This is the third beta version of cp_rockyard.

To install place the cp_rockyard_b3.bsp in your ..\Steam\steamapps\<your account>\team fortress 2\tf\maps folder.

Thats it!

Please send comments/bugs either to on my blog: http://timshadowfax.blogspot.com/
or to my email: tim.shadowfax@gmail.com

Changelog:

- version b3:
   - Added additional lighting to RED base entrace sniper windows to balance with BLU
   - Added elevator in courtyard to allow all classes to get to top level from bottom without back-tracking
   - Added large arrows in courtyard to help guide new players to middle
   - Added large arrows in mine shaft entrance room to guide players to the upper level when coming out of the forward spawn
   - Added soundscapes to enhace atmosphere
   - Added fog control for atmosphere
   - Added HDR

- version b2:
   - Added health and metal around first point
   - Added metal to mine tunnel
   - Adjusted windows at BLU base entrace so it is balanced agaisnt RED's windows
   - Added more rocks in the water at the middle point
   - Added ramps in the middle to both base entrances
   - Prevent engineers from building in the elevators
   - Adjusted respawn penalties
   - Changed path between first and seconds points on top level.
   - Added resupply closets in all spawn rooms to allow players to easily change loadout after spawning.

- version b1:
   - Initial release.