css Map

ze_fallen_star_v1hoto

robotics 15 Jun 2026 ze
ze_fallen_star_v1hoto for css screenshot
ze_fallen_star_v1hoto thumb 1 ze_fallen_star_v1hoto thumb 2 ze_fallen_star_v1hoto thumb 3 ze_fallen_star_v1hoto thumb 4 ze_fallen_star_v1hoto thumb 5

Description

> Map made for NiDE 2026 contest >> Map in final state will have 5 stages For now short, semi-hard map. It takes around 12 minutes to beat.Quick story, development of Fallen Star in general began in 2024. Map at that time supposed to be ze_surf for CS2. I've been working on it together with Kuroki. At the beginning, color pallet supposed to be mix betwen purple and green, heavly inspired by Hydroponic Garden. Let's say map looked like a mess from the design perspective. Kuroki then made fully dark blue surf room which inspired me alot. After that, I've decided to make 5 separated worlds, Blue - Heart of the Ocean, Purple - Symphony of Bloom and Collapse, Green - Polluted Wasteland, Orange - The Farlands and finally White - Fallen Star. > REGARDING PARTICLES, THEY ARE JUST PLACEHOLDERS!!! I DIDNT HAD ENOUGH OF TIME TO CREATE MY OWN SO IVE USED FROM MULTIPLE MAPPERS Map Contains:- 1 Human Item- 1 MINIGAME ENDINGMusic ive used:Astolsko - Spell of Remembrance (Spawn)ILusMin - Imperfect (Blue World)Forsaken - OBSESSION (Blue World Ending) Original source: https://gamebanana.com/mods/680644 Note: This map was automatically uploaded by a bot.
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File Details

Filename ze_fallen_star_v1hoto_fix.bsp
MD5 Hash d252f03a2f...
Path /css/map/...

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