tf2
Map
sn_impressionist
robotics
19 Jan 2026
sn
3D Preview
Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description
TF2 Sniper map by OR!g!NAL (C) 2008
Final
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Red and Blu have been painted into impressionist paintings and hung across the hall from each other.
And they still can't get along!
This time it's up to the snipers to settle the dispute. Pull out your rifle and get some headshots.
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Changes for final vers.
Lot's of details.
Fixed lighting issues.
Added alot of player clips for those servers that don't limit class selection to snipers.
Added particles.
Added overlays.
Removed critical elevators that were killing players, getting players stuck. Fixed other elevator speed.
Fixed glowing blu truck (somewhat, see bugs)
Added Menu photos, Menu text
Added quick launch thumb (this might not work)
Added cover from lower area to top.
Added alternate routes from bottom to top.
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Thanks to:
TF2maps.net and FPSBanana.com tutorial writers.
2fort2furious for hosting, any other servers who host.
Snipergen for the oil pump model. (tex by OR!g!NAL)
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Bugs:
Damn Blu pick-up trucks are shiny, even the tires. But they don't glow blinding white like they used to.
I guess the fix is to make them non-physical but at this point I don't want to clip them and recompile the entire map.
What's up with this Valve?
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Sn_impressionist_b1:
TF2 Sniper map by Sgt Frag
Beta 1
Bored of pyro mania one day I hopped on dreamnid's sniper server and had quite a bit of fun. Noticing most of the maps were
fairly basic layout I decided to make one and try to infuse a little more TF2 flavor. Thinking it would be done in a few days...
...a few weeks later I have a beta to release.
This started out as a completely different idea, didn't take long to realize this idea was better, at least for the layout I ended up with.
So here it is, red and blu are in impressionistic paintings across a hall from each other taking headshots.
If you run a sniper server please add this and let me know how you like it. I still have a few things to do:
*improve skybox
*add more props
*improve lighting
*Red side is almost complete, Blu is a little rough still, a few displacements need reworked to light better.
*I need to make some decals
Body shots are for losers :)
Original source: https://gamebanana.com/mods/71658
Note: This map was automatically uploaded by a bot.
sniper
painting
impressionist
Final/Stable
File Details
Filename
sn_impressionist.bsp
MD5 Hash
12bcbfe078...
Path
/tf2/map/...
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