csgo
Map
de_shortinferno
csgo_deposit
06 Mar 2026
de
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Description
[b]Don't forget to[/b] [img]http://i.imgur.com/Gkw7mwm.gif?1[/img]
Please rate and share lets this get this on the frontpage of the workshop!
OMG THANK YOU SO MUCH FOR 7K SUBSCRIBERS IN JUST OVER A WEEK!!!! you guys are amazing.
ITS HERE!!!! After working on this on and off for a year+ de_shortinferno is ready! This is part of my project to make all of the wingman maps feel and perform like they were made for wingman. When valve made wingman maps for train, cobble, and inferno they just put up barriers to block of the other sites. But this makes bot still think they can go to restricted places. This also reduces performance as the map is larger than the play area. The mini map for these maps are still showing the full map instead of just the new play area. This also means that valve's map feels and looks wrong.
What I have changed:
-The door leading from library to old ct spawn has been closed instead of have the ugly barrier texture. This was harder as the door was the wrong size for the frame. I had to wait for prop resizing update to make it look good.
-Blocked off arches with rubble and new wall. CT’s can still hide in arches like the current inferno wingman map just now there is no ugly barrier texture.
-Mid and Alt Mid have new walls to look like the house around them. This is also the get rid the ugly barrier texture and to make the map feel more natural.
-Removed the rest of the map. This took a very long time because of how props and textures were connected together. But i have removed all of B, old ct spawn, old T spawn, and the terrorist entrances to mid, alt mid and T aps.
-Made the skybox small. This make performance on the map much better.
-Fixed the Incorrect fade distance for areaportal on A site. This makes the garage on site not fade out when in view
What I will be doing:
-Making a new minimap. This will show the map in greater detail and help find things on the map.
-fixing any bugs found.
-maybe raising the skybox to allow for more grenades, depending on feedback.
Special Thanks to:
3kliksphilp- This project would not be possible without 3kliksphilp. He rebuilt the official maps so make them editable. Without his hard work this project would not have been possible. Check out his video https://youtu.be/jcqDySuBuAc to understand how he did it. Or go to his website to download the maps yourself and his wonderful and original maps http://www.2kliksphilip.co.uk
Valve if you want to add this to the official game feel free to due so. It is specifically made for this purpose.
Release 1.0
Check out my other maps:
Short Cbble: https://steamcommunity.com/sharedfiles/filedetails/?id=1384667187
Short Dust 2: https://steamcommunity.com/sharedfiles/filedetails/?id=1123228286
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📋 Steam Workshop Details
Title: Short Inferno (2v2) (de_shortinferno)
Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1696794032
Author: https://steamcommunity.com/profiles/76561198160135059
📦 File Info
Original file name: de_shortinferno.bsp
File size: 14.66 MB (15,374,330 bytes)
Created: 2019-03-29T00:51:12+03:00 (unix: 1553809872)
Yandex Disk path: /2019/928212412444611199/de_shortinferno.bsp
🔗 Direct Links
Steam UGC download: https://steamusercontent-a.akamaihd.net/ugc/928212412444611199/713FEEB1FD572E2FA41F6842C5148F8F43EE4FE3/
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Uploaded from Yandex.Disk: https://disk.yandex.ru/d/EKAI0qKTkQkXtw
Thanks to DepoSit (@DepoSitorim on YouTube) for preserving such a large number of maps.
deposit
csgo
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File Details
Filename
de_shortinferno.bsp
MD5 Hash
8f24b377bb...
Path
/csgo/map/...
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