csgo Map

flf_tenebrous

csgo_deposit 04 Mar 2026 flf
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Counter Strike Global Offensive: The Frontline Force Game Mode flf_tenebrous DESCRIPTION Loosely based on the classic Half-Life modification Frontline Force, FLF Tenebrous puts teams of attackers and defenders in a battle against each other over control points of a mountain restort. Players are assigned to either attack or defend for each round. Upon initial spawning, attacking players are locked in their spawn area while the defenders get a grace period to get into their defensive posistions. Once the warmup time is over, attackers have 15 minutes to capture 4 points scattered throughout the map. Points are captured by pressing the +USE key on them repeatedly. After each death players have a chance to select from one of 24 unique loadouts, each with their own pros and cons. A good mix of classes amoung your team will be essential to having the ability to succeed on the battlefield. Some, for example, do not have smoke grenades, while other don't have frag grenades or flashes. Some have powerful rifles or machine guns but move slowly, while other can run at faster speeds and jump slightly higher with SMGs. ----- CAPTURING POINTS Done by attackers *repeatedly* pressing the +use key (same key as bomb defuse/hostage pickup, but must be used multiple times) on the glowing points on the map. If a capture remains half-finished, but does not see any further action for 5 seconds, it will count down one capture point attempt every 2 seconds until fully uncaptured. Once a point is fully captured, it can not be captured back. ----- CLASSES All classes have 300 health points All classes 1/4 recoil versus normal CSGO All classes respawn in 5 seconds All classes have increased stamina penalties for jumping and landing All classes have 5% lifesteal All classes get one ammo refill per life on their last magazine Recons: (no armor, +25% speed, 700 gravity) Scout-> SSG08, Deagle, knife, 3x Flash, Smoke, Sensor Grenade, Healthshot Hunter-> Nova, Revolver, knife, 2x Flash, Smoke, Frag, Healthshot, sensor, 2x decoy Doc-> UMP45, P250, knife and taser, 3x Healthshot, 2xFlash, Smoke, Decoy Hush -> MP5-S, USP-S, knife, Smoke, 3x flash, decoy, healthshot Numbers-> Mac10, Tec9, knife, 2x Smoke, 2x Frag, 2x Flash, 2x Decoy Pro-> MP7, Five Seven, knife and taser, Smoke, 2xFrag, 3x Flash Flank-> MP9, Duelies, knife, 2x Smoke, healthshot, Flash, incendiary, Sensor Grenade, Frag Dope-> Sawed-Off, CZ, knife, Frag, 2x Smoke, Breach Charge, 2x healthshot, 2x Molotov Assaults: (body armor, normal speed, 800 gravity) Rush-> P90, CZ, knife, 2xFlash, Sensor, 2x frag Ninja-> M4A1-S, USP-S, knife and taser, 2x Smoke, 2xFlash, 2x Decoy, Sensor Shark-> Famas, CZ, knife and taser, Decoy, 2xFrag, 2xFlash, Sensor, Taser Vanilla-> M4A4, Fiveseven, knife, 2xFrag, Flash, Smoke, Healthshot Snopes-> Aug, P250, knife, Smoke, 2x Sensor Terror-> AK47, Duelies, knife, 2x Frag, 2x Flash, 2x Decoy Yawn-> Galil, Tec9, knife, 3x Frag, Smoke, Healthshot Burns-> SG553, p2000, Taser (no knife), Frag, 2x Incendiary Hugs-> Auto-Shotty, Deagle, Knife, 2x Flash, 2x Frag, Molotov, Smoke Mag-> Mag7, Duelies, knife, 2x Frag, Breach Charge, 2x Smoke, flashbang Supports: (armor+helmet, -20% Speed, 1000 gravity) Deny-> Negev, p2000, knife, incendiary, Sensor Grenade Hold-> M249, duelies, knife, 2x Frag, 2x decoy Stop-> AWP, USP-S, knife, smoke, decoy Chip-> G3SG1, p2000, taser (no knife), incendiary Tat-> SCAR-20, glock, taser (no knife), frag Spam-> PP-Bizon, Fiveseven, knife, 2x Frag, Breach Charge, 2x Molotov, 3x Decoy, 2x Healthshot ----- OTHER Scoring: Only one team scores at a time. The attacking team gets 4 points if they succesfully capture all 4 objectives. The defending team gets a point for each objective left uncaptured if they happen to hold out until the 10 minute round expires. Secondary Objectives: Are not essential to win the game, however they open up alternate avenues of attack that your team may find useful. CREDITS Original FLF for Half-Life by Adrian "Pink" Finol, David "david" Dynerman, Tony "Omega" Sergi CSGO:FLF entity set and game logic by Alistair "HoT Ho11oW PoiNT" Lindsay flf_tenebrous by Alistair "HoT Ho11oW PoiNT" Lindsay The map is is pre-beta stage; it still needs lots of decoration and texture fine-tuning as well as terrain outdoors: this is an early itteration to be refined over time and not even close to a final product but is intended to show and test the FLF game mode entities. CONTACTS Discord: https://discord.gg/jwtuTNu Reddit: https://www.reddit.com/r/CSGOFLF/ ModDB: http://www.moddb.com/mods/csgo-frontline-force Steam Group: https://steamcommunity.com/groups/CSGOFLF flf_Ascension map: https://steamcommunity.com/sharedfiles/filedetails/?id=1307277281 FLF Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=1337849891 ——————————————————————————— 📋 Steam Workshop Details Title: CSGO:FLF - Tenebrous Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1542307274 Author: https://steamcommunity.com/profiles/76561197966522080 📦 File Info Original file name: flf_tenebrous.bsp File size: 24.67 MB (25,868,703 bytes) Created: 2018-10-19T05:03:13+03:00 (unix: 1539914593) Yandex Disk path: /2018/1738944187229495166/flf_tenebrous.bsp 🔗 Direct Links Steam UGC download: https://steamusercontent-a.akamaihd.net/ugc/1738944187229495166/52F5F0AF847F957E6B23AE905A99EE79310941DD/ ——————————————————————————— Uploaded from Yandex.Disk: https://disk.yandex.ru/d/EKAI0qKTkQkXtw Thanks to DepoSit (@DepoSitorim on YouTube) for preserving such a large number of maps.
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File Details

Filename flf_tenebrous.bsp
MD5 Hash e382fd2f40...
Path /csgo/map/...

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