css Map

de_cinema_v2

robotics 20 Jan 2026 de

3D Preview

Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
de_cinema_v2 for css screenshot
de_cinema_v2 thumb 1 de_cinema_v2 thumb 2 de_cinema_v2 thumb 3 de_cinema_v2 thumb 4 de_cinema_v2 thumb 5

Description

For this map i tried to make a copy of the zombie panic source map zpo_cinema, and i think i have made a good job. This map is in a city enviroment and has a setup looking like the de_dust2. Terrorist starts outside, and has the mission to blow up one of three saloons. A and B bombsite are both saloons. There are fast ways to get to the bombsites, but those will shure be guarded by ct's. So i made he map in three floors: basement, first floor, secong floor. The basement is a great way to get behind ct lines and take em by surprise, but be carful as a t, you never know if there is a ct hiding in the darkness of the basement. the first floor is entré, saloons and links between them, this is the floor were both the bombsites are located. The second floor is not big, but you have a great overview. I also have a outside enviroment. There is not much taken place out there but, it's a nice and goodlooking area where you choose wich way you want to go, as a t. The ct's starts in the basement. There you can fast reach the bombsites. The map includes alot of stairs, because of the 3 floors, so be awake and watch for enemies around every corner. There are two openings to every bombsite, so there is hard to hold a bombsite at your own. Make shure you arenot running around like a freak and jumping around, the enemies will hear you, trust me. That was it and i hope you will enjoy my map! =) Original source: https://gamebanana.com/mods/101489 Note: This map was automatically uploaded by a bot.
cinema movie city 40 Alpha

File Details

Filename de_cinema_v2.bsp
MD5 Hash 8ce62fe3b8...
Path /css/map/...

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