tf2
Map
cp_verde_b1
robotics
19 Jan 2026
cp
3D Preview
Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description
***Beta Release of Verde For Testing purposes!***
Clearly, the map is not aesthetically finished, but its stable enough for a playable release! There will most definitely be a payload revision after its completely finished as a CP map.
For now I'm curious to see what the community thinks and can actually play it hands on rather than just over measly screenshots.
Things:
- Clips need to be optimized for better movement and playability
- Areaportals and hints will be added
- Sounds will get fixed
- Some overlays are buggy and those'll get fixed too
- Red spawn interior is barren as fuck ad will get revamped soon
- Displacements will get cleaned up and sewn
- Maybe some more rooms/paths?
- Patch the engie exploit atop the overpass (found by Ginsoldier)
- yeah
Also,please don't say there is too much green. Just paste "verde" into Google translate then give me a big hot kiss afterward.
Original source: https://gamebanana.com/mods/70183
Note: This map was automatically uploaded by a bot.
32
Beta
File Details
Filename
cp_verde_b1.bsp
MD5 Hash
12a454fd80...
Path
/tf2/map/...
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