css Map

kz_bhop_strafe_comjump2_v2

robotics 18 Jan 2026 kz

3D Preview

Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
kz_bhop_strafe_comjump2_v2 for css screenshot
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Description

**UPDATE** - Balanced stage 7 (white blocks in the climbing sections are checkpoints, some parts are a bit easier) - Reduced the first 256 unit longjump in stage 2 to 242 - Minor optimization on stages 1 and 8 - Fixed a teleport glitch on stage 3 This map was designed with the limitations of sv_enablebunnyhopping 0 and legit gameplay in mind, meaning you are not be able to maintain a speed above 300 while bunnyhopping, forcing you to strafe in order to complete the map. It may not play properly on servers with settings other than what it was made for, such as autobunnyhopping or forcing sv_enablebunnyopping back to 1. For servers, visit http://steamcommunity.com/groups/_strafe Original source: https://gamebanana.com/mods/126490 Note: This map was automatically uploaded by a bot.
Final/Stable

File Details

Filename kz_bhop_strafe_comjump2_v2.bsp
MD5 Hash a91939b57d...
Path /css/map/...

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