css Map

zm_gamershelter_v1

robotics 20 Jan 2026 zm

3D Preview

Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
zm_gamershelter_v1 for css screenshot
zm_gamershelter_v1 thumb 1 zm_gamershelter_v1 thumb 2 zm_gamershelter_v1 thumb 3

Description

This was a map I worked on to give a slightly different aspect of gameplay to zombie mod servers. Most area's are either cadeable, good to hide, or good to fend off zombie hoards, but each one does have more then one entry or is vulnerable in some way. There are several breakable walls and floors, as well as windows and various other multiple entry ways. A code protected floodgate system for the basement areas as well as power generators where a console can be broken to shut down power to the whole complex (while enabling a few emergency lights and candles). For those lazy folk out there, I've also generated the mp5navy and dual elites as your default weapons upon spawn, so you can go directly to your spots without the delay of buying weapons. Original source: https://gamebanana.com/mods/131887 Note: This map was automatically uploaded by a bot.
zombie gamershelter 36 Final/Stable

File Details

Filename zm_gamershelter_v1.bsp
MD5 Hash bb4548162e...
Path /css/map/...

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