csgo Map

cs_exodium

csgo_deposit 09 Mar 2026 cs
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Description

Hostage rescue map set in an office complex located on a habitable moon. Still in beta. [h1]Overview[/h1] This map is an attempt to balance hostage rescue mode so that I wouldn't be so T-sided. First, I placed the hostages into two separate locations, similar to how bombsites are located on defuse maps. Thus, unlike a map such as Assault, terrorists may now have to split up to effectively guard hostages. Secondly, I made the map dynamic. Instead of returning to CT spawn when a hostage is picked up, the CTs instead go to a new area that becomes accessible to rescue the hostage. More specifically, there are three doors to the hostage rescue zone that are closed at the start of each round, with two of the doors being inside the hostage chambers and the third one being at T-spawn. When a CT picks up a hostage, the corresponding door will open after a short delay, while the other two doors will open immediately. When a CT picks up a hostage, the round becomes a footrace to the rescue zone. Because the player carrying a hostage moves at only 200 units/second (as opposed for 250 units/seconds for knife players), the terrorists still have a chance to cut off the CTs before they reach the rescue zone. However, I also placed three separate rescue zones in three separate lots/warehouses, thus terrorists will have to choose which rescue zones to guard when they reach the back area. If they camp the wrong rescue zone, then the CT might easily slip past them undetected. Thus, CTs have a massive advantage when they reach a hostage, which I think it's fair given that reaching the hostage in my opinion should be the equivalent to planting a bomb in defuse mode. The idea for Exodium was based on something [url=https://steamcommunity.com/id/El_Exodus]El_Exodus[/url] proposed [url=https://www.mapcore.org/articles/development/viability-of-hostage-rescue-scenario-in-csgo-r71/page/2/?tab=comments#comment-839]back in 2016[/url], hence the name "Exodium." [h1]Story[/h1] Two suspected fugitives have been located sheltering in an Exodium corporation outpost. Counter-Terrorists: Seize at least one of the suspects and escape with them through the back of the facility. Sure, the facility staff may be just a bunch of middle managers and consultants, but they're very well armed bunch of middle managers and consultants. Terrorists: Put your training to use and prevent the police from abducting one of Exodium's VIPs. HR didn't spend all that money on weapons training just for fun you know. [h1]Credits[/h1] [list] [*]TopHatwaffle Real World Textures: https://www.tophattwaffle.com/downloads/real-world-textures/ [*]TopHatWaffle Real World Textures 2: https://www.tophattwaffle.com/downloads/realworldtextures-2/ [*]whirligig12's 1v1 Dojo, for the tatami mat texture: https://steamcommunity.com/sharedfiles/filedetails/?id=1789684564 [*]thedoctor, for the atomic shell model: https://steamcommunity.com/sharedfiles/filedetails/?id=1140415190 [*]SpaceEngine: skybox [*]Other non-Valve textures taken from de_breach, de_season, dz_junglety, de_jingshen and cs_agency [/list] ——————————————————————————— 📋 Steam Workshop Details Title: Exodium (Hostage Rescue) Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2469039077 Author: https://steamcommunity.com/profiles/76561198071416874 📦 File Info Original file name: cs_exodium.bsp File size: 71.48 MB (74,955,924 bytes) Created: 2021-04-26T23:46:15+03:00 (unix: 1619469975) Yandex Disk path: /2021/1705158437818005545/cs_exodium.bsp 🔗 Direct Links Steam UGC download: https://steamusercontent-a.akamaihd.net/ugc/1705158437818005545/8D62DC6B4ABA66057E4F8D3022B4F4ACD88E1AD9/ ——————————————————————————— Uploaded from Yandex.Disk: https://disk.yandex.ru/d/EKAI0qKTkQkXtw Thanks to DepoSit (@DepoSitorim on YouTube) for preserving such a large number of maps.
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File Details

Filename cs_exodium.bsp
MD5 Hash c08b1c2197...
Path /csgo/map/...

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