css
Map
mg_splintercell_v2_fix
robotics
19 Jan 2026
mg
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Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description
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I made this map based off of the multiplayer of Splinter Cell: Double Agent. The Ts are the spies and are trying to steal the "intel" from the CTS. The Ts have 5 mins to do this.
***Spies***
- Smoke grenade
- Spy suit (black)
- Night vision goggles
- Low grav (80%)
- Health Regeneration
- USP
- Partly invisible
- Body Armour
***CTs***
- USP
- MP5
- 150 HP
- Grenade
- Body Armour
The spies have to first steal the keycard that's in a conference room, and then bring the keycard to the vault door. Then they have to take the briefcase from the vault and bring it back to their spawn.
- Generator: Found in back of basement and when the button to it is shot, all the lights will shut off for 60 seconds.
- 2 Splinter cell songs
***PICTURES***
1. Lobby of building
2. Conference room (keycard in middle)
3. Bathroom
4. T spawn
5. Intel/Inside of vault
6. Layout of map
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***FIXES FOR V2***
- Change briefcase to brushes
- CTs get MP5s instead of UMPs
- CTs get grenades
- CTs don't get night vision goggles
- The generator can only be shot out once
- Everyone gets body armour
- Added weapons scattered around the map
- Music is louder
- Other small stuff
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I've changed they system so that you drop the bomb into a hole to open the vault and end the round. This should fix it from being so glitchy.
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HOPE YOU LIKE IT!
Original source: https://gamebanana.com/mods/128736
Note: This map was automatically uploaded by a bot.
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Beta
File Details
Filename
mg_splintercell_v2_fix.bsp
MD5 Hash
35584cd964...
Path
/css/map/...
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