css
Map
ze_isla_nublar_v2_1
robotics
20 Jan 2026
ze
3D Preview
Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description
ze isla nublar v2_1
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v2_1 Fixes
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- trigger push to stop zombies from knifing under the helicopter
- moved a teleport exit to avoid teleport spam
- fixed zombie healer from teleporting instead of healing
- normal mode more easy
v2 Fixes
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- random teleport glitches fixed
- hard mode more harder
v1fix Fixes
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- added missing helicopter propeller textures
v1 Fixes
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- added a new spawn area
- shotgun/medic kit can't be spammed
- fixed shotgun ammo
- moved medic kit spawn
- extreme ending more easy
- helicopter rotors fixed
- cube maps (shiny surfaces)
- better fps in lobby/boss fight area.
- new path into the roof for zombies
- some doors for zombies now break, so those behind the group can catch up
- added a table at a hold point
- crates in the cafe now break on extreme
- trex moon walk now happens alot less.
- fixed a bug where ct could win with zombies in the copter
b2 Fixes
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- fixed invisible boxes and other items not showing gltich
- added button so admin can change the level
- fixed the tele on hard mode so afk's and respawns will go into raptor pen and not respawn in the complex
- zombies now heal when in the raptor pen
- added timer on the trex battle
- reduced trex hp
- added medic kit
- adjusted heli paths
b1_5 Fixes
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- compile time now down to 6mins
- bsp size reduced (.bsp=80mb) (.bz2=41mb)
- reduced the amount of phys objects in map
- removed area portal windows
- removed some breakables
- changed normal hold at the end
- new improved clipping, to reduce chance of zombie fail nade
- minor spawn changes
- trex trigger_hurt now larger radius
- fixed water outside of visitors center
b1 Fixes
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- removed secret teleport
- re-worked level system
- optimization (compile from 18mins to 9mins)
- added new helicopter (black hawk)
- more trex hp
- last ending rocks light glitch is fixed
- removed area portals from outisde
- increased far z plane for more fps
- more level brushes/displacments are now 3d skybox
- normal ending roof area optimized (player should get 25-100 more fps here than before)
a4 Fixes
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- crash fix update (crash should be now fixed, if not please report)
- trex health added
- route time adjustment
- prop adjustment
- predator texture added
- some minor detail changes
- secret changed
- added some he nades in more secret places
- added another shotgun in the most secret route (hard extreme only)
a3 Fixes
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- zombies can get under the gate at raptor pen
- improved cliping in places
- rotated a crate at a defend spot
- secret way teleport is now allowed for only ct
- added a new camp spot at the raptor pen
- improved timing of extreme helicopter
- added some more HP to t-rex
- doors dont block or stick players on extreme mode
- changed a texture or two
- fixed non working helicopter blades on some rounds
a2 Fixes
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- crash is now fixed (not 100% though until tested)
- double wooded doors dont kill you
- normal differcultie helicopter comes in faster
- delayed control room glass break time
- ending of extreme completely changed (now is like the novel)
- doors at spawn break faster
- some minor detail changes
- t-rex increased HP (only fair match if server has regular clip)
- improved 3d skybox
- displacment value reduced in some places
- removed 1 route for normal only (less camper)
- player can no longer live the fall over the pen
- fail nade zombie up to trigger "lose_trigger" is now almost impossible
- added boxes and table for defence
- more console messages
Features
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- Normal,hard and extreme modes
- trex boss fight
- different endings
- 3d skybox
- usable spas12 shot gun and medic kit
- 64 spawns
- custom models, sounds, textures and music
- cube maps
Please leave feedback on any bugs and improvements, thanks.
Original source: https://gamebanana.com/mods/130808
Note: This map was automatically uploaded by a bot.
64
Final/Stable
File Details
Filename
ze_isla_nublar_v2_1.bsp
MD5 Hash
76ab6e9f67...
Path
/css/map/...
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