Map Name: Cliff House
Author: Tom Rudderham
E-Mail: mail@eliabramovich.com
Completed: 30/1/05
Map Type: HL2 Deathmatch/
Time Taken: 1 month.
Final Compile Time: 6 mins, 21 seconds.

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dm_cliff_house - By Tom Rudderham
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Deep within the countryside outside City 17 lies a hidden house at the centre of a 
terrible murder. The corpses of the family are still within the blackened basement, 
the clues of their gruesome deaths splattered around the house. 
What was once an idyllic hideaway with a small lake and tree house is now a rotting 
and festering swamp, and before the Police arrive the perfect place to stage a deathmatch!

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Known issues
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- Non yet, let me know if you find any!
- Requires a fairly hefty PC because of the amount of detail and size of the map.


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Installation instructions
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Place the dm_cliff_house.bsp file in your
Half-Life 2: Deathmatch maps directory:


X:\Steam\SteamApps\ACOUNT-NAME\half-life 2 deathmatch\hl2mp\maps


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Background Info
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My second map for HL2 DM, the original idea was to create an abanonded house in a dense wood.
I originally tried to fill the lake with water. But when rendering the map the water came out fine, 
but all the brushes came out black!! In the end I dried the lake and added some toxic slime. Not as
fun or pretty as water but on the plus side the frame rates went up.
My first map, DM_Freeway_to_C17 can be downloaded from punkassfraggers.com


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Developer
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dm_cliff_house by Tom Rudderham
E-mail: mail@eliabramovich.com