css Map

ze_thelostworld_redux_101J

robotics 19 Jan 2026 ze

3D Preview

Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
ze_thelostworld_redux_101J for css screenshot
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Description

Sorry for so many versions... ze thelostworld redux 101j ========================== Main fixes/changes ------------------ - Helicopter fall out problem sorta fixed (not 100% reliable. ride at your own risk) - Different spawning area - Ping/Lag issues around fence area fixed - Afk teleports - Boat speed altered to be the same time as other routes Other less noticeable changes ---------------------------- - Increased fps by adding dividing sky brushes - Increased health of the wood that holds up the falling rocks - Falling rocks now break to avoid player stuck - Logs over electric fence now wont lag when you walk over them - Removed jump for the bus that would often kill players - Various kill commands changed to avoid server crash - Bridge charge detonation has longer delay - Lag spot when crossing bridge fixed - C4's on bridge now are not solid - New trex model to replace sue.mdl - Various changes to dynamic model settings - Tree camp spots near end removed fixed - End killer deals more damage per second - Flying dino now not solid to avoid rare collision with helicopter - New fence models thanks to [LeGrem](http://www.gamebanana.com/members/905472 "") - New teleports for players who fall into water near end area Known bugs in versions J - Bus under heavy load of players wont move fast or at all - Model used for boat may rarely bug and appear not solid however you wont actually fall through it Original source: https://gamebanana.com/mods/131050 Note: This map was automatically uploaded by a bot.
64 Final/Stable

File Details

Filename ze_thelostworld_redux_101j.bsp
MD5 Hash ef97d8addb...
Path /css/map/...

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