tf2 Map

Paleomagnetic

robotics 17 Jan 2026 map

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Controls: WASD to move, Mouse to look. Depending on map size, loading may take time.

Description

Finally, a space map of mine that doesn't suck (hopefully).​ Made as the remake of a remake of Ghreg. It is the most different of the reworks I had planned becaused I mostly cut jump pads and teleporters. That was the biggest point of complaint and I had to cut them, despite it being the main thing of the map. Some gameplay elements of the previous versions are still in there somewhere, but it's mostly new. New control point(s)​Instead of plopping a KOTH point in the middle, I decided that both team should have their own points. They might be redundant as they barely do anything (as of now, a1), only opening and closing doors around and changing spawn timers. Because I removed the crit pickups around the map, the point don't have much of a purpose, but maybe it's better to start off with a small incentive and then asking what people want from it. Simpler layout​The layout might still be slightly complex, but it was dumbed down heavily. Some areas might need redesigns to be less...weird ? I need to gather feedback, that's the whole point of making. Original source: https://gamebanana.com/mods/646341 Note: This map was automatically uploaded by a bot.
tf2

File Details

Filename ctf_paleomagnetic_a1a.bsp
MD5 Hash 8fecdda3c3...
Path /tf2/map/...

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