tf2 Map

Doublecactus (Pre-dev)

robotics 19 Jan 2026 map

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Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Doublecactus (Pre-dev) for tf2 screenshot
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Description

Cactus Canyon, Valve's eternally unfinished Beta map, originally had another stage in-between the two current stages. We don't know why exactly it was cut, but it's pretty easy to guess-- it sucked ass.All these years later, and I want to see if this cut stage is salvageable. This first version (Predev) is mostly unchanged from the originally-removed version of the second stage, as I want a refresher on how this map plays before I start making drastic changes. Here's what I *did* change, though.Removed the 1st and 3rd stages, and converted the map to use single-stage payload logicAdded a new one-way flank in the "Red Bread" building that opens after A is capped, to mitigate the chokey-ness of pushing out of AAdded cacti, since this stage originally had none (which is a damn crime, if you ask me)Minor aesthetic tweaksPlease leave plenty of feedback if you can. If Valve's not going to make this map the best it could be, then I will! Original source: https://gamebanana.com/mods/430891 Note: This map was automatically uploaded by a bot.
tf2

File Details

Filename pl_doublecactus_predev.bsp
MD5 Hash d17fa7be44...
Path /tf2/map/...

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