tf2
Map
CP Badlands Pro
robotics
19 Jan 2026
map
3D Preview
Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description

I decided it was time to have a re-work of Badlands, because it was getting boring seeing the same old Badlands within fragmovies, I liked the textures, but I think something new and fresh could really revitalise the map, just like all the other RC maps had done. It's now 300% more pro with the new textures, following the trend of Barnblitz Pro, Viaduct Pro, Croissant, Process, Warmfront, and so on. I do however think that there could be a better blend grass texture availible, somewhere. With that said, this may be used competetively, or for pubs, despite that it has "Pro" in the name.
I should also note as this is the release (unlikely to be the final revision) that I may be making an alternate version: If you would, a fixed Badlands which solves the issues at the mid, the sticky exploits and such, but keep the texutres. I would only be doing this if there was enough demand, as this was a project, just for some time consumption during my summer holiday.
I also should say that the "Pro" extension probably should have been "Revamp" or "Rework"

6 hours.

- Fixed slope to spire by choke allowing you to surf all the way to spire from mid
- Fixed splash damage at mid: crates, tracks, and trains
- Fixed stickybomb exploit at gates in lobby
- Fixed stickybomb exploit in doorways
- Opened windows in building by valley / bridge
- Removed cluttered props hindering performance: small rocks and some grass
- Added the ability to access roof on the shed at mid, and at choke
- Added new opening at balcony
Original source: https://gamebanana.com/mods/69160
Note: This map was automatically uploaded by a bot.
badlands
pro
cp_badlands_pro
32
Beta
File Details
Filename
cp_badlands_pro.bsp
MD5 Hash
1d6b9d7bdf...
Path
/tf2/map/...
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