tf2
Map
cp_industrial_b7
robotics
19 Jan 2026
cp
3D Preview
Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description
This is beta 7 of my map cp_industrial. I've been working on it since December '07. It is a dustbowl style map that charges BLU with recovering their brewery from RED.
Things are gearing towards a final. If everything goes well, the next version will be final.
The map used to feature a custom skybox drawn by Jamie "Fishbus" Manson, creator of cp_steel and cp_freight. He liked the valve pipeline skybox better than his.
***BETA 7***
-Significant improvements to rounds 2 and 3.
-Minor improvements/changes to round 1.
-Significant re-theming in rounds 1, 2, and 3.
-Custom logos and menu images.
-Complete localization for all of TF2's supported languages.
Known Issues
Stickies go through the pallet ramp in round 3. I caught this late but didn't think it was severe enough to require a recompile.
Steam forums thread here: http://forums.steampowered.com/forums/showthread.php?t=820063
Original source: https://gamebanana.com/mods/69656
Note: This map was automatically uploaded by a bot.
dustbowl
night
32
Beta
File Details
Filename
cp_industrial_b7.bsp
MD5 Hash
82e2886ef2...
Path
/tf2/map/...
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