css Map

zm_no_mercy_v2_3

robotics 19 Jan 2026 zm

3D Preview

Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
zm_no_mercy_v2_3 for css screenshot
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Description

This was intended to be a mixture of defend and escape gameplay like the Atix maps. At the moment it only area is the hospital roof but other areas from the campaign may be added later on. Changelog v2.2: -Added tank boss, will randomly occur (may not at all) each round and will select one zombie automatically -Made escape more difficult, more action oriented -Minor nerfs / buffs to hold positions to make them more fair -Added L4D music / sounds -Minor improvements to the 3D skybox -Players will have their ammo refilled every 40 seconds (for limited ammo servers) Changelog v2.3: -Made tank weaker -Made escape slightly easier -Added more hold spots -All hold spots changed to be better for Humans / Zombies -Fixed some players not getting ammo refilled Notes: Because of the changes I have made you may find some major bugs or problems with the gameplay. Please report any problems you see and I will try my best to fix them. Some of the music that plays can be controlled by the music slider in CS:S options. I will probably release another version later on with a better skybox and more hold points / areas if the map becomes popular. >>>>This map REQUIRES NoBlock<<<< --------------------------------- Original source: https://gamebanana.com/mods/132480 Note: This map was automatically uploaded by a bot.
64 Beta

File Details

Filename zm_no_mercy_v2_3.bsp
MD5 Hash daff962498...
Path /css/map/...

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