css Map

ze_isla_nublar_v2_1

robotics 20 Jan 2026 ze

3D Preview

Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
ze_isla_nublar_v2_1 for css screenshot
ze_isla_nublar_v2_1 thumb 1 ze_isla_nublar_v2_1 thumb 2 ze_isla_nublar_v2_1 thumb 3 ze_isla_nublar_v2_1 thumb 4

Description

ze isla nublar v2_1 ================== v2_1 Fixes -------- - trigger push to stop zombies from knifing under the helicopter - moved a teleport exit to avoid teleport spam - fixed zombie healer from teleporting instead of healing - normal mode more easy v2 Fixes -------- - random teleport glitches fixed - hard mode more harder v1fix Fixes -------- - added missing helicopter propeller textures v1 Fixes -------- - added a new spawn area - shotgun/medic kit can't be spammed - fixed shotgun ammo - moved medic kit spawn - extreme ending more easy - helicopter rotors fixed - cube maps (shiny surfaces) - better fps in lobby/boss fight area. - new path into the roof for zombies - some doors for zombies now break, so those behind the group can catch up - added a table at a hold point - crates in the cafe now break on extreme - trex moon walk now happens alot less. - fixed a bug where ct could win with zombies in the copter b2 Fixes -------- - fixed invisible boxes and other items not showing gltich - added button so admin can change the level - fixed the tele on hard mode so afk's and respawns will go into raptor pen and not respawn in the complex - zombies now heal when in the raptor pen - added timer on the trex battle - reduced trex hp - added medic kit - adjusted heli paths b1_5 Fixes -------- - compile time now down to 6mins - bsp size reduced (.bsp=80mb) (.bz2=41mb) - reduced the amount of phys objects in map - removed area portal windows - removed some breakables - changed normal hold at the end - new improved clipping, to reduce chance of zombie fail nade - minor spawn changes - trex trigger_hurt now larger radius - fixed water outside of visitors center b1 Fixes -------- - removed secret teleport - re-worked level system - optimization (compile from 18mins to 9mins) - added new helicopter (black hawk) - more trex hp - last ending rocks light glitch is fixed - removed area portals from outisde - increased far z plane for more fps - more level brushes/displacments are now 3d skybox - normal ending roof area optimized (player should get 25-100 more fps here than before) a4 Fixes -------- - crash fix update (crash should be now fixed, if not please report) - trex health added - route time adjustment - prop adjustment - predator texture added - some minor detail changes - secret changed - added some he nades in more secret places - added another shotgun in the most secret route (hard extreme only) a3 Fixes -------- - zombies can get under the gate at raptor pen - improved cliping in places - rotated a crate at a defend spot - secret way teleport is now allowed for only ct - added a new camp spot at the raptor pen - improved timing of extreme helicopter - added some more HP to t-rex - doors dont block or stick players on extreme mode - changed a texture or two - fixed non working helicopter blades on some rounds a2 Fixes -------- - crash is now fixed (not 100% though until tested) - double wooded doors dont kill you - normal differcultie helicopter comes in faster - delayed control room glass break time - ending of extreme completely changed (now is like the novel) - doors at spawn break faster - some minor detail changes - t-rex increased HP (only fair match if server has regular clip) - improved 3d skybox - displacment value reduced in some places - removed 1 route for normal only (less camper) - player can no longer live the fall over the pen - fail nade zombie up to trigger "lose_trigger" is now almost impossible - added boxes and table for defence - more console messages Features -------- - Normal,hard and extreme modes - trex boss fight - different endings - 3d skybox - usable spas12 shot gun and medic kit - 64 spawns - custom models, sounds, textures and music - cube maps Please leave feedback on any bugs and improvements, thanks. Original source: https://gamebanana.com/mods/130808 Note: This map was automatically uploaded by a bot.
64 Final/Stable

File Details

Filename ze_isla_nublar_v2_1.bsp
MD5 Hash 76ab6e9f67...
Path /css/map/...

Comments (0)

No comments yet.

Login to comment.