// Small Machine Gun 1

WeaponData
{

	"printname"			"#HL2_SMG1"
	"viewmodel"			"models/weapons/v_smg1.mdl"
	"playermodel"			"models/weapons/w_smg1.mdl"	//FIXME: 
	"anim_prefix"			"smg2"
	"bucket"			"2"
	"bucket_position"		"0"
	"clip_size"			"99"
	"clip2_size"			"50"
	"default_clip"			"50"
	"default_clip2"			"50"
	"primary_ammo"			"SMG1"
	"secondary_ammo"		"SMG1_Grenade"
	"weight"			"3"
	"item_flags"			"0"
	"damage"			"33"

	SoundData
	{
		"reload"		"Weapon_SMG1.Reload"
		"reload_npc"		"Weapon_SMG1.NPC_Reload"
		"empty"			"Weapon_SMG1.Empty"
		"single_shot"		"Weapon_SMG1.Single"
		"single_shot_npc"	"Weapon_SMG1.NPC_Single"
		"special1"		"Weapon_SMG1.Special1"
		"special2"		"Weapon_SMG1.Special2"
		"double_shot"		"Weapon_SMG1.Double"
		"burst"			"Weapon_SMG1.Burst"
	}

	TextureData
	{
		"weapon"
		{
				"font"		"WeaponIcons"
				"character"	"a"
		}
		"weapon_s"
		{	
				"font"		"WeaponIconsSelected"
				"character"	"a"
		}
		"weapon_small"
		{
				"font"		"WeaponIconsSmall"
				"character"	"a"
		}
		"ammo"
		{
				"font"		"WeaponIconsSmall"
				"character"	"r"
		}
		"ammo2"
		{
				"font"		"WeaponIconsSmallSecondary"
				"character"	"t"
		}
		"crosshair"
		{
				"font"		"Crosshairs"
				"character"	"Q"
		}
		"autoaim"
		{
				"file"		"sprites/crosshairs"
				"x"		"0"
				"y"		"48"
				"width"		"24"
				"height"	"24"
		}
	}
}

// End