"lang" 
{ 
"Language" "English" 
"Tokens" 
{ 
"Cstrike_Reset_View"			"Reset view"
"Cstrike_Mouse_Look"			"Mouse look"
"Cstrike_Keyboard_Look"			"Keyboard look"
"Cstrike_Standard_Radio"		"Standard radio messages"
"Cstrike_Group_Radio"			"Group radio messages"
"Cstrike_Report_Radio"			"Report radio messages"
"Cstrike_Nightvision"			"Turn nightvision on/off"
"Cstrike_Menu_Title"			"MENU"
"Cstrike_Buy_Primary_Ammo"		"Buy primary ammo (optional)"
"Cstrike_Buy_Secondary_Ammo"		"Buy secondary ammo (optional)"
"Cstrike_Buy_Equip_Menu"		"Buy equipment menu (optional)"
"Cstrike_Menu_Item_0"			"Menu item 0"
"Cstrike_Menu_Item_1"			"Menu item 1"
"Cstrike_Menu_Item_2"			"Menu item 2"
"Cstrike_Menu_Item_3"			"Menu item 3"
"Cstrike_Menu_Item_4"			"Menu item 4"
"Cstrike_Menu_Item_5"			"Menu item 5"
"Cstrike_Menu_Item_6"			"Menu item 6"
"Cstrike_Menu_Item_7"			"Menu item 7"
"Cstrike_Menu_Item_8"			"Menu item 8"
"Cstrike_Menu_Item_9"			"Menu item 9"
"Cstrike_Mission_Briefing"		"Recap mission briefing"
"Cstrike_Fire"				"Fire"
"Cstrike_Weapon_Special_Func"		"Weapon special function"
"Cstrike_Drop_Weapon"			"Drop current weapon"
"Cstrike_Combat_Title"			"COMBAT"
"Cstrike_Select_Team"			"Select team"
"Cstrike_Corpse_Stay"			"Time before dead bodies disappear"
"Cstrike_Max_Shells"			"Max shells"
"Cstrike_Max_Smoke_Puffs"		"Max smoke puffs"
"Cstrike_Smoke_Quality"			"Smoke Gas Grenade sprite quality"
"Cstrike_Smoke_Best"			"Best looking, slowest"
"Cstrike_Smoke_Medium"			"Medium quality"
"Cstrike_Smoke_Worst"			"Worst looking, fastest"
"Cstrike_Weapon_Alignment"		"Weapon alignment"
"Cstrike_Left_Handed"			"Left handed"
"Cstrike_Right_Handed"			"Right handed"
"Cstrike_Buy_Menu_Type"			"Buy menu type"
"Cstrike_Old_Style_Menus"		"Old style menus"
"Cstrike_VGUI_Menus"			"VGUI menus"
"Cstrike_Automatic_Weapon_Switch"	"Automatically switch to picked up weapons (if more powerful)"
"Cstrike_AutoHelp"			"Auto-help"
"Cstrike_Timelimit"			"Time per map (minutes)"
"Cstrike_WinLimit"			"Win limit (rounds)"
"Cstrike_RoundLimit"			"Round limit (rounds)"
"Cstrike_RoundTime"			"Time per round (minutes)"
"Cstrike_FreezeTime"			"Freeze time (seconds)"
"Cstrike_BuyTime"				"Buy time (minutes)"
"Cstrike_StartMoney"			"Starting money"
"Cstrike_Death_Camera_Type"		"Death camera type"
"Cstrike_Spectate_Anyone"		"Spectate anyone"
"Cstrike_Spectate_Team_Only"		"Spectate team only"
"Cstrike_Only_First_Person"		"Only first-person"
"Cstrike_Fade_To_Black"			"Disable chase/death cam"
"Cstrike_TK_Punish"			"Kill TKers on next round"
"Cstrike_AutoKick"			"Kick idlers and TKers"
"Cstrike_Hostage_Penalty"		"Kick after (x) hostage kills"
"Cstrike_Allow_Flashlight"		"Allow flashlight"

"Cstrike_Spec_Ter_Score"		"Terrorists :"
"Cstrike_Spec_CT_Score"			"Counter-Terrorists :"

// Scoreboard strings
"Cstrike_ScoreBoard_Ter"		"Terrorists"
"Cstrike_ScoreBoard_CT"			"Counter-Terrorists"
"Cstrike_ScoreBoard_Player"		"%s1    -   %s2 player"
"Cstrike_ScoreBoard_Players"		"%s1    -   %s2 players"
"Cstrike_DEAD"				"Dead"
"Cstrike_VIP"				"VIP"
"Cstrike_BOMB"				"Bomb"
"Cstrike_DEFUSE_KIT"		"D. Kit"
"Cstrike_HEALTH"			"HP"
"Cstrike_ACCOUNT"			"Money"

// client side menus
//global strings
"Cstrike_Cancel"				"&0 CANCEL"
"Cstrike_CancelLabel"			"CANCEL"
"Cstrike_OK"				"&OK"

//team menu
"Cstrike_Join_Team"				"SELECT YOUR TEAM"
"Cstrike_Terrorist_Forces"			"&1 Terrorist Forces"
"Cstrike_CT_Forces"				"&2 Counter-Terrorist Forces"
"Cstrike_VIP_Team"				"&3 VIP"
"Cstrike_Team_AutoAssign"			"&5 AUTO ASSIGN"
"Cstrike_Menu_Spectate" 			"&6 SPECTATE"

// class menu
"Cstrike_Join_Class"				"CT/Terrorist Model Selection"
"Cstrike_Auto_Select" 				"&5 AUTO-SELECT"

"Cstrike_Terror" 					"&1 Phoenix Connexion"
"Cstrike_L337_Krew" 				"&2 L337 Krew"
"Cstrike_Arctic" 					"&3 Arctic Avengers"
"Cstrike_Guerilla" 				"&4 Gorilla Warface"
"Cstrike_Militia" 				"&5 MIDWEST MILITIA"
"Cstrike_Urban"					"&1 Seal Team 6"
"Cstrike_GSG9"					"&2 GSG-9"
"Cstrike_SAS"					"&3 SAS"
"Cstrike_GIGN"					"&4 GIGN"
"Cstrike_Spetsnaz"				"&5 SPETSNAZ"

"Cstrike_Terror_Name" 				"THE PHOENIX FACTION"
"Cstrike_Leet_Name" 				"ELITE_CREW"
"Cstrike_Arctic_Name" 				"ARCTIC AVENGERS"
"Cstrike_Guerilla_Name" 			"GUERILLA WARFARE"
"Cstrike_Militia_Name" 				"MIDWEST MILITIA"
"Cstrike_Urban_Name"				"SEAL TEAM 6"
"Cstrike_GSG9_Name"				"GRENZSCHUTZGRUPPE-9"
"Cstrike_SAS_Name"				"BRITISH SPECIAL AIR SERVICE"
"Cstrike_GIGN_Name"				"GROUPE D'INTERVENTION DE LA GENDARMERIE NATIONALE"
"Cstrike_Spetsnaz_Name"				"SPETSNAZ"
"Cstrike_Autoselect_Name"			"RANDOMLY SELECT A CHARACTER CLASS"

"Cstrike_Terror_Label"				"Having established a reputation for killing anyone that \ngets in their way, the Phoenix Faction is one of \nthe most feared terrorist groups in Eastern Europe. \nFormed shortly after the breakup of the USSR. "
"Cstrike_Leet_Label"				"Middle Eastern fundamentalist group bent on world \ndomination and various other evil deeds."
"Cstrike_Arctic_Label"				"Swedish terrorist faction founded in 1977. Famous for \ntheir bombing of the Canadian embassy in 1990."
"Cstrike_Guerilla_Label"			"A terrorist faction founded in the Middle East, this \ngroup has a reputation for ruthlessness. Their \ndisgust for the American lifestyle was demonstrated in \ntheir 1982 bombing of a school bus full of Rock and Roll \nmusicians."
"Cstrike_Militia_Label"				"The Midwest Militia is a right-wing extremist movement\nconsisting of formal and informal armed paramilitary groups.\nThis anti-government group was founded in 1993 after the\nstandoff in Waco, Texas."
"Cstrike_Urban_Label"				"ST-6 (to be known later as DEVGRU) was founded in 1980 \nunder the command of Lieutenant-Commander Richard \nMarcincko. ST-6 was placed on permanent alert to respond \nto terrorist attacks against American targets worldwide."
"Cstrike_GSG9_Label"				"GSG-9 was born out of the tragic events that led to the \ndeath of several Israeli athletes during the \n1972 Olympic games in Munich, Germany."
"Cstrike_SAS_Label"				"The world-renowned British SAS was founded in the Second \nWorld War by a man named David Stirling. Their \nrole during WW2 involved gathering intelligence behind \nenemy lines and executing sabotage strikes and \nassassinations against key targets."
"Cstrike_GIGN_Label"				"France's elite Counter-Terrorist unit, the GIGN, was \ndesigned to be a fast response force that could \ndecisively react to any large-scale terrorist incident. \nConsisting of no more than 100 men, the GIGN has earned \nits reputation through a history of successful ops."
"Cstrike_Spetsnaz_Label"			"The primary missions of the Russian SPETSNAZ are:\nacquiring intelligence on major economic and military\ninstallations and either destroying them or putting them out\nof action, organizing sabotage and acts of subversion;\ncarrying out punitive operations against rebels; forming and\ntraining insurgent detachments, etc."
"Cstrike_AutoSelect_Label"			"Class Description not available."

// buy menus
"Cstrike_Buy_Menu"				"Select Category of purchase"
"Cstrike_Buy_MenuCAPS"				"Select Category of purchase"
"Cstrike_Select_Category"			" "
"Cstrike_Quick_Buy"				" "
"Cstrike_Current_Money"				"YOU HAVE $%s1"

//main menu
"Cstrike_Pistols"					"&1 Pistols"
"Cstrike_Shotguns"				"&2 Shotguns"
"Cstrike_SubMachineGuns"			"&3 SMG’s"
"Cstrike_Rifles"					"&4 Rifles"
"Cstrike_MachineGuns"				"&5 MachineGuns"
"Cstrike_Prim_Ammo"				"&6 Prim. Ammo"
"Cstrike_Sec_Ammo"				"&7 Sec. Ammo"
"Cstrike_Equipment"				"&8 Equipment"
"Cstrike_PistolsLabel"				"Pistol Selection"
"Cstrike_ShotgunsLabel"				"Shotgun Selection"
"Cstrike_SubmachinegunsLabel"			"SMG Selection"
"Cstrike_RiflesLabel"				"Rifle Selection"
"Cstrike_MachinegunsLabel"			"MachineGun Selection"
"Cstrike_PrimaryammoLabel"			"BUY AMMO FOR PRIMARY WEAPON"
"Cstrike_SecammoLabel"				"BUY AMMO FOR SECONDARY WEAPON"
"Cstrike_EquipmentLabel"			"Equipment Selection"

// pistols menu
"Cstrike_Select_Pistol"				"SELECT A PISTOL"
"Cstrike_Glock18"					"&2 Glock 18"
"Cstrike_USP45"					"&1 USP Tact."
"Cstrike_P228"					"&4 P228"
"Cstrike_DesertEagle"				"&3 Desert Eagle"
"Cstrike_FiveSeven"				"&6 Five-Seven"
"Cstrike_Elites"					"&5 96G Elites"

// shotguns menu
"Cstrike_m3"					"&1 M3 Super90"
"Cstrike_xm1014"					"&2 XM1014"

//submachineguns menu
"Cstrike_Tmp"					"&2 TMP"
"Cstrike_MP5"					"&1 MP5/N"
"Cstrike_UMP45"					"&5 UMP45"
"Cstrike_P90"					"&3 P90"
"Cstrike_MAC10"					"&4 Mac-10"

// rifles menu
"Cstrike_Famas"					"&1 CLARION 5.56"
"Cstrike_Scout_CT"				"&5 Steyr Scout"
"Cstrike_Scout_TER"				"&5 Steyr Scout"
"Cstrike_M4A1"					"&3 M4/A1"
"Cstrike_Aug"					"&4 Steyr Aug"
"Cstrike_SG550"					"&8 SIG 550"
"Cstrike_SG552"					"&2 SG-552"
"Cstrike_AWP_CT"					"&6 AW/M"
"Cstrike_AWP_TER"					"&6 AW/M"
"Cstrike_Galil"					"&1 IDF DEFENDER"
"Cstrike_AK47"					"&1 Avtomat Kalashnikov AK-47"
"Cstrike_G3SG1"					"&7 G3/SG1"

//machine guns
"Cstrike_M249"					"&1 M249"

// equipment menu
"Cstrike_Kevlar"					"&1 Kevlar"
"Cstrike_Kevlar_Helmet"				"&2 Kevlar+Helmet"
"Cstrike_Flashbang"				"&3 Flashbang"
"Cstrike_HE_Grenade"				"&4 HE Grenade"
"Cstrike_Smoke_Grenade"				"&5 Smoke Grenade"
"Cstrike_Defuser"					"&6 Defusal Kit"
"Cstrike_NightVision_Button_CT"		"&7 NightVision"
"Cstrike_NightVision_Button_TER"		"&6 Nightvision"
"Cstrike_Shield"					"&8 TACTICAL SHIELD"

//weapon descriptions
"CStrike_PriceLabel"				"PRICE"
"CStrike_OriginLabel"				"COUNTRY OF ORIGIN"
"CStrike_CalibreLabel"				"CALIBER"
"CStrike_ClipCapacityLabel"			"CLIP CAPACITY"
"CStrike_RateOfFireLabel"			"RATE OF FIRE"
"CStrike_WeightLoadedLabel"			"WEIGHT (LOADED)"
"CStrike_WeightEmptyLabel"			"WEIGHT (EMPTY)"
"CStrike_ProjectileWeightLabel"		"PROJECTILE WEIGHT"
"CStrike_MuzzleVelocityLabel"			"MUZZLE VELOCITY"
"CStrike_MuzzleEnergyLabel"			"MUZZLE ENERGY"
"Cstrike_DescriptionLabel"			"DESCRIPTION"

//glock
"CStrike_GlockPrice"				": $400"
"CStrike_GlockOrigin"				": Austria"
"CStrike_GlockCalibre"				": 9mm Parabellum"
"CStrike_GlockClipCapacity"			": 20 rounds"
"CStrike_GlockRateOfFire"			": N/A"
"CStrike_GlockWeightLoaded"			": 0.9 kg"
"CStrike_GlockProjectileWeight"		": 8 grams"
"CStrike_GlockMuzzleVelocity"			": 1132 feet/second"
"CStrike_GlockMuzzleEnergy"			": 475 joules"

//usp
"CStrike_USP45Price"				": $500"
"CStrike_USP45Origin"				": Germany"
"CStrike_USP45Calibre"				": .45 ACP"
"CStrike_USP45ClipCapacity"			": 12 rounds"
"CStrike_USP45RateOfFire"			": N/A"
"CStrike_USP45WeightEmpty"			": 1 kg"
"CStrike_USP45ProjectileWeight"		": 15.2 grams"
"CStrike_USP45MuzzleVelocity"			": 886 feet/second"
"CStrike_USP45MuzzleEnergy"			": 553 joules"

//p228
"CStrike_P228Price"				": $600"
"CStrike_P228Origin"				": Switzerland/Germany"
"CStrike_P228Calibre"				": .357 SIG"
"CStrike_P228ClipCapacity"			": 13 rounds"
"CStrike_P228RateOfFire"			": N/A"
"CStrike_P228WeightLoaded"			": 1.03 kg"
"CStrike_P228ProjectileWeight"		": 8.1 grams"
"CStrike_P228MuzzleVelocity"			": 1400 feet/second"
"CStrike_P228MuzzleEnergy"			": 600 joules"

//deagle
"CStrike_DesertEaglePrice"			": $650"
"CStrike_DesertEagleOrigin"			": Israel"
"CStrike_DesertEagleCalibre"			": .50 Action Express"
"CStrike_DesertEagleClipCapacity"		": 7"
"CStrike_DesertEagleRateOfFire"		": N/A"
"CStrike_DesertEagleWeightLoaded"		": 1.8 kg"
"CStrike_DesertEagleProjectileWeight"	": 19.4 grams"
"CStrike_DesertEagleMuzzleVelocity"		": 1380 feet/second"
"CStrike_DesertEagleMuzzleEnergy"		": 1650 joules"

//fiveseven
"CStrike_FiveSevenPrice"			": $750"
"CStrike_FiveSevenOrigin"			": BELGIUM"
"CStrike_FiveSevenCalibre"			": 5.7 X 28MM"
"CStrike_FiveSevenClipCapacity"		": 20 ROUNDS"
"CStrike_FiveSevenRateOfFire"			": N/A"
"CStrike_FiveSevenWeightLoaded"		": 0.618KG"
"CStrike_FiveSevenProjectileWeight"		": 2 GRAMS"
"CStrike_FiveSevenMuzzleVelocity"		": 2345 FEET/SECOND"
"CStrike_FiveSevenMuzzleEnergy"		": 465 JOULES"

//elites
"CStrike_ElitesPrice"				": $800"
"CStrike_ElitesOrigin"				": Italy"
"CStrike_ElitesCalibre"				": .357 SIG"
"CStrike_ElitesClipCapacity"			": 15 rounds"
"CStrike_ElitesRateOfFire"			": N/A"
"CStrike_ElitesWeightLoaded"			": 1.15 kg"
"CStrike_ElitesProjectileWeight"		": 8 grams"
"CStrike_ElitesMuzzleVelocity"		": 1280 feet/second"
"CStrike_ElitesMuzzleEnergy"			": 606 joules"

//m3
"CStrike_M3Price"					": $1700"
"CStrike_M3Origin"				": Italy"
"CStrike_M3Calibre"				": 12 gauge"
"CStrike_M3ClipCapacity"			": 8 rounds"
"CStrike_M3RateOfFire"				": N/A"
"CStrike_M3WeightEmpty"				": 3.5 kg"
"CStrike_M3ProjectileWeight"			": 3.8 grams"
"CStrike_M3MuzzleVelocity"			": 1250 feet/second"
"CStrike_M3MuzzleEnergy"			": 2429 joules"

//xm1014
"CStrike_XM1014Price"				": $3000"
"CStrike_XM1014Origin"				": Italy"
"CStrike_XM1014Calibre"				": 12 gauge"
"CStrike_XM1014ClipCapacity"			": 7 rounds"
"CStrike_XM1014RateOfFire"			": 400 rpm"
"CStrike_XM1014WeightEmpty"			": 4 kg"
"CStrike_XM1014ProjectileWeight"		": 3.8 grams/pellet"
"CStrike_XM1014MuzzleVelocity"		": 1250 feet/second"
"CStrike_XM1014MuzzleEnergy"			": 2429 joules"

//tmp
"CStrike_TMPPrice"				": $1250"
"CStrike_TMPOrigin"				": Australia"
"CStrike_TMPCalibre"				": 9mm Parabellum"
"CStrike_TMPClipCapacity"			": 30 rounds"
"CStrike_TMPRateOfFire"				": 857 rpm"
"CStrike_TMPWeightEmpty"			": 1.3 kg"
"CStrike_TMPProjectileWeight"			": 8 grams"
"CStrike_TMPMuzzleVelocity"			": 1280 feet/second"
"CStrike_TMPMuzzleEnergy"			": 606 joules"

//MP5
"CStrike_MP5Price"				": $1500"
"CStrike_MP5Origin"				": Germany"
"CStrike_MP5Calibre"				": 9mm Parabellum"
"CStrike_MP5ClipCapacity"			": 30 rounds"
"CStrike_MP5RateOfFire"				": 800 rpm"
"CStrike_MP5WeightEmpty"			": 3.42 kg"
"CStrike_MP5ProjectileWeight"			": 8 grams"
"CStrike_MP5MuzzleVelocity"			": 1132 feet/second"
"CStrike_MP5MuzzleEnergy"			": 637 joules"

//mac10
"CStrike_Mac10Price"				": $1400"
"CStrike_Mac10Origin"				": United States of America"
"CStrike_Mac10Calibre"				": .45 ACP"
"CStrike_Mac10ClipCapacity"			": 30 rounds"
"CStrike_Mac10RateOfFire"			": 857 rpm"
"CStrike_Mac10WeightLoaded"			": 3.82 kg"
"CStrike_Mac10ProjectileWeight"		": 15.2 grams"
"CStrike_Mac10MuzzleVelocity"			": 919 feet/second"
"CStrike_Mac10MuzzleEnergy"			": 584 joules"

//ump45
"CStrike_UMP45Price"				": $1700"
"CStrike_UMP45Origin"				": GERMANY"
"CStrike_UMP45Calibre"				": .45 ACP"
"CStrike_UMP45ClipCapacity"			": 25 ROUNDS"
"CStrike_UMP45RateOfFire"			": 600 RPM"
"CStrike_UMP45WeightLoaded"			": 2.27KG"
"CStrike_UMP45ProjectileWeight"		": 15.2 GRAMS"
"CStrike_UMP45MuzzleVelocity"			": 1005 FEET/SECOND"
"CStrike_UMP45MuzzleEnergy"			": 625 JOULES"

//p90
"CStrike_P90Price"				": $2350"
"CStrike_P90Origin"				": Belgium"
"CStrike_P90Calibre"				": .338 Lapua Magmum"
"CStrike_P90ClipCapacity"			": 50 rounds"
"CStrike_P90RateOfFire"				": 900"
"CStrike_P90WeightLoaded"			": 3 kg"
"CStrike_P90ProjectileWeight"			": 2 grams"
"CStrike_P90MuzzleVelocity"			": 2345 feet/second"
"CStrike_P90MuzzleEnergy"			": 465 joules"

//famas
"CStrike_FamasPrice"				": $2250"
"CStrike_FamasOrigin"				": FRANCE"
"CStrike_FamasCalibre"				": 5.56 NATO"
"CStrike_FamasClipCapacity"			": 25 ROUNDS"
"CStrike_FamasRateOfFire"			": 1100 RPM"
"CStrike_FamasWeightLoaded"			": 3.40KG"
"CStrike_FamasProjectileWeight"		": 4 GRAMS"
"CStrike_FamasMuzzleVelocity"			": 2212 FEET/SECOND"
"CStrike_FamasMuzzleEnergy"			": 1712 JOULES"

//scout
"CStrike_ScoutPrice"				": $2750"
"CStrike_ScoutOrigin"				": Austria"
"CStrike_ScoutCalibre"				": 7.62mm NATO"
"CStrike_ScoutClipCapacity"			": 10 rounds"
"CStrike_ScoutRateOfFire"			": N/A"
"CStrike_ScoutWeightEmpty"			": 3.3 kg"
"CStrike_ScoutProjectileWeight"		": 8 grams"
"CStrike_ScoutMuzzleVelocity"			": 2800 feet/second"
"CStrike_ScoutMuzzleEnergy"			": 2200 joules"

//ak47
"CStrike_AK47Price"				": $2500"
"CStrike_AK47Origin"				": Russia"
"CStrike_AK47Calibre"				": 7.62mm NATO"
"CStrike_AK47ClipCapacity"			": 30 rounds"
"CStrike_AK47RateOfFire"			": 600 rpm"
"CStrike_AK47WeightLoaded"			": 4.79 kg"
"CStrike_AK47ProjectileWeight"		": 7.9 grams"
"CStrike_AK47MuzzleVelocity"			": 2329 feet/second"
"CStrike_AK47MuzzleEnergy"			": 1992 joules"

//galil
"CStrike_GalilPrice"				": $2000"
"CStrike_GalilOrigin"				": ISRAEL"
"CStrike_GalilCalibre"				": .308"
"CStrike_GalilClipCapacity"			": 35 ROUNDS"
"CStrike_GalilRateOfFire"			": 675 RPM"
"CStrike_GalilWeightLoaded"			": 4.35KG"
"CStrike_GalilProjectileWeight"		": 4 GRAMS"
"CStrike_GalilMuzzleVelocity"			": 2013 FEET/SECOND"
"CStrike_GalilMuzzleEnergy"			": 1712	 JOULES"

//m4a1
"CStrike_M4A1Price"				": $3100"
"CStrike_M4A1Origin"				": United States of America"
"CStrike_M4A1Calibre"				": 5.56mm NATO"
"CStrike_M4A1ClipCapacity"			": 30 rounds"
"CStrike_M4A1RateOfFire"			": 685 rpm"
"CStrike_M4A1WeightEmpty"			": 3.22 kg"
"CStrike_M4A1ProjectileWeight"		": 4 grams"
"CStrike_M4A1MuzzleVelocity"			": 2900 feet/second"
"CStrike_M4A1MuzzleEnergy"			": 1570 joules"

//aug
"CStrike_AugPrice"				": $3500"
"CStrike_AugOrigin"				": Austria"
"CStrike_AugCalibre"				": 5.56mm NATO"
"CStrike_AugClipCapacity"			": 30 rounds"
"CStrike_AugRateOfFire"				": 727 rpm"
"CStrike_AugWeightLoaded"			": 4.09 kg"
"CStrike_AugProjectileWeight"			": 4 grams"
"CStrike_AugMuzzleVelocity"			": 2900 feet/second"
"CStrike_AugMuzzleEnergy"			": 1570 joules"

//sg550
"CStrike_SG550Price"				": $4200"
"CStrike_SG550Origin"				": SWITZERLAND"
"CStrike_SG550Calibre"				": 5.56 NATO"
"CStrike_SG550ClipCapacity"			": 30 ROUNDS"
"CStrike_SG550RateOfFire"			": N/A"
"CStrike_SG550WeightEmpty"			": 7.02KG"
"CStrike_SG550ProjectileWeight"		": 4 GRAMS"
"CStrike_SG550MuzzleVelocity"			": 3100 FEET/SECOND"
"CStrike_SG550MuzzleEnergy"			": 1650 JOULES"

//sg552
"CStrike_SG552Price"				": $3500"
"CStrike_SG552Origin"				": Switzerland"
"CStrike_SG552Calibre"				": 5.56mm NATO"
"CStrike_SG552ClipCapacity"			": 30 rounds"
"CStrike_SG552RateOfFire"			": 727 rpm"
"CStrike_SG552WeightEmpty"			": 3.1 kg"
"CStrike_SG552ProjectileWeight"		": 4 grams"
"CStrike_SG552MuzzleVelocity"			": 2900 feet/second"
"CStrike_SG552MuzzleEnergy"			": 1570 joules"

//Awp
"CStrike_AWPPrice"				": $4750"
"CStrike_AWPOrigin"				": United Kingdom"
"CStrike_AWPCalibre"				": .338 Lapua Magmum"
"CStrike_AWPClipCapacity"			": 10 rounds"
"CStrike_AWPRateOfFire"				": N/A"
"CStrike_AWPWeightLoaded"			": 6 kg"
"CStrike_AWPProjectileWeight"			": 16.2 grams"
"CStrike_AWPMuzzleVelocity"			": 3000 feet/second"
"CStrike_AWPMuzzleEnergy"			": 7000 joules"

//g3sg1
"CStrike_G3SG1Price"				": $5000"
"CStrike_G3SG1Origin"				": Germany"
"CStrike_G3SG1Calibre"				": 7.62mm NATO"
"CStrike_G3SG1ClipCapacity"			": 20 rounds"
"CStrike_G3SG1RateOfFire"			": N/A"
"CStrike_G3SG1WeightLoaded"			": 4.41 kg"
"CStrike_G3SG1ProjectileWeight"		": 8 grams"
"CStrike_G3SG1MuzzleVelocity"			": 2800 feet/second"
"CStrike_G3SG1MuzzleEnergy"			": 2200 joules"

//m249
"CStrike_M249Price"				": $5750"
"CStrike_M249Origin"				": Belgium"
"CStrike_M249Calibre"				": 5.56mm Nato"
"CStrike_M249ClipCapacity"			": 100 rounds"
"CStrike_M249RateOfFire"			": 600 rpm"
"CStrike_M249WeightLoaded"			": 6 kg"
"CStrike_M249ProjectileWeight"		": 4 grams"
"CStrike_M249MuzzleVelocity"			": 3000 feet/second"
"CStrike_M249MuzzleEnergy"			": 1600 joules"

//kevlar
"Cstrike_KevlarPrice"				": $650"
"Cstrike_KevlarDescription"			": A Kevlar vest that protects \n against projectiles."

//kevlarhelmet
"Cstrike_KevlarHelmetPrice"			": $1000"
"Cstrike_KevlarHelmetDescription"		": A kevlar vest and a ballistic \n helmet which both protect \n against projectiles."

//nightvision
"Cstrike_NightvisionPrice"			": $1250"
"Cstrike_NightvisionDescription"		": Nightvision goggles which \n allow the user to see more \n effectively in dark areas."

//shield
"Cstrike_ShieldPrice"				": $2200"
"Cstrike_ShieldDescription"			": Barrier-type shield for \n street tactics and \n intervention."

//smokegrenade
"Cstrike_SmokeGrenadePrice"			": $300"
"Cstrike_SmokeGrenadeDescription"		": A diversionary device that \n can be used to provide \n temporary cover for moving \n from place to place."

//defuser
"Cstrike_DefuserPrice"				": $200"
"Cstrike_DefuserDescription"			": A bomb defusal kit used to \n speed up the bomb defusal \n process."

//flashbang
"Cstrike_FlashbangPrice"			": $200"
"Cstrike_FlashbangDescription"			": Makes a loud noise and \n blinding flash when thrown \n at enemy (pull pin first). \n Useful for causing distractions \n before entering an area."

//hegrenade
"Cstrike_HEGrenadePrice"			": $300"
"Cstrike_HEGrenadeDescription"		": A high-explosive device. Pull \n the pin, release the spoon \n and throw."

"Cstrike_Listen_MapName"	"Map"
"Cstrike_Bot_IncludeBots"	"Include CPU players (Bots) in this game"
"Cstrike_Bot_NumberOfBots"	"Number of CPU players"
"Cstrike_Bot_Difficulty"	"Difficulty"
"Cstrike_Bot_Difficulty0"	"Easy"
"Cstrike_Bot_Difficulty1"	"Normal"
"Cstrike_Bot_Difficulty2"	"Hard"
"Cstrike_Bot_Difficulty3"	"Expert"
"CStrike_Bot_JoinAfterPlayer" "Bots join after a player joins"
"CStrike_Bot_GoRogue" 		"Bots can go rogue"
"CStrike_Bot_AllowWeapon"	"Bots can use"
"CStrike_Bot_UsePistols"	"Pistols"
"CStrike_Bot_UseShotguns" 	"Shotguns"
"CStrike_Bot_UseSub" 		"Submachine guns"
"CStrike_Bot_UseRifles" 	"Rifles"
"CStrike_Bot_UseMachineGuns" 	"Machine guns"
"CStrike_Bot_UseGrenades"	"Grenades"
"CStrike_Bot_UseSniper" 	"Sniper Rifles"
"CStrike_Bot_UseShield" 	"Shields"
"CStrike_Bot_Quota" 		"Minimum # of Bots"
"CStrike_Bot_NamePrefix"	"Bot Name Prefix"
"CStrike_Bot_JoinTeam"		"Bots Join Team"
"Cstrike_Bot_Defer"		"Bots defer goals to humans"
"Cstrike_Bot_Chatter"		"Bot Radio Chatter"
"Cstrike_Bot_chatter_Off"	"Off"
"Cstrike_Bot_chatter_Radio"	"Standard Radio"
"Cstrike_Bot_chatter_Minimal"	"Minimal"
"Cstrike_Bot_chatter_Normal"	"Normal"

"Cstrike_Already_Own_Weapon"	"You already own that weapon."
"Cstrike_Not_Available"		"This selection is not available for purchase on this map."

"Cstrike_HELP"			"HELP"
"Cstrike_Map_Desc"		"Map Description"
"Cstrike_Time_Left"		"Time Left"
"Cstrike_Adjust_Crosshair"	"Adjust Crosshair"
"Cstrike_Use_Left_Hand"		"Use Left Hand"
"Cstrike_Use_Right_Hand"	"Use Right Hand"
"Cstrike_CHANGE_TEAM"		"CHANGE TEAM"
"Cstrike_TEAM_MESSAGE"		"TEAM MESSAGE"
"Cstrike_Map_Siege"		"map cs_siege"
"Cstrike_take_underground"	"'Take the underground'"
"Cstrike_enemy_garage"		"Enemy in parking garage'"
"Cstrike_rush_hostage_room"	"'Rush hostage room!'"
"Cstrike_snipers_watch_out"	"'Snipers! Watch out!'"
"Cstrike_take_upper_route"	"'Take the upper route'"
"Cstrike_train"			"map de_train"
"Cstrike_rush_trainyard"	"'Rush trainyard bomb!'"
"Cstrike_rush_enclosed"		"'Rush enclosed bomb site!'"
"Cstrike_flank_them"		"'Flank them!'"
"Cstrike_bomb_site_secure"	"'Bomb site secure!'"
"Cstrike_lend_me_blaster"	"'Lend me your blaster!'"
"Cstrike_vertigo"		"map de_vertigo"
"Cstrike_rush_upper_level"	"'Rush the upper level!'"
"Cstrike_rush_lower_level"	"'Rush the lower level!'"
"Cstrike_prodigy"		"map de_prodigy"
"Cstrike_rush_to_pipes"		"'Rush to pipes'"
"Cstrike_rush_to_lab"		"'Rush to the lab!'"
"Cstrike_take_the hallway"	"'Take the hallway!'"
"Cstrike_take_the_apc"		"'Take the APC route!'"
"Cstrike_aztec"			"map de_aztec"
"Cstrike_take_bridge"		"'Take the bridge!'"
"Cstrike_enemy_at_bomb_site"	"'Enemy at bomb site'"
"Cstrike_rush_to_bomb_site"	"'Rush to bomb site'"
"Cstrike_take_water_route"	"'Take the water route!'"
"Cstrike_inferno"		"map de_inferno"
"Cstrike_office"		"map cs_office"
"Cstrike_take_back_route"	"'Take the back route!'"
"Cstrike_rush_to_hostages"	"'Rush to the hostages!'"
"Cstrike_do_it_for_manilov"	"'Do it for Manilov!'"
"Cstrike_take_front_route"	"'Take the front route!'"
"Cstrike_backalley"		"map cs_backalley"
"Cstrike_enemy_overhead"	"'Enemy overhead!'"
"Cstrike_go_you_blaster"	"'Go you blaster!'"
"Cstrike_taking_heavy_fire"	"'Taking heavy blaster fire!'"
"Cstrike_747"			"map cs_747"
"Cstrike_rush_the_plane"	"'Rush the plane'"
"Cstrike_meet_in_terminal"	"'Meet in terminal'"
"Cstrike_enemy_outside_plane"	"'Enemy outside plane'"
"Cstrike_enemy_in_cargo"	"'Enemy in cargo hold!'"
"Cstrike_oilrig"		"map as_oilrig"
"Cstrike_rush_to_chopper"	"'Rush to chopper!'"
"Cstrike_to_the_elevator"	"'To the elevator'"
"Cstrike_vip_spotted"		"'VIP spotted!'"
"Cstrike_sniper_spotted"	"'Sniper spotted'"
"Cstrike_protect_the_vip"	"'Protect the VIP'"
"Cstrike_assault"		"map cs_assault"
"Cstrike_rush_the_building"	"'Rush the building!'"
"Cstrike_take_the_vents"	"'Take the vents!'"
"Cstrike_enemy_in_vents"	"'Enemy in vents!'"
"Cstrike_team_regroup"		"'Team! Regroup!'"
"Cstrike_nuke"			"map de_nuke"
"Cstrike_go_to_main_hall"	"'Go To Main hall'"
"Cstrike_go_to_basement"	"'Go To the Basement'"
"Cstrike_flank_yard"		"'Flank Yard'"
"Cstrike_flank_comm_room"	"'Flank Comm-room'"
"Cstrike_at_entrance_hall"	"'At the Entrance hall'"
"Cstrike_cbble"			"map de_cbble"
"Cstrike_heading_central_hall"	"'Heading Central Hallway'"
"Cstrike_heading_underpass"	"'Heading to Underpass'"
"Cstrike_sniper_in_tower"	"'Sniper in Tower'"
"Cstrike_bomb_target_secure"	"'Bomb target areas secure'"
"Cstrike_guard_start_area"	"'Guard start area'"
"Cstrike_dust"			"map de_dust"
"Cstrike_heading_to_hallway"	"'Heading to Hallway'"
"Cstrike_bomb_a_secure"		"'Bomb A secure'"
"Cstrike_bomb_b_secure"		"'Bomb B secure'"
"Cstrike_sniper_at_underpass"	"'Sniper at Underpass'"
"Cstrike_dust2"			"map de_dust2"
"Cstrike_heading_to_tunnel"	"'Heading to tunnel'"
"Cstrike_italy"			"map cs_italy"
"Cstrike_meet_at_market"	"'Meet at Market'"
"Cstrike_rush_the_house"	"'Rush the House'"
"Cstrike_head_to_wine_cellar"	"'Head to Wine Cellar'"
"Cstrike_rush_long_passage"	"'Rush Long Passage'"
"Cstrike_hostages_rescued"	"'Hostages being rescued'"
"Cstrike_estate"		"map cs_estate"
"Cstrike_go_to_sewer"		"'Go to sewer'"
"Cstrike_enemy_on_first_story"	"'Enemy on first story'"
"Cstrike_enemy_on_sec_story"	"'Enemy on second story'"
"Cstrike_enemy_in_back"		"'Enemy in back'"
"Cstrike_enemy_in_front"	"'Enemy in front'"
"Cstrike_tundra"		"map as_tundra"
"Cstrike_use_sec_route"		"'Use secondary route'"
"Cstrike_use_primary_route"	"'Use primary route'"
"Cstrike_rush_to_apc"		"'Rush to APC'"
"Cstrike_rush_to_chopper"	"'Rush to chopper!'"
"Cstrike_map_militia"		"map cs_militia"
"Cstrike_meet_at_garage"	"'Meet at garage vent'"
"Cstrike_meet_front_house"	"'Meet at front of house'"
"Cstrike_meet_backyard"		"'Meet in backyard'"
"Cstrike_enemy_topside"		"'Enemy is topside!'"
"Cstrike_enemy_sewers"		"'Enemy is in sewers!'"
"Cstrike_Acknowledged"		"'Acknowledged'"
"Cstrike_Negative"		"'Negative'"
"Cstrike_Go"			"'Go Go Go!'"
"Cstrike_On_My_Way"		"'On my way'"
"Cstrike_Need_Backup"		"'Need backup'"
"Cstrike_DROP_CURRENT_ITEM"	"DROP CURRENT ITEM"
"Cstrike_Random"		"Random"

// Titles.txt strings
"Cstrike_TitlesTXT_AK47"			"CV-47"
"Cstrike_TitlesTXT_Accept_All_Messages"			"Now accepting ALL text messages"
"Cstrike_TitlesTXT_Accept_Radio"			"Now ACCEPTING radio messages"
"Cstrike_TitlesTXT_Affirmative"			"Affirmative."
"Cstrike_TitlesTXT_Alias_Not_Avail"			"The \"%s1\"
is not available for your team to buy."
"Cstrike_TitlesTXT_All_Hostages_Rescued"			"All Hostages have been rescued!"
"Cstrike_TitlesTXT_All_Teams_Full"			"All teams are full!"
"Cstrike_TitlesTXT_All_VIP_Slots_Full"			"All 5 VIP slots have been filled up.
Please try again later."
"Cstrike_TitlesTXT_Already_Have_Kevlar"			"You already have kevlar!"
"Cstrike_TitlesTXT_Already_Have_Kevlar_Helmet"			"You already have kevlar and a helmet!"
"Cstrike_TitlesTXT_Already_Have_One"			"You already have one!"
"Cstrike_TitlesTXT_ArcticWarfareMagnum"			"Magnum Sniper Rifle"
"Cstrike_TitlesTXT_Arctic_Avengers"			"Arctic Avengers"
"Cstrike_TitlesTXT_Aug"			"Bullpup"
"Cstrike_TitlesTXT_AutoShotgun"			"Auto Shotgun"
"Cstrike_TitlesTXT_Auto_Select"			"Auto-Select"
"Cstrike_TitlesTXT_Auto_Team_Balance_Next_Round"			"*** Auto-Team Balance next round ***"
"Cstrike_TitlesTXT_BOMB"			"BOMB"
"Cstrike_TitlesTXT_Banned_For_Killing_Teammates"			"You are being banned from the server for killing too many teammates"
"Cstrike_TitlesTXT_Beretta96G"			".40 Dual Elites"
"Cstrike_TitlesTXT_Bomb_Defusal_Kit"			"Bomb Defusal Kit"
"Cstrike_TitlesTXT_Bomb_Defused"			"The bomb has been defused!"
"Cstrike_TitlesTXT_Bomb_Planted"			"The bomb has been planted!"
"Cstrike_TitlesTXT_Buy_equipment"			"Buy Equipment"
"Cstrike_TitlesTXT_Buy_machineguns"			"Buy Machine Guns"
"Cstrike_TitlesTXT_Buy_pistols"			"Buy Pistols"
"Cstrike_TitlesTXT_Buy_prim_ammo"			"Buy Primary Ammo"
"Cstrike_TitlesTXT_Buy_rifles"			"Buy Rifles"
"Cstrike_TitlesTXT_Buy_sec_ammo"			"Buy Secondary Ammo"
"Cstrike_TitlesTXT_Buy_shotguns"			"Buy Shotguns"
"Cstrike_TitlesTXT_Buy_smgs"			"Buy Sub-Machine Guns"
"Cstrike_TitlesTXT_C4_Activated_At_Bomb_Spot"			"C4 must be activated at a Bomb Target"
"Cstrike_TitlesTXT_C4_Arming_Cancelled"			"Arming Sequence Canceled. 
C4 can only be placed at a Bomb Target."
"Cstrike_TitlesTXT_C4_Defuse_Must_Be_On_Ground"			"You must be on the ground
to defuse the bomb!"
"Cstrike_TitlesTXT_C4_Plant_At_Bomb_Spot"			"C4 must be planted at a bomb site!"
"Cstrike_TitlesTXT_C4_Plant_Must_Be_On_Ground"			"You must be standing on
the ground to plant the C4!"
"Cstrike_TitlesTXT_CAM_OPTIONS"			"Camera Options"
"Cstrike_TitlesTXT_CLASS"			"Class"
"Cstrike_TitlesTXT_CT_Forces"			"CT Forces"
"Cstrike_TitlesTXT_CT_cant_buy"			"CTs aren't allowed to buy
anything on this map!"
"Cstrike_TitlesTXT_CTs_Full"			"The CT team is full!"
"Cstrike_TitlesTXT_CTs_PreventEscape"			"The CTs have prevented most
of the terrorists from escaping!"
"Cstrike_TitlesTXT_CTs_Win"			"Counter-Terrorists Win!"
"Cstrike_TitlesTXT_Cannot_Be_Spectator"			"You cannot become a spectator."
"Cstrike_TitlesTXT_Cannot_Buy_This"			"You cannot buy this item!"
"Cstrike_TitlesTXT_Cannot_Carry_Anymore"			"You cannot carry anymore!"
"Cstrike_TitlesTXT_Cannot_Switch_From_VIP"			"You are the VIP!
You cannot switch roles now."
"Cstrike_TitlesTXT_Cannot_Vote_Map"			"You cannot vote within 3 minutes of a new map"
"Cstrike_TitlesTXT_Cannot_Vote_Need_More_People"			"You can't vote for a map by yourself!"
"Cstrike_TitlesTXT_Cannot_Vote_With_Less_Than_Three"			"You can't vote with less than three people on your team"
"Cstrike_TitlesTXT_Cant_buy"			"%s1 seconds have passed.
You can't buy anything now!"
"Cstrike_TitlesTXT_Class_descr_not_avail"			"Class description not available."
"Cstrike_TitlesTXT_Command_Not_Available"			"This command is not available to you at this point"
"Cstrike_TitlesTXT_Cover_me"			"Cover Me!"
"Cstrike_TitlesTXT_Cstrike_Already_Own_Weapon"			"You already own that weapon."
"Cstrike_TitlesTXT_D3AU1"			"D3AU1"
"Cstrike_TitlesTXT_DEAD"			"DEAD"
"Cstrike_TitlesTXT_DEATHS"			"DEATHS"
"Cstrike_TitlesTXT_Defusal_Kit"			"Defusal Kit"
"Cstrike_TitlesTXT_Defusing_Bomb_With_Defuse_Kit"			"Defusing bomb WITH Defuse kit."
"Cstrike_TitlesTXT_Defusing_Bomb_Without_Defuse_Kit"			"Defusing bomb WITHOUT Defuse kit."
"Cstrike_TitlesTXT_DesertEagle"			"Night Hawk .50C"
"Cstrike_TitlesTXT_Dual40"			".40 Dual"
"Cstrike_TitlesTXT_ESC90"			"ES C90"
"Cstrike_TitlesTXT_ESFiveSeven"			"Five-Seven"
"Cstrike_TitlesTXT_ESM249"			"ES M249"
"Cstrike_TitlesTXT_Enemy"			"Enemy"
"Cstrike_TitlesTXT_Enemy_down"			"Enemy down."
"Cstrike_TitlesTXT_Enemy_spotted"			"Enemy spotted."
"Cstrike_TitlesTXT_Equipment"			"Equipment"
"Cstrike_TitlesTXT_Escaping_Terrorists_Neutralized"			"Escaping terrorists have
all been neutralized!"
"Cstrike_TitlesTXT_FNP90"			"ES C90"
"Cstrike_TitlesTXT_Famas"			"Clarion 5.56"
"Cstrike_TitlesTXT_Fire_in_the_hole"			"Fire in the hole!"
"Cstrike_TitlesTXT_FiveSeven"			"ES Five-Seven"
"Cstrike_TitlesTXT_Flashbang"			"Flashbang"
"Cstrike_TitlesTXT_Follow_me"			"Follow Me."
"Cstrike_TitlesTXT_Friend"			"Friend"
"Cstrike_TitlesTXT_G3SG1"			"D3/AU-1 Semi-Auto Sniper Rifle"
"Cstrike_TitlesTXT_GAMESAVED"			"Saved"
"Cstrike_TitlesTXT_GIGN"			"GIGN"
"Cstrike_TitlesTXT_GSG_9"			"GSG-9"
"Cstrike_TitlesTXT_Galil"			"IDF Defender"
"Cstrike_TitlesTXT_Game_Commencing"			"Game Commencing!"
"Cstrike_TitlesTXT_Game_added_position"			"You have been added to position %s1 of 5"
"Cstrike_TitlesTXT_Game_bomb_drop"			"%s1 dropped the bomb"
"Cstrike_TitlesTXT_Game_bomb_pickup"			"%s1 picked up the bomb"
"Cstrike_TitlesTXT_Game_connected"			"%s1 connected"
"Cstrike_TitlesTXT_Game_disconnected"			"%s1 has left the game"
"Cstrike_TitlesTXT_Game_idle_kick"			"%s1 has been idle for too long and has been kicked"
"Cstrike_TitlesTXT_Game_in_position"			"You are already in position %s1 of 5"
"Cstrike_TitlesTXT_Game_join_ct"			"%s1 is joining the Counter-Terrorist force"
"Cstrike_TitlesTXT_Game_join_ct_auto"			"%s1 is joining the Counter-Terrorist force (auto)"
"Cstrike_TitlesTXT_Game_join_terrorist"			"%s1 is joining the Terrorist force"
"Cstrike_TitlesTXT_Game_join_terrorist_auto"			"%s1 is joining the Terrorist force (auto)"
"Cstrike_TitlesTXT_Game_kicked"			"Kicked %s1"
"Cstrike_TitlesTXT_Game_no_timelimit"			"* No Time Limit *"
"Cstrike_TitlesTXT_Game_radio"			"%s1 (RADIO): %s2"
"Cstrike_TitlesTXT_Game_required_votes"			"Required number of votes for a new map = %s1"
"Cstrike_TitlesTXT_Game_scoring"			"Scoring will not start until both teams have players"
"Cstrike_TitlesTXT_Game_teammate_attack"			"%s1 attacked a teammate"
"Cstrike_TitlesTXT_Game_teammate_kills"			"Teammate kills: %s1 of 3"
"Cstrike_TitlesTXT_Game_timelimit"			"Time Remaining:  %s1:%s2"
"Cstrike_TitlesTXT_Game_unknown_command"			"Unknown command: %s1"
"Cstrike_TitlesTXT_Game_vote_cast"			"Vote cast against player # %s1"
"Cstrike_TitlesTXT_Game_vote_not_yourself"			"You can't vote to kick yourself!"
"Cstrike_TitlesTXT_Game_vote_player_not_found"			"Player # %s1 was not found"
"Cstrike_TitlesTXT_Game_vote_players_on_your_team"			"You can only vote for players on your team"
"Cstrike_TitlesTXT_Game_vote_usage"			"Usage:  vote <id>"
"Cstrike_TitlesTXT_Game_voted_for_map"			"You voted for Map # %s1"
"Cstrike_TitlesTXT_Game_votemap_usage"			"Usage:  votemap <id>"
"Cstrike_TitlesTXT_Game_will_restart_in"			"The game will restart in %s1 %s2"
"Cstrike_TitlesTXT_Get_in_position_and_wait"			"Get in position and wait for my go."
"Cstrike_TitlesTXT_Get_out_of_there"			"Get out of there, it's gonna blow!"
"Cstrike_TitlesTXT_Glock18"			"9X19mm Sidearm"
"Cstrike_TitlesTXT_Go_go_go"			"Go go go!"
"Cstrike_TitlesTXT_Got_bomb"			"You picked up the bomb!"
"Cstrike_TitlesTXT_Got_defuser"			"You picked up a defuser kit!"
"Cstrike_TitlesTXT_Guerilla_Warfare"			"Guerilla Warfare"
"Cstrike_TitlesTXT_HE_Grenade"			"HE Grenade"
"Cstrike_TitlesTXT_Health"			"Health"
"Cstrike_TitlesTXT_High_Explosive_Grenade"			"High-Explosive Grenade"
"Cstrike_TitlesTXT_Hint_cannot_play_because_tk"			"You're not allowed to play this
round because you TK'd last round."
"Cstrike_TitlesTXT_Hint_careful_around_hostages"			"Be careful around hostages.
You will lose money if you kill a hostage."
"Cstrike_TitlesTXT_Hint_careful_around_teammates"			"Careful!
Killing teammates will not be tolerated!"
"Cstrike_TitlesTXT_Hint_ct_vip_zone"			"You are in a VIP escape zone.
Escort the VIP to any one of these zones!"
"Cstrike_TitlesTXT_Hint_hostage_rescue_zone"			"You are in a hostage rescue zone.
Find the hostages and bring them here!"
"Cstrike_TitlesTXT_Hint_lead_hostage_to_rescue_point"			"Lead the hostage to the rescue point!
You may USE the hostage again to
stop him from following."
"Cstrike_TitlesTXT_Hint_lost_money"			"You have lost money for killing a hostage."
"Cstrike_TitlesTXT_Hint_out_of_ammo"			"You are out of ammunition.
Return to a buy zone to purchase more."
"Cstrike_TitlesTXT_Hint_press_buy_to_purchase"			"Press the BUY key to purchase items."
"Cstrike_TitlesTXT_Hint_press_use_so_hostage_will_follow"			"Press USE to get the hostage to follow you."
"Cstrike_TitlesTXT_Hint_prevent_hostage_rescue"			"Prevent the Counter-Terrorists from
rescuing the hostages!"
"Cstrike_TitlesTXT_Hint_removed_for_next_hostage_killed"			"If you kill one more hostage, 
you will be removed from the server."
"Cstrike_TitlesTXT_Hint_rescue_the_hostages"			"Rescue the hostages for money!"
"Cstrike_TitlesTXT_Hint_reward_for_killing_vip"			"You have been rewarded $2500 for killing the VIP!"
"Cstrike_TitlesTXT_Hint_spotted_a_friend"			"You have spotted a friend."
"Cstrike_TitlesTXT_Hint_spotted_an_enemy"			"You have spotted an enemy."
"Cstrike_TitlesTXT_Hint_terrorist_escape_zone"			"You are in a terrorist escape zone.
Prevent the terrorists from getting here!"
"Cstrike_TitlesTXT_Hint_terrorist_vip_zone"			"You are in a VIP escape zone.
Prevent the VIP from reaching any one of these zones."
"Cstrike_TitlesTXT_Hint_try_not_to_injure_teammates"			"Try not to injure your teammates."
"Cstrike_TitlesTXT_Hint_use_hostage_to_stop_him"			"You may USE the hostage again to
stop him from following."
"Cstrike_TitlesTXT_Hint_use_nightvision"			"Press the NIGHTVISION key to turn on/off nightvision goggles.
Nightvision can be adjusted by typing:
+nvgadjust
-nvgadjust
at the console."
"Cstrike_TitlesTXT_Hint_win_round_by_killing_enemy"			"You killed an Enemy!
Win the round by eliminating
the opposing force."
"Cstrike_TitlesTXT_Hint_you_are_in_targetzone"			"You are in the target zone.
Select the bomb in your inventory
and plant it by holding FIRE!"
"Cstrike_TitlesTXT_Hint_you_are_the_vip"			"You are the VIP
Make your way to the safety zones!"
"Cstrike_TitlesTXT_Hint_you_have_the_bomb"			"You have the bomb!
Find the target zone or DROP
the bomb for another Terrorist."
"Cstrike_TitlesTXT_Hold_this_position"			"Hold This Position."
"Cstrike_TitlesTXT_Hostage"			"Hostage"
"Cstrike_TitlesTXT_Hostage_down"			"Hostage down."
"Cstrike_TitlesTXT_Hostages_Not_Rescued"			"Hostages have not been rescued!"
"Cstrike_TitlesTXT_Ignore_Broadcast_Messages"			"Now ignoring BROADCAST messages"
"Cstrike_TitlesTXT_Ignore_Broadcast_Team_Messages"			"Now ignoring TEAM/BROADCAST messages"
"Cstrike_TitlesTXT_Ignore_Radio"			"Now IGNORING radio messages"
"Cstrike_TitlesTXT_In_position"			"I'm in position."
"Cstrike_TitlesTXT_Injured_Hostage"			"You injured a hostage!"
"Cstrike_TitlesTXT_KM45Tactical"			"K&M .45"
"Cstrike_TitlesTXT_KMUMP45"			"K&M UMP45"
"Cstrike_TitlesTXT_Kevlar"			"Kevlar"
"Cstrike_TitlesTXT_Kevlar_Helmet"			"Kevlar+Helmet"
"Cstrike_TitlesTXT_Kevlar_Vest"			"Kevlar Vest"
"Cstrike_TitlesTXT_Kevlar_Vest_Ballistic_Helmet"			"Kevlar Vest + Ballistic Helmet"
"Cstrike_TitlesTXT_Killed_Hostage"			"You killed a hostage!"
"Cstrike_TitlesTXT_Killed_Teammate"			"You killed a teammate!"
"Cstrike_TitlesTXT_Krieg550"			"Krieg 550"
"Cstrike_TitlesTXT_Krieg552"			"Krieg 552"
"Cstrike_TitlesTXT_L337_Krew"			"Elite Crew"
"Cstrike_TitlesTXT_LATENCY"			"LATENCY"
"Cstrike_TitlesTXT_Leone12"			"12 Gauge"
"Cstrike_TitlesTXT_M249"			"ES M249 Para"
"Cstrike_TitlesTXT_M4A1"			"Maverick M4A1 Carbine"
"Cstrike_TitlesTXT_M4A1_Short"			"M4A1"
"Cstrike_TitlesTXT_Mac10"			"Ingram Mac-10"
"Cstrike_TitlesTXT_Mac10_Short"			"Mac-10"
"Cstrike_TitlesTXT_MachineGuns"			"Machine Guns"
"Cstrike_TitlesTXT_Magnum"			"Magnum"
"Cstrike_TitlesTXT_Map_Description_not_available"			"Map Description not available."
"Cstrike_TitlesTXT_Map_Vote_Extend"			"Map has been extended for 30 minutes"
"Cstrike_TitlesTXT_Map_descr_not_avail"			"Map description not available."
"Cstrike_TitlesTXT_Menu_Cancel"			"Cancel"
"Cstrike_TitlesTXT_Menu_OK"			"OK"
"Cstrike_TitlesTXT_Menu_Spectate"			"Spectate"
"Cstrike_TitlesTXT_Mic_Volume"			"Mic Volume"
"Cstrike_TitlesTXT_Muted"			"You have muted %s1."
"Cstrike_TitlesTXT_Name_change_at_respawn"			"Your name will be changed after your next respawn."
"Cstrike_TitlesTXT_Need_backup"			"Need backup."
"Cstrike_TitlesTXT_Negative"			"Negative."
"Cstrike_TitlesTXT_NightHawk"			"Night Hawk"
"Cstrike_TitlesTXT_NightVision"			"NightVision"
"Cstrike_TitlesTXT_Nightvision_Goggles"			"Nightvision Goggles"
"Cstrike_TitlesTXT_No_longer_hear_that_player"			"You will no longer hear that player speak."
"Cstrike_TitlesTXT_Not_Enough_Money"			"You have insufficient funds!"
"Cstrike_TitlesTXT_OBS_CHASE_FREE"			"Free Chase Cam"
"Cstrike_TitlesTXT_OBS_CHASE_LOCKED"			"Locked Chase Cam"
"Cstrike_TitlesTXT_OBS_IN_EYE"			"First Person"
"Cstrike_TitlesTXT_OBS_MAP_CHASE"			"Chase Overview"
"Cstrike_TitlesTXT_OBS_MAP_FREE"			"Free Overview"
"Cstrike_TitlesTXT_OBS_NONE"			"Camera Options"
"Cstrike_TitlesTXT_OBS_ROAMING"			"Free Look"
"Cstrike_TitlesTXT_Only_1_Team_Change"			"Only 1 team change is allowed."
"Cstrike_TitlesTXT_Only_CT_Can_Move_Hostages"			"Only Counter-Terrorists can move the hostages!"
"Cstrike_TitlesTXT_P228"			"228 Compact"
"Cstrike_TitlesTXT_P228Compact"			"228"
"Cstrike_TitlesTXT_PLAYERS"			"Players"
"Cstrike_TitlesTXT_Phoenix_Connexion"			"Phoenix Connexion"
"Cstrike_TitlesTXT_Pistols"			"Pistols"
"Cstrike_TitlesTXT_Player"			"player"
"Cstrike_TitlesTXT_Player_plural"			"players"
"Cstrike_TitlesTXT_Prim_Ammo"			"Prim. Ammo"
"Cstrike_TitlesTXT_Regroup_team"			"Regroup Team."
"Cstrike_TitlesTXT_Report_in_team"			"Report in, team."
"Cstrike_TitlesTXT_Reporting_in"			"Reporting in."
"Cstrike_TitlesTXT_Rifles"			"Rifles"
"Cstrike_TitlesTXT_Roger_that"			"Roger that."
"Cstrike_TitlesTXT_Round_Draw"			"Round Draw!"
"Cstrike_TitlesTXT_SAS"			"SAS"
"Cstrike_TitlesTXT_SCORE"			"SCORE"
"Cstrike_TitlesTXT_SCORES"			"  SCORES"
"Cstrike_TitlesTXT_SG550"			"Krieg 550 Commando"
"Cstrike_TitlesTXT_SG552"			"Krieg 552 Commando"
"Cstrike_TitlesTXT_SMGs"			"SMG's"
"Cstrike_TitlesTXT_SPECT_OPTIONS"			"Options"
"Cstrike_TitlesTXT_Schmidt"			"Schmidt"
"Cstrike_TitlesTXT_SchmidtMP"			"Schmidt MP"
"Cstrike_TitlesTXT_Scout"			"Schmidt Scout"
"Cstrike_TitlesTXT_Seal_Team_6"			"Seal Team 6"
"Cstrike_TitlesTXT_Sec_Ammo"			"Sec. Ammo"
"Cstrike_TitlesTXT_Sector_clear"			"Sector clear."
"Cstrike_TitlesTXT_Selection_Not_Available"			"Selection Not Available"
"Cstrike_TitlesTXT_Shotguns"			"Shotguns"
"Cstrike_TitlesTXT_Sidearm9X19mm"			"9X19mm"
"Cstrike_TitlesTXT_Smoke_Grenade"			"Smoke Grenade"
"Cstrike_TitlesTXT_Speaker_Volume"			"Speaker Volume"
"Cstrike_TitlesTXT_Spec_Auto"			"Auto"
"Cstrike_TitlesTXT_Spec_Duck"			"Press DUCK for Spectator Menu"
"Cstrike_TitlesTXT_Spec_Help_Text"			"Use the following keys to change view styles:

 FIRE1 - Chase next player
 FIRE2 - Chase previous player
 JUMP - Change view modes
 USE - Change inset window mode
 
 DUCK  - Enable spectator menu
  
In Overview Map Mode move around with:

 MOVELEFT - move left
 MOVERIGHT - move right
 FORWARD - zoom in
 BACK - zoom out
 MOUSE - rotate around map/target"
"Cstrike_TitlesTXT_Spec_Help_Title"			"Spectator Mode"
"Cstrike_TitlesTXT_Spec_ListPlayers"			"List Players"
"Cstrike_TitlesTXT_Spec_Map"			"Map"
"Cstrike_TitlesTXT_Spec_Mode1"			"Locked Chase Cam"
"Cstrike_TitlesTXT_Spec_Mode2"			"Free Chase Cam"
"Cstrike_TitlesTXT_Spec_Mode3"			"Free Look"
"Cstrike_TitlesTXT_Spec_Mode4"			"First Person"
"Cstrike_TitlesTXT_Spec_Mode5"			"Free Overview"
"Cstrike_TitlesTXT_Spec_Mode6"			"Chase Overview"
"Cstrike_TitlesTXT_Spec_NoPlayers"			"No Players to Spectate"
"Cstrike_TitlesTXT_Spec_NoTarget"			"No valid targets. Cannot switch to Chase-Camera Mode."
"Cstrike_TitlesTXT_Spec_No_PIP"			"Picture-In-Picture is not available
in First-Person mode while playing."
"Cstrike_TitlesTXT_Spec_Not_In_Spectator_Mode"			"** You are not in spectator mode."
"Cstrike_TitlesTXT_Spec_Not_Valid_Choice"			"** You are not allowed to spectate this person."
"Cstrike_TitlesTXT_Spec_Replay"			"Instant Replay"
"Cstrike_TitlesTXT_Spec_Slow_Motion"			"Slow Motion"
"Cstrike_TitlesTXT_Spec_Time"			"Time"
"Cstrike_TitlesTXT_Spectators"			"Spectators"
"Cstrike_TitlesTXT_Stick_together_team"			"Stick together, team."
"Cstrike_TitlesTXT_Storm_the_front"			"Storm the Front!"
"Cstrike_TitlesTXT_SubMachineGun"			"SMG"
"Cstrike_TitlesTXT_Super90"			"Leone 12 Gauge Super"
"Cstrike_TitlesTXT_Switch_To_BurstFire"			"Switched to Burst-Fire mode"
"Cstrike_TitlesTXT_Switch_To_FullAuto"			"Switched to automatic"
"Cstrike_TitlesTXT_Switch_To_SemiAuto"			"Switched to semi-automatic"
"Cstrike_TitlesTXT_TEAMS"			"Teams"
"Cstrike_TitlesTXT_TRAINING1"			"Use Your BUY key to purchase:
      - Sub Machine Gun
      - Primary Ammo"
"Cstrike_TitlesTXT_TRAINING2"			"Use your BUY key to purchase:
- Magnum Sniper Rifle"
"Cstrike_TitlesTXT_TRAINING3"			"Use your BUY key to purchase:
     - Smoke Grenade"
"Cstrike_TitlesTXT_TRAINING4"			"Collect the C4 from the bench."
"Cstrike_TitlesTXT_TRAINING5"			"Place C4 then retreat to saftey."
"Cstrike_TitlesTXT_TRAINING6"			"Defuse the bomb, by holding
down your USE key."
"Cstrike_TitlesTXT_TRAINING7"			"Locate and rescue hostages."
"Cstrike_TitlesTXT_TactShield"			"Tactical Shield"
"Cstrike_TitlesTXT_TactShield_Desc"			"Tactical Shield"
"Cstrike_TitlesTXT_Taking_fire"			"Taking Fire...Need Assistance!"
"Cstrike_TitlesTXT_Target_Bombed"			"Target Successfully Bombed!"
"Cstrike_TitlesTXT_Target_Saved"			"Target has been saved!"
"Cstrike_TitlesTXT_Team_AutoAssign"			"Auto Assign"
"Cstrike_TitlesTXT_Team_fall_back"			"Team, fall back!"
"Cstrike_TitlesTXT_Terrorist_Escaped"			"A terrorist has escaped!"
"Cstrike_TitlesTXT_Terrorist_Forces"			"Terrorist Forces"
"Cstrike_TitlesTXT_Terrorist_cant_buy"			"Terrorists aren't allowed to
buy anything on this map!"
"Cstrike_TitlesTXT_Terrorists_Escaped"			"The terrorists have escaped!"
"Cstrike_TitlesTXT_Terrorists_Full"			"The terrorist team is full!"
"Cstrike_TitlesTXT_Terrorists_Not_Escaped"			"Terrorists have not escaped!"
"Cstrike_TitlesTXT_Terrorists_Win"			"Terrorists Win!"
"Cstrike_TitlesTXT_Title_SelectYourTeam"			"Select Your Team"
"Cstrike_TitlesTXT_Title_ct_model_selection"			"CT Model Selection"
"Cstrike_TitlesTXT_Title_equipment_selection"			"Equipment Selection"
"Cstrike_TitlesTXT_Title_gign"			"French GIGN"
"Cstrike_TitlesTXT_Title_gsg9"			"German GSG-9"
"Cstrike_TitlesTXT_Title_machinegun_selection"			"Machine Gun Selection"
"Cstrike_TitlesTXT_Title_pistol_selection"			"Pistol Selection"
"Cstrike_TitlesTXT_Title_rifle_selection"			"Rifle Selection"
"Cstrike_TitlesTXT_Title_sas"			"UK Special Air Service"
"Cstrike_TitlesTXT_Title_seal_team"			"US Seal Team 6 (DEVGRU)"
"Cstrike_TitlesTXT_Title_select_category_of_purchase"			"Select Category of Purchase"
"Cstrike_TitlesTXT_Title_shotgun_selection"			"Shotgun Selection"
"Cstrike_TitlesTXT_Title_smg_selection"			"SMG Selection"
"Cstrike_TitlesTXT_Title_terrorist_model_selection"			"Terrorist Model Selection"
"Cstrike_TitlesTXT_Too_Many_CTs"			"There are too many CTs!"
"Cstrike_TitlesTXT_Too_Many_Terrorists"			"There are too many terrorists!"
"Cstrike_TitlesTXT_UMP45"			"K&M UMP45"
"Cstrike_TitlesTXT_USP45"			"K&M .45 Tactical"
"Cstrike_TitlesTXT_Unassigned"			"Unassigned"
"Cstrike_TitlesTXT_Unmuted"			"You have unmuted %s1."
"Cstrike_TitlesTXT_VIP"			"VIP"
"Cstrike_TitlesTXT_VIP_Assassinated"			"VIP has been assassinated!"
"Cstrike_TitlesTXT_VIP_Escaped"			"The VIP has escaped!"
"Cstrike_TitlesTXT_VIP_Not_Escaped"			"VIP has not escaped!"
"Cstrike_TitlesTXT_VIP_cant_buy"			"You are the VIP.
You can't buy anything!"
"Cstrike_TitlesTXT_VOICE"			"VOICE"
"Cstrike_TitlesTXT_Voice_Properties"			"Voice Properties"
"Cstrike_TitlesTXT_Vote"			"%s1 :  %s2 (%s3 vote)"
"Cstrike_TitlesTXT_Votes"			"%s1 :  %s2 (%s3 votes)"
"Cstrike_TitlesTXT_WINS"			"WINS"
"Cstrike_TitlesTXT_Wait_3_Seconds"			"Please wait 3 seconds."
"Cstrike_TitlesTXT_Weapon_Cannot_Be_Dropped"			"This weapon cannot be dropped"
"Cstrike_TitlesTXT_Weapon_Not_Available"			"This weapon is not available to you!"
"Cstrike_TitlesTXT_XM1014"			"Leone YG1265 Auto Shotgun"
"Cstrike_TitlesTXT_You_take_the_point"			"You Take the Point."
"Cstrike_TitlesTXT_mp5navy"			"K&M Sub-machinegun"
"Cstrike_TitlesTXT_tmp"			"Schmidt Machine Pistol"
"Cstrike_TitlesTXT_Humans_Join_Team_CT"			"Humans can only be CT!"
"Cstrike_TitlesTXT_Humans_Join_Team_T"			"Humans can only be terrorists!"

//---------------------------------------------------------------------------------------------------------------------
//
// New CZ strings start here and extend through the end of the file
//

// Place names used in bot chatter, and in location strings for player chat
"BombsiteA"		"Bombsite A"
"BombsiteB"		"Bombsite B"
"BombsiteC"		"Bombsite C"
"Hostages"		"Hostages"
"HostageRescueZone"		"Hostage Rescue Zone"
"VipRescueZone"		"VIP Rescue Zone"
"CTSpawn"		"CT Spawn"
"TSpawn"		"T Spawn"
"Bridge"		"Bridge"
"Middle"		"Middle"
"House"		"House"
"Apartment"		"Apartment"
"Apartments"		"Apartments"
"Market"		"Market"
"Sewers"		"Sewers"
"Tunnel"		"Tunnel"
"Ducts"		"Ducts"
"Village"		"Village"
"Roof"		"Roof"
"Upstairs"		"Upstairs"
"Downstairs"		"Downstairs"
"Basement"		"Basement"
"Crawlspace"		"Crawlspace"
"Kitchen"		"Kitchen"
"Inside"		"Inside"
"Outside"		"Outside"
"Tower"		"Tower"
"WineCellar"		"Wine Cellar"
"Garage"		"Garage"
"Courtyard"		"Courtyard"
"Water"		"Water"
"FrontDoor"		"Front Door"
"BackDoor"		"Back Door"
"SideDoor"		"Side Door"
"BackWay"		"Back Way"
"FrontYard"		"Front Yard"
"BackYard"		"Back Yard"
"SideYard"		"Side Yard"
"Lobby"		"Lobby"
"Vault"		"Vault"
"Elevator"		"Elevator"
"DoubleDoors"		"Double Doors"
"SecurityDoors"		"Security Doors"
"LongHall"		"Long Hall"
"SideHall"		"Side Hall"
"FrontHall"		"Front Hall"
"BackHall"		"Back Hall"
"MainHall"		"Main Hall"
"FarSide"		"Far Side"
"Windows"		"Windows"
"Window"		"Window"
"Attic"		"Attic"
"StorageRoom"		"Storage Room"
"ProjectorRoom"		"Projector Room"
"MeetingRoom"		"Meeting Room"
"ConferenceRoom"		"Conference Room"
"ComputerRoom"		"Computer Room"
"BigOffice"		"Big Office"
"LittleOffice"		"Little Office"
"Dumpster"		"Dumpster"
"Airplane"		"Airplane"
"Underground"		"Underground"
"Bunker"		"Bunker"
"Mines"		"Mines"
"Front"		"Front"
"Back"		"Back"
"Rear"		"Rear"
"Side"		"Side"
"Ramp"		"Ramp"
"Underpass"		"Underpass"
"Overpass"		"Overpass"
"Stairs"		"Stairs"
"Ladder"		"Ladder"
"Gate"		"Gate"
"GateHouse"		"Gate House"
"LoadingDock"		"Loading Dock"
"GuardHouse"		"Guard House"
"Entrance"		"Entrance"
"VendingMachines"		"Vending Machines"
"Loft"		"Loft"
"Balcony"		"Balcony"
"Alley"		"Alley"
"BackAlley"		"Back Alley"
"SideAlley"		"Side Alley"
"FrontRoom"		"Front Room"
"BackRoom"		"Back Room"
"SideRoom"		"Side Room"
"Crates"		"Crates"
"Truck"		"Truck"
"Bedroom"		"Bedroom"
"FamilyRoom"		"Family Room"
"Bathroom"		"Bathroom"
"LivingRoom"		"Living Room"
"Den"		"Den"
"Office"		"Office"
"Atrium"		"Atrium"
"Entryway"		"Entryway"
"Foyer"		"Foyer"
"Stairwell"		"Stairwell"
"Fence"		"Fence"
"Deck"		"Deck"
"Porch"		"Porch"
"Patio"		"Patio"
"Wall"		"Wall"

// Shadow sprites
"Cstrike_Player_Shadows"	"Player Shadows"

// new AutoBuy key
"Cstrike_Auto_Buy"		"Automatically Buy Equipment"
"Cstrike_ReBuy"			"Re-Buy Previous Equipment"

"Cstrike_BuyMenuRebuy"		"&R RE-BUY PREVIOUS"
"Cstrike_BuyMenuAutobuy"	"&A AUTO-BUY"
"Cstrike_NewMultiplayerGame"	"&New Multiplayer Game"

//---------------------------------------------------------------------------------------------------------------------
//
// Career Mode
//
"Career_NewGame"			"&Play Counter-Strike: Condition Zero"
"Career_MapPage"			"SELECT LOCATION"

"Career_EndRound"			"&Give up this Round"
"Career_EndRoundText"			"Do you want to give up this round?"

"Career_New"				"NEW PROFILE"
"Career_Resume"				"RESUME SELECTED PROFILE"
"Career_Delete"				"DELETE SELECTED PROFILE"
"Career_Profile"			"[CHOOSE PROFILE]"
"Career_NewProfile"			"CREATE PROFILE"
"Career_MissionPack"			"[CHOOSE MISSIONS]"
"Career_PlayerName"			"PLAYER NAME"
"Career_Difficulty"			"[SELECT DIFFICULTY]"
"Career_Team"				"[SELECT TEAM]"
"Career_Difficulty0"			"EASY MISSIONS"
"Career_Difficulty1"			"NORMAL MISSIONS"
"Career_Difficulty2"			"HARD MISSIONS"
"Career_Difficulty3"			"EXPERT MISSIONS"
"Career_ContinueDifficulty"		"CONTINUE"
"Career_EnableTutor"			"ENABLE TUTOR"
"Career_DeleteProfileTitle"		"DELETE PROFILE"
"Career_DeleteProfileText"		"Are you sure you want to delete %s1?"
"Career_MissionPackAuthor"		"Created By: %s1"
"Cstrike_TitlesTXT_Task_Complete_Solo"	"You completed a task!"

"Career_BotPage"			"ASSEMBLE TEAM"
"Career_MapNext"			"ASSEMBLE TEAM"
"Career_BotPrev"			"GO BACK"
"Career_Cancel"				"CANCEL"
"Career_Start"				"START MATCH!"

"Career_BuildTeamRoster"		"Assemble Your Team"
"Career_AutoRoster"			"QUICK-PICK TEAM:"
"Career_PointsLeft"			"Points Left"
"Career_Hired"				"[02_YOUR TEAM]"
"Career_Pool"				"[01_AVAILABLE COMBATANTS]"
"Career_RestartConfirmationTitle"	"Restart Career Game?"
"Career_RestartConfirmationText"	"This will end the current career game.\nRestart anyway?"
"Career_OverwriteConfirmationTitle"	"OVERWRITE PROFILE"
"Career_OverwriteConfirmationText"	"This will overwrite a saved profile.\nContinue anyway?"
"Career_Restart"			"Restart"
"Career_Surrender"			"Surrender"

"Career_Match_End"			"The Match is Over"
"Career_Match_Win"			"Your Team is Victorious!"
"Career_Match_Lose"			"Your Team has been Defeated"

"Career_Autosave_Notice"		"The game has been auto-saved."
"Career_ContinueMatch"			"Continue"
"Career_FinishMatch"			"Finish"
"Career_RetryMatch"			"Retry Match"
"Career_TeamT"				"Terrorist"
"Career_TeamCT"				"Counter-Terrorist"

"Career_ImminentVictory"		"Go go go! Your victory is imminent!"
"Career_ImminentDefeat"			"Warning! You are one round away from losing this match!"


"Career_FriendlyFireOn"			"Be careful! Your weapons can HURT FRIENDS during this match!"
"Career_NoTeammates"			"Be careful! You have no teammates during this match!"
"Career_EnemyListSingle"		"You will face 1 enemy in this match: "
"Career_EnemyList"			"You will face %s1 enemies in this match: "
"Career_EnemyListSeparator"		", "
"Career_TaskJustDone"			"Challenge completed.\nThere are %s1 Challenges remaining."
"Career_TaskJustDoneSingle"		"Challenge completed.\nThere is one Challenge remaining."
"Career_TaskStatusDone"			"You have completed all Challenges for this match"
"Career_TaskStatusUnfinished"		"There are %s1 Challenges remaining"
"Career_TaskStatusUnfinishedSingle"	"There is one Challenge remaining"
"Career_EarnedReputationPoints"		"You have earned another reputation point!"
"Career_NewLocationsAvailable"		"New Locations are available!"
"Career_AllLocationsComplete"		"Congratulations, Commander!\n\nYou have defeated the Terrorist threat and made the world a safer place."
"Career_AwardedMedal"			"You have been awarded a medal for your valiant service."
"Career_EasyMedal"			"Good Conduct Medal"
"Career_NormalMedal"			"Bronze Star"
"Career_HardMedal"			"Silver Star"
"Career_ExpertMedal"			"Department of Defense Distinguished Service Medal"
"Career_MedalListTitle"			"[Your Awards]"

"Career_RoundWin"			"Your Team has Won this Round..."
"Career_RoundLose"			"Your Team has Lost this Round..."
"Career_RoundDraw"			"This Round was a Draw"
"Career_ScoreSoFar"			"The Score So Far:"
"Career_RoundWinsCT"			"Counter-Terrorists: %s1"
"Career_RoundWinsT"			"Terrorists: %s1"

"Career_TasksColon"			"Challenges:"

// Building task descriptions
// First string passed in is a weapon name or category.  Second string is a number (reps or time).
"Career_Task_kill"			"You must kill an enemy"
"Career_Task_kill_multi"		"You must kill %s2 enemies"

"Career_Task_killwith"			"You must kill an enemy %s1"
"Career_Task_killwith_multi"		"You must kill %s2 enemies %s1"

"Career_Task_killblind"			"You must kill a Flashbang-blinded enemy"
"Career_Task_killblind_multi"		"You must kill %s2 Flashbang-blinded enemies"

"Career_Task_winfast_multi"		"You must win a round in less than %s2 seconds"

"Career_Task_headshot"			"You must kill an enemy with a headshot"
"Career_Task_headshot_multi"		"You must kill %s2 enemies with headshots"

"Career_Task_headshotwith"		"You must kill an enemy with a headshot %s1"
"Career_Task_headshotwith_multi"	"You must kill %s2 enemies with headshots %s1"

"Career_Task_killall"			"Your team must eliminate all enemies at least once"
"Career_Task_killall_multi"		"Your team must eliminate all enemies at least %s2 times"

"Career_Task_defuse"			"You must defuse the Bomb"
"Career_Task_defuse_multi"		"You must defuse the Bomb %s2 times"

"Career_Task_plant"			"You must plant the Bomb"
"Career_Task_plant_multi"		"You must plant the Bomb %s2 times"

"Career_Task_rescue"			"You must rescue a Hostage"
"Career_Task_rescue_multi"		"You must rescue %s2 Hostages"

"Career_Task_rescueall"			"You must rescue all of the Hostages"
"Career_Task_rescueall_multi"		"You must rescue all of the Hostages %s2 times"

"Career_Task_defendhostages"			"You must not allow a Hostage to be rescued"
"Career_Task_defendhostages_multi"		"You must not allow a Hostage to be rescued %s2 times"

"Career_Task_hostagessurvive"			"All Hostages must survive"
"Career_Task_hostagessurvive_multi"		"All Hostages must survive %s2 times"

"Career_Task_killdefuser"		"You must kill a CT in the act of defusing the Bomb"
"Career_Task_killdefuser_multi"		"You must kill %s2 CTs in the act of defusing the Bomb"

"Career_Task_killvip"			"You must kill the VIP"
"Career_Task_killvip_multi"		"You must kill the VIP %s2 times"

"Career_Task_stoprescue"		"You must kill a CT escorting Hostages to a Rescue Zone"
"Career_Task_stoprescue_multi"		"You must kill %s2 CTs escorting Hostages to a Rescue Zone"

"Career_Task_preventdefuse"		"You must plant the Bomb and prevent it from being defused"
"Career_Task_preventdefuse_multi"	"You must plant the Bomb and prevent it from being defused %s2 times"

"Career_Task_injurewith"		"You must injure an enemy %s1"
"Career_Task_injurewith_multi"		"You must injure %s2 enemies %s1"

// Task modifiers
// String passed in is the constructed task string from just above
"Career_Task_survive"			"%s1 and survive the round"
"Career_Task_inarow"			"%s1 without dying"

"Career_Task_Done"			"%s1 - COMPLETED"

// show status of partially-completed tasks on the scoreboard...
"Career_Task_PartialTitle"		"Status:"
"Career_Task_PartialRemaining"		"%s1 remaining"
"Career_Task_PartialMustLive"		"Survive the round"
"Career_Task_PartialIncomplete"		"Incomplete"
"Career_Task_Complete"			"COMPLETE"

// Tasks just done
"Career_Task_Done"			"Task Complete:"

"Career_GameMenu_SaveGame"		"Save Game"
"Career_GameMenu_LoadGame"		"Load Game"

"Career_CorruptSaveTitle"		"Corrupt Saved Game"
"Career_CorruptSaveText"		"The saved game was corrupt and could not be loaded."

// -----------------------------------------------------------------------------------------------
// -----------------------------------------------------------------------------------------------
// -----------------------------------------------------------------------------------------------
// -----------------------------------------------------------------------------------------------
// New strings

"Career_TripletNum"			"Tour of Duty %s1"
"Career_Locked"				"LOCKED"
"Career_Unlocked"			"UNLOCKED"
"Career_Current"			"CURRENT"
"Career_JumpTo"				"JUMP TO:"
"Career_Cost"				"Cost %s1"
"Career_FinalScore"			"Final Score"
"Career_Secured"			"[SECURED]"

"Career_MapDescription"			"[02_SELECTED LOCATION]"
"Career_MapSelection"			"[01_TOURS OF DUTY / LOCATION]"

// Capitalized versions of map names ----------------------
"Career_Map_de_dust_cz_CAPS"		"DUST"
"Career_Map_cs_office_cz_CAPS"		"OFFICE"
"Career_Map_de_stadium_cz_CAPS"		"STADIUM"

"Career_Map_de_prodigy_cz_CAPS"		"PRODIGY"
"Career_Map_cs_miami_cz_CAPS"		"MIAMI"
"Career_Map_de_inferno_cz_CAPS"		"INFERNO"

"Career_Map_de_airstrip_cz_CAPS"	"AIRSTRIP"
"Career_Map_cs_militia_cz_CAPS"		"MILITIA"
"Career_Map_de_dust2_cz_CAPS"		"DUST II"

"Career_Map_de_aztec_cz_CAPS"		"AZTEC"
"Career_Map_cs_havana_cz_CAPS"		"HAVANA"
"Career_Map_de_cbble_cz_CAPS"		"COBBLESTONE"

"Career_Map_de_vostok_cz_CAPS"		"VOSTOK"
"Career_Map_cs_italy_cz_CAPS"		"ITALY"
"Career_Map_de_chateau_cz_CAPS"		"CHATEAU"

"Career_Map_de_fastline_cz_CAPS"	"FASTLINE"
"Career_Map_de_torn_cz_CAPS"		"TORN"
"Career_Map_de_truth_cz_CAPS"		"TRUTH"

"Career_Map_de_piranesi_cz_CAPS"	"PIRANESI"
"Career_Map_cs_downed_cz_CAPS"		"DOWNED"
"Career_Map_de_tides_cz_CAPS"		"TIDES"

"Career_Map_cs_assault_CAPS"		"ASSAULT"
"Career_Map_cs_estate_CAPS"		"ESTATE"
"Career_Map_de_vertigo_CAPS"		"VERTIGO"
"Career_Map_de_survivor_CAPS"		"SURVIVOR"
"Career_Map_de_nuke_CAPS"		"NUKE"
"Career_Map_as_oilrig_CAPS"		"OILRIG"
"Career_Map_de_train_CAPS"		"TRAIN"

"Career_Map_de_corruption_cz_CAPS" "CORRUPTION"
"Career_Map_de_sienna_cz_CAPS" "SIENNA"
"Career_Map_de_storm_CAPS" "STORM"
"Career_Map_cs_siege_CAPS" "SIEGE"
"Career_Map_cs_747_CAPS" "747"
"Career_Map_cs_backalley_CAPS" "BACKALLEY"

// -----------------------------------------------------------------------------------------------
// -----------------------------------------------------------------------------------------------
// -----------------------------------------------------------------------------------------------
// -----------------------------------------------------------------------------------------------

// Map names for on the map select screen -----------------
"Career_Map_de_dust_cz"			"Dust"
"Career_Map_cs_office_cz"		"Office"
"Career_Map_de_stadium_cz"		"Stadium"

"Career_Map_de_prodigy_cz"		"Prodigy"
"Career_Map_cs_miami_cz"		"Miami"
"Career_Map_de_inferno_cz"		"Inferno"

"Career_Map_de_airstrip_cz"		"Airstrip"
"Career_Map_cs_militia_cz"		"Militia"
"Career_Map_de_dust2_cz"		"Dust II"

"Career_Map_de_aztec_cz"		"Aztec"
"Career_Map_cs_havana_cz"		"Havana"
"Career_Map_de_cbble_cz"		"Cobblestone"

"Career_Map_de_vostok_cz"		"Vostok"
"Career_Map_cs_italy_cz"		"Italy"
"Career_Map_de_chateau_cz"		"Chateau"

"Career_Map_de_fastline_cz"		"Fastline"
"Career_Map_de_torn_cz"			"Torn"
"Career_Map_de_truth_cz"		"Truth"

"Career_Map_de_piranesi_cz"		"Piranesi"
"Career_Map_cs_downed_cz"		"Downed"
"Career_Map_de_tides_cz"		"Tides"

"Career_Map_cs_assault"			"Assault"
"Career_Map_cs_estate"			"Estate"
"Career_Map_de_vertigo"			"Vertigo"
"Career_Map_de_survivor"		"Survivor"
"Career_Map_de_nuke"			"Nuke"
"Career_Map_as_oilrig"			"Oilrig"
"Career_Map_de_train"			"Train"

"Career_Map_de_corruption_cz" "Corruption"
"Career_Map_de_sienna_cz" "Sienna"
"Career_Map_de_storm" "Storm"
"Career_Map_cs_siege" "Siege"
"Career_Map_cs_747" "747"
"Career_Map_cs_backalley" "Backalley"

"Career_Play_As_CT"			"Play as a Counter-Terrorist"
"Career_Play_As_T"			"Play as a Terrorist"

// Scenario description string ----------------------------
"Career_BombDefusalCT"			"Bomb Defuse Scenario:\nYour Team must prevent the Terrorists from\ndetonating their bomb at one of the bomb sites.\nTo win, defuse the bomb or eliminate\nall of the Terrorists."

"Career_HostageRescueCT"		"Hostage Rescue Scenario:\nThe Terrorists have taken several hostages.\nYou must rescue them by leading them to a\nHostage Rescue Point.\nTo win, rescue all of the Hostages or eliminate all\nof the Terrorists."

"Career_BombDefusalT"			"Bomb Defuse Scenario:\nYour Team must detonate a bomb at one of the\nbomb sites on this map.\nTo win, detonate the bomb or eliminate all\nof the Counter-Terrorists."

"Career_HostageRescueT"			"Hostage Rescue Scenario:\nYour Team has several Hostages. You must\nprevent the Counter-Terrorists from stealing\nthem and reaching a Hostage Rescue Point.\nTo win, retain the Hostages for the entire round,\nor eliminate all of the Counter-Terrorists."

"Career_MatchTasksTitle"		"To Win the Match"
"Career_MatchTasks"			"Your Team must win at least %s1 rounds and lead the opposition by %s2 to win this match."
"Career_MatchGoodLuck"			"Good Luck!"

"Career_MissionPackCT"			"These are the original Counter-Strike: Condition Zero missions.
You can also download more or create your own.  See the address below to find out how.

Lead your elite counter-terrorism team through increasingly challenging scenarios, thwarting the plans of evil terrorist groups bent on death and destruction.

The fate of countless innocent victims is in your hands!
"

"Career_MissionPackTitleCT"		"CONDITION ZERO"

// Bot skill and teamwork descriptions --------------------
"Career_SkillDesc"			"Skill: "
"Career_TeamDesc"			"Co-op: "
"Career_AggressionDesc"			"Bravery: "
"Career_LevelDesc0"			"Bad"
"Career_LevelDesc1"			"Low"
"Career_LevelDesc2"			"Ok"
"Career_LevelDesc3"			"Good"
"Career_LevelDesc4"			"High"

// Weapon names for bot preferences -----------------------
"Career_Weapon_scout"			"with a Schmidt Scout"
"Career_Weapon_xm1014"			"with a Leone YG1265 Auto Shotgun"
"Career_Weapon_mac10"			"with an Ingram MAC-10"
"Career_Weapon_aug"			"with a Bullpup"
"Career_Weapon_ump45"			"with a K&M UMP45"
"Career_Weapon_sg550"			"with a Krieg 550 Commando"
"Career_Weapon_galil"			"with an IDF Defender"
"Career_Weapon_famas"			"with a Clarion 5.56"
"Career_Weapon_awp"			"with a Magnum Sniper Rifle"
"Career_Weapon_mp5"			"with a K&M Submachine Gun"
"Career_Weapon_m249"			"with an M249"
"Career_Weapon_m3"			"with a Leone 12 guage Super"
"Career_Weapon_m4a1"			"with a Maverick M4A1 Carbine"
"Career_Weapon_tmp"			"with a Schmidt Machine Pistol"
"Career_Weapon_sg552"			"with a Krieg 552"
"Career_Weapon_ak47"			"with a CV-47"
"Career_Weapon_p90"			"with an ES C90"
"Career_Weapon_shield"			"with a Tactical Shield"
"Career_Weapon_knife"			"with a Knife"
"Career_Weapon_grenade"			"with an HE Grenade"
"Career_Weapon_g3sg1"			"with a D3/AU-1"

"Career_Weapon_usp"			"with a K&K .45 Tactical"
"Career_Weapon_glock"			"with a 9x19MM"
"Career_Weapon_deagle"			"with a Night Hawk .50C"
"Career_Weapon_p228"			"with a 228 Compact"
"Career_Weapon_elite"			"with .40 dual elites"
"Career_Weapon_fiveseven"		"with an ES five-seven"

"Career_Weapon_hegren"			"with HE Grenades"
"Career_Weapon_elites"			"with .40 dual elites"
"Career_Weapon_fn57"			"with an ES five-seven"

"Career_Weapon_any"			"with any weapon"
"Career_Weapon_pistol"			"with a Pistol"
"Career_Weapon_SMG"			"with a Submachinegun"
"Career_Weapon_machinegun"		"with a Machinegun"
"Career_Weapon_shotgun"			"with a Shotgun"
"Career_Weapon_rifle"			"with a Rifle"
"Career_Weapon_sniper"			"with a Sniper Rifle"

// Not a career-mode string.  Actually, this should live in valve\GameUI_english.txt.  I'm leaving it here for now so it doesn't get forgotten.
"GameUI_DetailTextures"			"Detail Textures"

//---------------------------------------------------------------------------------------------------------------------
//
// Interactive Tutor
//
"Cstrike_Tutor_Off"			"Off"
"Cstrike_Tutor_Beginner"		"On"
"Cstrike_Tutor_Advanced"		"Advanced"
"CStrike_Listen_TutorLevel"		"Tutor Setting"
"CStrike_Tutor_Enabled"			"Enable Tutor"
"CStrike_Tutor_Toggle"			"Toggle Tutor"

// ***TODO: Add these events - must keep cursor on them and not be firing your weapon
"Cstrike_Tutor_You_See_Enemy"		"You have spotted an enemy."
"Cstrike_Tutor_You_See_Friend"		"You have spotted a friend."
"Cstrike_Tutor_You_See_Enemy_Corpse"	"This is an enemy's corpse."
"Cstrike_Tutor_You_See_Friend_Corpse"	"This is a friend's corpse."
"Cstrike_Tutor_You_see_Breakable"	"This is breakable.\nTry shooting it!"

"Cstrike_Tutor_You_Fired_A_Shot"	"You have fired your weapon."

// TODO: Change <R> to <%s> and fill in the appropriate key
"Cstrike_Tutor_You_Should_Reload"	"You are low on ammo.\nYou should reload your weapon.\n(default R)"

"Cstrike_Tutor_You_Are_Out_Of_Ammo"	"Your weapon is completely out of ammo.\nSwitch to another weapon.\n(default 1, 2, or 3)"
"Cstrike_Tutor_You_Killed_A_Teammate"	"You have killed a friend!\n\nRecent teammates killed:\n%s1"

"Cstrike_Tutor_You_Killed_Player"		"You have killed an enemy.\n\nThere are %s1 enemies remaining.\n\nRecent enemies killed:\n%s2"
"Cstrike_Tutor_You_Killed_Player_One_left"	"You have killed an enemy.\n\nThere is one enemy left.\n\nRecent enemies killed:\n%s1"
"Cstrike_Tutor_You_Killed_Last_Enemy"		"You killed the last enemy!\n\nRecent enemies killed:\n%s1"

"Cstrike_Tutor_You_Killed_Player_Headshot"		"You have killed an enemy\nwith a headshot.\n\nThere are %s1 enemies remaining.\n\nRecent enemies killed:\n%s2"
"Cstrike_Tutor_You_Killed_Player_Headshot_One_left"	"You have killed an enemy\nwith a headshot.\n\nThere is one enemy left.\n\nRecent enemies killed:\n%s1"
"Cstrike_Tutor_You_Killed_Last_Enemy_Headshot"		"You killed the last enemy with a headshot!\n\nRecent enemies killed:\n%s1"

"Cstrike_Tutor_You_Died"		"You have died."
"Cstrike_Tutor_You_Died_Headshot"	"You have died from a headshot."
"Cstrike_Tutor_You_Fell_To_Your_Death"	"You fell to your death.\nBe careful!"
"Cstrike_Tutor_You_Were_Just_Hurt"	"That hurt!\nBe careful!"
"Cstrike_Tutor_You_Have_Been_Shot_At"	"Watch out!\nSomeone is shooting at you!"
"Cstrike_Tutor_You_Attacked_Teammate"	"You have injured a friend!"

"Cstrike_Tutor_You_Died_World"		"You have fallen to your death! Be careful near cliffs and ledges!"

"Cstrike_Tutor_Buy_Time_Begin"		"A new round has begun.\n\nTo buy weapons and equipment, open the Buy Menu (default B).\nTo have equipment purchased for you, press the AutoBuy key (default F1)"

"Cstrike_Tutor_Teammate_Killed"			"A teammate has died!\n\nYou have %s1 teammates left.\n\nRecent teammates killed:\n%s2"
"Cstrike_Tutor_Teammate_Killed_One_left"	"A teammate has died!\n\nYou have one teammate left!\n\nRecent teammates killed:\n%s1"
"Cstrike_Tutor_Last_Teammate_Killed"		"Your last teammate has died!\n\nYou are on your own now...\n\nRecent teammates killed:\n%s1"

"Cstrike_Tutor_Enemy_Killed"		"An enemy has been killed.\n\nThere are %s1 enemies remaining.\n\nRecent enemies killed:\n%s2"
"Cstrike_Tutor_Enemy_Killed_One_Left"	"An enemy has been killed.\n\nThere is one enemy left.\n\nRecent enemies killed:\n%s1"
"Cstrike_Tutor_Last_Enemy_Killed"	"The last enemy has been killed!\n\nRecent enemies killed:\n%s1"

"Cstrike_Tutor_You_Spawned"		"Welcome to Counter-strike!"

"Cstrike_Tutor_You_See_Loose_Weapon"	"This is a dropped weapon.\n\nTo pick it up, first drop your\nweapon and walk over it.\n(default G)"
"Cstrike_Tutor_You_See_Loose_Defuser"	"This is a dropped\nBomb Defuse Kit."

"Cstrike_Tutor_You_Are_Blind_From_Flashbang"	"A flashbang grenade has blinded you!\n\nYour vision will recover momentarily..."


//-----------------

"Cstrike_Tutor_You_See_Loose_Bomb_T"	"The Bomb has been dropped here.\n\nMove over it to pick it up,\nthen go to a Bomb Site and plant it!"
"Cstrike_Tutor_You_See_Loose_Bomb_CT"	"The Bomb has been dropped here.\n\nDefend it and prevent the\nTerrorists from recovering it!"
"Cstrike_Tutor_You_See_Bomb_Carrier_T"	"This teammate is carrying the Bomb.\n\nProtect him so he can\nplant it at a Bomb Site."
"Cstrike_Tutor_You_See_Bomb_Carrier_CT"	"This Terrorist is carrying the Bomb!\n\nAttack him!"
"Cstrike_Tutor_You_See_Planted_Bomb_T"	"This Bomb has been planted\nand will detonate soon.\n\nDefend the area to prevent the\nCounter-Terrorists from defusing it!"
"Cstrike_Tutor_You_See_Planted_Bomb_CT"	"This Bomb has been planted\nand will detonate soon!\n\nMove close to it and hold the Use key to defuse it!\n(default E)"
"Cstrike_Tutor_Bomb_Planted_T"		"The Bomb has been planted!\n\nMake sure the Counter-Terrorists\ndon't defuse it!"
"Cstrike_Tutor_Bomb_Planted_CT"		"The Bomb has been planted!\n\nSearch the Bomb Sites and\ndefuse it before it explodes!"
"Cstrike_Tutor_You_Are_Bomb_Carrier"	"You are carrying the Bomb.\nTake it to a Bomb Site and plant it!"

"Cstrike_Tutor_Defuse_Without_Kit"	"Buying a defuse kit allows you to\ndefuse Bombs much more quickly..."

"Cstrike_Tutor_Time_Running_Out_DE_T"	"Time is about to run out!\n\nMake sure the Bomb is detonated!"
"Cstrike_Tutor_Time_Running_Out_DE_CT"	"Time is about to run out!\n\nHold off the Terrorists and you will win!"

"Cstrike_Tutor_Bomb_Defused_T"		"The Counter-Terrorists have defused the Bomb!\nYou have lost this round."
"Cstrike_Tutor_Bomb_Defused_CT"		"The Bomb has been defused!\nYour team wins this round."
"Cstrike_Tutor_You_Defused_Bomb"	"You defused the bomb\nYour team wins this round."

"Cstrike_Tutor_Bomb_Exploded_T"		"The bomb has exploded.\nYour team wins this round."
"Cstrike_Tutor_Bomb_Exploded_CT"	"The bomb has exploded.\nThe Terrorists win this round."

"Cstrike_Tutor_You_Defused_Bomb"	"You defused the Bomb and won the round for your team!"

"Cstrike_Tutor_Round_Start_DE_T"	"The round has begun.\n\nMake sure the Bomb\nis detonated at a Bomb Site!"
"Cstrike_Tutor_Round_Start_DE_CT"	"The round has begun.\n\nPrevent the Terrorists\nfrom detonating their Bomb!"

//-----------------

"Cstrike_Tutor_You_See_Hostage_T"	"This is a Hostage.\n\nPrevent the Counter-Terrorists\nfrom rescuing him."
"Cstrike_Tutor_You_See_Hostage_CT"	"This is a Hostage.\n\nTell him to follow you by pressing the Use key\nwhen you are close to him.\n(default E)"

"Cstrike_Tutor_You_See_Bombsite_T"	"This is a Bomb Site.\n\nThe Bomb can be planted here."
"Cstrike_Tutor_You_See_Bombsite_T_Bomb"	"This is a Bomb Site.\n\nPlant the Bomb there by selecting it (default 5)\nand holding your Fire Button.\n(default is left mouse button)"
"Cstrike_Tutor_You_See_Bombsite_CT"	"This is a Bomb Site.\n\nThe Bomb can be planted here."

"Cstrike_Tutor_You_Used_Hostage_More_Left"	"This Hostage will now follow you.\n\nGather the remaining Hostages\nby talking to them."
"Cstrike_Tutor_You_Used_Hostage_No_More_Left"	"This Hostage will now follow you.\n\nLead the Hostages to the\nnearest Hostage Rescue Point."
"Cstrike_Tutor_All_Hostages_Following"	"All Hostages are being escorted.\nHelp escort them to the rescue zone."

"Cstrike_Tutor_Hostage_Rescued_T"	"The Counter-Terrorits\nhave rescued a Hostage!\n\nTry to prevent them from rescuing any more."
"Cstrike_Tutor_Hostage_Rescued_CT"	"A Hostage has been rescued!\n\nRescue them all to win the round!"
"Cstrike_Tutor_You_Rescued_Hostage"	"You have rescued a Hostage\nand received a cash bonus!\n\nRescue them all to win the round!"

"Cstrike_Tutor_All_Hostages_Rescued_T"	"All Hostages have been rescued.\nCounter-Terrorists win this round."
"Cstrike_Tutor_All_Hostages_Rescued_CT"	"All Hostages have been rescued.\nYour team wins this round."

"Cstrike_Tutor_You_Damaged_Hostage"	"You have injured a Hostage.\n\nBeware! Killing Hostages will cost you!"
"Cstrike_Tutor_You_Killed_Hostage"	"You killed a Hostage!\n\nYou have lost money\nas punishment."
"Cstrike_Tutor_All_Hostages_Dead"	"All of the Hostages are dead\nEliminate the other team!"

"Cstrike_Tutor_All_Hostages_Dead"	"All of the Hostages have been slain!\n\nEliminate the Terrorists to win the round!"

"Cstrike_Tutor_All_Hostages_Rescued_T"	"The Counter-Terrorists\nhave rescued all of your Hostages!\n\nYou have lost this round."
"Cstrike_Tutor_All_Hostages_Rescued_CT"	"Congratulations!\nThe Hostages have been rescued!\n\nYou have won this round."

"Cstrike_Tutor_Time_Running_Out_CS_T"	"Time is about to run out!\n\nHold off the Counter-Terrorists\na bit longer and you will win!"
"Cstrike_Tutor_Time_Running_Out_CS_CT"	"Time is about to run out!\n\nRescue the Hostages!"

"Cstrike_Tutor_Round_Start_CS_T"	"The round has begun.\n\nPrevent the Counter-Terrorists\nfrom rescuing your Hostages!"
"Cstrike_Tutor_Round_Start_CS_CT"	"The round has begun.\n\nFind the Hostages and escort them\nto a Hostage Rescue Point!"

//-----------------

"Cstrike_Tutor_Round_Over"		"This round is over."
"Cstrike_Tutor_Round_Draw"		"This round has ended in a tie."
"Cstrike_Tutor_CT_Win"			"The Counter-Terrorists\nhave won this round!"
"Cstrike_Tutor_T_Win"			"The Terrorists have\nwon this round!"

"Cstrike_Tutor_Death_Camera_Start"	"You are now an observer.\n\nYou must wait for the round to end to play again.\nTo change view modes, press the Jump key (default spacebar).\nTo select different players to observe, press Fire and Secondary Fire.\n(default is left and right mouse buttons)"

// Tutor Buy Menu Messages
"Cstrike_Tutor_Buy_Need_Primary"		"You should buy a weapon"
"Cstrike_Tutor_Buy_Need_Primary_Ammo"		"You should buy ammo\nfor your weapon"
"Cstrike_Tutor_Buy_Need_Secondary_Ammo"		"You should buy ammo\nfor your Pistol"
"Cstrike_Tutor_Buy_Need_Armor"			"You should buy Kevlar and a Helmet"
"Cstrike_Tutor_Buy_Defuse_Kit"			"You should buy a\nDefusal Kit"
"Cstrike_Tutor_Buy_Grenades"			"You should buy some\nGrenades"

// Tutor state messages

"Cstrike_TutorState_Undefined"			" "

"Cstrike_TutorState_Looking_For_Hostage"	"Find the Hostages"
"Cstrike_TutorState_Escorting_Hostage"		"Escort the Hostages to a Rescue Point"
"Cstrike_TutorState_Following_Hostage_Escort"	"Follow and Protect the Hostages"

"Cstrike_TutorState_Moving_To_Bombsite"		"Defend a Bomb Site"
"Cstrike_TutorState_Looking_For_Bomb_Carrier"	"Find the Bomb Carrier"
"Cstrike_TutorState_Guarding_Loose_Bomb"	"Guard the Dropped Bomb"
"Cstrike_TutorState_Defusing_Bomb"		"Defuse the Bomb"

"Cstrike_TutorState_Guarding_Hostage"		"Guard the Hostages"
"Cstrike_TutorState_Moving_To_Intercept_Enemy"	"Intercept the Enemy"
"Cstrike_TutorState_Looking_For_Hostage_Escort"	"Find the Hostage Escort"
"Cstrike_TutorState_Attacking_Hostage_Escort"	"Attack the Hostage Escort"

"Cstrike_TutorState_Escorting_Bomb_Carrier"	"Escort the Bomb Carrier"
"Cstrike_TutorState_Moving_To_Bomb_Site"	"Secure the Bomb Site"
"Cstrike_TutorState_Planting_Bomb"		"Plant the Bomb"
"Cstrike_TutorState_Guarding_Bomb"		"Guard the Bomb"
"Cstrike_TutorState_Looking_For_Loose_Bomb"	"Find the Dropped Bomb"

"Cstrike_TutorState_Running_Away_From_Ticking_Bomb"	"Escape the Bomb"
"Cstrike_TutorState_Buy_Time"			"Buy Weapons and Equipment"
"Cstrike_TutorState_Waiting_For_Start"		"Waiting for Round To Begin..."

"Cstrike_Tutor_Current_Location"		"Current Location: %s1"

//---------------------------------------------------------------------------------------------------------------------
//
// Tutor "hints". These are displayed when the player has died and is watching the game finish.
//

// misc
"Cstrike_Tutor_Hint_1"		"Enemies can hear your footsteps when you run.\nHold in the Walk key (default Shift) to walk silently..."
"Cstrike_Tutor_Hint_2"		"Jumping slows your movement\nand decreases your accuracy."
"Cstrike_Tutor_Hint_3"		"Many objects in the world can be\nbroken, including some windows,\nboards, and boxes."
"Cstrike_Tutor_Hint_4"		"Working with your teammates makes\nyou much more effective than going it alone."
"Cstrike_Tutor_Hint_5"		"To get an overview of the current state\nof the game, hold down the TAB key."

// general weapon hints
"Cstrike_Tutor_Hint_10"		"Your weapon is not perfect - it recoils when you fire.\nTo fire more accurately use short bursts of gunfire,\npausing a moment to allow yourself to recover."
"Cstrike_Tutor_Hint_11"		"You are more accurate when you stand still,\nand even more so when you crouch."
"Cstrike_Tutor_Hint_12"		"Shooting an enemy in the head is\nan instant kill - a 'headshot'"
"Cstrike_Tutor_Hint_13"		"To be accurate with a sniper rifle, you\nmust stand still when you fire your shot."
"Cstrike_Tutor_Hint_14"		"Many weapons have 'secondary fire',\nproviding zoom, silencing, or burst fire\ndepending on the weapon.\n\nPress <right mouse button> for secondary fire."
"Cstrike_Tutor_Hint_15"		"Ammo management is extremely important -\nif your clip runs out in a firefight,you are in deep trouble.\n\nRemember to reload your weapon when you have a spare moment.\nHowever, reloading at the wrong time can get you killed.\n\nChoose wisely."

// specific weapon hints
"Cstrike_Tutor_Hint_20"		"The Magnum Sniper Rifle is very powerful, and can usually\nkill an enemy with a single shot. It's extreme zoom\ncapability is very powerful, but firing this weapon\nwithout using the scope is nearly impossible.\n\nJust make sure no-one gets close enough to be a problem."
"Cstrike_Tutor_Hint_21"		"The Schmidt Scout is a challenging sniper rifle.\nIt is inexpensive and does little damage -\n\nunless you are skilled enough to score a headshot..."
"Cstrike_Tutor_Hint_22"		"The Leone YG1265 Auto Shotgun is extremly powerful\nand very useful in close quarters.\n\nHowever, this weapon is all but useless at long range."
"Cstrike_Tutor_Hint_23"		"The Maverick M4A1 Carbine is a powerful and precise rifle.\n\nUsing secondary fire to attach a silencer makes\nthis the weapon of choice for the stealthy."
"Cstrike_Tutor_Hint_24"		"The CV-47 is as powerful as it is loud.\n\nAlthough it suffers from high recoil, accurate\nmarksmen prefer it for its lethal first shot."
"Cstrike_Tutor_Hint_25"		"The Night Hawk .50C is truly a 'hand cannon'.\n\nIts powerful ammunition stops enemies in their tracks.\n\nHowever, its clip is very small."
"Cstrike_Tutor_Hint_26"		"The Tactical Shield is a marvel of modern engineering.\n\nIf you deploy it (by pressing your secondary fire button)\nand crouch behind it, you are impervious to all damage\ncoming towards your front.\n\nHowever, your sides and rear are vulnerable,\nand HE Grenades can still harm you."

// equipment hints
"Cstrike_Tutor_Hint_30"		"A Defusal Kit dramatically decreases the\namount of time it takes to defuse a bomb."
"CStrike_Tutor_Hint_31"		"To use a grenade, equip it (default 4) and then press\nthe Fire Button (default left mouse button).\n\nTo throw it, hold in your Fire Button, aim, and release.\n\nTo throw farther, tip your view upwards and run towards\nyour target when you release the grenade."
"CStrike_Tutor_Hint_32"		"'Flashbang' Grenades temporarily blind everyone\nin the area who can see them when they explode.\n\nBe careful - this includes your teammates and even yourself!"
"Cstrike_Tutor_Hint_33"		"Turning your view away from a Flashbang\nGrenade lessens its blinding effects."
"Cstrike_Tutor_Hint_34"		"Smoke Grenades emit large clouds of dense\nsmoke that can hide player movements.\n\nSmoke can be very useful for slipping by a sniper."

// communication hints
"Cstrike_Tutor_Hint_40"		"Your radio allows you to give commands to your teammates\nsuch as 'Follow me', 'Hold this position', or 'Need backup'.\n\nTo send a radio command, use the Radio keys\n(default Z, X, and C) and select what you want to say."

// radar hints
"Cstrike_Tutor_Hint_50"		"The green circle in the upper left corner is your radar.\n\nIt shows the positions of all of your surviving friends\nrelative to your current position and direction you are looking.\n\nIf a blip is at twelve o'clock, that friend is somewhere in front of you.\nLikewise, a blip at six o'clock is a friend behind you."
"Cstrike_Tutor_Hint_51" 	"On your radar, a blip shaped like a 'T' represents\na friend somewhere above you.\n\nAn upside-down 'T' blip is a friend somewhere below you."
"Cstrike_Tutor_Hint_52"		"If a friend is talking, his blip on\nthe radar will flash an orange color."
"Cstrike_Tutor_Hint_53"		"If you are a Counter-Terrorist, Hostages\nwill appear on your radar as flashing blue blips."

// bomb scenario hints
"Cstrike_Tutor_Hint_60"		"Many bomb defusal maps have more than one bomb site..."
"Cstrike_Tutor_Hint_61"		"Defusing the bomb is a sure way to win the round,\nregardless of how many enemies remain."

// hostage scenario hints
"Cstrike_Tutor_Hint_70"		"Hostage rescue maps often have more\nthan one Hostage Rescue Point..."
"Cstrike_Tutor_Hint_71"		"'Talking to' a Hostage by pressing the Use key (default E)\nrewards you with a cash bonus on the spot!"
"Cstrike_Tutor_Hint_72"		"Killing a Hostage results in a severe cash penalty.\n\nTry to avoid injuring them."
"Cstrike_Tutor_Hint_73"		"Rescuing a Hostage rewards you with a healthy cash bonus!"

"CZero_Credits_Title"				"Counter-Strike: Condition Zero"
"CZero_Credits_Programming"			"Programming"
"CZero_Credits_Art"				"Art"
"CZero_Credits_Managing_Director"		"Managing Director"
"CZero_Credits_COO"				"C.O.O."
"CZero_Credits_Production"			"Production"
"CZero_Credits_Mapping"				"Mapping"
"CZero_Credits_Art_Director"			"Art Director"
"CZero_Credits_Art_Lead"			"Art Lead"
"CZero_Credits_Technical_Art"			"Technical Art"
"CZero_Credits_Biz"				"Biz"
"CZero_Credits_Game_Design"			"Game Design"
"CZero_Credits_Lead_Level_Designer"		"Lead Level Designer"
"CZero_Credits_Level_Design"			"Level Design"
"CZero_Credits_Lead_Programmer"			"Lead Programmer"
"CZero_Credits_Project_Manager"			"Project Manager"
"CZero_Credits_Support"				"Support"
"CZero_Credits_Testing"				"Testing"
"CZero_Credits_Additional_Art"			"Additional Art"
"CZero_Credits_Executive_Producer"		"Executive Producer"
"CZero_Credits_Administration"			"Administration"
"CZero_Credits_Marketing_Director"		"Marketing Director"
"CZero_Credits_Brand_Manager"			"Brand Manager"
"CZero_Credits_Director_of_Public_Relations"	"Director of Public Relations"
"CZero_Credits_Public_Relations_Manager"	"Public Relations Manager"
"CZero_Credits_Creative_Group_Account_Supervisor"	"Creative Group Account Supervisor"
"CZero_Credits_Vice_President_Development"	"Vice President, Development"
"CZero_Credits_Operations_and_Production_Manager"	"Operations and Production Manager"
"CZero_Credits_Sr_Production_Admin"		"Sr. Production Admin"
"CZero_Credits_Vice_President_Finance"		"Vice President, Finance"
"CZero_Credits_Vice_President_and_Assistant_Counsel_VUG_Legal"	"Vice President and Assistant Counsel, VUG Legal"
"CZero_Credits_Corporate_Counsel_VUG_Legal"	"Corporate Counsel, VUG Legal"
"CZero_Credits_Special_Thanks"			"Special Thanks"

"CZero_NewCustomGame"				"Play &custom game"
"CZero_PlayOnLine"				"Play online using &Steam"
"CZero_PlayOnLineText"				"This will exit your current game.
Continue anyway?"

"CZero_LearningMap"				"Learning the map..."
"CZero_AnalyzingHidingSpots"			"Analyzing hiding spots..."
"CZero_AnalyzingApproachPoints"			"Analyzing approach points..."

"CZero_Tutor_Turned_On"			"The interactive tutor
is now enabled."
"CZero_Tutor_Turned_Off"		"The interactive tutor
is now disabled."

"Cstrike_RadarType"			"Radar type"
"Cstrike_Transparent"		"Transparent"
"Cstrike_Solid"			"Solid"

// strings for Buy Menu buy preset buttons -----------------------------------
"Cstrike_BuyPresetUnavailable"			"Unavailable"
"Cstrike_BuyMenuPreset1"			"&S \"%s1\" ($%s2)"	// %s1 is preset name, %s2 is the current cost
"Cstrike_BuyMenuPreset2"			"&D \"%s1\" ($%s2)"	// %s1 is preset name, %s2 is the current cost
"Cstrike_BuyMenuPreset3"			"&F \"%s1\" ($%s2)"	// %s1 is preset name, %s2 is the current cost
"Cstrike_BuyMenuPreset4"			"&G \"%s1\" ($%s2)"	// %s1 is preset name, %s2 is the current cost

"Cstrike_BuyMenuPresetMultiplier"		"x%s1"

// Strings for editing buy presets -------------------------------------------
"Cstrike_DescMainBuyPresetPanel"		"CLICK ON A PACKAGE TO EDIT IT."
"Cstrike_DescEditPresetPanel"			"CLICK WITHIN A CHOICE TO EDIT ITS CONTENTS.\nWHEN THIS PACKAGE IS BOUGHT, THE CONTENTS OF THE FIRST AFFORDABLE CHOICE ARE PURCHASED."
"Cstrike_BuyPresetChoice0"			"FIRST CHOICE:"
"Cstrike_BuyPresetChoice1"			"SECOND CHOICE:"
"Cstrike_BuyPresetChoice2"			"THIRD CHOICE:"
"Cstrike_BuyPresetChoice3"			"FOURTH CHOICE:"
"Cstrike_BuyPresetChoice4"			"FIFTH CHOICE:"

"Cstrike_CurrentWeapon"				"< NONE >"

"Cstrike_BuyPresetSpectator"			"Edit Buy Packages"
"Cstrike_BuyPresetEditPresetsButton"		"EDIT PACKAGES"
"Cstrike_BuyPresetEditPresets"			"EDIT BUY PACKAGES"
"Cstrike_BuyPresetEditPresetsDirty"		"EDIT BUY PACKAGES *"
"Cstrike_BuyPresetSavePresets"			"SAVE CHANGES"
"Cstrike_BuyPresetSavePreset"			"APPLY CHANGES"
"Cstrike_BuyPresetUseDefaults"			"RESET TO DEFAULTS"
"Cstrike_BuyPresetUseDefaultsText"		"This will restore all packages to their default state.\n\nAre you sure?"
"Cstrike_BuyPresetEditPresetTitle"		"EDIT BUY PACKAGE"
"Cstrike_BuyPresetEditPresetTitleDirty"		"EDIT BUY PACKAGE *"

"Cstrike_BuyPresetPresetButtonLabel"		"%s1 - total cost $%s2"	// %s1 is preset name, %s2 is the cost of that outfit

"Cstrike_BuyPresetBlank"			"< Unused >"

"Cstrike_BuyPresetFirstChoice"			"TRY TO BUY:"
"Cstrike_BuyPresetChoice"			"THEN TRY TO BUY:"
"Cstrike_BuyPresetNewChoice"			" "
"Cstrike_BuyPresetPlainCost"			"$%s1"

"Cstrike_BuyPresetEditPrimary"			"Primary Weapon"
"Cstrike_BuyPresetEditSecondary"		"Pistol"
"Cstrike_BuyPresetEditGrenades"			"Grenades"
"Cstrike_BuyPresetEditEquipment"		"Equipment"

"Cstrike_BuyPresetWizardPrimary"		"PRIMARY WEAPON && AMMO"
"Cstrike_BuyPresetWizardSecondary"		"PISTOL && AMMO"
"Cstrike_BuyPresetWizardGrenades"		"GRENADES"
"Cstrike_BuyPresetWizardEquipment"		"EQUIPMENT"

// -----------------------------------------------------------------------

"Cstrike_BuyPresetMoveUp"			"MOVE"
"Cstrike_BuyPresetMoveDown"			"MOVE"

"Cstrike_BuyPresetPresetName"			"PACKAGE NAME:"

"Cstrike_BuyPresetExit"				"CANCEL"
"Cstrike_BuyPresetExitConfirm"			"Your changes will be lost.\n\nAre you sure?"

"Cstrike_BuyPresetEditArmor"			"KEVLAR"
"Cstrike_BuyPresetEditHelmet"			"HELMET"
"Cstrike_BuyPresetEditHEGrenade"		"HE GRENADE"
"Cstrike_BuyPresetEditSmokeGrenade"		"SMOKE GRENADE"
"Cstrike_BuyPresetEditFlashbangs"		"FLASHBANG"
"Cstrike_BuyPresetEditDefuser"			"DEFUSAL KIT"
"Cstrike_BuyPresetEditNightvision"		"NIGHTVISION"

// Substrings for the above strings.
"Cstrike_BuyPresetEditClips"			"%s1 CLIPS"
"Cstrike_BuyPresetEditClipsOrMore"		"AT LEAST %s1 CLIPS"
"Cstrike_BuyPresetEditClip"			"1 CLIP"
"Cstrike_BuyPresetEditClipOrMore"		"AT LEAST 1 CLIP"
"Cstrike_BuyPresetsBullets"			"(%s1 of %s2 BULLETS)"

"Cstrike_BuyPresetEditWeaponFullClips"		"ALL CLIPS"
"Cstrike_BuyPresetEditWeaponClips"		"AMMO"

"Cstrike_BuyPresetCategoryRifle"		"RIFLES"
"Cstrike_BuyPresetCategorySniper"		"SNIPER RIFLES"
"Cstrike_BuyPresetCategorySMG"			"SUBMACHINE GUNS"
"Cstrike_BuyPresetCategoryHeavy"		"HEAVY WEAPONS"

"Voice_Location"				"%ls @ %ls   " // format string for voice icons with location (snwprintf, not localize()->ConstructString())

// Radio and chat strings can have control characters embedded to set colors.  For the control characters to be used, one must be at the start of the string.
// The control characters can be copied and pasted in notepad.
//  = 0x02 (STX) - Use team color up to the end of the player name.  This only works at the start of the string, and precludes using the other control characters.
//  = 0x03 (ETX) - Use team color from this point forward
//  = 0x04 (EOT) - Use location color from this point forward
//  = 0x01 (SOH) - Use normal color from this point forward

"Game_radio"					"%s1 (RADIO): %s2"
"Game_radio_location"				"%s1 @ %s2 (RADIO): %s3"
"Cstrike_Chat_CT_Loc"				"(Counter-Terrorist) %s1 @ %s3 :  %s2"
"Cstrike_Chat_CT"				"(Counter-Terrorist) %s1 :  %s2"
"Cstrike_Chat_T_Loc"				"(Terrorist) %s1 @ %s3 :  %s2"
"Cstrike_Chat_T"				"(Terrorist) %s1 :  %s2"
"Cstrike_Chat_CT_Dead"				"*DEAD*(Counter-Terrorist) %s1 :  %s2"
"Cstrike_Chat_T_Dead"				"*DEAD*(Terrorist) %s1 :  %s2"
"Cstrike_Chat_Spec"				"(Spectator) %s1 :  %s2"
"Cstrike_Chat_All"				"%s1 :  %s2"
"Cstrike_Chat_AllDead"				"*DEAD* %s1 :  %s2"
"Cstrike_Chat_AllSpec"				"*SPEC* %s1 :  %s2"
"Cstrike_Name_Change"				"* %s1 changed name to %s2"

"Cstrike_UseFog"			"Enable Fog"

} 
}  
