csgo Map

de_aztec2

csgo_deposit 07 Mar 2026 de
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Description

[i]Note: Any decoration currently in the map is purely for navigation purposes. Do not judge the map on it's looks as this version is purely focus on perfecting the gameplay and layout.[/i] [h1]Description[/h1] This is first and foremost a gameplay remake of aztec. Visuals will be better, but similar to old aztec, just like how valve remade vertigo. The aim of the project is to get the layout of Aztec to a stage where it is competitively viable. The layout has had an almost complete overhaul. The bombsites and spawn positions are somewhat the same as previously (Terrorist spawn is quite different), however the passages between them, whislt feeling familiar, are entirely different. Feedback at this stage would help a lot, as I never got a lot of time to play Aztec myself, so if there is anything you feel is important to the map that I've left out, let me know, as well as any general feedback for the new layout. Thanks to ElectroSheep for allowing me to use assets from de_ruins! [h1]Change Log[/h1] [u]Version 1[/u] - Completely overhauled A site, now takes place inside Aztec pyramid, with the site itself raised, with a lot more cover - Replaced the main A route with a raised route coming onto the side of the site - Overpass and double doors has been replaced by series of corridors, leading both to B site and to Mid, with a window overlooking B - Split water different areas, seperating under B, underpass and under bridge into 3 seperate areas - Extended B site towards water, shifted the walkway from water to wrap around to the other side, general cover rework - Moved T spawn to come out into sewers, removed a lot of wasted space in T spawn - Added a connector between A side of bridge and courtyard, which connects to water, replacing the old stairs from water - CT side of bridge has most cover removed and has a rotating door into the new connector - Added more cover in Mid - Removed Mid / Dark connection, Dark now has a staircase to lower B - Reworked CT, now should have slightly quicker rotates, and has a better view to A site - General Tidying - Swapped A and B (I've refered to their old names in the change log) [u]Version 1.1[/u] - Added door from CT to top mid - Replaced door with normal hallway between dark and side hall - Lowered barrier around B site and tweaked cover - Added more cover in water to protect your feet from bridge - Changed doors from A main to window to block view into mid - Reworked cover in mid to block view from the openable door to the raised platform [u]Version 1.2[/u] - Changed bridge to old model - Added a ladder from Water to T side Bridge, with cover added as well - Reworked cover on both sides of bridge - Blocked view from under bridge to T spawn - Big cover changes to A site - Mid to CT door replaced with hut and crawlspace - Minor changes in Mid - Added a way to access mid from A site via a jump - Added models and textures to some areas to improve navigation (Please don't judge the map on the quality of textures/models, this version of the map is purely to test gameplay) [u]Possible Changes[/u] - If angles from river to bridge are an issue, I may make the bridge a solid brush and bring the wall closer so that you can only see down one side - B site is pretty experimental, could see large scale changes if it doesn't perform ——————————————————————————— 📋 Steam Workshop Details Title: Aztec (Rework | WIP) Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2067918638 Author: https://steamcommunity.com/profiles/76561198166867452 📦 File Info Original file name: de_aztec2.bsp File size: 4.65 MB (4,875,520 bytes) Created: 2020-04-20T12:59:20+03:00 (unix: 1587376760) Yandex Disk path: /2020/1002557806129061951/de_aztec2.bsp 🔗 Direct Links Steam UGC download: https://steamusercontent-a.akamaihd.net/ugc/1002557806129061951/719567647984103BFE6C3FFDA448975CBFA59FD4/ ——————————————————————————— Uploaded from Yandex.Disk: https://disk.yandex.ru/d/EKAI0qKTkQkXtw Thanks to DepoSit (@DepoSitorim on YouTube) for preserving such a large number of maps.
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File Details

Filename de_aztec2.bsp
MD5 Hash 1bd323b3cb...
Path /csgo/map/...

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