tf2
Map
5Dustbowl
robotics
18 Jan 2026
map
3D Preview
Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
Description
5CP games take a long time to finish.Dustbowl games also take a long time to finish.If you were to combine the two,how long would a game on 5Dustbowl take?Notes:I made this map because I hate myself.While the layout is still mostly the same, expect slight changes, such as new ammo/health pickup spots, added geometry, and very cursed BLU-ified buildings.Some changes were lifted from Shounic's 100-player pl_dustbowl map (cave gate, blocked window) and LED's video on Dustbowl (improper clip brushes, sewn displacements). I did not implement all of them, however.Some changes, particularly a couple of pickup locations, were inspired by Gold Rush.This map is now compatible with bots (somewhat*), no more navmesh editing required. Just move the maps from the workshop folder to your maps folder, do nav_generate and play.The final control points explode when you cap them. Why? Well, why not?* They get stuck in the window in the shed near what was originally Stage 2 Point A, so, y'know, maybe don't build a teleporter there.
Original source: https://gamebanana.com/mods/611100
Note: This map was automatically uploaded by a bot.
tf2
File Details
Filename
cp_5dustbowl.bsp
MD5 Hash
32cd7fcab2...
Path
/tf2/map/...
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