tf2 Map

cp_rivers_edge_b5 (outdated)

robotics 18 Jan 2026 cp

3D Preview

Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.

Description

Cp_rivers_edge combines closed spaces and open spaces in order to balance the gameplay. Do not jump in the river, the water will sweep you down river until you hit rocks at it's mouth, therfore dying. There is a way out of the river right in front of the rocks, in the form of ramps and small bridges. Aim for the ramps when being swept down the river. The ocean is deadly, do NOT jump in or you will die, there are signs in the map to remind you. Please, have fun! ----~What's New?~---- - Further Increased Performance by setting a fadeout distance for all static props. - Lowered the Trigger_hurt and Trigger_push so you must be deeper in the water to get hurt or pushed. - Added an addition to the secondary points/stables, to prevent snipers from having an advantage at the middle point. - Increased Fog Density by a bit. ----~What isn't sure is fixed..~---- - There were some people who reported of server crashes on their servers, not a problem for all servers... Please comment if you are still experience server crashes due to the map. Original source: https://gamebanana.com/mods/69998 Note: This map was automatically uploaded by a bot.
foggy dark river 32 Beta

File Details

Filename cp_rivers_edge_b5.bsp
MD5 Hash 115d0acf42...
Path /tf2/map/...

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