css Map

de_orilla_house

robotics 17 Jan 2026 de

3D Preview

Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.
de_orilla_house for css screenshot
de_orilla_house thumb 1 de_orilla_house thumb 2 de_orilla_house thumb 3 de_orilla_house thumb 4 de_orilla_house thumb 5

Description

ORILLA HOUSEBomb/Defuse Map for Counter-Strike: SourceCS:S original map creator (cs_version): NILIXCS:S sequel map creator (de_version): NikoNavigation Mesh editor: Meurglis3High quality sequel of the same-named hostage rescue map for CS:S by NILIX (originally released August 2012), reproducing the land plot near a seacoast with a spacious two-story house. This remake contains a few significant design and visual changes compared to the original source, which were made due to change of game mode for maximum gameplay smoothness.Story:   Eight years after the hostage-taking incident a pair of police officers tried to break into the house on a seacoast owned by a retired mobster to get documentary evidence of his past criminal activities. However the owner of the estate has not lost its former grip and was on the alert! He tried to destroy his archive, then to go on the run. But after shooting both cops, he died of his own injuries...   Now to the house on a seacoast in a hurry two teams. Police special forces will try to capture the surviving remnants of incriminating documents. And the fighters of an organized criminal group will try to destroy potential evidence: a homeowner's private archive (den at the second floor) or a contents of the safe's wreckage (kitchen at the ground floor). Who will eventually win..?Note: In design of this map used some custom assets created by Yanzl for CS:GO maps cs_cruise and de_resort.P.S. ~ Curiosity is ill manners in another’s house :-) Original source: https://gamebanana.com/mods/103413 Note: This map was automatically uploaded by a bot.
17.05.2020 Final Medium 32 Daytime Fall Coastal Cottage

File Details

Filename de_orilla_house.bsp
MD5 Hash b5cebdf174...
Path /css/map/...

Comments (0)

No comments yet.

Login to comment.