css Map

Th_Project_Map_2010

robotics 20 Jan 2026 Th

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Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Th_Project_Map_2010 for css screenshot
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Description

Install: Just put both files in css/maps folder Discription: The focus is one hotel room building. T have the place locked up in the inside, while the CT have the roof, and front/back. Takes place deep in the middle of winter. EASTER EGGS!!!!! They are the same 2 from before. One is a small radio sound you get The other is cutting the power COMPLETLY from the whole building. The location is a bit different from the original verson. This is not easy to just find. and if you do even find it, it takes awhile to detroy and you are in front of a window that makes you visible to kill making so much noise :P Name of Original map: Th_project_map (on fpsbanana and on my profile) *note I only kept th, because its what I used to do, and for tradition I kept it like this and did not put cs... but if many want it to have cs, I might put it in the 2011 if I make one. Fixs/addons from last verson: Skybox and added detail More windows More routes for T so they dont get stuck on 2nd floor if they spawn there. Moved Buyzone for T to where their main spawn is. Made the Elevator physicial (do you dont fall though the roof of it, plus you can get squished by it). Optimizing Fixed some very bad building structur (still bad, but better) Future fix's: Mainly bots (if possible) Bit more optimizing Skybox Credit: Generally no other credits. I made everything, used given textures and models. Jdhthegr8 did help with some criticism/beta testing and Rexi Wood with some Beta Testing also. Original source: https://gamebanana.com/mods/100690 Note: This map was automatically uploaded by a bot.
snow hotel hostage building 2010 20 Final/Stable

File Details

Filename th_project_map_2010.bsp
MD5 Hash 237fdb1ce0...
Path /css/map/...

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