csgo Map

littlemaps12

csgo_deposit 08 Mar 2026 littlemaps12
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Description

escape the prison, plant the lady cracker, survive the enemy! The levers should work like intended (with the update). But you need to cool them down after an unsuccessful try. (2,5s) The problem is, once a lever gets reseted it adds the compare output to the LogicCompare. The on hitmin would have been activated when a lever resets. So I made it like that: on hitmax, add output(to the mathcounter): on hitmin open doors... Its recommended to lower the volume, the sound at the start is horrible. Also its recommended to play at least with four players(2vs2). (otherwise the start sucks with the time) In single player the only way to get the bots onto the map is by opening both spawns at the warmup (extend the warmup with the console command mp_wamuptime x (x=#seconds)) But last time in csgo there was no warmuptime anymore!! pic1: if your on top of the small "house" with the little window, you can climb to the floor by running towards the wall and pushing e(an invisible stair will lift you up) Can you find the secret noob-room??? (access thru the lever-room) Mapfeatures: (spoilers ahead) -doors you can open and close by shooting at them, no interaction with fire -locked door, where you need to "grab" a key first (with the knive) -swimming pool:) -secret Troll Room (stand close before the lever who opens all spawns and push it down) if you eliminate all letters at first try: pro appears etc (3variations) -spawn prison (shoot at least 12 breakables away, first 12 are easy, then health is added) -steep stairs -2 bombplaces!! -teleport zones, elevator-style -no more chicken but some explosive barrels (the noise) -radar -very carefully choosen place names -awesome startscreen -Spwans and lights -don't count on the bots, they don't get on with this map (Terrorist couldn't open doors, once released most of them go on a suicide mission by trying to jump down to the "Groundlevel" CT's only go to the buyzone 1 when the additional doors that arent meant for defusal game-type (thats why there is a 12s delay to get them open) are open, there they crouch and stay) in short terms the nav could get improved, but it seems they also have a problem because the bombsites are closer to the terrorists. thats it, I call the map finished (altough one small thing at CT start doesn't work as it should) thanks for taking a look! ——————————————————————————— 📋 Steam Workshop Details Title: Puzzled Little Map Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2063299665 Author: https://steamcommunity.com/profiles/76561198272192126 📦 File Info Original file name: littlemaps12.bsp File size: 12.19 MB (12,786,636 bytes) Created: 2020-04-16T20:42:54+03:00 (unix: 1587058974) Yandex Disk path: /2020/1651092028035786549/littlemaps12.bsp 🔗 Direct Links Steam UGC download: https://steamusercontent-a.akamaihd.net/ugc/1651092028035786549/1BEB0909B51EBD24355701564C6FA6D1CBACF643/ ——————————————————————————— Uploaded from Yandex.Disk: https://disk.yandex.ru/d/EKAI0qKTkQkXtw Thanks to DepoSit (@DepoSitorim on YouTube) for preserving such a large number of maps.
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File Details

Filename littlemaps12.bsp
MD5 Hash e310b4f07d...
Path /csgo/map/...

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