tf2
Map
cp_toxic_v2
robotics
19 Jan 2026
cp
3D Preview
Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description
This map is based off the design of ctf_toxic_beta2.
This map in brief:
cp_toxic_v2 is a control point map with a similar capture layout to cp_well (5 caps, middle starts neutral). Caps proceed in a zig-zag fasion from one end of the map to another. There are ample health and ammo pickups throughout and should be fairly easy to navigate after one or two plays.
This map is fully functional and playable, but in beta format as changes may still occur.
Changes for this map from the previous ctf_toxic_beta2:
Almost double overall size compared to ctf_toxic_beta2.
Due to the new size this map is now Control Point Based instead of Capture The Flag.
New outdoor areas, designed specifically for control point gameplay.
More multi levelled indoor areas.
Extended vault room (former flag room) to remove congestion and restricted movement.
Multiple new routes to various areas.
Some new signposts to help navigation.
More spawn points to avoid multiple spawning in one spot. There are now 40 spawns in total.
Minor tweaks to old areas.
Changes intended in future:
More detail for garage, vault and warehouse areas.
Possible further extension.
*update*
Raised water level to fix clipping problems in sewer area
Changed doorway prop for a more aptly fitting one near spawn
Aligned texture in BLU base to solve noticable lighting error
Original source: https://gamebanana.com/mods/70139
Note: This map was automatically uploaded by a bot.
daylight
factory
capture point
facility
choke point
toxic
simple
40
Beta
File Details
Filename
cp_toxic_v2.bsp
MD5 Hash
431cc05874...
Path
/tf2/map/...
Comments (0)
Login to comment.