Half-Life Capture the Thumpers Map

================================================================
Title                   : Battlefield
Version                 : 1.0
Release Date            : 21/01/2005
Filename                : ctt_battlefield.bsp
Author                  : Xavier ASSEMAT aka "Uriel" or "Kristen"
Email Address           : urieldeltarnbo@hotmail.com

Description             : I love HL. I love HL:DM. But I was really sad to see the only teamplay
                          gametype was the simple Team Deathmatch. So I made this map. On a teamplay
                          deathmatch server, it actually brings to the game a new kind of gametype :
                          Capture the Thumpers. The goal is simple : each team has to capture all the
                          thumpers on the map, in the right order (that is, from the closest of their
                          base to the furthest) in order to win the round. The color of the steam ontop
                          of each thumper indicates to what team it is belonging : red for Rebels, blue
                          for Combine.
                          That brings a real teamplay in HL:TDM, without any mod. There is though no
                          score counter, sorry. When a round is won by any team, everyone get killed,
                          so each player respawns in his base. The map is also compatible normal
                          Deathmatch, but it would be a shame such a gametype for this map !

Construction time       : 3 days and a half, day and night.

Credits                 : Thanks to Valve, and thanks to all the random players who connected to my test
                          server and played on it, discovering bugs I could fix.

================================================================
--- Play Information ---
Game                    : Half-Life : Deathmatch
                                 
Level Name              : Battlefield             

Number of Players       : 2 to 20 (and more, why not ?)
Multiplayer             : yes - prefer Teamplay gametype ! That map has been made for that !
Single Player           : no
Deathmatch              : yes, but it is not intended to be a deathmatch map
New Sounds              : no
New Graphics            : no
New Props 		: no
Known bugs              : some rare times, the 3rd red thumper cant be anymore captured. If that happens, just reload the map, it will fix this issue.

--- Construction ---
Editor(s) used          : Hammer 4.0
Base                    : herm... nothing ?


Installation
------------
Unzip the file ctt_battlefield.bsp into your ...\Valve\Steam\Steamapps\"your@login"\Half-Life 2 Deathmatch\hl2mp\maps directory.

Copyright / Permissions
-----------------------
You may NOT modify this map without my express authorisation.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my express authorisation.

You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.

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2004 Valve Corporation. All rights reserved. Valve, the Valve logo, Half-Life, the Half-Life logo, the Lambda logo, Steam, the Steam logo, Team Fortress, the Team Fortress logo, Opposing Force, Day of Defeat, the Day of Defeat logo, Counter-Strike, the Counter-Strike logo, Source, the Source logo, Valve Source and Counter-Strike: Condition Zero are trademarks and/or registered trademarks of Valve Corporation.
