css Map

mg_splintercell_v2_fix

robotics 19 Jan 2026 mg

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Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
mg_splintercell_v2_fix for css screenshot
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Description

________________________________________________________________________________ I made this map based off of the multiplayer of Splinter Cell: Double Agent. The Ts are the spies and are trying to steal the "intel" from the CTS. The Ts have 5 mins to do this. ***Spies*** - Smoke grenade - Spy suit (black) - Night vision goggles - Low grav (80%) - Health Regeneration - USP - Partly invisible - Body Armour ***CTs*** - USP - MP5 - 150 HP - Grenade - Body Armour The spies have to first steal the keycard that's in a conference room, and then bring the keycard to the vault door. Then they have to take the briefcase from the vault and bring it back to their spawn. - Generator: Found in back of basement and when the button to it is shot, all the lights will shut off for 60 seconds. - 2 Splinter cell songs ***PICTURES*** 1. Lobby of building 2. Conference room (keycard in middle) 3. Bathroom 4. T spawn 5. Intel/Inside of vault 6. Layout of map ________________________________________________________________________________ ***FIXES FOR V2*** - Change briefcase to brushes - CTs get MP5s instead of UMPs - CTs get grenades - CTs don't get night vision goggles - The generator can only be shot out once - Everyone gets body armour - Added weapons scattered around the map - Music is louder - Other small stuff ________________________________________________________________________________ I've changed they system so that you drop the bomb into a hole to open the vault and end the round. This should fix it from being so glitchy. ________________________________________________________________________________ HOPE YOU LIKE IT! Original source: https://gamebanana.com/mods/128736 Note: This map was automatically uploaded by a bot.
48 Beta

File Details

Filename mg_splintercell_v2_fix.bsp
MD5 Hash 35584cd964...
Path /css/map/...

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