cs16 Map

de_city_battle2

robotics 05 Aug 2026 de
de_city_battle2 for cs16 screenshot
de_city_battle2 thumb 1 de_city_battle2 thumb 2 de_city_battle2 thumb 3 de_city_battle2 thumb 4 de_city_battle2 thumb 5

Description

My new map. Thanks everyone who has provided feedback during development of the beta version. If you know someone who can make good navigation and waypoints for bots, let me know (both Z and POD bots).The map is fast paced, yet not chaotic. Map has fog, so you can use smoke grenades.Note if you have a weak PC: max w_poly is 2000, max e_poly 38000 in certain specific points. 60% of the map w_poly is below 1100, epoly below 20000. These values are for 25th anniversary edition widescreen option, so on any other type it will be significantly less. It should run very optimally on most machines.Updates since last beta version: - Adjusted lighting- Fixed texturing bugs- Added new noclip areas, fixed some physical glitches- Reworked bomb planting areas entities- Added new models- Added new decals- Lowered average and max w_poly / e_poly counts- Added map overview- Added detailed textures support- Added easter egg with credits- Added floor and window textures with soundsMap by Kotik aka MAPA3MATuKThanks to: npocTo_LaM, Aynekko, Blackcock, XaeroX, Skaarj, Ku2zoff, Ch0wW, Sakro, _NeXuS_ ,Blondie_Cat, YellowJello, Ring-A-Ding Rampage, xhthsx, AlleyKatPr0, Victor-933Communities: cs-mapping.com.ua, hlfx.ru, r/csmapmakers, r/leveldesign, baseq.fr (servers and community events)Models/Textures/Sprites by various authors, please let me know if you want to be credited2026 Original source: https://gamebanana.com/mods/699129 Note: This map was automatically uploaded by a bot.
CS1.6

File Details

Filename de_city_battle2.bsp
MD5 Hash 1206e04d1b...
Path /cs16/map/...

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