tf2
Map
surf_interference
robotics
20 Jan 2026
surf
3D Preview
Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description
Ported into TF2 from CSS (https://gamebanana.com/maps/204201) with permission and guidance from NvC_DmN_CHAlso available on CS:GO (https://gamebanana.com/maps/208315)surf_interferenceLinearTier 22 checkpoints (one before split, and one per side)maxvel 3500The name is about wave interference pattern, used to make the logo in spawn and the portals textures. The theme revolves around a castle-like triangulated world. Has some dynamic triangles effects.That's all i guess.BTW AFAIK that's the first map that uses 1+ non-parallaxing skyboxes. I guess that must be true as I've never seen proper multiple skyboxes before.
Original source: https://gamebanana.com/mods/72107
Note: This map was automatically uploaded by a bot.
Final
File Details
Filename
surf_interference.bsp
MD5 Hash
3664689159...
Path
/tf2/map/...
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