hl2dm Map

dm_cannon

robot 15 Jan 2026 dm

3D Preview

Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
dm_cannon for hl2dm screenshot
dm_cannon thumb 1 dm_cannon thumb 2 dm_cannon thumb 3

Description

It's similar to my last map. But it puts more emphasis on unconventional architecture and cares less about extreme detail. I heard it reminds people of Halo in a way because it has many edges and 90 degree angles. I think there is indeed a similarity although I did not intend to copy the Halo style. The map got bigger than I first intended. I started with a few areas and connected them with paths. In the process I underestimated how the paths add up to a lot of space. This is especially true since I didn't use narrow hallways but tried to make cool areas out of it. In the end it took rather a lot of time to finish it. It was one and a half years since I started to build the first blocks. But it only took so long because I pretty much stopped working on it during my semesters and picked it up again in the holidays. So it took a while but it was not _that_ much work. 'r1' at the end of the filename means 'revision 1'. I had to recompile the map because it obviously could not be run on a dedicated server (well, it could be run but nobody could join it... it worked fine on a local server though...) The r1 version is identical to the original version ... just fixed that bug with the dedicated server. What else is there to say? Give it a go and I hope you like it :) Original source: https://gamebanana.com/mods/61948 Note: This map was automatically uploaded by a bot.
unconventional architecture halo 32 Final/Stable

File Details

Filename dm_cannon_r1.bsp
MD5 Hash e3d3dbfc80...
Path /hl2dm/map/...

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