tf2
Map
zf_volcanoevac_v6
robotics
19 Jan 2026
zf
3D Preview
Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description
ZF VOLCANO EVAC v6
This is a map for Team Fortress 2’s Zombies Fortress mod.
The goal of the map is for the survivors to escape the volcano and cap a point at the top. Wile they’re rushing to the top and fending off zombies, the deadly lava inside the volcano is rising. (touching lava instantly kills)
Every time a survivor passes the threshold between areas the zombies, after spawning will be teleported to one area above where the survivors are. So zombies won’t ever be playing catch-up to survivors.
In total there are 6 floors that the survivors much run through. The first is a simple area with cargo shipping containers and only one path. The second floor is a caved-in mining area. The third floor is an industrial lab of sorts with a small maze of racks. The forth floor is another shipping area. The firth floor is a spiralling stairwell and a lift. The last floor has multiple paths that all end with the point at the very top of the volcano.
Changelog from v5-v6
- Fixed the sign in red spawn
- Changed lava from pure red to an animated lava texture
- Improved optimization. (Areaportals now close after lava blocks player’s sight of them.)
- Tweaked some lighting, fog and player-clip brushes
Tipped balance towards zombies (last release survivors always won.)
- Changed zombie teleport exits
- Added area to force the fastest survivor to wait for 10 seconds
- Slightly lowered mass amounts of health and ammo packs
- Now takes double the time for survivors to cap the point
Have fun and tell me what you think.
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Original source: https://gamebanana.com/mods/72592
Note: This map was automatically uploaded by a bot.
32
Final/Stable
File Details
Filename
zf_volcanoevac_v6.bsp
MD5 Hash
f9d2768ee1...
Path
/tf2/map/...
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