tf2
Map
Train Quarry
robotics
18 Jan 2026
map
3D Preview
Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description
CP_trainquarry_1, Beta 1
First release
Author: Re.wind/Ammonra
Email: ski_ammonra@hotmail.com
Notes:
Non-linear symmetrical map with three(3) Control point, where red and blu spawn next to each other, instead of on other sides of the map, with an elevated Train spicing things up. Due to the size, layout, and design of the map, 24-32 players is recommended. There is also a rather significant emphasis on the vertical axis.
It's rather different to any other map I've seen, probably for a good reason, but I wanted to try something different as my first released map.
Spawn points have three exits: Two located on the "ground" floor in close proximity to each other, and the third leads directly to the underground basement corridors.
The current map is extremely scout, sniper, soldier, Demoman, and maybe spy friendly. Controlling the CP's with sentry guns probably will not work due to the many entrances to each, but controlling limited number of chokepoints to each CP probably will work.
Heavies are probably only viable with an escort and very vulnerable to spies and snipers due to the relatively large open areas, and long corridors. Line-of-sight in these areas has been broken up a bit with rocks, boxes, and other objects, to keep snipers from dominating the map.
This map is hardly finished, and there are plenty of known bugs and problems -graphical or otherwise- that will be fixed, or completely changed. What I cannot assess is the quality of the game-flow, how enjoyable it is, or how chaotic it plays out due to the non-linear design. Releasing an "orange map" was not acceptable, so this is the minimum level of quality that I feel satisfied with for first release.
Enjoy. :)
Original source: https://gamebanana.com/mods/70355
Note: This map was automatically uploaded by a bot.
freeform
desert
mine
train
vertical
canyon
non-linear
32
Beta
File Details
Filename
cp_trainquarry_1.bsp
MD5 Hash
082843bf10...
Path
/tf2/map/...
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