tf2 Map

zf_volcanoevac_v6

robotics 19 Jan 2026 zf

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zf_volcanoevac_v6 for tf2 screenshot
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Description

ZF VOLCANO EVAC v6 This is a map for Team Fortress 2’s Zombies Fortress mod. The goal of the map is for the survivors to escape the volcano and cap a point at the top. Wile they’re rushing to the top and fending off zombies, the deadly lava inside the volcano is rising. (touching lava instantly kills) Every time a survivor passes the threshold between areas the zombies, after spawning will be teleported to one area above where the survivors are. So zombies won’t ever be playing catch-up to survivors. In total there are 6 floors that the survivors much run through. The first is a simple area with cargo shipping containers and only one path. The second floor is a caved-in mining area. The third floor is an industrial lab of sorts with a small maze of racks. The forth floor is another shipping area. The firth floor is a spiralling stairwell and a lift. The last floor has multiple paths that all end with the point at the very top of the volcano. Changelog from v5-v6 - Fixed the sign in red spawn - Changed lava from pure red to an animated lava texture - Improved optimization. (Areaportals now close after lava blocks player’s sight of them.) - Tweaked some lighting, fog and player-clip brushes Tipped balance towards zombies (last release survivors always won.) - Changed zombie teleport exits - Added area to force the fastest survivor to wait for 10 seconds - Slightly lowered mass amounts of health and ammo packs - Now takes double the time for survivors to cap the point Have fun and tell me what you think. --- _[Fallow me on Twitter for updates on this and other mapping projects I'm working on!](http://twitter.com/doms_projects "Fallow")_ Original source: https://gamebanana.com/mods/72592 Note: This map was automatically uploaded by a bot.
32 Final/Stable

File Details

Filename zf_volcanoevac_v6.bsp
MD5 Hash f9d2768ee1...
Path /tf2/map/...

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