css
Map
ze_thelostworld_redux_101J
robotics
19 Jan 2026
ze
3D Preview
Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description
Sorry for so many versions...
ze thelostworld redux 101j
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Main fixes/changes
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- Helicopter fall out problem sorta fixed (not 100% reliable. ride at your own risk)
- Different spawning area
- Ping/Lag issues around fence area fixed
- Afk teleports
- Boat speed altered to be the same time as other routes
Other less noticeable changes
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- Increased fps by adding dividing sky brushes
- Increased health of the wood that holds up the falling rocks
- Falling rocks now break to avoid player stuck
- Logs over electric fence now wont lag when you walk over them
- Removed jump for the bus that would often kill players
- Various kill commands changed to avoid server crash
- Bridge charge detonation has longer delay
- Lag spot when crossing bridge fixed
- C4's on bridge now are not solid
- New trex model to replace sue.mdl
- Various changes to dynamic model settings
- Tree camp spots near end removed fixed
- End killer deals more damage per second
- Flying dino now not solid to avoid rare collision with helicopter
- New fence models thanks to [LeGrem](http://www.gamebanana.com/members/905472 "")
- New teleports for players who fall into water near end area
Known bugs in versions J
- Bus under heavy load of players wont move fast or at all
- Model used for boat may rarely bug and appear not solid however you wont actually fall through it
Original source: https://gamebanana.com/mods/131050
Note: This map was automatically uploaded by a bot.
64
Final/Stable
File Details
Filename
ze_thelostworld_redux_101j.bsp
MD5 Hash
ef97d8addb...
Path
/css/map/...
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