tf2
Map
vsh_oilrig_v16
robotics
19 Jan 2026
vsh
3D Preview
Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description
vsh oilrig v16 - Fight Saxton Hale on an abandon oil rig.
This is just a quick, small bugfix update to fix a map exploit.
Update log since v14 (last release):
Bugs fixed:
- Added hurt brushes to stop annoying players standing pointlessly near the bottom of the map. Thanks Kitten. (A person unlucky enough to be using a map exploit wile the map's maker was on.)
- Added tons of player-clip brushes and made some props physicsless. (Players getting snagged on props was by far the biggest complaint about the map.)
Gameplay changes:
- Increased water's damage from 450 to 500.
- Upped the number of red spawn positions to 24.
Misc/cosmetic changes:
- Change snowfall coverage.
- Improved the skybox. Improved water coverage and made some mountains.
- Added a few details to the area around the pipes and tank on the bottom level.
- Fixed a cubemaps issue.
- Modified some lighting.
- Modified the fog a bit.
- Optimized and modified some props.
- Lots of small misc changes.
Have fun and tell me what you think.
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_[Fallow me on Twitter for updates on this and other mapping projects I'm working on!](http://twitter.com/doms_projects "Fallow")_
Original source: https://gamebanana.com/mods/74116
Note: This map was automatically uploaded by a bot.
32
Final/Stable
File Details
Filename
vsh_oilrig_v16.bsp
MD5 Hash
caa2945491...
Path
/tf2/map/...
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