hl2dm Map

coop_resident_evil_sg_zb4

robot 15 Jan 2026 dm

3D Preview

Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.

Description

Map based on movie Resident Evil. Ride train in and then descend into the hive. Eliminate all threats along the way. Music and sounds are from the movie. Beta 2 map has had number of changes: Zombies at spawn door will no longer block. NPC's have been removed from train ride in (now before train movement). Item ammo added to areas that bottlenecked. Lag in dining hall fixed. Teleport added to end vent breakin. Added chargers along way and end charger gets added health boost. NPC have been lessened in few areas to help promote game advancement. RPG that glitched out fixed and ammo chest added. Dining hall doors will now remain open. Beta 3 map: Oops! Left out the spawn gun. Spawn gun now there. Map will NOT work on Steam GUI's "Create Server". Currenty, only the poison zombies appear to be crashing as it looks as if Steam has fixed the problem with the standard zombie...or not, time will see if maps with standard zombies will continue to work. Is map crashing on a Linux or Windows dedicated server? If so, where? Map is working on Obsidian Conflict mod. OC uses Engine 7 not Orange Box Engine that is currently at version 21. OB engine is de-engineered or restructured for Steam. Beta 4 map: Health chargers go 150/300. Added health and battery in needed areas. Restructured AI for PoisonZombies, Barnacles and Vorts. Health should be good for barnacles, now. Relocated one crowbar. Removed some fence props in sewer area. Doors atop stairs will now stay open. Hopefully all goes well. Enjoy! Original source: https://gamebanana.com/mods/63517 Note: This map was automatically uploaded by a bot.
8 Beta

File Details

Filename coop_resident_evil_sg_zb4.bsp
MD5 Hash 0153c981c2...
Path /hl2dm/map/...

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