hl2dm Map

tbr_coop_skyscrapers

robot 15 Jan 2026 dm

3D Preview

Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.

Description

Map made by [TBR] Lofty (aka LoftesnesPower) :] This map is based on D@soles room 1 from js_build_puzzle_five. For special interested only (seriously). This map feature a quest to build one hell of a ramp (out of only doors) to reach to the top of the skyscraper. The map is split into 3 parts. Part 1: Build the ramp. Part 2: Find the orbs, bring them up using the ramp you've made. Part 3: Fight the NPCs. Download the PK01 textures here: http://www.philipk.net/ Original thread with more pics and info can be found here: http://www.tbrmaps.co.uk/main/forum/viewthread.php?thread_id=21 Version History: v2: - Fixed fatal bsp error (none of the custom textures were working). - 2 Helicopters at once in the end. - Less NPCs at the end, got a lag-problem Sad - Less exploding and shiny stuff at the end, got a lag-problem >: ( v3: - Only 1 helicopter at one time, and 2 helicopters is spawned. They got stuck in each other in v2 : / - Added Color Correction in the outside areas of the map. - Changed some of the outputs to when things are triggerd. --- The powerballs are now not unlocked until you move the spawn. v4: - 3mb smaller - Hopefully fixed the entity bug - Only 1 helicopter in the end, and lowered health to 3000HP (was 6000HP) - Removed some point_spotlights for better FPS Visit http://www.tbrmaps.co.uk/main/news.php for more information, and more maps. :) You can play this map on TBR CLAN-Oranje's Playgound [Puzzle/Coop] Server-IP: 212.187.247.223:27015 Map in rotation with other Puzzlemaps! Have fun and don't bother other players! SERVER / PERSONAL USE ONLY! DONT UPLOAD TO OTHER SITES WITHOUT MY PERMISSION! Original source: https://gamebanana.com/mods/63595 Note: This map was automatically uploaded by a bot.
city ramp puzzle doors physgun puzzle coop 24 Final/Stable

File Details

Filename tbr_coop_skyscrapers_v4.bsp
MD5 Hash 6ae2fbd6c3...
Path /hl2dm/map/...

Comments (0)

No comments yet.

Login to comment.