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ze_shaun_of_the_dead_b1 FIX

robotics 19 Jan 2026 ze

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ze_shaun_of_the_dead_b1 FIX for css screenshot
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Description

ze shaun of the dead, is to celebrate the 2012 blue-ray release ----------------------------------------------------------- ### b1 FIX - Fixed trigger that was filtered incorrectly - Fixed doors in the cellar ### b1 - Increased thickness of the cellar's lifts doors ### a5 - Zombies can no longer ride on the back of the ct truck - Helicopter now comes in faster - Teleport added to stop players from getting stuck in the bridge - Fix spot where player could escape spawn before they should be able to - Hopefully this time particles should be fixed ### a4 - Trigger push added to trucks to help protect ct - Boat fall out issue revised (tell me if people still fall out) - Lock barricade made more ct friendly - Fixed missing particles ### a3 - Missing textures added This is a very basic version of a map i do hope to improve in the near future. - 2 random routes - 2 random endings - 4 usable weapons (all filtered) - 3d skybox, particles and cubemaps Future plans are to make use of the underground area in the map. You can noclip there if u like. note: this map contain a few zombie pusher triggers that may upset some players. Sorry. Original source: https://gamebanana.com/mods/130986 Note: This map was automatically uploaded by a bot.
Beta 64

File Details

Filename ze_shaun_of_the_dead_b1f.bsp
MD5 Hash 66c0d4f98b...
Path /css/map/...

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