css
Map
ze_shaun_of_the_dead_b1 FIX
robotics
19 Jan 2026
ze
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Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description
ze shaun of the dead, is to celebrate the 2012 blue-ray release
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### b1 FIX
- Fixed trigger that was filtered incorrectly
- Fixed doors in the cellar
### b1
- Increased thickness of the cellar's lifts doors
### a5
- Zombies can no longer ride on the back of the ct truck
- Helicopter now comes in faster
- Teleport added to stop players from getting stuck in the bridge
- Fix spot where player could escape spawn before they should be able to
- Hopefully this time particles should be fixed
### a4
- Trigger push added to trucks to help protect ct
- Boat fall out issue revised (tell me if people still fall out)
- Lock barricade made more ct friendly
- Fixed missing particles
### a3
- Missing textures added
This is a very basic version of a map i do hope to improve in the near future.
- 2 random routes
- 2 random endings
- 4 usable weapons (all filtered)
- 3d skybox, particles and cubemaps
Future plans are to make use of the underground area in the map. You can noclip there if u like.
note: this map contain a few zombie pusher triggers that may upset some players. Sorry.
Original source: https://gamebanana.com/mods/130986
Note: This map was automatically uploaded by a bot.
Beta
64
File Details
Filename
ze_shaun_of_the_dead_b1f.bsp
MD5 Hash
66c0d4f98b...
Path
/css/map/...
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