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HL2CTF 1.6 Multiplayer Map - ctf-bedrooms
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Title                   : ctf-bedroom
Version                 : 2.0
Release Date            : January 27, 2006
Included                : ctf-bedrooms.bsp
			  ctf-bedrooms.txt
			  ctf-bedrooms.jpg
Author                  : Jacob "Kid Ying" Byrd
Author System		: P4 3.0 GHz, 1GB RAM, Sapphire Radeon X1800XL
Location		: Fort Bragg, NC, USA
Email Address           : jake.byrd@us.army.mil
AIM			: omg paratrooper
Home Page		: http://kidying.cjb.net
Description             : A remake of my fairly popular Unreal engine series, ctf-bedrooms
Other HL2CTF Maps by Me	: None yet
================================================================
--- Map Information ---
Single Player		: If you like running around empty areas by yourself
Deathmatch		: No
Capture the Flag	: Yes
-One Flag		: Yes
Domination		: Yes
HDR			: Yes
Custom Sounds		: Yes
Custom Script		: Yes (kind of)
Custom Graphics		: Yes
Custom Models		: Yes
Known bugs		: Jump pads sometimes boost players too much in net play.
--- Construction ---
Editor(s) used          : Hammer, XSI ModTool, Paint Shop Pro, GoldWave
Base                    : Scratch.
Construction Time       : God only knows the actual time... on and off it took almost exactly a year.
Inspiration		: CTF-Bedrooms][, CTF-Bedrooms][remix for UT and UT2K3, respectively

Installation
------------
Unzip ctf-bedrooms.bsp into your Valve/Steam/SteamApps/SourceMods/hl2ctf/maps/ directory

Author's Notes
--------------
Well there comes a time when you just have to let go. I worked on this thing on and off for a very long time. It's my first source map, and I used it mainly to learn the editor, since I wouldn't have to worry much about the layout because I've done it twice before. In the end, it resembles the original bedrooms][ more than the remix, so we'll see if that's a good thing. Of course there will always be things I wish I could add, but overall I'm very excited with the way it turned out. I also want to thank all the people at the hl2ctf.com forums who helped me test the map.

History
--------
For a more detailed log of this map's development, check out http://kidyingmaps.livejournal.com

Version 1.0
-=-=-=-=-=-
First beta release

Version 2.0
-=-=-=-=-=-
Final release
Changed letter block texture to green and added specular
Added specular to rulers
Changed poster images
Lowered the opacity of the specular on the posters.
Added new pictures on the walls
Added a bit more health, ammo, and armor
Changed locations of some ammo
Lowered lighting detail on a lot of surfaces (dropped filesize by more than 5MB)
Added one more pencil and crayon per team
Rulers no longer snag players
Fixed the middle drawer in the combine room. One of the brushes was missing
Fixed the fade distance on a couple objects
Changed LDR lights in the mouseholes to better match the HDR version



Permissions
-----------------------
Original author		: Jacob "Kid Ying" Byrd

Authors may NOT use this level as a base to build additional levels without my permission. 

Authors MAY use the textures, sounds, meshes, and scripts to make additionals levels, as long is credit is given in the readme.

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from me to exploit this level commercially. 

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.