tf2
Map
cp_jailbreak_b3
robotics
19 Jan 2026
cp
3D Preview
Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description
Cp_jailbreak_b3
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Version: Beta 3
Author: Bonestorm
Author email: bonestorm74@gmail.com
Type: CP - Dustbowl style
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cp_jailbreak is an attack/defend map in the style of Dustbowl, where the attacking team advances to the second stage after successful capture of the first.
This map is themed on a prison breakout, with BLU playing the role of the inmates and RED the guards. There are two stages: firstly escaping the prison interior, and secondly the grounds of the complex.
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Beta 3
12/22/07
-fixed small gaps in spawn doors that allowed bullet penetration
-fixed an issue with spawn doors closing themselves
-shortened Red hallway in Stage 1 by adding another room
-moved final cap point and stretched Red spawn wall in Stage 2 to minimise spawn camping
-added textures and more details to various sections of the map
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Beta 2
12/15/07 - Made numerous changes to improve performance and gameplay.
-optimized stage 1, doubling fps in several areas
-shortened blue section of stage one by almost half to make initial push easier
-brought forward cap point 1 to create separation between it and Red spawn
-narrowed the playing field in the first outdoor section to create more focus on one area of play
-moved the final cap point further from Red spawn to prevent spawn camping on final cap
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Beta 1
12/09/07 - This is the first beta release of cp_jailbreak and I am hoping to get some feedback on balance and other design issues.
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Original source: https://gamebanana.com/mods/69677
Note: This map was automatically uploaded by a bot.
cp_jailbreak
jailbreak
Final/Stable
File Details
Filename
cp_jailbreak_b3.bsp
MD5 Hash
cf2263fe2a...
Path
/tf2/map/...
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