[en]
RACENAME_0_ANSI = No Race
RACENAME_1_ANSI = Undead Scourge
RACENAME_2_ANSI = Human Alliance
RACENAME_3_ANSI = Orcish Horde
RACENAME_4_ANSI = Night Elves of Kalimdor
RACENAME_5_ANSI = Blood Mage
RACENAME_6_ANSI = Shadow Hunter
RACENAME_7_ANSI = Warden
RACENAME_8_ANSI = Crypt Lord
RACENAME_9_ANSI = Chameleon
SHORT_RACENAME_0_ANSI = No Race
SHORT_RACENAME_1_ANSI = Undead
SHORT_RACENAME_2_ANSI = Human
SHORT_RACENAME_3_ANSI = Orc
SHORT_RACENAME_4_ANSI = Night Elf
SHORT_RACENAME_5_ANSI = Blood Mage
SHORT_RACENAME_6_ANSI = Shadow Hunter
SHORT_RACENAME_7_ANSI = Warden
SHORT_RACENAME_8_ANSI = Crypt Lord
SHORT_RACENAME_9_ANSI = Chameleon
ITEMNAME_1_ANSI = Ankh of Reincarnation
ITEMNAME_2_ANSI = Boots of Speed
ITEMNAME_3_ANSI = Claws of Attack
ITEMNAME_4_ANSI = Cloak of Shadows
ITEMNAME_5_ANSI = Mask of Death
ITEMNAME_6_ANSI = Necklace of Immunity
ITEMNAME_7_ANSI = Orb of Frost
ITEMNAME_8_ANSI = Periapt of Health
ITEMNAME_9_ANSI = Tome of Experience
SHORT_ITEMNAME_1_ANSI = Ankh
SHORT_ITEMNAME_2_ANSI = Boots
SHORT_ITEMNAME_3_ANSI = Claw
SHORT_ITEMNAME_4_ANSI = Cloak
SHORT_ITEMNAME_5_ANSI = Mask
SHORT_ITEMNAME_6_ANSI = Necklace
SHORT_ITEMNAME_7_ANSI = Orb
SHORT_ITEMNAME_8_ANSI = Periapt
SHORT_ITEMNAME_9_ANSI = Tome
ITEMNAME2_1_ANSI = Scroll of Respawning
ITEMNAME2_2_ANSI = Mole Protectant
ITEMNAME2_3_ANSI = Helm of Excellence
ITEMNAME2_4_ANSI = Amulet of the Cat
ITEMNAME2_5_ANSI = Sock of the Feather
ITEMNAME2_6_ANSI = Flaming Gloves of Warmth
ITEMNAME2_7_ANSI = Ring of Regeneration +1
ITEMNAME2_8_ANSI = Chameleon
ITEMNAME2_9_ANSI = Mole
SHORT_ITEMNAME2_1_ANSI = Scroll
SHORT_ITEMNAME2_2_ANSI = Protectant
SHORT_ITEMNAME2_3_ANSI = Helm
SHORT_ITEMNAME2_4_ANSI = Amulet
SHORT_ITEMNAME2_5_ANSI = Sock
SHORT_ITEMNAME2_6_ANSI = Gloves
SHORT_ITEMNAME2_7_ANSI = Ring
SHORT_ITEMNAME2_8_ANSI = Chameleon
SHORT_ITEMNAME2_9_ANSI = Mole
RACE1_SKILL1_ANSI = Vampiric Aura
RACE1_SKILL2_ANSI = Unholy Aura
RACE1_SKILL3_ANSI = Levitation
RACE1_SKILL4_ANSI = Suicide Bomber
RACE2_SKILL1_ANSI = Invisibility
RACE2_SKILL2_ANSI = Devotion Aura
RACE2_SKILL3_ANSI = Bash
RACE2_SKILL4_ANSI = Teleport
RACE3_SKILL1_ANSI = Critical Strike
RACE3_SKILL2_ANSI = Critical Grenade
RACE3_SKILL3_ANSI = Equipment Reincarnation
RACE3_SKILL4_ANSI = Chain Lightning
RACE4_SKILL1_ANSI = Evasion
RACE4_SKILL2_ANSI = Thorns Aura
RACE4_SKILL3_ANSI = Trueshot Aura
RACE4_SKILL4_ANSI = Entangle Roots
RACE5_SKILL1_ANSI = Phoenix
RACE5_SKILL2_ANSI = Banish
RACE5_SKILL3_ANSI = Siphon Mana
RACE5_SKILL4_ANSI = Flame Strike
RACE6_SKILL1_ANSI = Healing Wave
RACE6_SKILL2_ANSI = Hex
RACE6_SKILL3_ANSI = Serpent Ward
RACE6_SKILL4_ANSI = Big Bad Voodoo
RACE7_SKILL1_ANSI = Fan of Knives
RACE7_SKILL2_ANSI = Blink
RACE7_SKILL3_ANSI = Shadow Strike
RACE7_SKILL4_ANSI = Vengeance
RACE8_SKILL1_ANSI = Impale
RACE8_SKILL2_ANSI = Spiked Carapace
RACE8_SKILL3_ANSI = Carrion Beetles
RACE8_SKILL4_ANSI = Locust Swarm
RACE1_SKILL1_INFO_ANSI = Gives you (%d%%, %d%% or %d%%) of the damage you do in attacks back as health
RACE1_SKILL2_INFO_ANSI = Gives you a speed boost, also all weapons make you go at the same speed
RACE1_SKILL3_INFO_ANSI = Allows you to jump higher by reducing your gravity
RACE1_SKILL4_INFO_ANSI = When you die you will explode killing nearby enemies
RACE2_SKILL1_INFO_ANSI = Makes you partially invisible, you will be harder to see
RACE2_SKILL2_INFO_ANSI = Gives you (%d, %d or %d) health at the start of the round.
RACE2_SKILL3_INFO_ANSI = When you shoot someone you have a (%d%%, %d%% or %d%%) chance of rendering them immobile for 1 second
RACE2_SKILL4_INFO_B_ANSI = Allows you to teleport to where you aim (avoid ceilings)
RACE2_SKILL4_INFO_T_ANSI = Allows you to teleport to a team mate (10 seconds cooldown)
RACE3_SKILL1_INFO_ANSI = Gives you a %d chance of doing (2, 3, or 4) times normal damage
RACE3_SKILL2_INFO_ANSI = Grenades will ALWAYS do (%d, %d or %d) times normal damage
RACE3_SKILL3_INFO_ANSI = Gives you a (%d%%, %d%% or %d%%) chance of regaining your equipment on death
RACE3_SKILL4_INFO_ANSI = Discharges a bolt of lightning that jumps to all nearby enemies
RACE4_SKILL1_INFO_ANSI = Gives you a (%d%%, %d%% or %d%%) chance of evading each shot
RACE4_SKILL2_INFO_ANSI = Does (%d%%, %d%% or %d%%) mirror damage to the person who shot you
RACE4_SKILL3_INFO_ANSI = Does (%d%%, %d%% or %d%%) extra damage to the enemy
RACE4_SKILL4_INFO_ANSI = Allows you to prevent an enemy player from moving for 10 seconds
RACE5_SKILL1_INFO_ANSI = You have a (%d%%, %d%% or %d%%) chance of reviving the first teammate who dies
RACE5_SKILL2_INFO_ANSI = You have a (%d%%, %d%% or %d%%) chance of slapping your enemy
RACE5_SKILL3_INFO_ANSI = Steal (%d%%, %d%% or %d%%) of the enemy's money on each successful attack and can gain an unlimited amount of money
RACE5_SKILL4_INFO_ANSI = You receive a flame thrower
RACE6_SKILL1_INFO_ANSI = Every (%d, %d or %d) seconds you and your nearby teammates around you gain 1 HP
RACE6_SKILL2_INFO_ANSI = You have a (%d%%, %d%% or %d%%) chance of disabling your enemy's abilities, as well as slowing him/her down
RACE6_SKILL3_INFO_ANSI = You receive (%d, %d or %d) serpent wards each round that damage nearby enemy units, bind a key to ability (or say ability) to plant one
RACE6_SKILL4_INFO_ANSI = Invincibility for 2 seconds
RACE7_SKILL1_INFO_ANSI = You have a (%d%%, %d%% or %d%%) chance of becoming a mole
RACE7_SKILL2_INFO_ANSI = You have a (%d%%, %d%% or %d%%) chance of disabling enemy ultimates
RACE7_SKILL3_INFO_ANSI = You have a (%d%%, %d%% or %d%%) chance of hurling a poisoned dagger at the enemy
RACE7_SKILL4_INFO_ANSI = Respawn with 50 health or be teleported back to your spawn
RACE8_SKILL1_INFO_ANSI = You have a (%d%%, %d%% or %d%%) chance of distorting the enemy
RACE8_SKILL2_INFO_ANSI = Does (%d%%, %d%% or %d%%) mirror damage to the person who shot you and you gain armor
RACE8_SKILL3_INFO_ANSI = You have a (%d%%, %d%% or %d%%) chance of your beetles attacking the enemy when on target
RACE8_SKILL4_INFO_ANSI = A Swarm of Green Locusts attacks the enemy
DOD_RACE3_SKILL3_ANSI = Reincarnation
DOD_RACE1_SKILL2_INFO_ANSI = Gives you more stamina
DOD_RACE3_SKILL2_INFO_ANSI = Grenades will ALWAYS do (%d, %d or %d) times normal damage and the grenade's fuse is set to 2 seconds instead of the normal 5
DOD_RACE3_SKILL3_INFO_ANSI = Gives you a (%d%%, %d%% or %d%%) chance of spawning where you died
DOD_RACE5_SKILL1_INFO_ANSI = You will gain a bonus ($%d, $%d, $%d) with each kill, half of this is also awarded to nearby teammates.
RACE5_SKILL5_ANSI = Resistant Skin
RACE6_SKILL5_ANSI = Unstable Concoction
RACE7_SKILL5_ANSI = Hardened Skin
RACE8_SKILL5_ANSI = Orb of Annihilation
RACE5_SKILL5_INFO_ANSI = You will deflect %0.0f%% of normal damage done to you
RACE6_SKILL5_INFO_ANSI = When attacked, you have a %0.0f%% chance of doing %d damage to nearby enemeies
RACE7_SKILL5_INFO_ANSI = You will deflect %0.0f%% of magical damage done to you
RACE8_SKILL5_INFO_ANSI = You have a %0.0f%% chance of doing an additional %d bonus damage per attack
WORD_ULTIMATE_ANSI = Ultimate
WORD_HERO_ABILITY_ANSI = Hero Ability (passive)
WORD_TRAINABLE_SKILLS_ANSI = Trainable Skills
SHOPMENU_1_ANSI = If you die you will retrieve your equipment the following round
SHOPMENU_2_ANSI = Allows you to run faster
SHOPMENU_3_ANSI = +%d: An additional %d hp will be removed from the enemy on every successful attack
SHOPMENU_4_ANSI = Makes you partially invisible, invisibility is increased when holding the knife
SHOPMENU_5_ANSI = You will receive health for every hit on the enemy
SHOPMENU_6_ANSI = You will be immune to enemy ultimates
SHOPMENU_7_ANSI = Slows your enemy down when you hit him
SHOPMENU_8_ANSI = Receive extra health
SHOPMENU_9_ANSI = Automatically gain experience, this item is used on purchase
SHOPMENU2_1_ANSI = You will respawn after death
SHOPMENU2_2_ANSI = Deflects some damage from moles
SHOPMENU2_3_ANSI = Immune to headshots
SHOPMENU2_4_ANSI = You cannot be heard when running/going up ladders
SHOPMENU2_5_ANSI = You will be able to jump higher
SHOPMENU2_6_ANSI = You will be given a high explosive grenade every %d seconds
SHOPMENU2_7_ANSI = Gives 1 health every 2 seconds, you can have 5 max (type rings to receive 5)
SHOPMENU2_8_ANSI = You look like the enemy
SHOPMENU2_9_ANSI = Teleported to enemy spawn at the start of the round, can only be used once
DOD_SHOPMENU_1_ANSI = This item will make you respawn where you died
DOD_SHOPMENU_2_ANSI = Gives you more stamina
THIS_MOD_WAS_DEVELOPED_ANSI = This mod was developed by Geesu (Pimp Daddy), visit wc3mods.net (forums) for more details
CLICK_HERE_FOR_LATEST_ANSI = Click <a href="http://wc3mods.net/forums/index.php?c=1">here</a> for the latest updates to Warcraft 3 Frozen Throne
CLICK_HERE_ANSI = Click <a href="http://wc3mods.net/war3ft/online/war3info.php?game=%s">here</A> for more information regarding the new races.

WAR3HELP_ANSI :
This is how you bind a key<p>
1) Type ` to get to the console (key to the left of number 1)<br>
2) Type bind alt ultimate<br>
3) Type bind - shopmenu<br>
4) Type bind = shopmenu2<br>
5) Type bind p ability<p>
There are a few commands you need to know in order take full advantage of the plugin<p>
say /selectskill - Allows you to select skills before the start of the next round<br>
say /changerace - Allows you to change your race<br>
say /playerskills - Shows you what skills other players have chosen<br>
say /skillsinfo - Shows you what each skill does for the race you have selected<br>
say /itemsinfo - Shows you a list of items and what they do<br>
say /itemsinfo2 - Shows you more items<br>
say /level - Shows you what race, level and skills you have<br>
say /war3menu -  Shows the War3 Frozen Throne Player menu<br>
say /ability - if you have serpent wards it will plant them<br>
say /resetskills - resets your skills<br>		
say /resetxp - Will reset your level and XP to 0
:

[cn]
RACENAME_0_ANSI = 没有种族
RACENAME_1_ANSI = 不死亡灵
RACENAME_2_ANSI = 人类联盟
RACENAME_3_ANSI = 兽人部落
RACENAME_4_ANSI = 暗夜精灵
RACENAME_5_ANSI = 血法师
RACENAME_6_ANSI = 暗影猎手
RACENAME_7_ANSI = 守望者
RACENAME_8_ANSI = 地穴领主
RACENAME_9_ANSI = 奇美拉
SHORT_RACENAME_0_ANSI = 无族
SHORT_RACENAME_1_ANSI = 不死
SHORT_RACENAME_2_ANSI = 人类
SHORT_RACENAME_3_ANSI = 兽人
SHORT_RACENAME_4_ANSI = 精灵
SHORT_RACENAME_5_ANSI = 血法师
SHORT_RACENAME_6_ANSI = 猎手
SHORT_RACENAME_7_ANSI = 守望
SHORT_RACENAME_8_ANSI = 地穴
SHORT_RACENAME_9_ANSI = 奇美拉
ITEMNAME_1_ANSI = 再生十字架
ITEMNAME_2_ANSI = 速度之靴
ITEMNAME_3_ANSI = 攻击之爪
ITEMNAME_4_ANSI = 影子风衣
ITEMNAME_5_ANSI = 吸血面具
ITEMNAME_6_ANSI = 免疫项链
ITEMNAME_7_ANSI = 霜冻之球
ITEMNAME_8_ANSI = 生命护身符
ITEMNAME_9_ANSI = 经验之书
SHORT_ITEMNAME_1_ANSI = 十字架
SHORT_ITEMNAME_2_ANSI = 速度
SHORT_ITEMNAME_3_ANSI = 攻击
SHORT_ITEMNAME_4_ANSI = 影子
SHORT_ITEMNAME_5_ANSI = 吸血
SHORT_ITEMNAME_6_ANSI = 项链
SHORT_ITEMNAME_7_ANSI = 霜冻
SHORT_ITEMNAME_8_ANSI = 护身符
SHORT_ITEMNAME_9_ANSI = 经验
ITEMNAME2_1_ANSI = 重生卷轴
ITEMNAME2_2_ANSI = 出生保护
ITEMNAME2_3_ANSI = 爆头免疫
ITEMNAME2_4_ANSI = 猫步护身符
ITEMNAME2_5_ANSI = 羽毛短袜
ITEMNAME2_6_ANSI = 热心惊人手套
ITEMNAME2_7_ANSI = 再生戒指 +1
ITEMNAME2_8_ANSI = 奇美拉
ITEMNAME2_9_ANSI = 突袭
SHORT_ITEMNAME2_1_ANSI = 重生
SHORT_ITEMNAME2_2_ANSI = 保护
SHORT_ITEMNAME2_3_ANSI = 爆头
SHORT_ITEMNAME2_4_ANSI = 猫步
SHORT_ITEMNAME2_5_ANSI = 短袜
SHORT_ITEMNAME2_6_ANSI = 手套
SHORT_ITEMNAME2_7_ANSI = 戒指
SHORT_ITEMNAME2_8_ANSI = 奇美拉
SHORT_ITEMNAME2_9_ANSI = 突袭
RACE1_SKILL1_ANSI = 嗜血光环
RACE1_SKILL2_ANSI = 邪恶光环
RACE1_SKILL3_ANSI = 反重力
RACE1_SKILL4_ANSI = 自杀炸弹
RACE2_SKILL1_ANSI = 隐形
RACE2_SKILL2_ANSI = 加血光环
RACE2_SKILL3_ANSI = 暴风之锤
RACE2_SKILL4_ANSI = 心灵运输
RACE3_SKILL1_ANSI = 一击必斩
RACE3_SKILL2_ANSI = 超级手雷
RACE3_SKILL3_ANSI = 装备再生
RACE3_SKILL4_ANSI = 闪电链
RACE4_SKILL1_ANSI = 躲避伤害
RACE4_SKILL2_ANSI = 荆棘光环
RACE4_SKILL3_ANSI = 精准光环
RACE4_SKILL4_ANSI = 纠缠根须
RACE5_SKILL1_ANSI = 凤凰
RACE5_SKILL2_ANSI = 放逐
RACE5_SKILL3_ANSI = 汲取经验
RACE5_SKILL4_ANSI = 火焰风暴
RACE6_SKILL1_ANSI = 治疗波
RACE6_SKILL2_ANSI = 妖术
RACE6_SKILL3_ANSI = 毒蛇守卫
RACE6_SKILL4_ANSI = 巫毒之魂
RACE7_SKILL1_ANSI = 刀阵
RACE7_SKILL2_ANSI = 免疫
RACE7_SKILL3_ANSI = 暗影突袭
RACE7_SKILL4_ANSI = 复仇
RACE8_SKILL1_ANSI = 穿刺
RACE8_SKILL2_ANSI = 镜象术
RACE8_SKILL3_ANSI = 腐尸甲虫
RACE8_SKILL4_ANSI = 蝗虫群
RACE1_SKILL1_INFO_ANSI = 给你返还 (%d%%, %d%% 或 %d%%) 的进攻杀伤为生命值
RACE1_SKILL2_INFO_ANSI = 给你速度推进，当然拿所有的武器都以同样的速度
RACE1_SKILL3_INFO_ANSI = 通过减轻你的重力，允许你跳得更高
RACE1_SKILL4_INFO_ANSI = 当你死亡的时候将爆炸并杀死附近的敌人
RACE2_SKILL1_INFO_ANSI = 使你部分隐形，很难被人发现
RACE2_SKILL2_INFO_ANSI = 每局开始给你添加 (%d, %d 或 %d) 的生命值.
RACE2_SKILL3_INFO_ANSI = 当你打人的时候有 (%d%%, %d%% 或 %d%%) 的机会定住敌人一秒钟
RACE2_SKILL4_INFO_B_ANSI = 允许你传送到你瞄准的地方 (避免天花板)
RACE2_SKILL4_INFO_T_ANSI = 允许你传送到队友的身边 (十秒钟镇定)
RACE3_SKILL1_INFO_ANSI = 给你 %d 的机会打出普通的 (2, 3, 或 4) 倍杀伤力
RACE3_SKILL2_INFO_ANSI = 手榴弹始终是普通的 (%d, %d 或 %d) 倍杀伤力
RACE3_SKILL3_INFO_ANSI = 给你 (%d%%, %d%% 或 %d%%) 的机会重新得到死时的装备
RACE3_SKILL4_INFO_ANSI = 放出一个跃过所有在附近的敌人的闪电链
RACE4_SKILL1_INFO_ANSI = 给你 (%d%%, %d%% 或 %d%%) 的机会躲避每一颗子弹
RACE4_SKILL2_INFO_ANSI = 使 (%d%%, %d%% 或 %d%%) 的镜像伤害反弹给伤害你的人
RACE4_SKILL3_INFO_ANSI = 有 (%d%%, %d%% 或 %d%%) 的额外伤害给敌人
RACE4_SKILL4_INFO_ANSI = 允许你防止一个敌人移动十秒钟
RACE5_SKILL1_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的机会重生第一个死去的队友
RACE5_SKILL2_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的机会流放你的敌人
RACE5_SKILL3_INFO_ANSI = 偷窃敌人 (%d%%, %d%% 或 %d%%) 的金钱在每一次成功的攻击，并且能储存无限制的金钱
RACE5_SKILL4_INFO_ANSI = 你拿到一个火焰抛油环
RACE6_SKILL1_INFO_ANSI = 每 (%d, %d 或 %d) 秒钟你与在附近的队友将增加 1 HP
RACE6_SKILL2_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的机会废除你敌人的技能，同样降低他/她的速度
RACE6_SKILL3_INFO_ANSI = 每局拿到 (%d, %d 或 %d) 个毒蛇守卫,伤害敌方单位. 按一个键 ability 或说 ability 放一个
RACE6_SKILL4_INFO_ANSI = 无敌两秒钟
RACE7_SKILL1_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的机会出生到敌方基地，穿着敌方的衣服
RACE7_SKILL2_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的机会使敌人的大绝失效
RACE7_SKILL3_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的机会向敌人扔有毒的短刀
RACE7_SKILL4_INFO_ANSI = 重生有五十生命值或者传送回基地
RACE8_SKILL1_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的机会扭曲敌人
RACE8_SKILL2_INFO_ANSI = 使 (%d%%, %d%% 或 %d%%) 的伤害反弹给打伤你的敌人，同时增加到你的护甲
RACE8_SKILL3_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的机会用甲虫攻击目标上的敌人
RACE8_SKILL4_INFO_ANSI = 一群绿色的蝗虫攻击敌人
DOD_RACE3_SKILL3_ANSI = 重生
DOD_RACE1_SKILL2_INFO_ANSI = 给你更多的毅力
DOD_RACE3_SKILL2_INFO_ANSI = 手雷经常有 (%d, %d 或 %d) 倍的杀伤力 ,并且手雷的引火线是 2 秒，而不是平常的 5 秒。
DOD_RACE3_SKILL3_INFO_ANSI = 给你 (%d%%, %d%% 或 %d%%) 的机会重生到你死亡的地方
DOD_RACE5_SKILL1_INFO_ANSI = 你每次杀死人将获得奖金 ($%d, $%d, $%d) , 在附近的队友也获得该数目的一半.
RACE5_SKILL5_ANSI = 有抵抗力的皮肤
RACE6_SKILL5_ANSI = 不稳定的混合物
RACE7_SKILL5_ANSI = 坚硬的皮肤
RACE8_SKILL5_ANSI = 歼灭之球
RACE5_SKILL5_INFO_ANSI = 你将偏移 %0.0f%% 对你的普通伤害
RACE6_SKILL5_INFO_ANSI = 受到攻击时, 你有 %0.0f%% 的机会对附近的敌人造成 %d 的伤害
RACE7_SKILL5_INFO_ANSI = 你将偏移 %0.0f%% 对你的不可思议的伤害
RACE8_SKILL5_INFO_ANSI = 你有 %0.0f%% 的机会在每次攻击中增加额外的 %d 杀伤力
WORD_ULTIMATE_ANSI = 大绝
WORD_HERO_ABILITY_ANSI = 英雄技能 (被动的)
WORD_TRAINABLE_SKILLS_ANSI = 可训练技能
SHOPMENU_1_ANSI = 如果你死了，在下一局你将重新得到装备
SHOPMENU_2_ANSI = 让你跑得更快
SHOPMENU_3_ANSI = +%d: 一个额外的 %d 生命值从敌人身上拿走，在每一次成功的攻击
SHOPMENU_4_ANSI = 让你部分隐形, 那刀的时候隐形度将增加
SHOPMENU_5_ANSI = 每次攻击，你将从敌人那里得到生命值
SHOPMENU_6_ANSI = 对敌人的大绝，你将是免疫的
SHOPMENU_7_ANSI = 你打对敌人的时候将使其减速
SHOPMENU_8_ANSI = 得到额外的生命值
SHOPMENU_9_ANSI = 自动增加经验值，该物品被使用在购买时
SHOPMENU2_1_ANSI = 你将在死后重生
SHOPMENU2_2_ANSI = 偏移一些从突袭者来的伤害
SHOPMENU2_3_ANSI = 对爆头免疫
SHOPMENU2_4_ANSI = 你跑步或者爬梯子不被听见
SHOPMENU2_5_ANSI = 你将跳得更高
SHOPMENU2_6_ANSI = 你将拿到一个高爆手榴弹每 %d 秒钟
SHOPMENU2_7_ANSI = 增加一生命值每两秒钟, 你最多能拿五个 (输入 rings 拿到五个)
SHOPMENU2_8_ANSI = 你看起来像敌人的样子
SHOPMENU2_9_ANSI = 传送到敌方的基地在新的一局开始时，只能使用一次
DOD_SHOPMENU_1_ANSI = 该物品让你重生到你死亡的地方
DOD_SHOPMENU_2_ANSI = 给你更多的毅力
THIS_MOD_WAS_DEVELOPED_ANSI = 该插件由Geesu (Pimp Daddy)开发, 访问 wc3mods.net (论坛) 了解更多信息
CLICK_HERE_FOR_LATEST_ANSI = 点击 <a href="http://wc3mods.net/forums/index.php?c=1">这里</a> 取得魔兽争霸3－冰封王座的最新更新
CLICK_HERE_ANSI = 点击 <a href="http://wc3mods.net/war3ft/online/war3info.php?game=%s">这里</A> 了解关于新种族的更多信息.

WAR3HELP_ANSI :
这是你如何设定一个按键－－【该版本War3FT由KinSprite汉化】<p>
1) 按 ` 进入控制台 (在数字 1 左边的那个键)<br>
2) 输入 bind alt ultimate<br>
3) 输入 bind - shopmenu<br>
4) 输入 bind = shopmenu2<br>
5) 输入 bind p ability<p>
有几个命令你需要知道,为了使用该插件的有利条件<p>
say /selectskill (即按 Y 键，输入 /selectskill ，回车键)- 允许你在下一局开始之前选择技能<br>
say /changerace - 允许你更改你的种族<br>
say /playerskills - 显示其他玩家已经选择的技能<br>
say /skillsinfo - 显示你所选择种族的每个技能的用处<br>
say /itemsinfo - 显示物品列表与每样的用处<br>
say /itemsinfo2 - 显示更多的物品<br>
say /level - 显示你的种族，级别与技能<br>
say /war3menu -  显示魔兽争霸 3 冰封王座 玩家菜单<br>
say /ability - 如果你拥有 毒蛇守卫 技能，这将安置它们<br>
say /resetskills - 重新设定你的技能<br>		
say /resetxp - 将重新设定你的等级与经验值为 0
:

[tc]
RACENAME_0_ANSI = 沒有種族
RACENAME_1_ANSI = 不死亡靈
RACENAME_2_ANSI = 人類聯盟
RACENAME_3_ANSI = 獸人部落
RACENAME_4_ANSI = 暗夜精靈
RACENAME_5_ANSI = 血法師
RACENAME_6_ANSI = 暗影獵手
RACENAME_7_ANSI = 守望者
RACENAME_8_ANSI = 地穴領主
RACENAME_9_ANSI = 奇美拉
SHORT_RACENAME_0_ANSI = 無族
SHORT_RACENAME_1_ANSI = 不死
SHORT_RACENAME_2_ANSI = 人類
SHORT_RACENAME_3_ANSI = 獸人
SHORT_RACENAME_4_ANSI = 精靈
SHORT_RACENAME_5_ANSI = 血法
SHORT_RACENAME_6_ANSI = 猎手
SHORT_RACENAME_7_ANSI = 守望
SHORT_RACENAME_8_ANSI = 地穴
SHORT_RACENAME_9_ANSI = 奇美拉
ITEMNAME_1_ANSI = 再生十字架
ITEMNAME_2_ANSI = 速度之靴
ITEMNAME_3_ANSI = 攻擊之爪
ITEMNAME_4_ANSI = 影子風衣
ITEMNAME_5_ANSI = 吸血麵具
ITEMNAME_6_ANSI = 免疫項鏈
ITEMNAME_7_ANSI = 霜凍之球
ITEMNAME_8_ANSI = 生命護身符
ITEMNAME_9_ANSI = 經驗之書
SHORT_ITEMNAME_1_ANSI = 十字架
SHORT_ITEMNAME_2_ANSI = 速度
SHORT_ITEMNAME_3_ANSI = 攻擊
SHORT_ITEMNAME_4_ANSI = 影子
SHORT_ITEMNAME_5_ANSI = 吸血
SHORT_ITEMNAME_6_ANSI = 項鏈
SHORT_ITEMNAME_7_ANSI = 霜凍
SHORT_ITEMNAME_8_ANSI = 護身符
SHORT_ITEMNAME_9_ANSI = 經驗
ITEMNAME2_1_ANSI = 重生卷軸
ITEMNAME2_2_ANSI = 出生保護
ITEMNAME2_3_ANSI = 爆头免疫
ITEMNAME2_4_ANSI = 貓步護身符
ITEMNAME2_5_ANSI = 羽毛短襪
ITEMNAME2_6_ANSI = 熱心驚人手套
ITEMNAME2_7_ANSI = 再生戒指 +1
ITEMNAME2_8_ANSI = 奇美拉
ITEMNAME2_9_ANSI = 突襲
SHORT_ITEMNAME2_1_ANSI = 重生
SHORT_ITEMNAME2_2_ANSI = 保護
SHORT_ITEMNAME2_3_ANSI = 爆头
SHORT_ITEMNAME2_4_ANSI = 貓步
SHORT_ITEMNAME2_5_ANSI = 短襪
SHORT_ITEMNAME2_6_ANSI = 手套
SHORT_ITEMNAME2_7_ANSI = 戒指
SHORT_ITEMNAME2_8_ANSI = 奇美拉
SHORT_ITEMNAME2_9_ANSI = 突襲
RACE1_SKILL1_ANSI = 嗜血光環
RACE1_SKILL2_ANSI = 邪惡光環
RACE1_SKILL3_ANSI = 反衝力
RACE1_SKILL4_ANSI = 自殺炸彈
RACE2_SKILL1_ANSI = 隱形
RACE2_SKILL2_ANSI = 加血光環
RACE2_SKILL3_ANSI = 暴風之錘
RACE2_SKILL4_ANSI = 心靈運輸
RACE3_SKILL1_ANSI = 一擊必斬
RACE3_SKILL2_ANSI = 超級手雷
RACE3_SKILL3_ANSI = 裝備再生
RACE3_SKILL4_ANSI = 閃電鏈
RACE4_SKILL1_ANSI = 躲避傷害
RACE4_SKILL2_ANSI = 荊棘光環
RACE4_SKILL3_ANSI = 精準光環
RACE4_SKILL4_ANSI = 糾纏根須
RACE5_SKILL1_ANSI = 鳳凰
RACE5_SKILL2_ANSI = 放逐
RACE5_SKILL3_ANSI = 汲取經驗
RACE5_SKILL4_ANSI = 火焰風暴
RACE6_SKILL1_ANSI = 治療波
RACE6_SKILL2_ANSI = 妖術
RACE6_SKILL3_ANSI = 毒蛇守衛
RACE6_SKILL4_ANSI = 巫毒之魂
RACE7_SKILL1_ANSI = 刀陣
RACE7_SKILL2_ANSI = 免疫
RACE7_SKILL3_ANSI = 暗影突襲
RACE7_SKILL4_ANSI = 復仇
RACE8_SKILL1_ANSI = 穿刺
RACE8_SKILL2_ANSI = 鏡像術
RACE8_SKILL3_ANSI = 腐尸甲蟲
RACE8_SKILL4_ANSI = 蝗蟲群
RACE1_SKILL1_INFO_ANSI = 給你返還 (%d%%, %d%% 或 %d%%) 的進攻殺傷爲生命值
RACE1_SKILL2_INFO_ANSI = 給你速度推進，當然拿所有的武器都以同樣的速度
RACE1_SKILL3_INFO_ANSI = 通過减輕你的衝力，允許你跳得更高
RACE1_SKILL4_INFO_ANSI = 當你死亡的時候將爆炸幷殺死附近的敵人
RACE2_SKILL1_INFO_ANSI = 使你部分隱形，很難被人發現
RACE2_SKILL2_INFO_ANSI = 每局開始給你添加 (%d, %d 或 %d) 的生命值.
RACE2_SKILL3_INFO_ANSI = 當你打人的時候有 (%d%%, %d%% 或 %d%%) 的機會定住敵人一秒鐘
RACE2_SKILL4_INFO_B_ANSI = 允許你傳送到你瞄準的地方 (避免天花板)
RACE2_SKILL4_INFO_T_ANSI = 允許你傳送到隊友的身邊 (十秒鐘鎮定)
RACE3_SKILL1_INFO_ANSI = 給你 %d 的機會打出普通的 (2, 3, 或 4) 倍殺傷力
RACE3_SKILL2_INFO_ANSI = 手榴彈始終是普通的 (%d, %d 或 %d) 倍殺傷力
RACE3_SKILL3_INFO_ANSI = 給你 (%d%%, %d%% 或 %d%%) 的機會重新得到死時的裝備
RACE3_SKILL4_INFO_ANSI = 放出一個躍過所有在附近的敵人的閃電鏈
RACE4_SKILL1_INFO_ANSI = 給你 (%d%%, %d%% 或 %d%%) 的機會躲避每一顆子彈
RACE4_SKILL2_INFO_ANSI = 使 (%d%%, %d%% 或 %d%%) 的鏡像殺害反彈給傷害你的人
RACE4_SKILL3_INFO_ANSI = 有 (%d%%, %d%% 或 %d%%) 的額外傷害給敵人
RACE4_SKILL4_INFO_ANSI = 允許你防止一個敵人移動十秒鐘
RACE5_SKILL1_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的機會重生第一個死去的隊友
RACE5_SKILL2_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的機會流放你的敵人
RACE5_SKILL3_INFO_ANSI = 偷竊敵人 (%d%%, %d%% 或 %d%%) 的金錢在每一次成功的攻擊，幷且能儲存无無限制的金錢
RACE5_SKILL4_INFO_ANSI = 你拿到一個火焰拋油環
RACE6_SKILL1_INFO_ANSI = 每 (%d, %d 或 %d) 秒鐘你与在附近的隊友將增加 1 HP
RACE6_SKILL2_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的機會廢除你敵人的技能，同樣降低他/她的速度
RACE6_SKILL3_INFO_ANSI = 每局拿到 (%d, %d 或 %d) 个毒蛇守衛,殺害敵方單位. 按一個鍵 ability 或 說 ability 放一個
RACE6_SKILL4_INFO_ANSI = 無敵兩個秒鐘
RACE7_SKILL1_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的機會出生到敵方基地，穿著敵方的衣服
RACE7_SKILL2_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的機會使敵人的大絕失效
RACE7_SKILL3_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的機會向敵人扔有毒的短刀
RACE7_SKILL4_INFO_ANSI = 重生有五十生命值或者傳送回基地
RACE8_SKILL1_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的機會扭曲敵人
RACE8_SKILL2_INFO_ANSI = 使 (%d%%, %d%% 或 %d%%) 的傷害反彈給打傷你的敵人，同時增加到你的護甲
RACE8_SKILL3_INFO_ANSI = 你有 (%d%%, %d%% 或 %d%%) 的機會用甲蟲攻擊目標上的敵人
RACE8_SKILL4_INFO_ANSI = 一群綠色的蝗蟲攻擊敵人
DOD_RACE3_SKILL3_ANSI = 重生
DOD_RACE1_SKILL2_INFO_ANSI = 給你更多的毅力
DOD_RACE3_SKILL2_INFO_ANSI = 手雷經常有 (%d, %d 或 %d) 倍的殺傷力 ,幷且手雷的引火綫是 2 秒，而不是平常的 5 秒。
DOD_RACE3_SKILL3_INFO_ANSI = 給你 (%d%%, %d%% 或 %d%%) 的机会重生到你死亡的地方
DOD_RACE5_SKILL1_INFO_ANSI = 你每次殺死人將獲得獎金 ($%d, $%d, $%d) , 在附近的隊友也獲得該數目的一半.
RACE5_SKILL5_ANSI = 有抵抗力的皮膚
RACE6_SKILL5_ANSI = 不穩定的混合物
RACE7_SKILL5_ANSI = 堅硬的皮膚
RACE8_SKILL5_ANSI = 殲滅之球
RACE5_SKILL5_INFO_ANSI = 你將偏移 %0.0f%% 對你的普通傷害
RACE6_SKILL5_INFO_ANSI = 受到攻擊时, 你有 %0.0f%% 的機會对附近的敌人造成 %d 的傷害
RACE7_SKILL5_INFO_ANSI = 你將偏移 %0.0f%% 对你的不可思議的傷害
RACE8_SKILL5_INFO_ANSI = 你有 %0.0f%% 的機會在每次攻擊中增加額外的 %d 殺傷力
WORD_ULTIMATE_ANSI = 大絕
WORD_HERO_ABILITY_ANSI = 英雄技能 (被动的)
WORD_TRAINABLE_SKILLS_ANSI = 可訓練技能
SHOPMENU_1_ANSI = 如果你死了，在下一局你將重新得到裝備
SHOPMENU_2_ANSI = 让你跑得更快
SHOPMENU_3_ANSI = +%d: 一個額外的 %d 生命值從敵人身上拿走，在每一次成功的攻擊
SHOPMENU_4_ANSI = 让你部分隱形, 拿刀的时候隱形度將增加
SHOPMENU_5_ANSI = 每次攻擊，你將从敵人那里得到生命值
SHOPMENU_6_ANSI = 对敵人的大絕，你將是免疫的
SHOPMENU_7_ANSI = 你打對敵人的时候將使其减速
SHOPMENU_8_ANSI = 得到額外的生命值
SHOPMENU_9_ANSI = 自動增加經驗值，該物品被使用在購買時
SHOPMENU2_1_ANSI = 你將在死后重生
SHOPMENU2_2_ANSI = 偏移一些從突襲者来的傷害
SHOPMENU2_3_ANSI = 对爆头免疫
SHOPMENU2_4_ANSI = 你跑步或者爬梯子不被聽見
SHOPMENU2_5_ANSI = 你現在將跳得更高
SHOPMENU2_6_ANSI = 你將拿到一個高爆手榴彈每 %d 秒鐘
SHOPMENU2_7_ANSI = 增加一生命值每两秒鐘, 你最多能拿五個 (輸入 rings 拿到五個)
SHOPMENU2_8_ANSI = 你看起來像敵人的樣子
SHOPMENU2_9_ANSI = 傳送到敵方的基地在新的一局開始時，只能使用一次
DOD_SHOPMENU_1_ANSI = 該物品讓你重生到你死亡的地方
DOD_SHOPMENU_2_ANSI = 給你更多的毅力
THIS_MOD_WAS_DEVELOPED_ANSI = 該插件由Geesu (Pimp Daddy)開發, 訪問 wc3mods.net (論壇) 瞭解更多信息
CLICK_HERE_FOR_LATEST_ANSI = 點擊 <a href="http://wc3mods.net/forums/index.php?c=1">這裏</a> 取得魔獸爭霸3－冰封王座的最新更新
CLICK_HERE_ANSI = 點擊 <a href="http://wc3mods.net/war3ft/online/war3info.php?game=%s">這裏</A> 瞭解關于新種族的更多信息.

WAR3HELP_ANSI :
這是你如何設定一個按鍵－－【該版本War3FT由KinSprite漢化】<p>
1) 按 ` 進入控制臺 (在數字 1 左邊的那個鍵)<br>
2) 輸入 bind alt ultimate<br>
3) 輸入 bind - shopmenu<br>
4) 輸入 bind = shopmenu2<br>
5) 輸入 bind p ability<p>
有那個命令你需要知道,爲了使用該插件的有利條件<p>
say /selectskill (即按 Y 鍵，輸入 /selectskill ，回車鍵)- 允許你在下一局開始之前選擇技能<br>
say /changerace - 允許你更改你的種族<br>
say /playerskills - 顯示其他玩家已經選擇的技能<br>
say /skillsinfo - 顯示你所選擇種族的每個技能的用處<br>
say /itemsinfo - 顯示物品列表与每樣的用處<br>
say /itemsinfo2 - 顯示更多的物品<br>
say /level - 顯示你的種族，級別与技能<br>
say /war3menu -  顯示魔獸爭霸 3 冰封王座 玩家菜單<br>
say /ability - 如果你擁有 毒蛇守衛 技能，这將安置它们<br>
say /resetskills - 重新設定你的技能<br>		
say /resetxp - 將重新設定你的等級与經驗值为 0
:
