[cn]
NOTICE_INFO1 = 请按下M键显示游戏菜单...
NOTICE_INFO2 = 按下,和.键盘以为你的枪买子弹...
NOTICE_VIRUS_FREE = T病毒已经开始在人群中悄然传播...
NOTICE_FIRST = %s 是第一只丧尸!
NOTICE_INFECT = %s的脑子已经被丧尸吃掉了...
NOTICE_INFECT2 = %s's 的脑子已经被 %s 吃掉了...
NOTICE_ANTIDOTE = %s 使用了解毒剂...
NOTICE_NEMESIS = %s 是僵尸之王 !!!
NOTICE_SURVIVOR = %s 是救世主 !!!
NOTICE_SWARM = T病毒发生变异，失去传染性，但是僵尸们的嗜血欲变强了 !!!
NOTICE_MULTI = T病毒出现了多重感染变异现象! !!!
NOTICE_PLAGUE = T病毒瘟疫爆发了 !!!

WIN_HUMAN = 团结即吾等取胜之道!
WIN_ZOMBIE = 地球已然变成了僵尸的乐园!
WIN_NO_ONE = 平手...

CMD_INFECT = 变成僵尸
CMD_DISINFECT = 变成人类
CMD_NEMESIS = 变成僵尸之王
CMD_SURVIVAL = 变成救世主
CMD_SWARM = 让T病毒失去传染性但提高僵尸嗜血欲
CMD_MULTI = 让T病毒出现多重感染进化变异
CMD_PLAGUE = 让T病毒瘟疫爆发
CMD_RESPAWN = 复活一个玩家
CMD_NOT = 无效指令。
CMD_ZOMBIE_ONLY = 仅限僵尸玩家。
CMD_HUMAN_ONLY = 仅限人类玩家。
CMD_NOT_STUCK = 你没被卡住。
CMD_NOT_ACCESS = 你不能访问。
CMD_NOT_CANTUSE = 你现在不能用它。
CMD_NOT_EXTRAS = 额外道具已被禁用。
CMD_NOT_ZCLASSES = 特殊僵尸类型已被禁用。

MENU_BUY = 拜访武器库
MENU_EXTRABUY = 购买额外道具
MENU_ZCLASS = 选择僵尸种类
MENU_UNSTUCK = 解除卡住
MENU_ADMIN = 管理菜单
MENU_INFO = 帮助
MENU_SPECTATOR = 变成观战者

MENU_BUY1_TITLE = 主战武器
MENU_BUY2_TITLE = 手枪
MENU_ZCLASS_TITLE = 僵尸类型
MENU_EXTRA_TITLE = 额外道具
MENU_ADMIN_TITLE = 管理菜单
MENU_INFO_TITLE = 模组情报

MENU_EXTRA1 = 夜视仪（仅限本局）
MENU_EXTRA2 = T病毒解药
MENU_EXTRA3 = 狂暴僵尸
MENU_EXTRA4 = 感染爆菌
MENU_ADMIN1 = 指定一名玩家变成僵尸/人类
MENU_ADMIN2 = 指定一名玩家变成僵尸之王
MENU_ADMIN3 = 指定一名玩家变成救世主
MENU_ADMIN4 = 复活某个死亡的玩家
MENU_ADMIN5 = 开启僵尸群攻
MENU_ADMIN6 = 开启多重感染
MENU_ADMIN7 = 开启瘟疫模式
MENU_INFO1 = 通用
MENU_INFO2 = 人类
MENU_INFO3 = 僵尸
MENU_INFO4 = 游戏玩法

MENU_AUTOSELECT = 记住选择
MENU_BACK = 回退
MENU_NEXT = 继续
MENU_EXIT = 退出

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s :</b> 是一个反恐精英的AMXX游戏插件, 其的核心玩法为人类与僵尸两大阵营进行对抗. 它基于经典的僵尸感染玩法: 每一回合随机挑选一位玩家，ta将会变成僵尸，而僵尸玩家必须感染所有人类，而人类玩家的目标自然是消灭所有僵尸。 
MOTD_INFO12 = 话虽如此，该模组也提供了一些原创性的新元素，例如购买额外道具(例如更加强悍的武器) 并花费他们通过击杀僵尸或感染人类获得的弹药包. 通过击杀僵尸/感染人类即可获得弹药包。<br><br><br><u>服务器设置:</u><br>
MOTD_INFO1_A = <br>Ambience Effects:
MOTD_INFO1_B = <br>Lightning Level: %s
MOTD_INFO1_C = <br>Triggered Lights: %L
MOTD_INFO1_D = <br>Thunderclaps Every: %d seconds
MOTD_INFO1_E = <br>Doors: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Spawn Protection Time: %d seconds
MOTD_INFO1_H = <br>Random Spawning: %L
MOTD_INFO1_I = <br>Extra Items: %L
MOTD_INFO1_J = <br>Zombie Classes: %L
MOTD_INFO1_K = <br>Custom Nightvision: %L
MOTD_INFO1_L = <br>Custom Flashlight: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>人类们:</b> 他们的目标是消灭所有的僵尸. 他们有丰富的武器库存, 并在黑暗的环境中使用手电筒或夜视仪.团结一致一致对外方才是取胜之道<br><br><br><u>Current server settings:</u><br>
MOTD_INFO2_A = <br>Health: %d
MOTD_INFO2_B = <br>Health Reward for Last Human: %d
MOTD_INFO2_C = <br>Speed: %d
MOTD_INFO2_D = <br>Gravity: %d
MOTD_INFO2_E = <br>Ammo: %L
MOTD_INFO2_F = <br>Damage to Get an Ammo Pack: %d
MOTD_INFO2_G = <br>Fire Grenades: %L
MOTD_INFO2_H = <br>Frost Grenades: %L
MOTD_INFO2_I = <br>Flare Grenades: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>僵尸们:</b> t他们的目标是感染所有活着的人类. 病毒导致他们的视网膜构造产生变化足以在黑暗中看得一清二楚, 但是他们只能使用他们的爪子进行肉搏. 这有多种僵尸类型可供选择，每种不同的僵尸都有自己的独特能力和优劣势, 但是，共同点是他们都吃人类大脑。.<br><br><br><u>服务器设定:</u><br>
MOTD_INFO3_A = <br>Zombie Health: %d
MOTD_INFO3_B = <br>First Zombie Health: %d
MOTD_INFO3_C = <br>Armor: %d%% damage taken
MOTD_INFO3_D = <br>Speed: %d
MOTD_INFO3_E = <br>Gravity: %d
MOTD_INFO3_F = <br>HP for Infection: %d
MOTD_INFO3_G = <br>Pain Shock Free: %L
MOTD_INFO3_H = <br>Bleeding: %L
MOTD_INFO3_I = <br>Ammo Packs for Infection: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>特殊模式:</b> 这里一共有五种会随机发生的特殊事件以为人类与僵尸的对抗之路增添不确定性和趣味性。<br><br><br><u>Current server settings:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Nemesis Chance: 1 in %d
MOTD_INFO4_C = <br>Nemesis Health: %s
MOTD_INFO4_D = <br>Nemesis Speed: %d
MOTD_INFO4_E = <br>Nemesis Gravity: %d
MOTD_INFO4_F = <br>Nemesis Leap: %L
MOTD_INFO4_G = <br>Nemesis Pain Shock Free: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Survivor Chance: 1 in %d
MOTD_INFO4_J = <br>Survivor Health: %s
MOTD_INFO4_K = <br>Survivor Speed: %d
MOTD_INFO4_L = <br>Survivor Gravity: %d
MOTD_INFO4_M = <br>Survivor Leap: %L
MOTD_INFO4_N = <br>Survivor Pain Shock Free: %L
MOTD_INFO4_O = <br><br>Swarm Mode: %L
MOTD_INFO4_P = <br>Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q = <br><br>Multi Infection: %L
MOTD_INFO4_R = <br>Multi Infection Chance: 1 in %d
MOTD_INFO4_S = <br>Infection Ratio: %d%%
MOTD_INFO4_T = <br><br>Plague Mode: %L
MOTD_INFO4_U = <br>Plague Mode Chance: 1 in %d
MOTD_INFO4_V = <br>Infection Ratio: %d%%

MOTD_ENABLED = 启用
MOTD_DISABLED = 禁用
MOTD_FOG = 雾
MOTD_RAIN = 雨
MOTD_SNOW = 雪
MOTD_ROTATING = 删除所有旋转门
MOTD_DOORS = 删除所有门
MOTD_DM_HUMAN = 复活变成人类
MOTD_DM_ZOMBIE = 复活变成僵尸
MOTD_LIMITED = 上限
MOTD_AMMO_BP = 无需换弹
MOTD_AMMO_CLIP = 无限后备弹药
MOTD_LASTZOMBIE = 只在最后一只僵尸

ZOMBIE_ATTRIB1 = 生命值
ZOMBIE_ATTRIB2 = 速度
ZOMBIE_ATTRIB3 = 重力
ZOMBIE_ATTRIB4 = 抗击退

CLASS_CLASS = 类型:
CLASS_HUMAN = 人类
CLASS_ZOMBIE = 僵尸
CLASS_SURVIVOR = 救世主
CLASS_NEMESIS = 僵尸王

LAST_ZOMBIE_LEFT = 最后一个僵尸玩家离开了, %s 是新的僵尸.
LAST_HUMAN_LEFT = 最后一个人类玩家离开了, %s 是新的人类.
NOT_ENOUGH_AMMO = 你的弹药包不够.
AMMO_BOUGHT = 你为你的枪买了额外的弹药.
ZOMBIE_SELECT = 你下次被感染时将会变异成
BUY_ENABLED = 你的军火库菜单被重启了.
AMMO_PACKS1 = 弹药包:
AMMO_PACKS2 = 弹药包
SPECTATING = 观战中:

[en]
NOTICE_INFO1 = Please press the M key to display the game menu...
NOTICE_INFO2 = Press the , and . keys to buy ammo for the weapon you are hoding...
NOTICE_VIRUS_FREE = The T Virus has already started to spread...don'trust anyone...
NOTICE_FIRST = %s is first zombie!
NOTICE_INFECT = %s's brain has been eaten by zombie...
NOTICE_INFECT2 = %s's brain has been eaten by %s...
NOTICE_ANTIDOTE = %s use antidote...
NOTICE_NEMESIS = %s is Nemesis !!!
NOTICE_SURVIVOR = %s is Survivor !!!
NOTICE_SWARM = Swarm Mode!!!
NOTICE_MULTI = Multiple Infect! !!!
NOTICE_PLAGUE = Plague Mode!!!

WIN_HUMAN = Unity and Teamwork is our way to victory!
WIN_ZOMBIE = The earth has become a paradise for zombies!
WIN_NO_ONE = Round Draw...

CMD_INFECT = Become Zombie
CMD_DISINFECT = Become Human
CMD_NEMESIS = Become Nemesis
CMD_SURVIVAL = Become Survival
CMD_SWARM = Start Swarm Mode
CMD_MULTI = Start Mutilple Infect Mode
CMD_PLAGUE = Start Plague Mode
CMD_RESPAWN = Respawn a Dead Player
CMD_NOT = No way.
CMD_ZOMBIE_ONLY = Only Zombie.
CMD_HUMAN_ONLY = Only Human.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = No access.
CMD_NOT_CANTUSE = You can'tuse it now.
CMD_NOT_EXTRAS = Extra Items is disabled
CMD_NOT_ZCLASSES = Special zombies have been disabled.

MENU_BUY = Restart Arsenal
MENU_EXTRABUY = Buy extra items
MENU_ZCLASS = Choose zombie types
MENU_UNSTUCK = Unstuck
MENU_ADMIN = Admin Menu
MENU_INFO = AMXX Addons Help
MENU_SPECTATOR = Become a Spetctator

MENU_BUY1_TITLE = Main Weapon
MENU_BUY2_TITLE = Pistol
MENU_ZCLASS_TITLE = Choose Zombie Types
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_TITLE = Admin Menu
MENU_INFO_TITLE = AMXX Addons Info

MENU_EXTRA1 = Night vision goggles（Only one round）
MENU_EXTRA2 = Antidote
MENU_EXTRA3 = Madness Zombies
MENU_EXTRA4 = Zombies Grenade
MENU_ADMIN1 = 指定一名玩家变成僵尸/人类
MENU_ADMIN2 = 指定一名玩家变成僵尸之王
MENU_ADMIN3 = 指定一名玩家变成救世主
MENU_ADMIN4 = 复活某个死亡的玩家
MENU_ADMIN5 = 开启僵尸群攻
MENU_ADMIN6 = 开启多重感染
MENU_ADMIN7 = 开启瘟疫模式
MENU_INFO1 = General
MENU_INFO2 = Human
MENU_INFO3 = 僵尸
MENU_INFO4 = 游戏玩法

MENU_AUTOSELECT = 记住选择
MENU_BACK = 回退
MENU_NEXT = 继续
MENU_EXIT = 退出

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s :</b> 是一个反恐精英的AMXX游戏插件, 其的核心玩法为人类与僵尸两大阵营进行对抗. 它基于经典的僵尸感染玩法: 每一回合随机挑选一位玩家，ta将会变成僵尸，而僵尸玩家必须感染所有人类，而人类玩家的目标自然是消灭所有僵尸。 
MOTD_INFO12 = 话虽如此，该模组也提供了一些原创性的新元素，例如购买额外道具(例如更加强悍的武器) 并花费他们通过击杀僵尸或感染人类获得的弹药包. 通过击杀僵尸/感染人类即可获得弹药包。<br><br><br><u>服务器设置:</u><br>
MOTD_INFO1_A = <br>Ambience Effects:
MOTD_INFO1_B = <br>Lightning Level: %s
MOTD_INFO1_C = <br>Triggered Lights: %L
MOTD_INFO1_D = <br>Thunderclaps Every: %d seconds
MOTD_INFO1_E = <br>Doors: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Spawn Protection Time: %d seconds
MOTD_INFO1_H = <br>Random Spawning: %L
MOTD_INFO1_I = <br>Extra Items: %L
MOTD_INFO1_J = <br>Zombie Classes: %L
MOTD_INFO1_K = <br>Custom Nightvision: %L
MOTD_INFO1_L = <br>Custom Flashlight: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>人类们:</b> 他们的目标是消灭所有的僵尸. 他们有丰富的武器库存, 并在黑暗的环境中使用手电筒或夜视仪.团结一致一致对外方才是取胜之道<br><br><br><u>Current server settings:</u><br>
MOTD_INFO2_A = <br>Health: %d
MOTD_INFO2_B = <br>Health Reward for Last Human: %d
MOTD_INFO2_C = <br>Speed: %d
MOTD_INFO2_D = <br>Gravity: %d
MOTD_INFO2_E = <br>Ammo: %L
MOTD_INFO2_F = <br>Damage to Get an Ammo Pack: %d
MOTD_INFO2_G = <br>Fire Grenades: %L
MOTD_INFO2_H = <br>Frost Grenades: %L
MOTD_INFO2_I = <br>Flare Grenades: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>僵尸们:</b> t他们的目标是感染所有活着的人类. 病毒导致他们的视网膜构造产生变化足以在黑暗中看得一清二楚, 但是他们只能使用他们的爪子进行肉搏. 这有多种僵尸类型可供选择，每种不同的僵尸都有自己的独特能力和优劣势, 但是，共同点是他们都吃人类大脑。.<br><br><br><u>服务器设定:</u><br>
MOTD_INFO3_A = <br>Zombie Health: %d
MOTD_INFO3_B = <br>First Zombie Health: %d
MOTD_INFO3_C = <br>Armor: %d%% damage taken
MOTD_INFO3_D = <br>Speed: %d
MOTD_INFO3_E = <br>Gravity: %d
MOTD_INFO3_F = <br>HP for Infection: %d
MOTD_INFO3_G = <br>Pain Shock Free: %L
MOTD_INFO3_H = <br>Bleeding: %L
MOTD_INFO3_I = <br>Ammo Packs for Infection: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>特殊模式:</b> 这里一共有五种会随机发生的特殊事件以为人类与僵尸的对抗之路增添不确定性和趣味性。<br><br><br><u>Current server settings:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Nemesis Chance: 1 in %d
MOTD_INFO4_C = <br>Nemesis Health: %s
MOTD_INFO4_D = <br>Nemesis Speed: %d
MOTD_INFO4_E = <br>Nemesis Gravity: %d
MOTD_INFO4_F = <br>Nemesis Leap: %L
MOTD_INFO4_G = <br>Nemesis Pain Shock Free: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Survivor Chance: 1 in %d
MOTD_INFO4_J = <br>Survivor Health: %s
MOTD_INFO4_K = <br>Survivor Speed: %d
MOTD_INFO4_L = <br>Survivor Gravity: %d
MOTD_INFO4_M = <br>Survivor Leap: %L
MOTD_INFO4_N = <br>Survivor Pain Shock Free: %L
MOTD_INFO4_O = <br><br>Swarm Mode: %L
MOTD_INFO4_P = <br>Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q = <br><br>Multi Infection: %L
MOTD_INFO4_R = <br>Multi Infection Chance: 1 in %d
MOTD_INFO4_S = <br>Infection Ratio: %d%%
MOTD_INFO4_T = <br><br>Plague Mode: %L
MOTD_INFO4_U = <br>Plague Mode Chance: 1 in %d
MOTD_INFO4_V = <br>Infection Ratio: %d%%

MOTD_ENABLED = 启用
MOTD_DISABLED = 禁用
MOTD_FOG = 雾
MOTD_RAIN = 雨
MOTD_SNOW = 雪
MOTD_ROTATING = 删除所有旋转门
MOTD_DOORS = 删除所有门
MOTD_DM_HUMAN = 复活变成人类
MOTD_DM_ZOMBIE = 复活变成僵尸
MOTD_LIMITED = 上限
MOTD_AMMO_BP = 无需换弹
MOTD_AMMO_CLIP = 无限后备弹药
MOTD_LASTZOMBIE = 只在最后一只僵尸

ZOMBIE_ATTRIB1 = 生命值
ZOMBIE_ATTRIB2 = 速度
ZOMBIE_ATTRIB3 = 重力
ZOMBIE_ATTRIB4 = 抗击退

CLASS_CLASS = 类型:
CLASS_HUMAN = 人类
CLASS_ZOMBIE = 僵尸
CLASS_SURVIVOR = 救世主
CLASS_NEMESIS = 僵尸王

LAST_ZOMBIE_LEFT = 最后一个僵尸玩家离开了, %s 是新的僵尸.
LAST_HUMAN_LEFT = 最后一个人类玩家离开了, %s 是新的人类.
NOT_ENOUGH_AMMO = 你的弹药包不够.
AMMO_BOUGHT = 你为你的枪买了额外的弹药.
ZOMBIE_SELECT = 你下次被感染时将会变异成
BUY_ENABLED = 你的军火库菜单被重启了.
AMMO_PACKS1 = Ammo Packs:
AMMO_PACKS2 = Ammo Packs
SPECTATING = 观战中:

[es]
NOTICE_INFO1 = Presiona M para mostrar el men煤 de juego
NOTICE_INFO2 = Presiona , o . para comprar munici贸n
NOTICE_VIRUS_FREE = El Virus-T se ha liberado...
NOTICE_FIRST = %s es el primer zombie !!
NOTICE_INFECT = %s ha perdido su cerebro...
NOTICE_INFECT2 = %s ha perdido su cerebro a manos de %s...
NOTICE_ANTIDOTE = %s ha usado un ant铆doto...
NOTICE_NEMESIS = %s es un Nemesis !!!
NOTICE_SURVIVOR = %s es un Survivor !!!
NOTICE_SWARM = Modo Swarm !!!
NOTICE_MULTI = Infecci贸n Multiple !!!
NOTICE_PLAGUE = Modo Plague !!!

WIN_HUMAN = Los Humanos han vencido la plaga!
WIN_ZOMBIE = Los Zombies han tomado el mundo!
WIN_NO_ONE = Nadie ha ganado...

CMD_INFECT = convertido en Zombie
CMD_DISINFECT = convertido en Humano
CMD_NEMESIS = convertido en Nemesis
CMD_SURVIVAL = convertido en Survivor
CMD_SWARM = comenzar Modo Swarm
CMD_MULTI = comenzar Infeccion Multiple
CMD_PLAGUE = comenzar Modo Plague
CMD_RESPAWN = revivido
CMD_NOT = Comando no disponible.
CMD_ZOMBIE_ONLY = Esto s贸lo est谩 disponible para zombies.
CMD_HUMAN_ONLY = Esto s贸lo est谩 disponible para humanos.
CMD_NOT_STUCK = No est谩s trabado.
CMD_NOT_ACCESS = No tienes acceso.
CMD_NOT_CANTUSE = No puedes usar esto ahora.
CMD_NOT_EXTRAS = Los Items Extra est谩n deshabilitados.
CMD_NOT_ZCLASSES = Las Clases de Zombie est谩n deshabilitadas.

MENU_BUY = Comprar Armas
MENU_EXTRABUY = Comprar Items Extra
MENU_ZCLASS = Elegir Clase de Zombie
MENU_UNSTUCK = Destrabar (unstuck)
MENU_ADMIN = Men煤 de Admin
MENU_INFO = Ayuda
MENU_SPECTATOR = Unirse a Espectador

MENU_BUY1_TITLE = Arma Primaria
MENU_BUY2_TITLE = Arma Secundaria
MENU_ZCLASS_TITLE = Clase de Zombie
MENU_EXTRA_TITLE = Items Extra
MENU_ADMIN_TITLE = Men铆 de Admin
MENU_INFO_TITLE = Informaci贸n del Plugin

MENU_EXTRA1 = NightVision (una ronda)
MENU_EXTRA2 = Ant铆doto del Virus-T
MENU_EXTRA3 = Furia Zombie
MENU_EXTRA4 = Bomba de Infecci贸n
MENU_ADMIN1 = Hacer Zombie/Humano
MENU_ADMIN2 = Hacer Nemesis
MENU_ADMIN3 = Hacer Survivor
MENU_ADMIN4 = Revivir a Alguien
MENU_ADMIN5 = Comenzar Modo Swarm
MENU_ADMIN6 = Comenzar Infecci贸n Multiple
MENU_ADMIN7 = Comenzar Modo Plague
MENU_INFO1 = General
MENU_INFO2 = Humanos
MENU_INFO3 = Zombies
MENU_INFO4 = Modos de Juego

MENU_AUTOSELECT = Recordar Selecci贸n
MENU_BACK = Anterior
MENU_NEXT = Siguiente
MENU_EXIT = Salir

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s por %s :</b> es un plugin de Counter-Strike hecho para AMX Mod X, donde se enfrentan humanos y zombies. Est谩 basado en el cl谩sico zombie infection mod: en cada ronda un jugador al azar es elegido para ser el primer zombie, quien deber谩 infectar a los dem谩s.
MOTD_INFO12 = Pero hay nuevas caracter铆sticas y mejoras. Por ejemplo, se puede comprar items extra (como armas) a cambio de ammo packs. Los ammo packs se consiguen matando zombies/infectando humanos.<br><br><br><u>Configuraci贸n actual del servidor:</u><br>
MOTD_INFO1_A = <br>Efectos Ambientales:
MOTD_INFO1_B = <br>Nivel de Iluminaci贸n: %s
MOTD_INFO1_C = <br>Luces de Interrumptores: %L
MOTD_INFO1_D = <br>Rel谩mpagos cada: %d segundos
MOTD_INFO1_E = <br>Puertas: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Protecci贸n de Spawn: %d segundos
MOTD_INFO1_H = <br>Spawn Aleatorio: %L
MOTD_INFO1_I = <br>Items Extra: %L
MOTD_INFO1_J = <br>Clases de Zombie: %L
MOTD_INFO1_K = <br>Visi贸n Nocturna Personalizada: %L
MOTD_INFO1_L = <br>Linterna Personalizada: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Humanos:</b> su objetivo es eliminar toda amenaza zombie. Tienen un gran arsenal de armas para elegir, y usan linternas en mapas oscuros. El trabajo en equipo es indispensable para sobrevivir.<br><br><br><u>Configuraci贸n actual del servidor:</u><br>
MOTD_INFO2_A = <br>Vida: %d
MOTD_INFO2_B = <br>Vida Adicional para Ultimo Humano: %d
MOTD_INFO2_C = <br>Velocidad: %d
MOTD_INFO2_D = <br>Gravedad: %d
MOTD_INFO2_E = <br>Munici贸n: %L
MOTD_INFO2_F = <br>Da帽o para Conseguir un Ammo Pack: %d
MOTD_INFO2_G = <br>Granadas de Fuego: %L
MOTD_INFO2_H = <br>Granadas de Hielo: %L
MOTD_INFO2_I = <br>Granadas de Luz: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b> su objetivo es infectar a todos los humanos. Pueden ver en la oscuridad, pero s贸lo atacan a corto rango. Hay distintas clases de zombie para elegir, cada una con sus propias fortalezas y debilidades, pero todas capaces de comer cerebros por igual.<br><br><br><u>Configuraci贸n actual del servidor:</u><br>
MOTD_INFO3_A = <br>Vida de Zombie: %d
MOTD_INFO3_B = <br>Vida de Primer Zombie: %d
MOTD_INFO3_C = <br>Armadura: %d%% da帽o recibido
MOTD_INFO3_D = <br>Velocidad: %d
MOTD_INFO3_E = <br>Gravedad: %d
MOTD_INFO3_F = <br>HP por Infecci贸n: %d
MOTD_INFO3_G = <br>Velocidad no Afectada por Da帽o: %L
MOTD_INFO3_H = <br>Sangrado: %L
MOTD_INFO3_I = <br>Ammo Packs por Infecci贸n: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-juegos</b> hay 5 modos especiales que pueden tener lugar aleatoriamente durante el transcurso del juego.<br><br><br><u>Configuraci贸n actual del servidor:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Chance de Nemesis: 1 en %d
MOTD_INFO4_C = <br>Vida de Nemesis: %s
MOTD_INFO4_D = <br>Velocidad de Nemesis: %d
MOTD_INFO4_E = <br>Gravedad de Nemesis: %d
MOTD_INFO4_F = <br>Salto Largo de Nemesis: %L
MOTD_INFO4_G = <br>Velocidad no Afectada por Da帽o para Nemesis: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Chance de Survivor: 1 en %d
MOTD_INFO4_J = <br>Vida de Survivor: %s
MOTD_INFO4_K = <br>Velocidad de Survivor: %d
MOTD_INFO4_L = <br>Gravedad de Survivor: %d
MOTD_INFO4_M = <br>Salto Largo de Survivor: %L
MOTD_INFO4_N = <br>Velocidad no Afectada por Da帽o para Survivor: %L
MOTD_INFO4_O = <br><br>Modo Swarm: %L
MOTD_INFO4_P = <br>Chance de Modo Swarm: 1 en %d
MOTD_INFO4_Q = <br><br>Multi Infecci贸n: %L
MOTD_INFO4_R = <br>Chance de Multi Infecci贸n: 1 en %d
MOTD_INFO4_S = <br>Indice de Infecci贸n: %d%%
MOTD_INFO4_T = <br><br>Modo Plague: %L
MOTD_INFO4_U = <br>Chance de Modo Plague: 1 en %d
MOTD_INFO4_V = <br>Indice de Infecci贸n: %d%%

MOTD_ENABLED = Habilitado
MOTD_DISABLED = Deshabilitado
MOTD_FOG = Niebla
MOTD_RAIN = Lluvia
MOTD_SNOW = Nieve
MOTD_ROTATING = Puertas giratorias removidas
MOTD_DOORS = Todas las puertas removidas
MOTD_DM_HUMAN = Renacer como humano
MOTD_DM_ZOMBIE = Renacer como zombie
MOTD_LIMITED = Limitada
MOTD_AMMO_BP = Recargas ilimitadas
MOTD_AMMO_CLIP = Cartucho ilimitado
MOTD_LASTZOMBIE = S贸lo en el 煤ltimo zombie

ZOMBIE_ATTRIB1 = Vida
ZOMBIE_ATTRIB2 = Velocidad
ZOMBIE_ATTRIB3 = Gravedad
ZOMBIE_ATTRIB4 = Knockback

CLASS_CLASS = Clase:
CLASS_HUMAN = Humano
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Survivor
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = El 煤ltimo zombie se ha ido, %s es el nuevo zombie.
LAST_HUMAN_LEFT = El 煤ltimo humano se ha ido, %s es el nuevo humano.
NOT_ENOUGH_AMMO = No tienes suficientes ammo packs.
AMMO_BOUGHT = Has comprado munici贸n extra para tus armas.
ZOMBIE_SELECT = En tu pr贸xima infecci贸n tu clase ser谩
BUY_ENABLED = El men煤 de compra ha sido re-activado.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Siguiendo a:

[bp]
NOTICE_INFO1 = Aperte M para mostrar o menu do jogo.
NOTICE_INFO2 = Aperte , ou . para comprar municao.
NOTICE_VIRUS_FREE = O Virus-T foi libertado...
NOTICE_FIRST = %s e o primeiro zombie!
NOTICE_INFECT = %s teve seu cerebro comido...
NOTICE_INFECT2 = %s foi Infectado por %s. CORRA!
NOTICE_ANTIDOTE = %s usou um antidoto...
NOTICE_NEMESIS = %s e o NEMESIS ! Fuja ou se esconda !
NOTICE_SURVIVOR = %s e o SURVIVOR... Boa Sote !
NOTICE_SWARM = Modo Swarm !
NOTICE_MULTI = Infeccao Multipla !
NOTICE_PLAGUE = Modo Plague !

WIN_HUMAN = O T-Virus foi extinto do mundo, os Humanos ganharam!
WIN_ZOMBIE = O T-Virus dominou o mundo. A Humanidade foi extinta!
WIN_NO_ONE = Resta uma unica pergunta... Ha sobreviventes deste terrivel ataque?

CMD_INFECT = Convertido em Zombie
CMD_DISINFECT = Convertido em Humano
CMD_NEMESIS = Convertido em Nemesis
CMD_SURVIVAL = Convertido em Survivor
CMD_SWARM = Comecar Modo Swarm
CMD_MULTI = Comecar Infeccao Multipla
CMD_PLAGUE = Comecar Modo Plague
CMD_RESPAWN = Revivido
CMD_NOT = Comando nao disponivel.
CMD_ZOMBIE_ONLY = Comando apenas para zombies.
CMD_HUMAN_ONLY = Comando apenas para humanos.
CMD_NOT_STUCK = Nao estas encravado.
CMD_NOT_ACCESS = Voce nao tem acesso a este comando!
CMD_NOT_CANTUSE = Nao pode usar agora.
CMD_NOT_EXTRAS = Itens extras desligados!
CMD_NOT_ZCLASSES = Classes de zombie desligadas!

MENU_BUY = Comprar armas
MENU_EXTRABUY = Comprar itens extra
MENU_ZCLASS = Eleger classe de zombie
MENU_UNSTUCK = Desencravar (unstuck)
MENU_ADMIN = Menu de admin
MENU_INFO = Ajuda
MENU_SPECTATOR = Entrar no modo Espectator

MENU_BUY1_TITLE = Arma primaria
MENU_BUY2_TITLE = Arma secundaria
MENU_ZCLASS_TITLE = Classe de zombie
MENU_EXTRA_TITLE = Itens extra
MENU_ADMIN_TITLE = Menu de admin
MENU_INFO_TITLE = Informacao do plugin

MENU_EXTRA1 = NightVision (uma ronda)
MENU_EXTRA2 = Antidoto do Virus-T
MENU_EXTRA3 = Furia zombie
MENU_EXTRA4 = Bomba de infeccao
MENU_ADMIN1 = Transformar em Zombie/Humano
MENU_ADMIN2 = Transformar em Nemesis
MENU_ADMIN3 = Transformar em Survivor
MENU_ADMIN4 = Reviver cliente
MENU_ADMIN5 = Comecar modo swarm
MENU_ADMIN6 = Comecar infeccao multipla
MENU_ADMIN7 = Comecar modo plague
MENU_INFO1 = General
MENU_INFO2 = Humanos
MENU_INFO3 = Zombies
MENU_INFO4 = Modos de Jogo

MENU_AUTOSELECT = Lembrar Selecao
MENU_BACK = Voltar
MENU_NEXT = Proxima
MENU_EXIT = Sair

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s por %s :</b> &eacute; um plugin para Counter-Strike feito em AMX Mod X, onde se enfrentam humanos e zombies. Est&aacute; baseado no Classico Zombie Infection MOD: em cada ronda um jogador &eacute; infectado, e tem a proesa de espalhar o seu v&iacute;rus, o famoso V&iacute;rus-T.
MOTD_INFO12 = Novas caracter&iacute;sticas melhoradas. Por exemplo: pode-se comprar itens extra (como armas) e trocar por ammo packs. Os ammo packs s&atildeo obtidos matando zombies ou infectando humanos.<br><br><br><u>Configura&ccedil;&atilde;o actual do servidor:</u><br>
MOTD_INFO1_A = <br>Efeitos ambiente:
MOTD_INFO1_B = <br>Nivel de ilumina&ccedil;&atilde;o: %s
MOTD_INFO1_C = <br>Luzes de interrumptores: %L
MOTD_INFO1_D = <br>Rel&acirc;mpagos cada: %d segundos
MOTD_INFO1_E = <br>Portas: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Protec&ccedil;&atilde;o de spawn: %d segundos
MOTD_INFO1_H = <br>Spawn aleat&oacute;rio: %L
MOTD_INFO1_I = <br>Itens extra: %L
MOTD_INFO1_J = <br>Classes de zombie: %L
MOTD_INFO1_K = <br>Vis&atilde;o noturna personalizada: %L
MOTD_INFO1_L = <br>Lanterna personalizada: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Humanos:</b> o seu objetivo &eacute; eliminar qualquer amea&ccedil;a zombie. Tem um grande arsenal de armas para escolher, e usam lanternas em mapas escuros. O trabalho em equipa &eacute; indispens&aacute;vel para sobreviver.<br><br><br><u>Configura&ccedil;&atilde;o actual do servidor:</u><br>
MOTD_INFO2_A = <br>Vida: %d
MOTD_INFO2_B = <br>Recompensa de vida para o &uacute;ltimo humano: %d
MOTD_INFO2_C = <br>Velocidade: %d
MOTD_INFO2_D = <br>Gravidade: %d
MOTD_INFO2_E = <br>Muni&ccedil;&otilde;es: %L
MOTD_INFO2_F = <br>Estrago para conseguir um Ammo Pack: %d
MOTD_INFO2_G = <br>Granadas de fogo: %L
MOTD_INFO2_H = <br>Granadas de congela&ccedil;&atilde;: %L
MOTD_INFO2_I = <br>Granadas flash: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b> o seu objetivo &eacute;  infectar todos os humanos. Podem ver na escurid&atilde;o, mas s&oacute; atacam de perto. H&aacute; 6 classes distintas de zombie, cada uma com suas pr&oacute;prias habilidades e caracter&iacute;sticas, mas todas com fome de um bom cerebro.<br><br><br><u>Configura&ccedil;&atilde;o atual do servidor:</u><br>
MOTD_INFO3_A = <br>Vida de zombie: %d
MOTD_INFO3_B = <br>Vida do primeiro zombie: %d
MOTD_INFO3_C = <br>Armadura: %d%% estrago recebido
MOTD_INFO3_D = <br>Velocidade: %d
MOTD_INFO3_E = <br>Gravidade: %d
MOTD_INFO3_F = <br>HP por infec&ccedil;&atilde;o: %d
MOTD_INFO3_G = <br>Velocidade n&atilde;o afectada por estragp: %L
MOTD_INFO3_H = <br>Sangrado: %L
MOTD_INFO3_I = <br>Ammo Packs por infec&ccedil;&atilde;o: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-jogos:</b> h&aacute; 4 distintos modos de jogo especiais que ocorrer&atilde;o aleatoriamente durante este jogo.<br><br><br><u>Configura&ccedil;&atilde;o actual do servidor:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Chance de Nemesis: 1 em %d
MOTD_INFO4_C = <br>Vida de Nemesis: %s
MOTD_INFO4_D = <br>Velocidade de Nemesis: %d
MOTD_INFO4_E = <br>Gravidade de Nemesis: %d
MOTD_INFO4_F = <br>Salto Largo de Nemesis: %L
MOTD_INFO4_G = <br>Velocidade n&atilde;o afectada por estrago para Nemesis: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Chance de Survivor: 1 em %d
MOTD_INFO4_J = <br>Vida de Survivor: %s
MOTD_INFO4_K = <br>Velocidade de Survivor: %d
MOTD_INFO4_L = <br>Gravidade de Survivor: %d
MOTD_INFO4_M = <br>Salto Largo de Survivor: %L
MOTD_INFO4_N = <br>Velocidade n&atilde;o afectada por estrago para Survivor: %L
MOTD_INFO4_O = <br><br>Modo Swarm: %L
MOTD_INFO4_P = <br>Chance de modo Swarm: 1 em %d
MOTD_INFO4_Q = <br><br>Multi infec&ccedil;&atilde;o: %L
MOTD_INFO4_R = <br>Chance de multi infec&ccedil;&atilde;o: 1 en %d
MOTD_INFO4_S = <br>Indice de infec&ccedil;&atilde;o: %d%%
MOTD_INFO4_T = <br><br>Modo Plague: %L
MOTD_INFO4_U = <br>Chance de modo Plague: 1 em %d
MOTD_INFO4_V = <br>Indice de infec&ccedil;&atilde;o: %d%%

MOTD_ENABLED = Habilitado
MOTD_DISABLED = Desabilitado
MOTD_FOG = Neblina
MOTD_RAIN = Chuva
MOTD_SNOW = Neve
MOTD_ROTATING = Portas girat&oacute;rias removidas
MOTD_DOORS = Todas as portas foram removidas
MOTD_DM_HUMAN = Renascer como humano
MOTD_DM_ZOMBIE = Renascer como zombie
MOTD_LIMITED = Muni&ccedil;&oacute;o limitada
MOTD_AMMO_BP = Muni&ccedil;&oacute;o ilimitada
MOTD_AMMO_CLIP = Sem carregar armas
MOTD_LASTZOMBIE = Sempre o &uacute;ltimo zombie

ZOMBIE_ATTRIB1 = Vida
ZOMBIE_ATTRIB2 = Velocidade
ZOMBIE_ATTRIB3 = Gravidade
ZOMBIE_ATTRIB4 = Impacto

CLASS_CLASS = Classe:
CLASS_HUMAN = Humano
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Survivor
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = O ultimo zombie saiu, %s e o novo zombie.
LAST_HUMAN_LEFT = O ultimo humano saiu, %s e o novo humano.
NOT_ENOUGH_AMMO = Nao tem suficientes ammo packs.
AMMO_BOUGHT = Voce comprou Municao Extra.
ZOMBIE_SELECT = Voce esta na seguinte classe de Zombies:
BUY_ENABLED = O seu menu de compras foi re-ativado.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Voce esta Assistindo:

[pl]
NOTICE_INFO1 = Wcisnij M zeby uruchomic menu gry
NOTICE_INFO2 = wcisnij , albo . zeby kupic amunicje
NOTICE_VIRUS_FREE = T-Virus zostal zgubiony...
NOTICE_FIRST = %s jest pierwszym zombi !!
NOTICE_INFECT = %s - jego mozg zostal zainfekowany...
NOTICE_INFECT2 = %s - jego mozg zostal zainfekowany przez %s...
NOTICE_ANTIDOTE = %s uzyl antidotum...
NOTICE_NEMESIS = %s jest Nemesis !!!
NOTICE_SURVIVOR = %s stal sie Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = wielokrotna infekcja !!!
NOTICE_PLAGUE = Plague Mode !!!

WIN_HUMAN = Ludzie pokonali plage!
WIN_ZOMBIE = Zombi zapanowal nad swiatem!
WIN_NO_ONE = Nikt nie wygral...

CMD_INFECT = zmieniony w Zombi
CMD_DISINFECT = Zmieniony z powrotem w czlowieka
CMD_NEMESIS = Zmieniony w Nemesis
CMD_SURVIVAL = zmieniony w Survivor
CMD_SWARM = Rozpoczyna sie Swarm Mode
CMD_MULTI = Rozpoczyna sie wielokrotna infekcja
CMD_PLAGUE = Rozpoczyna sie Plague Mode
CMD_RESPAWN = Zmaterializowany
CMD_NOT = Nieznana komenda.
CMD_ZOMBIE_ONLY = Mozliwe tylko dla zombiakow.
CMD_HUMAN_ONLY = Mozliwe tylko dla ludzi.
CMD_NOT_STUCK = Nie jestes uprawniony. (nie jestes zablokowany)
CMD_NOT_ACCESS = Nie masz dostepu.
CMD_NOT_CANTUSE = Nie mozesz uzywac tego teraz.
CMD_NOT_EXTRAS = Dodatkowe rzeczy sa wylaczone.
CMD_NOT_ZCLASSES = Klasy zombi sa wylaczone.

MENU_BUY = Kup bron
MENU_EXTRABUY = Kup dodatkowy ekwipunek
MENU_ZCLASS = Wybierz klase zombi
MENU_UNSTUCK = Odblokuj
MENU_ADMIN = Menu Admina
MENU_INFO = Pomoc
MENU_SPECTATOR = Dolacz do Obserwatorow

MENU_BUY1_TITLE = Bron pierwsza
MENU_BUY2_TITLE = Bron druga
MENU_ZCLASS_TITLE = Klasa Zombi
MENU_EXTRA_TITLE = Dodatkowe rzeczy
MENU_ADMIN_TITLE = Menu Admina
MENU_INFO_TITLE = Informacje o Pluginie

MENU_EXTRA1 = Noktowizor (pojedyncza runda)
MENU_EXTRA2 = Antidotum na T-virus
MENU_EXTRA3 = Szalone Zombi
MENU_EXTRA4 = Zarazajaca bomba
MENU_ADMIN1 = Zrob Zombie/czlowiekiem
MENU_ADMIN2 = Zrob Nemesis
MENU_ADMIN3 = Zrob Survivor
MENU_ADMIN4 = Zmaterializuj kogos
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Wielokrotna Infekcje
MENU_ADMIN7 = Start Plague Mode
MENU_INFO1 = Ogolne
MENU_INFO2 = Ludzie
MENU_INFO3 = Zombi
MENU_INFO4 = Tryby Gry

MENU_AUTOSELECT = Pamietaj Wybor
MENU_BACK = Powrot
MENU_NEXT = Nastepny
MENU_EXIT = Wyjscie

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s :</b> jest Counter-Strike plugin zrobionym pod AMX Mod X, w ktorym ludzie i zombi walcza ze soba. Bazuje na klasach zomni z infection mod: W kazdej rundzie jeden gracz staje sie zombi ktore zaraza wszystkich innych.
MOTD_INFO12 = Ale teraz sa nowe modyfikacje i dodatki. Dla przykladu, mozesz kupic dodatkowe rzeczy (cos jak bronie) i dokupic do nich amunicje. Mozesz dostawac ammo zabijajac zombi/zainfekowanych ludzi.<br><br><br><u>Obecne ustawienia serwera:</u><br>
MOTD_INFO1_A = <br>Efekty klimatu:
MOTD_INFO1_B = <br>Poziom Oswietlenia: %s
MOTD_INFO1_C = <br>uruchomione swiatla: %L
MOTD_INFO1_D = <br>Piorun uderza kazde: %d sekund
MOTD_INFO1_E = <br>Drzwi: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Czas ochrony po materializacji: %d sekund
MOTD_INFO1_H = <br>Przypadkowa materializacja: %L
MOTD_INFO1_I = <br>Dodatkowe rzeczy: %L
MOTD_INFO1_J = <br>Klasy Zombi: %L
MOTD_INFO1_K = <br>Noktowizor uzytkownika: %L
MOTD_INFO1_L = <br>Latarka uzytkownika: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Ludzie:</b> ich celem jest eliminacja wszystkich zombi jakie znajda. Maja duzy arsenal broni oraz uzywaja latarek na ciemnych mapach. PRACUJCIE ZASPOLOWA ZEBYSCIE PRZETRWALI.<br><br><br><u>Obecne ustawienia serwera:</u><br>
MOTD_INFO2_A = <br>Zdrowie: %d
MOTD_INFO2_B = <br>Szybkosc: %d
MOTD_INFO2_C = <br>Grawitacja: %d
MOTD_INFO2_D = <br>Amunicja: %d
MOTD_INFO2_E = <br>Obrazenia by uzyskac paczke ammo: %L
MOTD_INFO2_F = <br>Granaty ogniowe: %d
MOTD_INFO2_G = <br>Granaty lodowe: %L
MOTD_INFO2_H = <br>Granaty oswietlajace: %L
MOTD_INFO2_I = <br>Polobrot: %L
MOTD_INFO2_J = <br>Sila Polobrotu: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b> Waszym celem jest zainfekowanie kazdego zywego czlowieka. Macie mozliwosc widzenia w ciemnosci, ale mozecie akatowac tylko w bezposrednim starciu. Jest 6 roznych klas zombi do wyboru, kazda z nich ma zalety i wady, ale kazda umnie jesc mozgi.<br><br><br><u>Obecne ustawienia serwera:</u><br>
MOTD_INFO3_A = <br>Zdrowie zombi: %d
MOTD_INFO3_B = <br>Pierwotne zdrowie zombi: %d
MOTD_INFO3_C = <br>Pancerz: %d%% przyjete obrazenia
MOTD_INFO3_D = <br>Szybkosc: %d
MOTD_INFO3_E = <br>Grawitacja: %d
MOTD_INFO3_F = <br>HP dla infekcji: %d
MOTD_INFO3_G = <br>Pain Shock Free: %L
MOTD_INFO3_H = <br>Krwawienie: %L
MOTD_INFO3_I = <br>Paczki ammo dla infekcji: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-Games:</b> znajduja sie 4 specjalne tryby, gry ktore moga losowo nastapic podczas trwania gra.<br><br><br><u>Obecne ustawienia serwera:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Nemesis Przypadkowosc: 1 w %d
MOTD_INFO4_C = <br>Nemesis Zdrowie: %s
MOTD_INFO4_D = <br>Nemesis Szybkosc: %d
MOTD_INFO4_E = <br>Nemesis Grawitacja: %d
MOTD_INFO4_F = <br>Nemesis Skocznosc: %L
MOTD_INFO4_G = <br>Nemesis Odpornosc na bol: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Survivor Przypadkowosc: 1 in %d
MOTD_INFO4_J = <br>Survivor Zdrowie: %s
MOTD_INFO4_K = <br>Survivor Szybkosc: %d
MOTD_INFO4_L = <br>Survivor Grawitacja: %d
MOTD_INFO4_M = <br>Survivor Skocznosc: %L
MOTD_INFO4_N = <br>Survivor Odpornosc na bol: %L
MOTD_INFO4_O = <br><br>Swarm Mode: %L
MOTD_INFO4_P = <br>Przypadkowosc Swarm Mode: 1 w %d
MOTD_INFO4_Q = <br><br>Wielokrotna infekcja: %L
MOTD_INFO4_R = <br>Przypadkowosc wielokrotnej infekcji: 1 w %d
MOTD_INFO4_S = <br>Stosunek Infekcji: %d%%
MOTD_INFO4_T = <br><br>Plague Mode: %L
MOTD_INFO4_U = <br>Przypadkowosc Plague Mode: 1 w %d
MOTD_INFO4_V = <br>Stosunek Infekcji: %d%%

MOTD_ENABLED = Wlaczone
MOTD_DISABLED = Wylaczone
MOTD_FOG = Mgla
MOTD_RAIN = Deszcz
MOTD_SNOW = Snieg
MOTD_ROTATING = Drzwi obrotowe usuniete
MOTD_DOORS = Wszystkie drzwi usuniete
MOTD_DM_HUMAN = Rematerializacja jako czlowiek
MOTD_DM_ZOMBIE = Rematerializacja jako zombi
MOTD_LIMITED = ograniczone
MOTD_AMMO_BP = Nieograniczone przeladowania
MOTD_AMMO_CLIP = Nieograniczony magazynek
MOTD_LASTZOMBIE = Tylko na ostatnim zombie

ZOMBIE_ATTRIB1 = Zdrowie
ZOMBIE_ATTRIB2 = Szybkosc
ZOMBIE_ATTRIB3 = Grawitacja
ZOMBIE_ATTRIB4 = Odrzucenie

CLASS_CLASS = Klasy:
CLASS_HUMAN = Czlowiek
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Survivor
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = Ostatnie Zombi opuscilo serwer, %s stal sie nowym zombi.
LAST_HUMAN_LEFT = Ostatni czlowiek opuscil serwer, %s stal sie nowym czlowiekiem.
NOT_ENOUGH_AMMO = Nie masz wystarczajacej ilosci paczek z amunicja.
AMMO_BOUGHT = Zdobyles dodatkowe amo do twojej broni.
ZOMBIE_SELECT = Twoja nowa klasa zombi jest
BUY_ENABLED = Twoje menu zakupu zostalo ponownie udostepnione.
AMMO_PACKS1 = Ammo paki:
AMMO_PACKS2 = ammo paki
SPECTATING = Obserwuje:

[de]
NOTICE_INFO1 = Druecke M um das Game Menu anzuzeigen
NOTICE_INFO2 = Druecke , oder . um Munition zu kaufen
NOTICE_VIRUS_FREE = Der T-Virus wurde freigesetzt...
NOTICE_FIRST = %s ist der erste Zombie !!
NOTICE_INFECT = %s Gehirn wurde gegessen...
NOTICE_INFECT2 = %s Gehirn wurde gegessen von %s...
NOTICE_ANTIDOTE = %s hat ein Gegengift benutzt...
NOTICE_NEMESIS = %s ist ein Nemesis !!!
NOTICE_SURVIVOR = %s ist ein Survivor !!!
NOTICE_SWARM = Swarm Modus !!!
NOTICE_MULTI = Multiple Infektionen !!!
NOTICE_PLAGUE = Plague Modus !!!

WIN_HUMAN = Menschen besiegten die Seuche!
WIN_ZOMBIE = Zombies haben die Welt 黚ernommen!
WIN_NO_ONE = Niemand hat gewonnen...

CMD_INFECT = umgewandelt in einen Zombie
CMD_DISINFECT = zur點k gewandelt in einen Menschen
CMD_NEMESIS = umgewandelt in einen Nemesis
CMD_SURVIVAL = umgewandelt in einen Survivor
CMD_SWARM = starte Swarm Modus
CMD_MULTI = starte Multiple Infektionen
CMD_PLAGUE = starte Plague Modus
CMD_RESPAWN = wiederbelebt
CMD_NOT = nicht verfuegbarer Befehl.
CMD_ZOMBIE_ONLY = Das ist nur fuer Zombies verfuegbar.
CMD_HUMAN_ONLY = Das ist nur fuer Menschen verfuegbar.
CMD_NOT_STUCK = Du steckst nicht fest.
CMD_NOT_ACCESS = Du hast keine Rechte.
CMD_NOT_CANTUSE = Du kannst dies zur Zeit nicht benutzen.
CMD_NOT_EXTRAS = Besondere Items sind zur Zeit ausgeschaltet.
CMD_NOT_ZCLASSES = Zombie Klassen sind ausgeschaltet.

MENU_BUY = Kaufe Waffen
MENU_EXTRABUY = Kaufe besondere Items
MENU_ZCLASS = Waehle eine Zombie Klasse
MENU_UNSTUCK = Freisetzen
MENU_ADMIN = Admin Menu
MENU_INFO = Hilfe
MENU_SPECTATOR = Join Spectator

MENU_BUY1_TITLE = Primaer Waffe
MENU_BUY2_TITLE = Sekundaer Waffe
MENU_ZCLASS_TITLE = Zombie Klasse
MENU_EXTRA_TITLE = Besondere Items
MENU_ADMIN_TITLE = Admin Menu
MENU_INFO_TITLE = Plugin Informationen

MENU_EXTRA1 = Nachtsicht (eine Runde)
MENU_EXTRA2 = T-Virus Gegengift
MENU_EXTRA3 = Zombie Wahnsinn
MENU_EXTRA4 = Infektions Bombe
MENU_ADMIN1 = Erzeuge Zombie/Mensch
MENU_ADMIN2 = Erzeuge Nemesis
MENU_ADMIN3 = Erzeuge Survivor
MENU_ADMIN4 = Jemand wiederbeleben
MENU_ADMIN5 = Starte Swarm Modus
MENU_ADMIN6 = Starte Multiple Infektionen
MENU_ADMIN7 = Starte Plague Modus
MENU_INFO1 = Allgemeines
MENU_INFO2 = Menschen
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modus

MENU_AUTOSELECT = Remember Selection
MENU_BACK = Zurueck
MENU_NEXT = Naechste
MENU_EXIT = Ausgang

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s von %s :</b> ist ein Counter-Strike Plugin welches unter AMX Mod X entwickelt wurde, wo Menschen und Zombies aufeinandertreffen. Es beruht auf dem klassischem Zombie Infection Mod: Bei jeder Runde wird ein beliebiger Spieler ausgew鋒lt welcher dann der erste Zombie ist. Der erste Zombie hat als Aufgabe die anderen Spieler zu infizieren. 
MOTD_INFO12 = Aber es gibt neue Besonderheiten und Erweiterungen. Zum Beispiel kannst du besondere Items kaufen (wie beispielsweise Waffen) im Tausch gegen Munitionspackungen. Du kannst Munitionspackungen kriegen indem du Zombies t鰐est oder Menschen infizierst.<br><br><br><u>Derzeitige Server-Einstellungen:</u><br>
MOTD_INFO1_A = <br>Atmosph鋜e Effekte:
MOTD_INFO1_B = <br>Blitz Stufe: %s
MOTD_INFO1_C = <br>Ausgel鰏te Lichter: %L
MOTD_INFO1_D = <br>Jeder Donnerschlag: %d sekunden
MOTD_INFO1_E = <br>T黵en: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Schutz nach Wiederbelebung: %d sekunden
MOTD_INFO1_H = <br>Irgendwo Wiederbeleben: %L
MOTD_INFO1_I = <br>Besondere Items: %L
MOTD_INFO1_J = <br>Zombie Klassen: %L
MOTD_INFO1_K = <br>Benutzerdefiniertes Nachtsichtger鋞: %L
MOTD_INFO1_L = <br>Benutzerdefinierte Blendgranate: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Menschen:</b> Ihr Ziel ist es die Bedrohung durch Zombies zu unterdr點ken. Sie haben eine gro遝 Auswahl von verschiedenen Waffen und k鰊nen Blendgranaten bei dunklen Maps benutzen. Teamarbeit ist ein muss um zu 黚erleben.<br><br><br><u>Derzeitige Server-Einstellungen:</u><br>
MOTD_INFO2_A = <br>Gesundheit: %d
MOTD_INFO2_B = <br>Gesundheits verg黷ung f黵 den letzten Mensch: %d
MOTD_INFO2_C = <br>Geschwindigkeit: %d
MOTD_INFO2_D = <br>Gravitation: %d
MOTD_INFO2_E = <br>Munition: %L
MOTD_INFO2_F = <br>Schaden um eine Munitionspackung zu bekommen: %d
MOTD_INFO2_G = <br>Feuer Granaten: %L
MOTD_INFO2_H = <br>Frost Granaten: %L
MOTD_INFO2_I = <br>Leucht Granaten: %L
MOTD_INFO2_J = <br>R點kschlag: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b> Ihr Ziel ist es jeden lebenden Menschen zu infizieren. Sie k鰊nen im dunklen Sehen aber nur Nahkampfangriffe ausf黨ren. Man kann zwischen 6 unterschiedlichen Zombie Klassen ausw鋒len, jede hat ihre eigenen st鋜ken und schw鋍hen, aber alle f鋒ig um ein Gehirn zu essen.<br><br><br><u>Derzeitige Server-Einstellungen:</u><br>
MOTD_INFO3_A = <br>Zombie Gesundheit: %d
MOTD_INFO3_B = <br>Erster Zombie Gesundheit: %d
MOTD_INFO3_C = <br>R黶tung: %d%% schaden erhalten
MOTD_INFO3_D = <br>Geschwindigkeit: %d
MOTD_INFO3_E = <br>Gravitation: %d
MOTD_INFO3_F = <br>HP f黵 Infektion: %d
MOTD_INFO3_G = <br>Schmerz Schock frei: %L
MOTD_INFO3_H = <br>Blutung: %L
MOTD_INFO3_I = <br>Munitionspackung f黵 Infektion: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-Spiele:</b> Es gibt 4 unterschiedliche spezial gameplay modi welche beliebig im Spielablauf auftreten.<br><br><br><u>Derzeitige Server-Einstellungen:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Nemesis Wahrscheinlichkeit: 1 in %d
MOTD_INFO4_C = <br>Nemesis Gesundheit: %s
MOTD_INFO4_D = <br>Nemesis Geschwindigkeit: %d
MOTD_INFO4_E = <br>Nemesis Gravitation: %d
MOTD_INFO4_F = <br>Nemesis Sprung: %L
MOTD_INFO4_G = <br>Nemesis Schmerz Schock frei: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Survivor Wahrscheinlichkeit: 1 in %d
MOTD_INFO4_J = <br>Survivor Gesundheit: %s
MOTD_INFO4_K = <br>Survivor Geschwindigkeit: %d
MOTD_INFO4_L = <br>Survivor Gravitation: %d
MOTD_INFO4_M = <br>Survivor Sprung: %L
MOTD_INFO4_N = <br>Survivor Schmerz Schock frei: %L
MOTD_INFO4_O = <br><br>Swarm Modus: %L
MOTD_INFO4_P = <br>Swarm Modus Wahrscheinlichkeit: 1 in %d
MOTD_INFO4_Q = <br><br>Multi Infektion: %L
MOTD_INFO4_R = <br>Multi Infektion Wahrscheinlichkeit: 1 in %d
MOTD_INFO4_S = <br>Infektions Anteil: %d%%
MOTD_INFO4_T = <br><br>Plague Modus: %L
MOTD_INFO4_U = <br>Plague Mode Wahrscheinlichkeit: 1 in %d
MOTD_INFO4_V = <br>Infektions Anteil: %d%%

MOTD_ENABLED = Eingeschaltet
MOTD_DISABLED = Ausgeschaltet
MOTD_FOG = Nebel
MOTD_RAIN = Regen
MOTD_SNOW = Schnee
MOTD_ROTATING = Rotierende Tueren entfernt
MOTD_DOORS = Alle Tueren entfernt
MOTD_DM_HUMAN = Wiederbeleben als Mensch
MOTD_DM_ZOMBIE = Wiederbeleben als Zombie
MOTD_LIMITED = Begrenzt
MOTD_AMMO_BP = Unbegrenzte Nachladungen
MOTD_AMMO_CLIP = Unbegrenzter  clip
MOTD_LASTZOMBIE = Nur bei dem letzten Zombie

ZOMBIE_ATTRIB1 = Gesundheit
ZOMBIE_ATTRIB2 = Geschwindigkeit
ZOMBIE_ATTRIB3 = Gravitation
ZOMBIE_ATTRIB4 = Rueckschlag

CLASS_CLASS = Klasse:
CLASS_HUMAN = Mensch
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Survivor
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = Der letzte Zombie hat uns verlassen, %s ist der neue Zombie.
LAST_HUMAN_LEFT = Der letzte Mensch hat uns verlassen, %s ist der neue Mensch.
NOT_ENOUGH_AMMO = Du hast nicht genug Munitionspackungen.
AMMO_BOUGHT = Du hast besondere Munition gekauft f黵 deine Waffen. 
ZOMBIE_SELECT = Bei dem n鋍hsten Mal wird deine Zombie Klasse infiziert.
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Munitionspackungen:
AMMO_PACKS2 = Munitionspackungen
SPECTATING = Zuschauer:

[lt]
NOTICE_INFO1 = Spausk M, kad gautum zaidimo meniu
NOTICE_INFO2 = Spausk , arba . kad nusipirktum soviniu
NOTICE_VIRUS_FREE = T-Virusas buvo paskleistas...
NOTICE_FIRST = %s yra pirmasis zombis!!!
NOTICE_INFECT = %s smegenys buvo suvalgytos...
NOTICE_INFECT2 = %s smegenys buvo suvalgytos sukurtas %s...
NOTICE_ANTIDOTE = %s panaudojo priesnuodi...
NOTICE_NEMESIS = %s yra kersytojas!!!
NOTICE_SURVIVOR = %s yra isgyventojas!!!
NOTICE_SWARM = Spieciaus rezimas!!!
NOTICE_MULTI = Keleriopa infekcija!!!
NOTICE_PLAGUE = Plague Mode !!!

WIN_HUMAN = Zmones nugalejo mara!
WIN_ZOMBIE = Zombiai isigalejo pasaulyje!
WIN_NO_ONE = Nelaimejo niekas...

CMD_INFECT = pavirtai i zombi
CMD_DISINFECT = atvirtai i zmogu
CMD_NEMESIS = pavirtai i kersytoja
CMD_SURVIVAL = pavirtai i isgyventoja
CMD_SWARM = pradeti spieciaus rezima
CMD_MULTI = pradeti multi infekcija
CMD_PLAGUE = pradeti Plague Mode
CMD_RESPAWN = atsiradai
CMD_NOT = Negalima komanda.
CMD_ZOMBIE_ONLY = Tai prieinama tik zombiams.
CMD_HUMAN_ONLY = Tai prieinama tik zmonems.
CMD_NOT_STUCK = Tu ne uzstriges.
CMD_NOT_ACCESS = Neturi priejimo.
CMD_NOT_CANTUSE = Dabar negali sito naudoti.
CMD_NOT_EXTRAS = Papildomi daigtai yra isjungti.
CMD_NOT_ZCLASSES = Zombiu kases yra isjungtos.

MENU_BUY = Pirkti ginklus
MENU_EXTRABUY = Pirkti papildomus daigtus
MENU_ZCLASS = Pasirinkti zombiu klase
MENU_UNSTUCK = Atstrigti
MENU_ADMIN = Admino meniu
MENU_INFO = Pagalba
MENU_SPECTATOR = Join Spectator

MENU_BUY1_TITLE = Pirminis ginklas
MENU_BUY2_TITLE = Antrinis ginklas
MENU_ZCLASS_TITLE = Zombio klase
MENU_EXTRA_TITLE = Papildomi daigtai
MENU_ADMIN_TITLE = Admino meniu
MENU_INFO_TITLE = Plugino informacija

MENU_EXTRA1 = NightVision (vienam raundui)
MENU_EXTRA2 = T-Viruso priesnuodis
MENU_EXTRA3 = Zombio pasiutimas
MENU_EXTRA4 = Infekcijos bomba
MENU_ADMIN1 = Sukurti zombi/zmogu
MENU_ADMIN2 = Sukurti kersytoja
MENU_ADMIN3 = Sukurti isgyventoja
MENU_ADMIN4 = Atstatyti kazka
MENU_ADMIN5 = Pradeti spieciaus rezima
MENU_ADMIN6 = Pradeti keleriopa infekcija
MENU_ADMIN7 = Pradeti Plague Mode
MENU_INFO1 = Generalinis
MENU_INFO2 = Zmones
MENU_INFO3 = Zombiai
MENU_INFO4 = Zaidimo rezimai

MENU_AUTOSELECT = Remember Selection
MENU_BACK = Atgal
MENU_NEXT = Toliau
MENU_EXIT = Iseiti

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s, sukurtas %s:</b> yra Counter-Strike pluginas skirtas AMX Mod X, kur kovoja zmones ir zombiai. Viskas yra paremta klasine zombiu infekcijos modifikacija: kiekviena raunda atsitiktinis zaidejas yra isrinktas, kuris turi infekuoti visus kitus. 
MOTD_INFO12 = Bet yra nauju ypatybiu bei patobulinimu. Pvz.: jus galite pirkti papildomus daigtus (kad ir ginklus) iskeisdami juos i soviniu paketus. Jus galite gauti soviniu paketus zudydami zombius/infekuodami zmones.<br><br><br><u>Dabartiniai serverio nustatymai:</u><br>
MOTD_INFO1_A = <br>Atmosferos efektai:
MOTD_INFO1_B = <br>Zaibavimo lygis: %s
MOTD_INFO1_C = <br>Paleidziamos sviesos: %L
MOTD_INFO1_D = <br>Griaustinio dundejimas kas: %d sekundziu
MOTD_INFO1_E = <br>Durys: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Atsiradimo saugos laikas: %d seconds
MOTD_INFO1_H = <br>Atsiradimas betkur: %L
MOTD_INFO1_I = <br>Papildomi daigtai: %L
MOTD_INFO1_J = <br>Zombiu klases: %L
MOTD_INFO1_K = <br>Kitoks naktinis matymas: %L
MOTD_INFO1_L = <br>Kitokis prozektorius: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zmones:</b> ju tikslas yra eliminuoti visus zombius. Jie turi dideli ginklu arsenala bei prozektorius tamsioje aplinkoje. Komandinis darbas yra privalomas norint isgyventi.<br><br><br><u>Dabartiniai serverio nustatymai:</u><br>
MOTD_INFO2_A = <br>Gyvybes: %d
MOTD_INFO2_B = <br>Gyvybiu apdovanojimas paskutiniam zmogui: %d
MOTD_INFO2_C = <br>Greitis: %d
MOTD_INFO2_D = <br>Gravitacija: %d
MOTD_INFO2_E = <br>Soviniai: %L
MOTD_INFO2_F = <br>Zala, uz kuria gaunami soviniu paketai: %d
MOTD_INFO2_G = <br>Ugnies granatos: %L
MOTD_INFO2_H = <br>Salcio granatos: %L
MOTD_INFO2_I = <br>Sviesos granatos: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombiai:</b> ju tikslas yra infekuoti visus gyvus zmones. Jie gali matyti tamsoje, bet gali atakuoti tik rankomias/nagais. Galite rinktis is 6 zombiu klasiu, kiekviena turi pliusu ir minusu, bet visos troksta valgyti smegenis.<br><br><br><u>Dabartiniai serverio nustatymai:</u><br>
MOTD_INFO3_A = <br>Zombiu gyvybes: %d
MOTD_INFO3_B = <br>Pirmojo zombio gyvybes: %d
MOTD_INFO3_C = <br>Sarvai: %d%% padarytos zalos
MOTD_INFO3_D = <br>Greitis: %d
MOTD_INFO3_E = <br>Gravitacija: %d
MOTD_INFO3_F = <br>HP uz infekavima: %d
MOTD_INFO3_G = <br>Skausmo soko nejautimas: %L
MOTD_INFO3_H = <br>Kraujavimas: %L
MOTD_INFO3_I = <br>Soviniu paketai uz infekavima: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-zaidimai:</b> yra 4 skirtingi specialus zaidimo rezimai, kurie gali automatiskai pasikeisti einant zaidimui.<br><br><br><u>Dabartiniai serverio nustatymai:</u><br>
MOTD_INFO4_A = <br>Kersytojas: %L
MOTD_INFO4_B = <br>Kersytojo sansas: 1 is %d
MOTD_INFO4_C = <br>Kersytojo gyvybes: %s
MOTD_INFO4_D = <br>Kersytojo greitis: %d
MOTD_INFO4_E = <br>Kersytojo gravitacija: %d
MOTD_INFO4_F = <br>Kersytojo suolis: %L
MOTD_INFO4_G = <br>Kersytojo skausmo soko nejautimas: %L
MOTD_INFO4_H = <br><br>Isgyventojas: %L
MOTD_INFO4_I = <br>Isgyventojo sansas: 1 is %d
MOTD_INFO4_J = <br>Isgyventojo gyvybes: %s
MOTD_INFO4_K = <br>Isgyventojo greitis: %d
MOTD_INFO4_L = <br>Isgyventojo gravitacija: %d
MOTD_INFO4_M = <br>Isgyventojo suolis: %L
MOTD_INFO4_N = <br>Isgyventojo skausmo soko nejautimas: %L
MOTD_INFO4_O = <br><br>Spieciaus rezimas: %L
MOTD_INFO4_P = <br>Spieciaus rezimo sansas: 1 is %d
MOTD_INFO4_Q = <br><br>Multi infekcija: %L
MOTD_INFO4_R = <br>Multi infekcijos sansas: 1 is %d
MOTD_INFO4_S = <br>Infekcijos santykis: %d%%
MOTD_INFO4_T = <br><br>Plague Mode: %L
MOTD_INFO4_U = <br>Plague Mode sansas: 1 is %d
MOTD_INFO4_V = <br>Infekcijos santykis: %d%%

MOTD_ENABLED = Ijungta
MOTD_DISABLED = Isjungta
MOTD_FOG = Rukas
MOTD_RAIN = Lietus
MOTD_SNOW = Sniegas
MOTD_ROTATING = Atidaromos durys isimtos
MOTD_DOORS = Visos durys isimtos
MOTD_DM_HUMAN = Atsirasti zmogumi
MOTD_DM_ZOMBIE = Atsirasti zombiu
MOTD_LIMITED = Ribota
MOTD_AMMO_BP = Nesibaigiantys uzsitaisymai
MOTD_AMMO_CLIP = Nesibaigianti apkaba
MOTD_LASTZOMBIE = Tik paskutiniam zombiui

ZOMBIE_ATTRIB1 = Gyvybes
ZOMBIE_ATTRIB2 = Greitis
ZOMBIE_ATTRIB3 = Gravitacija
ZOMBIE_ATTRIB4 = Knockback

CLASS_CLASS = Klase:
CLASS_HUMAN = Zmogus
CLASS_ZOMBIE = Zombis
CLASS_SURVIVOR = Isgyventojas
CLASS_NEMESIS = Kersytojas

LAST_ZOMBIE_LEFT = Paskutinis zombis isejo, %s yra naujas zombis.
LAST_HUMAN_LEFT = Paskutinis zmogus isejo, %s yra naujas zmogus.
NOT_ENOUGH_AMMO = Tu neturi pakankamai soviniu paketu.
AMMO_BOUGHT = Tu nusipirkai ekstra soviniu paketu savo ginklams.
ZOMBIE_SELECT = Kai sekanti karta busi infekuotas, tavo zombio klase bus
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Soviniu paketai:
AMMO_PACKS2 = soviniu paketai
SPECTATING = Ziurima:

[bg]
NOTICE_INFO1 = Natisnete M za da vidite menu-to na sarvara.
NOTICE_INFO2 = Natisnete , ili . za da si kupite patroni.
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s e purvoto ZOMBIE !!
NOTICE_INFECT = Na %s mu be6e izqden mozaka...
NOTICE_INFECT2 = Na %s mu be6e izaden mozaka ot %s...
NOTICE_ANTIDOTE = %s Izpolzva protivootrova...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s Ocelq !!!
NOTICE_SWARM = Go Go Go Sward Mode !!!
NOTICE_MULTI = Nqkoilko infekcii !!!
NOTICE_PLAGUE = Plague Mode !!!

WIN_HUMAN = Svetut e spasen!
WIN_ZOMBIE = Zombies RULE the WORLD !
WIN_NO_ONE = Nikoi ne spe4eli...

CMD_INFECT = Se prevurna v ZOMBIIE.
CMD_DISINFECT = Otnovo e 4ovek.
CMD_NEMESIS = Se prevurna v Nemesis.
CMD_SURVIVAL = E oceleliq.
CMD_SWARM = start Swarm Mode.
CMD_MULTI = start Multiple Infection.
CMD_PLAGUE = start Plague Mode.
CMD_RESPAWN = Vuzroden.
CMD_NOT = Nevalidna komanda..
CMD_ZOMBIE_ONLY = Tova e pozvoleno samo na Zombitata.
CMD_HUMAN_ONLY = Tova e pozvoleno samo na Horata.
CMD_NOT_STUCK = Ne si zasendal.
CMD_NOT_ACCESS = Nqmate dostup.
CMD_NOT_CANTUSE = Ne mojete da go izpolzvate sega!
CMD_NOT_EXTRAS = Extrite sa izkliu4eni.
CMD_NOT_ZCLASSES = Zombie rasite sa izkliu4eni.

MENU_BUY = Kopuvane na orajiq ...
MENU_EXTRABUY = Kopuvane na Eztri...
MENU_ZCLASS = Izberete zombie rasa...
MENU_UNSTUCK = Otkle6ti me!!!!
MENU_ADMIN = Menio za admini.
MENU_INFO = POMO6T
MENU_SPECTATOR = Join Spectator

MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie rasa.
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_TITLE = Menlio za ADMINI.
MENU_INFO_TITLE = MOD INFORMACIQ!

MENU_EXTRA1 = No6tno vijdane ( za 1 rund)
MENU_EXTRA2 = Antivirus.
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infektira6ta bomba.
MENU_ADMIN1 = Pravi Zombie/Human
MENU_ADMIN2 = Pravi nqkoi Nemesis
MENU_ADMIN3 = Pravi nqkoi Survivor
MENU_ADMIN4 = Vuzrodete nqkoi.
MENU_ADMIN5 = Zapo4nete Swarm Mode
MENU_ADMIN6 = Zapo4nete Nqkolko infekcii
MENU_ADMIN7 = Zapo4nete Plague Mode
MENU_INFO1 = General
MENU_INFO2 = Hora
MENU_INFO3 = Zombita
MENU_INFO4 = Gameplay Modes

MENU_AUTOSELECT = Remember Selection
MENU_BACK = Nazad
MENU_NEXT = Napred
MENU_EXIT = Izhod

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s :</b> is a Counter-Strike plugin developed under AMX Mod X, in where humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO1_A = <br>Ambience Effects:
MOTD_INFO1_B = <br>Lightning Level: %s
MOTD_INFO1_C = <br>Triggered Lights: %L
MOTD_INFO1_D = <br>Thunderclaps Every: %d seconds
MOTD_INFO1_E = <br>Doors: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Spawn Protection Time: %d seconds
MOTD_INFO1_H = <br>Random Spawning: %L
MOTD_INFO1_I = <br>Extra Items: %L
MOTD_INFO1_J = <br>Zombie Classes: %L
MOTD_INFO1_K = <br>Custom Nightvision: %L
MOTD_INFO1_L = <br>Custom Flashlight: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Humans:</b> their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO2_A = <br>Health: %d
MOTD_INFO2_B = <br>Health Reward for Last Human: %d
MOTD_INFO2_C = <br>Speed: %d
MOTD_INFO2_D = <br>Gravity: %d
MOTD_INFO2_E = <br>Ammo: %L
MOTD_INFO2_F = <br>Damage to Get an Ammo Pack: %d
MOTD_INFO2_G = <br>Fire Grenades: %L
MOTD_INFO2_H = <br>Frost Grenades: %L
MOTD_INFO2_I = <br>Flare Grenades: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b> their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are 6 different zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO3_A = <br>Zombie Health: %d
MOTD_INFO3_B = <br>First Zombie Health: %d
MOTD_INFO3_C = <br>Armor: %d%% damage taken
MOTD_INFO3_D = <br>Speed: %d
MOTD_INFO3_E = <br>Gravity: %d
MOTD_INFO3_F = <br>HP for Infection: %d
MOTD_INFO3_G = <br>Pain Shock Free: %L
MOTD_INFO3_H = <br>Bleeding: %L
MOTD_INFO3_I = <br>Ammo Packs for Infection: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-Games:</b> there are 4 different special gameplay modes that may randomly occur during the course of the game.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Nemesis Chance: 1 in %d
MOTD_INFO4_C = <br>Nemesis Health: %s
MOTD_INFO4_D = <br>Nemesis Speed: %d
MOTD_INFO4_E = <br>Nemesis Gravity: %d
MOTD_INFO4_F = <br>Nemesis Leap: %L
MOTD_INFO4_G = <br>Nemesis Pain Shock Free: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Survivor Chance: 1 in %d
MOTD_INFO4_J = <br>Survivor Health: %s
MOTD_INFO4_K = <br>Survivor Speed: %d
MOTD_INFO4_L = <br>Survivor Gravity: %d
MOTD_INFO4_M = <br>Survivor Leap: %L
MOTD_INFO4_N = <br>Survivor Pain Shock Free: %L
MOTD_INFO4_O = <br><br>Swarm Mode: %L
MOTD_INFO4_P = <br>Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q = <br><br>Multi Infection: %L
MOTD_INFO4_R = <br>Multi Infection Chance: 1 in %d
MOTD_INFO4_S = <br>Infection Ratio: %d%%
MOTD_INFO4_T = <br><br>Plague Mode: %L
MOTD_INFO4_U = <br>Plague Mode Chance: 1 in %d
MOTD_INFO4_V = <br>Plague Infection Ratio: %d%%

MOTD_ENABLED = Vklio4eno
MOTD_DISABLED = Izkliu4eno.
MOTD_FOG = Magla.
MOTD_RAIN = Dujd.
MOTD_SNOW = Snqg.
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = Vsi4ki vrati premahnati.
MOTD_DM_HUMAN = Sajivete se kato 4ovek.
MOTD_DM_ZOMBIE = Sajivete se kato ZOMBIE.
MOTD_LIMITED = LIMITED
MOTD_AMMO_BP = Prezarejdaniq bez limit.
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie

ZOMBIE_ATTRIB1 = Kruv.
ZOMBIE_ATTRIB2 = Skorost.
ZOMBIE_ATTRIB3 = Gravitaciq.
ZOMBIE_ATTRIB4 = Knockback

CLASS_CLASS = Rasa:
CLASS_HUMAN = 4ovek
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Ocelql
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = Poslednoto zombie NAPUSNA, %s e novoto zombie.
LAST_HUMAN_LEFT = Posledniq 4ovek, %s e noviq 4ovek.
NOT_ENOUGH_AMMO = Nqmate ostatacno ammo packs.
AMMO_BOUGHT = Ti polu4i extra ammo za orajiqta si.
ZOMBIE_SELECT = Ot sledva6tiq put kogato vi napravqt zombie 6te budete
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Gleda:

[da]
NOTICE_INFO1 = tryk M for at vise spille menuen
NOTICE_INFO2 = Tryk , eller . for at kQbe ammunition
NOTICE_VIRUS_FREE = T-Virusen er sluppet lQs...
NOTICE_FIRST = %s er den fQrste Zombie !!
NOTICE_INFECT = %s's Hjerne er blevet spist...
NOTICE_INFECT2 = %s's Hjerne er blevet spist af %s...
NOTICE_ANTIDOTE = %s har brugt en modgift...
NOTICE_NEMESIS = %s er en Nemesis !!!
NOTICE_SURVIVOR = %s er en Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = flere infektioner !!!
NOTICE_PLAGUE = Plague Mode !!!

WIN_HUMAN = Mennesket har overvundet virusen!
WIN_ZOMBIE = Zombierne har overtaget verden!
WIN_NO_ONE = ingen vandt...

CMD_INFECT = Blev til en Zombie
CMD_DISINFECT = Blev et menneske igen
CMD_NEMESIS = Blev en Nemesis
CMD_SURVIVAL = Blev en Survivor
CMD_SWARM = start Swarm Mode
CMD_MULTI = start flere infektioner
CMD_PLAGUE = start Plague Mode
CMD_RESPAWN = genoplevede
CMD_NOT = Ugyldig kommando.
CMD_ZOMBIE_ONLY = Dette er kun tilladt for Zombier.
CMD_HUMAN_ONLY = Dette er kun tilladt for mennesket.
CMD_NOT_STUCK = Du sidder ikke fast.
CMD_NOT_ACCESS = Du har ingen adgang.
CMD_NOT_CANTUSE = Du kan ikke bruge denne lige nu.
CMD_NOT_EXTRAS = Ekstra ting er slaaet fra.
CMD_NOT_ZCLASSES = Zombie klasser er slaaet fra.

MENU_BUY = KQb Vaaben
MENU_EXTRABUY = KQb Ekstra Ting
MENU_ZCLASS = Vaelg Zombie Klasse
MENU_UNSTUCK = Unstuck
MENU_ADMIN = Admin Menu
MENU_INFO = Hjaelp
MENU_SPECTATOR = Join Spectators

MENU_BUY1_TITLE = fQrste vaaben
MENU_BUY2_TITLE = Andet vaaben
MENU_ZCLASS_TITLE = Zombie Klasse
MENU_EXTRA_TITLE = Ekstra Ting
MENU_ADMIN_TITLE = Admin Menu
MENU_INFO_TITLE = Plugin Information

MENU_EXTRA1 = Nattesyn (en runde)
MENU_EXTRA2 = T-Virus Modgift
MENU_EXTRA3 = Zombie vanvid
MENU_EXTRA4 = Infektions Bombe
MENU_ADMIN1 = Lav til Zombie/Menneske
MENU_ADMIN2 = Lav til Nemesis
MENU_ADMIN3 = Lav til Survivor
MENU_ADMIN4 = Genopliv en
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Flere Infektioner
MENU_ADMIN7 = Start Plague Mode
MENU_INFO1 = Generalt
MENU_INFO2 = Mennesker
MENU_INFO3 = Zombier
MENU_INFO4 = Gameplay Modes

MENU_AUTOSELECT = Remember Selection
MENU_BACK = Tilbage
MENU_NEXT = Naeste
MENU_EXIT = Luk

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s af %s :</b> er et Counter-Strike plugin lavet under AMX Mod X, Hvor Mennesker og zombier er i krig mod hinanden. Det er baseret paa det klassiske zombie infection mod: I Hver runde bliver tilfaeldige spillere valgt til at vaere den f鴕ste zombie som saa skal inficere de andre spillere. 
MOTD_INFO12 = Men der er nogle nye ting og forbedringer. for eksempel, Kan du nu k鴅e ekstra ting (som vaaben) ved hjaelp af ammo packs. Du kan faa ammo packs ved at draebe zombier eller inficere mennesker.<br><br><br><u>Aktuele server ops鎡ning:</u><br>
MOTD_INFO1_A = <br>Ambience Effekter:
MOTD_INFO1_B = <br>Lys niveau: %s
MOTD_INFO1_C = <br>Aktiveret lys: %L
MOTD_INFO1_D = <br>Thunderclaps hvert: %d seconds
MOTD_INFO1_E = <br>D鴕e: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Spawn beskyttelses Tid: %d seconds
MOTD_INFO1_H = <br>tilfaeldig Spawning: %L
MOTD_INFO1_I = <br>Ekstra Ting: %L
MOTD_INFO1_J = <br>Zombie Klasser: %L
MOTD_INFO1_K = <br>brugerdefineret Nattesyn: %L
MOTD_INFO1_L = <br>brugerdefineret Lommelygte: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mennesket:</b> Deres mission er at skyde alle Zombier. De har et stort arsenal af v錬en de kan vaelge imellem, og bruger lommelygter i m鴕ke baner. Samarbejde er et must for at overleve.<br><br><br><u>Aktuele server ops鎡ninger:</u><br>
MOTD_INFO2_A = <br>Liv: %d
MOTD_INFO2_B = <br>Liv tildelt for at v鎟e sidste levende menneske: %d
MOTD_INFO2_C = <br>Fart: %d
MOTD_INFO2_D = <br>Gravity: %d
MOTD_INFO2_E = <br>ammunition: %L
MOTD_INFO2_F = <br>Skade for at modtage en Ammo Pack: %d
MOTD_INFO2_G = <br>Ild Granader: %L
MOTD_INFO2_H = <br>Frost Granader: %L
MOTD_INFO2_I = <br>Lys Granader: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombier:</b> Deres mission er at inficere et hvert levende menneske. De kan se i m鴕ke, men kan kun angribe med deres h鎛der. Der er 6 forskellige zombie klasser at v鎙ge imellem, hver med deres egen styrke og svagheder, men alle i stand til at 鎑e masser af hjerner.<br><br><br><u>Aktuele server ops鎡ninger:</u><br>
MOTD_INFO3_A = <br>Zombie Liv: %d
MOTD_INFO3_B = <br>F鴕ste Zombies Liv: %d
MOTD_INFO3_C = <br>Rustning: %d%% Skade modtaget
MOTD_INFO3_D = <br>Fart: %d
MOTD_INFO3_E = <br>Gravity: %d
MOTD_INFO3_F = <br>Liv for Infektion: %d
MOTD_INFO3_G = <br>Smerte ryste fri: %L
MOTD_INFO3_H = <br>Bl鴇er: %L
MOTD_INFO3_I = <br>Ammo Packs for Infektion: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Smaa-Spil:</b> Der er 4 forskellige smaa spil som tilf鎙digt kan komme mens man spiller.<br><br><br><u>Aktuele server ops鎡ninger:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Nemesis Chance: 1 in %d
MOTD_INFO4_C = <br>Nemesis Liv: %s
MOTD_INFO4_D = <br>Nemesis Fart: %d
MOTD_INFO4_E = <br>Nemesis Gravity: %d
MOTD_INFO4_F = <br>Nemesis Spring: %L
MOTD_INFO4_G = <br>Nemesis Smerte ryste fri: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Survivor Chance: 1 in %d
MOTD_INFO4_J = <br>Survivor Liv: %s
MOTD_INFO4_K = <br>Survivor Fart: %d
MOTD_INFO4_L = <br>Survivor Gravity: %d
MOTD_INFO4_M = <br>Survivor Spring: %L
MOTD_INFO4_N = <br>Survivor Smerte ryste fri: %L
MOTD_INFO4_O = <br><br>Swarm Mode: %L
MOTD_INFO4_P = <br>Swarm Mode Chance: 1 til %d
MOTD_INFO4_Q = <br><br>Flere Infektioner: %L
MOTD_INFO4_R = <br>Flere Infektions Chance: 1 til %d
MOTD_INFO4_S = <br>Infektion Ratio: %d%%
MOTD_INFO4_T = <br><br>Plague Mode: %L
MOTD_INFO4_U = <br>Plague Mode Chance: 1 til %d
MOTD_INFO4_V = <br>Infektion Ratio: %d%%

MOTD_ENABLED = Slaaet til
MOTD_DISABLED = Slaaet fra
MOTD_FOG = Taage
MOTD_RAIN = Regn
MOTD_SNOW = Sne
MOTD_ROTATING = Rotations d鴕e fjernet
MOTD_DOORS = Alle d鴕e er fjernet
MOTD_DM_HUMAN = Genoplev som menneske
MOTD_DM_ZOMBIE = Genoplev som zombie
MOTD_LIMITED = Begr鎛set
MOTD_AMMO_BP = Uendelige genladninger
MOTD_AMMO_CLIP = Uendelige skud 
MOTD_LASTZOMBIE = Kun paa den sidste zombie

ZOMBIE_ATTRIB1 = Liv
ZOMBIE_ATTRIB2 = Fart
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback

CLASS_CLASS = Klasse:
CLASS_HUMAN = Menneske
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Survivor
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = Den sidste zombie gik, %s er den nye Zombie.
LAST_HUMAN_LEFT = Det sidste menneske gik, %s er et nyt menneske.
NOT_ENOUGH_AMMO = Du har ikke nok ammo packs.
AMMO_BOUGHT = Du kQbte ekstra ammunition til dine vaaben.
ZOMBIE_SELECT = Fra naeste gang du bliver inficeret vil din zombie klasse vaere
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Kigger paa:

[fr]
NOTICE_INFO1 = Appuyez sur M pour afficher le menu
NOTICE_INFO2 = Presse, ou . pour acheter des munitions 
NOTICE_VIRUS_FREE = Le Virus-T a ete libere...
NOTICE_FIRST = %s est le premier zombie!!
NOTICE_INFECT = %s's le cerveau a 閠?mangee...
NOTICE_ANTIDOTE = %s a utilis?un antidote...
NOTICE_NEMESIS = %s est un Nemesis !!!
NOTICE_SURVIVOR = %s est un survivant !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!

WIN_HUMAN = L'homme a vaincu le Virus-T!
WIN_ZOMBIE = Zombies ont contamine le monde entier!
WIN_NO_ONE = personne na Gagnee...

CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = Vous n'阾es pas coinc?
CMD_NOT_ACCESS = Vous n'avez pas acc鑣.
CMD_NOT_CANTUSE = Vous cant usage de ce droit.
CMD_NOT_EXTRAS = Points suppl閙entaires sont d閟activ閑s.
CMD_NOT_ZCLASSES = Zombie classes sont d閟activ閑s.

MENU_BUY = acheter des armes
MENU_EXTRABUY = Acheter Extra items
MENU_ZCLASS = Choisir la classe de zombie
MENU_UNSTUCK = D閎loquer
MENU_ADMIN = admin menu
MENU_INFO = Aide 
MENU_SPECTATOR = Join Spectators

MENU_BUY1_TITLE = principale arme
MENU_BUY2_TITLE = arme secondaire
MENU_ZCLASS_TITLE = Zombie classe
MENU_EXTRA_TITLE = Extra articles
MENU_ADMIN_TITLE = admin menu
MENU_INFO_TITLE = plugin information 

MENU_EXTRA1 = NightVision (1 seul tour)
MENU_EXTRA2 = Virus-T Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = infection bombe
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = modes de jeu

MENU_AUTOSELECT = Remember Selection
MENU_BACK = Retour
MENU_NEXT = Suivant
MENU_EXIT = Quitter 

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s par %s: </b>est un Counter-Strike plugin developpe sous AMX Mod X , O?les humains et les zombies sont confrontes. Il est base sur le classique de l'infection par le mod zombie, ?chaque tour un joueur au hasard est choisi pour 阾re le premier zombie qui doit infecter tout le monde.
MOTD_INFO12 = Mais il existe de nouvelles fonctionnalites et ameliorations. Par exemple, vous pouvez acheter des articles supplementaires (comme les armes) en echange de paquets de munitions. Vous pouvez obtenir des paquets de munitions en tuant des zombies / infecter l'homme. <br><br><br><u>Actuelle des parametres du serveur:</u><br>
MOTD_INFO1_A = <br>Ambience Effects:
MOTD_INFO1_B = <br>Lightning Level: %s
MOTD_INFO1_C = <br>Triggered Lights: %L
MOTD_INFO1_D = <br>Thunderclaps Every: %d seconds
MOTD_INFO1_E = <br>Doors: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Spawn Protection Time: %d seconds
MOTD_INFO1_H = <br>Random Spawning: %L
MOTD_INFO1_I = <br>Extra Items: %L
MOTD_INFO1_J = <br>Zombie Classes: %L
MOTD_INFO1_K = <br>Custom Nightvision: %L
MOTD_INFO1_L = <br>Custom Flashlight: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>humains: </b>leur objectif est d'閘iminer toute menace zombie. Ils ont un grand arsenal d'armes de choix, et l'utilisation des lampes de poche sur la tomb閑 de la nuit cartes. Le travail en 閝uipe est une n閏essit?pour survivre.<br><br><br><u>parametres actuelle du serveur:</u><br>
MOTD_INFO2_A = <br>Health: %d
MOTD_INFO2_B = <br>Health Reward for Last Human: %d
MOTD_INFO2_C = <br>Speed: %d
MOTD_INFO2_D = <br>Gravity: %d
MOTD_INFO2_E = <br>Ammo: %L
MOTD_INFO2_F = <br>Damage to Get an Ammo Pack: %d
MOTD_INFO2_G = <br>Fire Grenades: %L
MOTD_INFO2_H = <br>Frost Grenades: %L
MOTD_INFO2_I = <br>Flare Grenades: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b>leur objectif est d'infecter chaque vie humaine. Ils sont capables de voir dans l'obscurit? mais ne peut attaque de m阬閑. Il ya 6 classes diff閞entes de zombies ?choisir, chacun avec ses propres forces et faiblesses, mais tous capables de manger les cerveaux.<br><br><br><u>param鑤res actuelle du serveur:</u><br>
MOTD_INFO3_A = <br>Zombie Health: %d
MOTD_INFO3_B = <br>First Zombie Health: %d
MOTD_INFO3_C = <br>Armor: %d%% damage taken
MOTD_INFO3_D = <br>Speed: %d
MOTD_INFO3_E = <br>Gravity: %d
MOTD_INFO3_F = <br>HP for Infection: %d
MOTD_INFO3_G = <br>Pain Shock Free: %L
MOTD_INFO3_H = <br>Bleeding: %L
MOTD_INFO3_I = <br>Ammo Packs for Infection: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-Games:</b> Il ya 4 diff閞ents modes de jeu sp閏iaux que se produisent de fa鏾n al閍toire mai au cours de la partie.<br><br><br><u> parametres actuelle du serveur:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Nemesis Chance: 1 in %d
MOTD_INFO4_C = <br>Nemesis Health: %s
MOTD_INFO4_D = <br>Nemesis Speed: %d
MOTD_INFO4_E = <br>Nemesis Gravity: %d
MOTD_INFO4_F = <br>Nemesis Leap: %L
MOTD_INFO4_G = <br>Nemesis Pain Shock Free: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Survivor Chance: 1 in %d
MOTD_INFO4_J = <br>Survivor Health: %s
MOTD_INFO4_K = <br>Survivor Speed: %d
MOTD_INFO4_L = <br>Survivor Gravity: %d
MOTD_INFO4_M = <br>Survivor Leap: %L
MOTD_INFO4_N = <br>Survivor Pain Shock Free: %L
MOTD_INFO4_O = <br><br>Swarm Mode: %L
MOTD_INFO4_P = <br>Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q = <br><br>Multi Infection: %L
MOTD_INFO4_R = <br>Multi Infection Chance: 1 in %d
MOTD_INFO4_S = <br>Infection Ratio: %d%%
MOTD_INFO4_T = <br><br>Plague Mode: %L
MOTD_INFO4_U = <br>Plague Mode Chance: 1 in %d
MOTD_INFO4_V = <br>Plague Infection Ratio: %d%%

MOTD_ENABLED = Active
MOTD_DISABLED = Desactive
MOTD_FOG = Fog
MOTD_RAIN = pluie
MOTD_SNOW = Neige
MOTD_ROTATING = portes enleve
MOTD_DOORS = Tout portes enleve
MOTD_DM_HUMAN = human respawn 
MOTD_DM_ZOMBIE = zombie respawn
MOTD_LIMITED = Limited
MOTD_AMMO_BP = recharge illimite
MOTD_AMMO_CLIP = clip illimite
MOTD_LASTZOMBIE = Uniquement le dernier zombie

ZOMBIE_ATTRIB1 = Sante
ZOMBIE_ATTRIB2 = vitesse 
ZOMBIE_ATTRIB3 = Gravite
ZOMBIE_ATTRIB4 = Knockback

CLASS_CLASS = Categorie:
CLASS_HUMAN = humain
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = survivant
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = Le dernier zombie est partie, %s est le nouveau zombie.
LAST_HUMAN_LEFT = Le dernier Humain est partie, %s est le nouvel Humain.
NOT_ENOUGH_AMMO = Vous n'avez pas assez de paquets de munitions.
AMMO_BOUGHT = Vous avez achet?des munitions suppl閙entaires pour vos armes.
ZOMBIE_SELECT = Votre class de zombie serat effective a la prochaine infection
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = munitions packs
SPECTATING = Spectateur:

[ro]
NOTICE_INFO1 = Apasa tasta M pentru a afisa meniul jocului
NOTICE_INFO2 = Apasa tasta , sau . pentru a cumpara munitie
NOTICE_VIRUS_FREE = T-virus a fost scapat de sub control !
NOTICE_FIRST = %s este primul zombie !
NOTICE_INFECT = %s a fost infectat !
NOTICE_INFECT2 = %s a fost infectat de %s !
NOTICE_ANTIDOTE = %s a folosit un antidot...
NOTICE_NEMESIS = %s este Nemesis !!!
NOTICE_SURVIVOR = %s este ultimul Supravietuitor !!!
NOTICE_SWARM = Mod Swarm !!!
NOTICE_MULTI = Infectare multipla !!!
NOTICE_PLAGUE = Mod Plague !!!

WIN_HUMAN = Oamenii au invins virusul!
WIN_ZOMBIE = Zombie au cucerit lumea!
WIN_NO_ONE = Lupta pentru supravietuire continua...

CMD_INFECT = a fost transformat in Zombie
CMD_DISINFECT = a fost transformat inapoi in Om
CMD_NEMESIS = a fost transformat in Nemesis
CMD_SURVIVAL = a fost transformat in Supravietuitor
CMD_SWARM = Incepe Modul Swarm
CMD_MULTI = Incepe Infectarea Multipla
CMD_PLAGUE = Incepe Modul Plague
CMD_RESPAWN = reinviat
CMD_NOT = Comanda indisponibila
CMD_ZOMBIE_ONLY = Aceasta este disponibila numai pentru zombie
CMD_HUMAN_ONLY = Aceasta este disponibila numai pentru oameni
CMD_NOT_STUCK = Nu esti blocat !
CMD_NOT_ACCESS = Nu ai acces !
CMD_NOT_CANTUSE = Momentan nu poti folosi aceasta optiune...
CMD_NOT_EXTRAS = Elementele extra sunt dezactivate !
CMD_NOT_ZCLASSES = Clasele de zombie sunt dezactivate !

MENU_BUY = Cumparare Arme
MENU_EXTRABUY = Cumparare Elemente Extra
MENU_ZCLASS = Alege Clasa De Zombie
MENU_UNSTUCK = Deblocare
MENU_ADMIN = Meniu Admin
MENU_INFO = Ajutor
MENU_SPECTATOR = Intra Spectator

MENU_BUY1_TITLE = Arme Primare
MENU_BUY2_TITLE = Arme Secundare
MENU_ZCLASS_TITLE = Clasa De Zombie
MENU_EXTRA_TITLE = Elemente Extra
MENU_ADMIN_TITLE = Meniu Admin
MENU_INFO_TITLE = Informatii Plugin

MENU_EXTRA1 = Ochelari cu infrarosu (o singura runda)
MENU_EXTRA2 = Antidot T-Virus
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Grenada De Infectare
MENU_ADMIN1 = Vindeca | Infecteaza
MENU_ADMIN2 = Transforma In Nemesis
MENU_ADMIN3 = Lasa Un Singur Supravietuitor
MENU_ADMIN4 = Reinviaza
MENU_ADMIN5 = Incepe Modul Swarm
MENU_ADMIN6 = Incepe Infectare Multipla
MENU_ADMIN7 = Incepe Modul Plague
MENU_INFO1 = General
MENU_INFO2 = Oameni
MENU_INFO3 = Zombie
MENU_INFO4 = Moduri de Joc

MENU_AUTOSELECT = Tine Minte Preferinte
MENU_BACK = Inapoi
MENU_NEXT = Urmatorul
MENU_EXIT = Iesire

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s de %s:</b> este un plugin de Counter-Strike, elaborat in conformitate cu AMX Mod X, unde oamenii si zombie se confrunta. Se bazeaza pe modul clasic de Zombie Infection: In fiecare runda un jucator aleator este ales pentru a fi primul zombie care va trebui sa infecteze restul oamenilor
MOTD_INFO12 = Sunt si caracteristici noi si imbunatatiri. De exemplu, aveti posibilitatea de a cumpara elemente extra (cum ar fi arme) 頽 schimbul pachetelor de munitie. Aveti posibilitatea sa obtineti pachete de munitie prin a rani/omori un zombie sau prin infectarea unui om <br> <br> <br> <u> Setarile curente ale serverului:</u><br>
MOTD_INFO1_A = <br>Efecte Atmosfera:
MOTD_INFO1_B = <br>Nivel Lumina: %s
MOTD_INFO1_C = <br>Declansare Lumini: %L
MOTD_INFO1_D = <br>Fulgere O Data La: %d secunde
MOTD_INFO1_E = <br>Usi: %L
MOTD_INFO1_F = <br>Reincarnare: %L
MOTD_INFO1_G = <br>Timp De Protectie Dupa Reincarnare: %d secunde
MOTD_INFO1_H = <br>Reincarnare Aleatorie: %L
MOTD_INFO1_I = <br>Elemente Extra: %L
MOTD_INFO1_J = <br>Clase De Zombie: %L
MOTD_INFO1_K = <br>Ochelari Cu Infrarosu: %L
MOTD_INFO1_L = <br>Lanterna: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Oamenii:</b> obiectivul lor este sa opreasca raspandirea infectiei. Acestia au un arsenal mare de arme, si pot folosi lanterne pe harti cu vizibilitate redusa. Lucrul in echipa aduce un avantaj oamenilor.<br><br><br><u>Setarile curente ale serverului:</u><br>
MOTD_INFO2_A = <br>Viata: %d
MOTD_INFO2_B = <br>Bonus De Viata Pentru Ultimul Om: %d
MOTD_INFO2_C = <br>Viteza: %d
MOTD_INFO2_D = <br>Gravitatie: %d
MOTD_INFO2_E = <br>Munitie: %L
MOTD_INFO2_F = <br>Daune Necesare Pentru A Primi Un Pachet De Munitie: %d
MOTD_INFO2_G = <br>Grenazi Foc: %L
MOTD_INFO2_H = <br>Grenazi Inghetare: %L
MOTD_INFO2_I = <br>Grenazi Lumina: %L
MOTD_INFO2_J = <br>KnockBack: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombie:</b> obiectivul lor este sa infecteze toti oamenii. Ei pot vedea pe intuneric, dar au ca arma numai ghearele. Sunt 6 clase diferite de zombie din care sa alegi, fiecare cu forta si punctul sau slab, dar toti capabili sa infecteze<br><br><br><u>Setarile curente ale serverului:</u><br>
MOTD_INFO3_A = <br>Viata Zombie: %d
MOTD_INFO3_B = <br>Viata Primului Zombie: %d
MOTD_INFO3_C = <br>Armura: %d%% Rani Suferite
MOTD_INFO3_D = <br>Viteza: %d
MOTD_INFO3_E = <br>Gravitatie: %d
MOTD_INFO3_F = <br>Viata Pentru Infectare: %d
MOTD_INFO3_G = <br>Simte Ranile Suferite: %L
MOTD_INFO3_H = <br>Sangerare: %L
MOTD_INFO3_I = <br>Pachete De Munitie Pentru Infectare: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Moduri:</b> exista 4 moduri speciale de gameplay care pot aparea in timpul jocului.<br><br><br><u>Setarile curente ale serverului:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Sansa Nemesis: 1 la %d
MOTD_INFO4_C = <br>Viata Nemesis: %s
MOTD_INFO4_D = <br>Viteza Nemesis: %d
MOTD_INFO4_E = <br>Gravitatie Nemesis: %d
MOTD_INFO4_F = <br>Sarituri Nemesis: %L
MOTD_INFO4_G = <br>Nemesis Simte Ranile Suferite: %L
MOTD_INFO4_H = <br><br>Supravietuitor: %L
MOTD_INFO4_I = <br>Sansa Supravietuitor: 1 la %d
MOTD_INFO4_J = <br>Viata Supravietuitor: %s
MOTD_INFO4_K = <br>Viteza Supravietuitor: %d
MOTD_INFO4_L = <br>Gravitatia Supravietuitor: %d
MOTD_INFO4_M = <br>Sarituri Supravietuitor: %L
MOTD_INFO4_N = <br>Supravietuitorul Simte Ranile Suferite: %L
MOTD_INFO4_O = <br><br>Modul Swarm: %L
MOTD_INFO4_P = <br>Sansa Mod Swarm: 1 in %d
MOTD_INFO4_Q = <br><br>Infectare Multipla: %L
MOTD_INFO4_R = <br>Sansa Infectie Multipla: 1 in %d
MOTD_INFO4_S = <br>Rata De Infectare: %d%%
MOTD_INFO4_T = <br><br>Modul Plague: %L
MOTD_INFO4_U = <br>Sansa Mod Plague: 1 in %d
MOTD_INFO4_V = <br>Rata De Infectare: %d%%

MOTD_ENABLED = Activat
MOTD_DISABLED = Dezactivat
MOTD_FOG = Ceata
MOTD_RAIN = Ploaie
MOTD_SNOW = Ninsoare
MOTD_ROTATING = Usi rorative eliminate
MOTD_DOORS = Toate usile au fost eliminate
MOTD_DM_HUMAN = Reinvie ca Om
MOTD_DM_ZOMBIE = Reinvie ca Zombie
MOTD_LIMITED = Limitat
MOTD_AMMO_BP = Incarcari Nelimitate
MOTD_AMMO_CLIP = Munitie Nelimitata
MOTD_LASTZOMBIE = Numai Ultimul Zombie

ZOMBIE_ATTRIB1 = Viata
ZOMBIE_ATTRIB2 = Viteza
ZOMBIE_ATTRIB3 = Gravitatie
ZOMBIE_ATTRIB4 = KnockBack

CLASS_CLASS = Clasa:
CLASS_HUMAN = Om
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Supravietuitor
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = Ultimul zombie a iesit de pe server, %s este noul zombie !
LAST_HUMAN_LEFT = Ultimul om ne-a parasit, %s este noul om.
NOT_ENOUGH_AMMO = Nu ai destule pachete de munitie !
AMMO_BOUGHT = Ai Cumparat Extra Munitie Pentru Armele Tale
ZOMBIE_SELECT = Data viitoare cand vei fi infectat, clasa ta de zombie va fi
BUY_ENABLED = Meniul tau de arme a fost reactivat.
AMMO_PACKS1 = Pachete De Munitie:
AMMO_PACKS2 = Pachete De Munitie
SPECTATING = Urmaresti Pe:

[cz]
NOTICE_INFO1 = Stiskni "M" pro zobrazeni nabidky.
NOTICE_INFO2 = Stiskni . nebo , pro koupeni naboju.
NOTICE_VIRUS_FREE = T-Virus byl vypusten
NOTICE_FIRST = %s je prvni Zombie !
NOTICE_INFECT = %s byl nakazen.
NOTICE_INFECT2 = %s byl nakazen hracem %s.
NOTICE_ANTIDOTE = %s pouzil protilatku.
NOTICE_NEMESIS = %s je Nemesis !
NOTICE_SURVIVOR = %s je Vyvoleny !
NOTICE_SWARM = Hejno Zombies !
NOTICE_MULTI = Vicenasobna Infekce !
NOTICE_PLAGUE = Zacalo Zamoreni !

WIN_HUMAN = Lide vyhrali !
WIN_ZOMBIE = Zombie vyhrali !
WIN_NO_ONE = Toto kolo nikdo nevyhral

CMD_INFECT = Zmenen na Zombie
CMD_DISINFECT = Zmenen na Cloveka
CMD_NEMESIS = Znemen na Nemesis
CMD_SURVIVAL = Znemen na Vyvoleneho
CMD_SWARM = Hejno Zombies !
CMD_MULTI = Vicenasobna Infekce !
CMD_PLAGUE = Zacalo Zamoreni
CMD_RESPAWN = Respawnovan.
CMD_NOT = Neznamy prikaz.
CMD_ZOMBIE_ONLY = Tato Funkce pouze pro Zombie.
CMD_HUMAN_ONLY = Tato Funkce je pouze pro Lidi.
CMD_NOT_STUCK = Nejsi zaseknuty.
CMD_NOT_ACCESS = Nemas pristup.
CMD_NOT_CANTUSE = Ted nemuzes pouzit tuto Funkci.
CMD_NOT_EXTRAS = Bonus veci byli zakazany.
CMD_NOT_ZCLASSES = Zombie typy byli zakazany.

MENU_BUY = Zbrane
MENU_EXTRABUY = Bonus Veci
MENU_ZCLASS = Vyber Zombie
MENU_UNSTUCK = Odseknout
MENU_ADMIN = Admin Menu
MENU_INFO = Pomoc
MENU_SPECTATOR = Divak

MENU_BUY1_TITLE = Primarni Zbran
MENU_BUY2_TITLE = Sekundarni Zbran
MENU_ZCLASS_TITLE = Zombie Typ
MENU_EXTRA_TITLE = Bonus Veci
MENU_ADMIN_TITLE = Admin Menu
MENU_INFO_TITLE = Informace o Pluginu

MENU_EXTRA1 = Nocni Videni [Jedno Kolo]
MENU_EXTRA2 = T-Virus Protilatka
MENU_EXTRA3 = Infekcni Granat
MENU_EXTRA4 = Zombie Silenstvi
MENU_ADMIN1 = Vytvorit Zombie | Cloveka
MENU_ADMIN2 = Vytvorit Nemesis
MENU_ADMIN3 = Vytvorit Vyvoleneho
MENU_ADMIN4 = Respawnovat Hrace
MENU_ADMIN5 = Vytvorit Hejno Zombies
MENU_ADMIN6 = Zacit Vicenasobnou Infekci
MENU_ADMIN7 = Zacit Zamoreni
MENU_INFO1 = Hlavni
MENU_INFO2 = Lide
MENU_INFO3 = Zombies
MENU_INFO4 = Herni Mody

MENU_AUTOSELECT = Zapamatovat Vyber
MENU_BACK = Zpet
MENU_NEXT = Dalsi
MENU_EXIT = Konec

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s : je mod Hry Counter-Strike vyvinuty pro AMX Mod X Plugin.</b>
MOTD_INFO12 = <b>V nove verzi je spoustu novych veci. Napriklad muzes kupovat Bonusove Veci za body [ Nocni Videni a Silne Zbrane jako Clovek nebo Infikovany Granat, T-Virus Protilatku a Zombie Silenstvi jako Zombie ] Body ziskavas za Nakazu Lidi, Zabijeni Zombie nebo za urcity pocet DMG<br><br><u>Aktualni Nastaveni Serveru:</b></u><br>
MOTD_INFO1_A = <b><br>Efekty
MOTD_INFO1_B = <br>Uroven Sviceni [ %s ]
MOTD_INFO1_C = <br>Spousteni Svetel [ %L ]
MOTD_INFO1_D = <br>Hrmeni kazdych [ %d ] vterin
MOTD_INFO1_E = <br>Dvere [ %L ]
MOTD_INFO1_F = <br>Deathmatch [ %L ]
MOTD_INFO1_G = <br>Cas Spawnove Protekce [ %d ] vterin
MOTD_INFO1_H = <br>Nahodne Spawnovani [ %L ]
MOTD_INFO1_I = <br>Bonus Veci [ %L ]
MOTD_INFO1_J = <br>Zombie Typ [ %L ]
MOTD_INFO1_K = <br>Nahodna Barva Nocniho Videni [ %L ]
MOTD_INFO1_L = <br>Nahodna Barva Baterky [ %L ]</b>
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Ukolem Lidi je zabit vsechny Zombie. Maji k dispozici hodne zbrani. Bez teamove prace lide nemaji sanci.<br><br><u>Aktualni Nastaveni Lidi:</u><br>
MOTD_INFO2_A = <b><br>Zdravi [ %d ]
MOTD_INFO2_B = <br>Zdravi posledniho Cloveka [ %d ]
MOTD_INFO2_C = <br>Rychlost [ %d ]
MOTD_INFO2_D = <br>Gravitace [ %d ]
MOTD_INFO2_E = <br>Naboje [ %L ]
MOTD_INFO2_F = <br>Pocet poskozeni pro ziskani jednoho bodu [ %d DMG ]
MOTD_INFO2_G = <br>Ohnive Granaty [ %L ]
MOTD_INFO2_H = <br>Ledove Granaty [ %L ]
MOTD_INFO2_I = <br>Svetlice [ %L ]
MOTD_INFO2_J = <br>Odhozeni [ %L ]</b>
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Ukolem Zombies je nakazit vsechny Lidi. Je zde 5. Typu Zombie, kazdy z nich ma svoje vyhody a nevyhody, ale vsichni maji jeden stejny ukol.<br><br><u>Aktualni Nastaveni Zombies:</b></u><br>
MOTD_INFO3_A = <b><br>Zdravi [ %d ]
MOTD_INFO3_B = <br>Zdravi prvniho Zombie [ %d HP ]
MOTD_INFO3_C = <br>Brneni [ %d%% ]
MOTD_INFO3_D = <br>Rychlost [ %d ]
MOTD_INFO3_E = <br>Gravitace [ %d ]
MOTD_INFO3_F = <br>Zdravi za Infekci [ %d ]
MOTD_INFO3_G = <br>Bolest [ %L ]
MOTD_INFO3_H = <br>Krvaceni [ %L ]
MOTD_INFO3_I = <br>Body za Infekci [ %d ]</b>
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b><u>Aktualni Nastaveni Modu:</b></u><br>
MOTD_INFO4_A = <b><br>Nemesis - Stav [ %L ]
MOTD_INFO4_B = <br>Nemesis - Sance [ 1 v %d ]
MOTD_INFO4_C = <br>Nemesis - Zdravi %s
MOTD_INFO4_D = <br>Nemesis - Rychlost [ %d ]
MOTD_INFO4_E = <br>Nemesis - Gravitace [ %d ]
MOTD_INFO4_F = <br>Nemesis - Dlouhy Skok [ %L ]
MOTD_INFO4_G = <br>Nemesis - Bolest [ %L ]
MOTD_INFO4_H = <br><br>Vyvoleny - Stav [ %L ]
MOTD_INFO4_I = <br>Vyvoleny - Sance [ 1 v %d ]
MOTD_INFO4_J = <br>Vyvoleny - Zdravi %s
MOTD_INFO4_K = <br>Vyvoleny - Rychlost [ %d ]
MOTD_INFO4_L = <br>Vyvoleny - Gravitace [ %d ]
MOTD_INFO4_M = <br>Vyvoleny - Dlouhy Skok [ %L ]
MOTD_INFO4_N = <br>Vyvoleny - Bolest [ %L ]
MOTD_INFO4_O = <br><br>Hejno - Stav [ %L ]
MOTD_INFO4_P = <br>Hejno - Sance [ 1 v %d ]
MOTD_INFO4_Q = <br><br>Vicenasobna Infekce - Stav [ %L ]
MOTD_INFO4_R = <br>Vicenasobna Infekce - Sance [ 1 v %d ]
MOTD_INFO4_S = <br>Vicenasobna Infekce - Pocet Infikovanych Hracu z Celku [ %d%% ]
MOTD_INFO4_T = <br><br>Zamoreni - Stav [ %L ]
MOTD_INFO4_U = <br>Zamoreni - Sance [ 1 v %d ]
MOTD_INFO4_V = <br>Zamoreni - Pocet Infikovanych Hracu z Celku [ %d%% ]</b>

MOTD_ENABLED = Povoleno
MOTD_DISABLED = Zakazano
MOTD_FOG = Mlha
MOTD_RAIN = Dest
MOTD_SNOW = Snih
MOTD_ROTATING = Rotujici Dvere odstraneny
MOTD_DOORS = Vsechny Dvere odstraneny
MOTD_DM_HUMAN = Respawnovan jako Clovek
MOTD_DM_ZOMBIE = Respawnovan jako Zombie
MOTD_LIMITED = Limitovane
MOTD_AMMO_BP = Bez Prebijeni
MOTD_AMMO_CLIP = Neomezene mnozstvi Zasobniku
MOTD_LASTZOMBIE = Jen posledni Zombie

ZOMBIE_ATTRIB1 = Zdravi
ZOMBIE_ATTRIB2 = Rychlost
ZOMBIE_ATTRIB3 = Gravitace
ZOMBIE_ATTRIB4 = Odhozeni

CLASS_CLASS = Typ:
CLASS_HUMAN = Clovek
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Vyvoleny
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = Posledni Zombie odesel. Novy Zombie je %s
LAST_HUMAN_LEFT = Posledni Clovek odesel. Novy Clovek je %s
NOT_ENOUGH_AMMO = Nemas dost bodu
AMMO_BOUGHT = Koupil jsi naboje
ZOMBIE_SELECT = Po pristim nakazeni budes zombie typu
BUY_ENABLED = Nakupni menu bylo opet aktivovano.
AMMO_PACKS1 = Body:
AMMO_PACKS2 = Bodu
SPECTATING = Sledujes Hrace:

[sk]
NOTICE_INFO1 = Stlac "M" na zobrazenie ponuky.
NOTICE_INFO2 = Stlac . alebo , pre nakupenie n醔ojov.
NOTICE_VIRUS_FREE = T-Virus vypusteny.
NOTICE_FIRST = %s je prvy Zombie !
NOTICE_INFECT = %s bol nakazeny.
NOTICE_INFECT2 = %s bol nakazeny hracom %s.
NOTICE_ANTIDOTE = %s pouzil protilatku.
NOTICE_NEMESIS = %s je Nemesis !
NOTICE_SURVIVOR = %s je Vyvoleny !
NOTICE_SWARM = Stado Zombies !
NOTICE_MULTI = Viacnasobna Infekcia !
NOTICE_PLAGUE = Zacalo Zamorenie !

WIN_HUMAN = Ludia vyhrali !
WIN_ZOMBIE = Zombie vyhrali !
WIN_NO_ONE = Toto kolo nikto nevyhral

CMD_INFECT = Zmeneny na Zombie
CMD_DISINFECT = Zmeneny na Cloveka
CMD_NEMESIS = Znemeny na Nemesis
CMD_SURVIVAL = Znemeny na Vyvoleneho
CMD_SWARM = Stado Zombies 
CMD_MULTI = Viacnasobna Infekcia 
CMD_PLAGUE = Zacalo Zamorenie.
CMD_RESPAWN = Respawnovanie.
CMD_NOT = Neznamy prikaz.
CMD_ZOMBIE_ONLY = Tato Funkcia je iba pre Zombie.
CMD_HUMAN_ONLY = Tato Funkcia je iba pre Ludi.
CMD_NOT_STUCK = Nie si zaseknuty.
CMD_NOT_ACCESS = Nemas pristup.
CMD_NOT_CANTUSE = Teraz nemozes pouzit tuto funkciu.
CMD_NOT_EXTRAS = Bonusove vybavenie bolo zakazane.
CMD_NOT_ZCLASSES = Zombie typy boli zakazane.

MENU_BUY = Zbrane
MENU_EXTRABUY = Bonusove Vybavenie
MENU_ZCLASS = Vyber Zombie
MENU_UNSTUCK = Odseknut
MENU_ADMIN = Admin Menu
MENU_INFO = Pomoc
MENU_SPECTATOR = Divak

MENU_BUY1_TITLE = Primarna Zbran
MENU_BUY2_TITLE = Sekundarna Zbran
MENU_ZCLASS_TITLE = Zombie Typ
MENU_EXTRA_TITLE = Bonusove Vybavenie
MENU_ADMIN_TITLE = Admin Menu
MENU_INFO_TITLE = Informacie o Plugine

MENU_EXTRA1 = Nocne Videnie [Jedno Kolo]
MENU_EXTRA2 = T-Virus Protilatka
MENU_EXTRA3 = Infekcny Granat
MENU_EXTRA4 = Zombie Sialenstvo
MENU_ADMIN1 = Vytvorit Zombie | Cloveka
MENU_ADMIN2 = Vytvorit Nemesis
MENU_ADMIN3 = Vytvorit Vyvoleneho
MENU_ADMIN4 = Respawnovat Hraca
MENU_ADMIN5 = Vytvorit Stado Zombies
MENU_ADMIN6 = Zacat Viacnasobnu Infekciu
MENU_ADMIN7 = Zacat Zamorenie
MENU_INFO1 = Hlavne
MENU_INFO2 = Ludia
MENU_INFO3 = Zombies
MENU_INFO4 = Herne Mody

MENU_AUTOSELECT = Zapamatat Vyber
MENU_BACK = Spat
MENU_NEXT = Dalsi
MENU_EXIT = Koniec

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s : je Mod Hry Counter-Strike vyvinuty pre AMX Mod X Plugin.</b>
MOTD_INFO12 = <b>V novej verzi je mnoho novych veci. Napriklad mozes kupovat Bonusove Vybavenie za body [ Nocne Videnie a Silne Zbrane ako Clovek alebo Infikovany Granat, T-Virus Protilatku a Zombie Sialenstvo ako Zombie ] Body ziskavas za Nakazenie Ludi, Zabijenie Zombie alebo za urcity pocet DMG<br><br><u>Aktualne Nastavenie Serveru:</b></u><br>
MOTD_INFO1_A = <b><br>Efekty
MOTD_INFO1_B = <br>Uroven Svietenia [ %s ]
MOTD_INFO1_C = <br>Spustenie Svetiel [ %L ]
MOTD_INFO1_D = <br>Hrmenie kazdych [ %d ] sekund
MOTD_INFO1_E = <br>Dvere [ %L ]
MOTD_INFO1_F = <br>Deathmatch [ %L ]
MOTD_INFO1_G = <br>Cas Spawn ochrany [ %d ] sekund
MOTD_INFO1_H = <br>Nahodne Spawnovanie [ %L ]
MOTD_INFO1_I = <br>Bonusove vybavenie [ %L ]
MOTD_INFO1_J = <br>Zombie Typ [ %L ]
MOTD_INFO1_K = <br>Nahodna Farva Nocneho Videnia [ %L ]
MOTD_INFO1_L = <br>Nahodna Farva Baterky [ %L ]</b>
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Ulohou Ludi je zabit vsetych Zombie. Maju k dispozicii velky arzenal zbrani. Bez teamovej prace ludi nemaju sancu.<br><br><u>Aktualne Nastavenie Ludi:</u><br>
MOTD_INFO2_A = <b><br>Zdravie [ %d ]
MOTD_INFO2_B = <br>Zdravie posledneho Cloveka [ %d ]
MOTD_INFO2_C = <br>Rychlost [ %d ]
MOTD_INFO2_D = <br>Gravitacia [ %d ]
MOTD_INFO2_E = <br>Naboje [ %L ]
MOTD_INFO2_F = <br>Vyska poskodenia pre ziskani jedneho bodu [ %d DMG ]
MOTD_INFO2_G = <br>Ohnive Granaty [ %L ]
MOTD_INFO2_H = <br>Ladove Granaty [ %L ]
MOTD_INFO2_I = <br>Svetlice [ %L ]
MOTD_INFO2_J = <br>Odhodenie [ %L ]</b>
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Ulohou Zombies je nakazit vsetych Ludi. Je tu 5 typov Zombie, kazdy z nich ma svoje vyhody a nevyhody, ale vsetci maju rovnaku ulohu.<br><br><u>Aktualne Nastavenie Zombies:</b></u><br>
MOTD_INFO3_A = <b><br>Zdravie [ %d ]
MOTD_INFO3_B = <br>Zdravie prveho Zombie [ %d HP ]
MOTD_INFO3_C = <br>Brnenie [ %d%% ]
MOTD_INFO3_D = <br>Rychlost [ %d ]
MOTD_INFO3_E = <br>Gravitacia [ %d ]
MOTD_INFO3_F = <br>Zdravie za Infekciu[ %d ]
MOTD_INFO3_G = <br>Bolest [ %L ]
MOTD_INFO3_H = <br>Krvacenie [ %L ]
MOTD_INFO3_I = <br>Body za Infekciu [ %d ]</b>
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b><u>Aktualne Nastavenie Modu:</b></u><br>
MOTD_INFO4_A = <b><br>Nemesis - Stav [ %L ]
MOTD_INFO4_B = <br>Nemesis - Sanca [ 1 v %d ]
MOTD_INFO4_C = <br>Nemesis - Zdravie [ %s ]
MOTD_INFO4_D = <br>Nemesis - Rychlost [ %d ]
MOTD_INFO4_E = <br>Nemesis - Gravitacia [ %d ]
MOTD_INFO4_F = <br>Nemesis - Dlhy Skok [ %L ]
MOTD_INFO4_G = <br>Nemesis - Bolest [ %L ]
MOTD_INFO4_H = <br><br>Vyvoleny - Stav [ %L ]
MOTD_INFO4_I = <br>Vyvoleny - Sanca [ 1 v %d ]
MOTD_INFO4_J = <br>Vyvoleny - Zdravie %s
MOTD_INFO4_K = <br>Vyvoleny - Rychlost [ %d ]
MOTD_INFO4_L = <br>Vyvoleny - Gravitacia [ %d ]
MOTD_INFO4_M = <br>Vyvoleny - Dlhy Skok [ %L ]
MOTD_INFO4_N = <br>Vyvoleny - Bolest [ %L ]
MOTD_INFO4_O = <br><br>Hejno - Stav [ %L ]
MOTD_INFO4_P = <br>Hejno - Sanca [ 1 v %d ]
MOTD_INFO4_Q = <br><br>Viacnasobna Infekcia - Stav [ %L ]
MOTD_INFO4_R = <br>Viacnasobna Infekcia - Sanca [ 1 v %d ]
MOTD_INFO4_S = <br>Viacnasobna Infekcia - Pocet Infikovanych Hracov z Celku [ %d%% ]
MOTD_INFO4_T = <br><br>Zamorenie - Stav [ %L ]
MOTD_INFO4_U = <br>Zamorenie - Sanca [ 1 v %d ]
MOTD_INFO4_V = <br>Zamorenie - Pocet Infikovanych Hracov z Celku [ %d%% ]</b>

MOTD_ENABLED = Povolene
MOTD_DISABLED = Zakazane
MOTD_FOG = Hmla
MOTD_RAIN = Dazd
MOTD_SNOW = Sneh
MOTD_ROTATING = Rotujuce Dvere odstranene
MOTD_DOORS = Vsetky Dvere odstranene
MOTD_DM_HUMAN = Respawnovany ako Clovek
MOTD_DM_ZOMBIE = Respawnovany ako Zombie
MOTD_LIMITED = Limitovane
MOTD_AMMO_BP = Bez Prebijania
MOTD_AMMO_CLIP = Neobmedzene mnozstvo Zasobnikov
MOTD_LASTZOMBIE = Iba posledny Zombie

ZOMBIE_ATTRIB1 = Zdravie
ZOMBIE_ATTRIB2 = Rychlost
ZOMBIE_ATTRIB3 = Gravitacia
ZOMBIE_ATTRIB4 = Odhodenie

CLASS_CLASS = Typ:
CLASS_HUMAN = Clovek
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Vyvoleny
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = Posledny Zombie odisiel. Novy Zombie je %s
LAST_HUMAN_LEFT = Posledny Clovek odisiel. Novy Clovek je %s
NOT_ENOUGH_AMMO = Nemas dostatok bodov
AMMO_BOUGHT = Kupil si naboje
ZOMBIE_SELECT = Po nasledujucej nakaze budes zombie typu
BUY_ENABLED = Nakupne menu bolo opat aktivovane.
AMMO_PACKS1 = Body:
AMMO_PACKS2 = Bodov
SPECTATING = Sledujes Hrace:

[sv]
NOTICE_INFO1 = Tryck M f'o'r att visa spel menyn
NOTICE_INFO2 = Tryck , eller . f'o'r att k'o'pa ammo
NOTICE_VIRUS_FREE = T-Viruset har blivit frisl'a'ppt...
NOTICE_FIRST = %s 'a'r den f'o'rsta zombie'n !!
NOTICE_INFECT = %s's hj'a'rna har blivit upp'a'ten...
NOTICE_INFECT2 = %s's hj'a'rna har blivit upp'a'ten av %s...
NOTICE_ANTIDOTE = %s har anv'a'nt ett motgift...
NOTICE_NEMESIS = %s 'a'r en Nemesis !!!
NOTICE_SURVIVOR = %s 'a'r en 'o'verlevande !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Flera infektioner !!!
NOTICE_PLAGUE = Plague Mode !!!

WIN_HUMAN = M'a'nniskorna har vunnit 'o'ver virusen!
WIN_ZOMBIE = Zombies har tagit 'o'ver makten!
WIN_NO_ONE = Ingen vann...

CMD_INFECT = F'o'rvandlades till en Zombie
CMD_DISINFECT = Blev en m'a'nniska igen
CMD_NEMESIS = F'o'rvandlades till en Nemesis
CMD_SURVIVAL = blev en 'o'verlevande
CMD_SWARM = starta Swarm Mode
CMD_MULTI = starta Flera infektioner
CMD_PLAGUE = starta Plague Mode
CMD_RESPAWN = Aterupplivad
CMD_NOT = Ogiltigt kommando.
CMD_ZOMBIE_ONLY = Detta 'a'r Endast tillg'a'ngligt f'o'r zombies.
CMD_HUMAN_ONLY = Detta 'a'r Endast tillg'a'ngligt f'o'r m'a'nniskorna.
CMD_NOT_STUCK = Du sitter inte fast.
CMD_NOT_ACCESS = Du har inga r'a'ttigheter.
CMD_NOT_CANTUSE = Du kan inte anv'a'nda detta just nu.
CMD_NOT_EXTRAS = Extra saker 'a'r avaktiverade.
CMD_NOT_ZCLASSES = Zombie klasser 'a'r avaktiverade.

MENU_BUY = K'o'p vapen
MENU_EXTRABUY = K'o'p extra saker
MENU_ZCLASS = V'a'lj zombie klass
MENU_UNSTUCK = Sl'a'pp mig fri
MENU_ADMIN = Admin Meny
MENU_INFO = Hj'a'lp
MENU_SPECTATOR = Bli Spectator

MENU_BUY1_TITLE = Prim'a'rt vapen
MENU_BUY2_TITLE = Sekund'a'rt vapen
MENU_ZCLASS_TITLE = Zombie klass
MENU_EXTRA_TITLE = Extra saker
MENU_ADMIN_TITLE = Admin Meny
MENU_INFO_TITLE = Plugin Information

MENU_EXTRA1 = M'o'rkerseende (en runda)
MENU_EXTRA2 = T-Virus Motgift
MENU_EXTRA3 = Zombie Ilska
MENU_EXTRA4 = Infektion Bomb
MENU_ADMIN1 = Skapa Zombie/M'a'nniska
MENU_ADMIN2 = Skapa Nemesis
MENU_ADMIN3 = Skapa 'o'verlevande
MENU_ADMIN4 = Ateruppliva Nagon
MENU_ADMIN5 = Starta Swarm Mode
MENU_ADMIN6 = Starta Dubbla Infektioner
MENU_ADMIN7 = Starta Plague Mode
MENU_INFO1 = Generellt
MENU_INFO2 = M'a'nniskor
MENU_INFO3 = Zombies
MENU_INFO4 = Olika spels'a'tt

MENU_AUTOSELECT = Kom ihag val
MENU_BACK = Bakat
MENU_NEXT = N'a'sta
MENU_EXIT = Avsluta

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s :</b> 'a'r ett Counter-Strike plugin utvecklat f'o'r AMX Mod X, d'a'r m'a'nniskor och zombies m'o'ter varandra. Det 'a'r baserat pa den klassiska zombie infektionsmodden: Varje runda startar med att en slumpad spelare v'a'ljs till att bli den f'o'rsta zombien som sedan ska d'o'da resten av spelarna. 
MOTD_INFO12 = Men det 'a'r nya funktioner och f'o'rb'a'ttringar. Ett exempel, du har m'o'jligheten att k'o'pa extra saker (som vapen) i utbyte mot ammunition. Du kan fa ammunition genom att d'o'da zombies/infektera m'a'nniskor.<br><br><br><u>Nuvarande server inst'a'llningar:</u><br>
MOTD_INFO1_A = <br>Atmosf'a'r effekter:
MOTD_INFO1_B = <br>Ljusstyrka: %s
MOTD_INFO1_C = <br>Utl'o'sta lampor: %L
MOTD_INFO1_D = <br>Thunderclaps Varje: %d sekund
MOTD_INFO1_E = <br>D'o'rrar: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Aterupplivad Skyddstid: %d sekunder
MOTD_INFO1_H = <br>Slumpad aterupplevnad: %L
MOTD_INFO1_I = <br>Extra Saker: %L
MOTD_INFO1_J = <br>Zombie Klasser: %L
MOTD_INFO1_K = <br>Olika M'o'rkerseenden: %L
MOTD_INFO1_L = <br>Olika Lampor: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>M'a'nniskor:</b> deras uppdrag 'a'r att eliminera nagot zombie hot. De har ett stort urval av vapen att v'a'lja bland, och att anv'a'nda lampor pa m'o'rka banor. Lagsamarbete 'a'r ett maste f'o'r att 'o'verleva!<br><br><br><u>Nuvarande server inst'a'llningar:</u><br>
MOTD_INFO2_A = <br>He'a'lsa: %d
MOTD_INFO2_B = <br>H'a'lsa belo'ning f'o'r Senaste M'a'nniskan: %d
MOTD_INFO2_C = <br>Hastighet: %d
MOTD_INFO2_D = <br>Gravitation: %d
MOTD_INFO2_E = <br>Ammo: %L
MOTD_INFO2_F = <br>Skada f'o'r att fa Ammo: %d
MOTD_INFO2_G = <br>Eld granater: %L
MOTD_INFO2_H = <br>Frost granater: %L
MOTD_INFO2_I = <br>Lysgranater: %L
MOTD_INFO2_J = <br>'O'veraska: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b> deras uppdrag 'a'r att infektera varje levande m'a'nniska. De har m'o'jligheten att see n'a'r det 'a'r m'o'rkt, men kan endast d'o'da nagon med kniven. Det finns 6 olika zombieklasser att v'a'lja mellan, varje klass har sin egen styrka och svaghet, men alla kapabla till att 'a'ta hj'a'rnor.<br><br><br><u>Nuvarande server inst'a'llningar:</u><br>
MOTD_INFO3_A = <br>Zombie H'a'lsa: %d
MOTD_INFO3_B = <br>F'o'rsta Zombie H'a'lsan: %d
MOTD_INFO3_C = <br>Armor: %d%% skada skedd
MOTD_INFO3_D = <br>Hastighet: %d
MOTD_INFO3_E = <br>Gravitation: %d
MOTD_INFO3_F = <br>HP f'o'r Infektion: %d
MOTD_INFO3_G = <br>Sm'a'rta Skakfri: %L
MOTD_INFO3_H = <br>Bl'o'der: %L
MOTD_INFO3_I = <br>Ammo Paket F'o'r Infektion: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-spell'a'gen:</b> det finns 4 olika speciella spell'a'gen som slumpvis uppkommer genomspelets gang.<br><br><br><u>Nuvarande server inst'a'llningar:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Nemesis Chans: 1 in %d
MOTD_INFO4_C = <br>Nemesis H'a'lsa: %s
MOTD_INFO4_D = <br>Nemesis Hastighet: %d
MOTD_INFO4_E = <br>Nemesis Gravitation: %d
MOTD_INFO4_F = <br>Nemesis Hoppa: %L
MOTD_INFO4_G = <br>Nemesis Sm'a'rtskaksfri: %L
MOTD_INFO4_H = <br><br>'O'verlevande: %L
MOTD_INFO4_I = <br>Survivor Chans: 1 in %d
MOTD_INFO4_J = <br>Survivor H'a'lsa: %s
MOTD_INFO4_K = <br>Survivor Hastighet: %d
MOTD_INFO4_L = <br>Survivor Gravitation: %d
MOTD_INFO4_M = <br>Survivor Hoppa: %L
MOTD_INFO4_N = <br>Survivor Sm'a'rtskaksfri: %L
MOTD_INFO4_O = <br><br>Swarm Mode: %L
MOTD_INFO4_P = <br>Swarm Mode Chans: 1 in %d
MOTD_INFO4_Q = <br><br>Dubbel infektion: %L
MOTD_INFO4_R = <br>Chans F'o'r Dubbelinfektion: 1 in %d
MOTD_INFO4_S = <br>Infektion Ratio: %d%%
MOTD_INFO4_T = <br><br>Plague Mode: %L
MOTD_INFO4_U = <br>Plague Mode Chans: 1 in %d
MOTD_INFO4_V = <br>Infektion Ratio: %d%%

MOTD_ENABLED = Aktiverad
MOTD_DISABLED = Avaktiverad
MOTD_FOG = Dimma 
MOTD_RAIN = Regn
MOTD_SNOW = Sn'o'
MOTD_ROTATING = Roterande d'o'rrar borttagna
MOTD_DOORS = Alla d'o'rrar borttagna
MOTD_DM_HUMAN = Aterupplivad som M'a'nniska
MOTD_DM_ZOMBIE = Aterupplivad som Zombie
MOTD_LIMITED = Begr'a'nsad
MOTD_AMMO_BP = Obegr'a'nsat med omladdningar
MOTD_AMMO_CLIP = Obegr'a'nsad takt
MOTD_LASTZOMBIE = Endast pa sista zombie'n

ZOMBIE_ATTRIB1 = H'a'lsa
ZOMBIE_ATTRIB2 = Hastighet
ZOMBIE_ATTRIB3 = Gravitation
ZOMBIE_ATTRIB4 = 'O'verraska

CLASS_CLASS = Klass:
CLASS_HUMAN = M'a'nniska
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = 'O'verlevande
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = Den sista zombie'n har l'a'mnat oss, %s 'a'r den nya zombie'n.
LAST_HUMAN_LEFT = Den sista m'a'nniskan har l'a'mnat oss, %s 'a'r den nya m'a'nniskan.
NOT_ENOUGH_AMMO = Du har inte tillr'a'ckligt med ammo.
AMMO_BOUGHT = Du k'o'pte extra ammo till dina vapen.
ZOMBIE_SELECT = Din zombieklass efter din n'a'sta infektion kommer att bli
BUY_ENABLED = Din k'o'pmeny har blivit ateraktiverad.
AMMO_PACKS1 = Ammo paket:
AMMO_PACKS2 = ammo paket
SPECTATING = Spectator:

[nl]
NOTICE_INFO1 = Druk op M om het menu te zien
NOTICE_INFO2 = Druk op , of . om kogels te kopen
NOTICE_VIRUS_FREE = Het T-Virus is uitgebroken...
NOTICE_FIRST = %s is de eerste zombie!!
NOTICE_INFECT = %s's hersenen zijn opgegeten...
NOTICE_INFECT2 = %s's hersenen zijn gegeten door %s...
NOTICE_ANTIDOTE = %s heeft een tegengif gebruikt...
NOTICE_NEMESIS = %s is de Nemesis !!!
NOTICE_SURVIVOR = %s is een Overlevende !!!
NOTICE_SWARM = Zwerm Modus !!!
NOTICE_MULTI = Meerdere Infecties !!!
NOTICE_PLAGUE = Plaag Modus !!!

WIN_HUMAN = De mensen hebben de plaag verslagen!
WIN_ZOMBIE = Zombies hebben de wereld overgenomen!
WIN_NO_ONE = Niemand heeft gewonnen...

CMD_INFECT = veranderde in een Zombie
CMD_DISINFECT = veranderde terug in een Mens
CMD_NEMESIS = veranderde in een Nemesis
CMD_SURVIVAL = veranderde in een Overlevende
CMD_SWARM = start Zwerm Modus
CMD_MULTI = start Meerdere Infecties
CMD_PLAGUE = start Plaag Modus
CMD_RESPAWN = terug tot leven gekomen
CMD_NOT = Onbekend commando.
CMD_ZOMBIE_ONLY = Dit is alleen toegankelijk voor zombies.
CMD_HUMAN_ONLY = Dit is alleen toegankelijk voor mensen.
CMD_NOT_STUCK = Je zit niet vast.
CMD_NOT_ACCESS = Je hebt geen toegang.
CMD_NOT_CANTUSE = Je kan dit niet gebruiken op dit moment.
CMD_NOT_EXTRAS = Extra Spullen zijn uitgeschakeld.
CMD_NOT_ZCLASSES = Zombie Klasses zijn uitgeschakeld.

MENU_BUY = Koop Wapens
MENU_EXTRABUY = Koop Extra Spullen
MENU_ZCLASS = Kies een Zombie Klasse
MENU_UNSTUCK = Maak jezelf vrij
MENU_ADMIN = Admin Menu
MENU_INFO = Help
MENU_SPECTATOR = Ga naar de Spectators

MENU_BUY1_TITLE = Primaire Wapens (Geweren)
MENU_BUY2_TITLE = Secondaire Wapens (Pistolen)
MENU_ZCLASS_TITLE = Zombie Klasse
MENU_EXTRA_TITLE = Extra Spullen
MENU_ADMIN_TITLE = Admin Menu
MENU_INFO_TITLE = Plugin Informatie

MENU_EXTRA1 = Nachtkijker (殚n ronde)
MENU_EXTRA2 = T-Virus Tegengif
MENU_EXTRA3 = Zombie Gekte
MENU_EXTRA4 = Infectie Bom
MENU_ADMIN1 = Maak Zombie/Human
MENU_ADMIN2 = Maak Nemesis
MENU_ADMIN3 = Maak Overlevende
MENU_ADMIN4 = Breng iemand terug tot leven
MENU_ADMIN5 = Start Zwerm Modus
MENU_ADMIN6 = Start Meerdere infecties
MENU_ADMIN7 = Start Plaag Modus
MENU_INFO1 = Algemeen
MENU_INFO2 = Mensen
MENU_INFO3 = Zombies
MENU_INFO4 = Spel Modi

MENU_AUTOSELECT = Onthoud geselecteerd
MENU_BACK = Terug
MENU_NEXT = Volgende
MENU_EXIT = Verlaat

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s door %s :</b> is een Counter-Strike plugin gemaakt voor AMX Mod X, waar mensen en zombies tegen elkaar strijden. Het is gebaseerd op de klassieke Zombie Infection Mod: in elke ronde wordt er een willekeurige speler gekozen die als eerste een zombie wordt, met als doel de andere spelers te infecteren.
MOTD_INFO12 = Maar er zijn nieuwe eigenschappen en verhogingen. Bijvoorbeeld, je hebt de mogelijkheid om extra spullen (zoals wapens) te kopen in uitwisseling voor munitie pakketten (in plaats van geld). Je krijgt munitie pakketten door een zombie te vermoorden of door mensen te infecteren.<br><br><br><u>Configuratie in deze server:</u><br>
MOTD_INFO1_A = <br>Sfeer effecten:
MOTD_INFO1_B = <br>Helderheid van de bliksem: %s
MOTD_INFO1_C = <br>Lichten: %L
MOTD_INFO1_D = <br>Bliksem om de: %d seconden
MOTD_INFO1_E = <br>Deuren: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Bescherming vanaf wanneer je begint duurt: %d seconden
MOTD_INFO1_H = <br>Willekeurige plaats waar je begint: %L
MOTD_INFO1_I = <br>Extra Spullen: %L
MOTD_INFO1_J = <br>Zombie Klassen: %L
MOTD_INFO1_K = <br>Speciale Nachtkijker: %L
MOTD_INFO1_L = <br>Speciale Zaklantaarn: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mensen:</b> hun missie is om de zombies te elimineren. Ze hebben een groot arsenaal van wapens om uit te kiezen, en kunnen hun zaklantaarn gebruiken bij donkere mappen. Je moet samenwerken wil je overleven.<br><br><br><u>Configuraties in deze server:</u><br>
MOTD_INFO2_A = <br>Levens: %d
MOTD_INFO2_B = <br>Extra gezondheid van de laatste mens: %d
MOTD_INFO2_C = <br>Snelheid: %d
MOTD_INFO2_D = <br>Zwaartekracht: %d
MOTD_INFO2_E = <br>Munitie: %L
MOTD_INFO2_F = <br>Aantal schade aanbrengen om een Munitie Pakket te krijgen: %d
MOTD_INFO2_G = <br>Brand Granaten: %L
MOTD_INFO2_H = <br>IJs Granaten: %L
MOTD_INFO2_I = <br>Signaal Granaten: %L
MOTD_INFO2_J = <br>Terugslag: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b> hun missie is om alle mensen te infecteren, of in sommige gevallen te doden. Ze kunnen zien in het donker door middel van nachtkijkers, maar hebben enkel hun klauwen om mee aan te aanvallen. Er zijn standaard zes verschillende zombie klasses om uit te kiezen.<br><br><br><u>Configuraties in deze server:</u><br>
MOTD_INFO3_A = <br>Zombie Gezondheid: %d
MOTD_INFO3_B = <br>Gezondheid van de eerste zombie: %d
MOTD_INFO3_C = <br>Bescherming: %d%% schade gedaan
MOTD_INFO3_D = <br>Snelheid: %d
MOTD_INFO3_E = <br>Zwaartekracht: %d
MOTD_INFO3_F = <br>Gezondheid na infectie: %d
MOTD_INFO3_G = <br>Pijn schok vrij: %L
MOTD_INFO3_H = <br>Bloeden als ze gewond zijn: %L
MOTD_INFO3_I = <br>Iedere infectie levert %d Munitie Pakketten op
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Extra Modi:</b> er zijn vier verschillende extra modi die willekeurig kunnen beginnen aan het begin van iedere ronde.<br><br><br><u>Configuraties van deze server:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Kans om Nemesis te worden: 1 op %d
MOTD_INFO4_C = <br>Gezondheid van de Nemesis: %s
MOTD_INFO4_D = <br>Snelheid van de Nemesis: %d
MOTD_INFO4_E = <br>Zwaartekracht van de Nemesis: %d
MOTD_INFO4_F = <br>Gigantische sprong van de Nemesis: %L
MOTD_INFO4_G = <br>Pijn schok vrij - Nemesis: %L
MOTD_INFO4_H = <br><br>Overlevende: %L
MOTD_INFO4_I = <br>Kans om een Overlevende te zijn: 1 op %d
MOTD_INFO4_J = <br>Gezondheid van de Overlevende: %s
MOTD_INFO4_K = <br>Snelheid van de Overlevende: %d
MOTD_INFO4_L = <br>Zwaartekracht van de Overlevende: %d
MOTD_INFO4_M = <br>Gigantische sprong van de Overlevende: %L
MOTD_INFO4_N = <br>Pijn schok vrij - Overlevende: %L
MOTD_INFO4_O = <br><br>Zwerm Modus: %L
MOTD_INFO4_P = <br>Kans op Zwerm Modus: 1 op %d
MOTD_INFO4_Q = <br><br>Meerdere Infecties: %L
MOTD_INFO4_R = <br>Kans op Meerdere Infecties: 1 op %d
MOTD_INFO4_S = <br>Verhouding van de Infectie: %d%%
MOTD_INFO4_T = <br><br>Plaag Modus: %L
MOTD_INFO4_U = <br>Kans op Plaag Modus: 1 op %d
MOTD_INFO4_V = <br>Verhouding van de Infectie: %d%%

MOTD_ENABLED = Ingeschakeld
MOTD_DISABLED = Uitgeschakeld
MOTD_FOG = Mist
MOTD_RAIN = Regen
MOTD_SNOW = Sneeuw
MOTD_ROTATING = Draaiende deuren verwijderd
MOTD_DOORS = Alle deuren verwijderd
MOTD_DM_HUMAN = Terug tot leven komen als een mens
MOTD_DM_ZOMBIE = Terug tot leven komen als een zombie
MOTD_LIMITED = Beperkt
MOTD_AMMO_BP = Onbeperkt herladen
MOTD_AMMO_CLIP = Onbeperkt schieten
MOTD_LASTZOMBIE = Alleen voor de laatste zombie

ZOMBIE_ATTRIB1 = Gezondheid
ZOMBIE_ATTRIB2 = Snelheid
ZOMBIE_ATTRIB3 = Zwaartekracht
ZOMBIE_ATTRIB4 = Terugslag

CLASS_CLASS = Klasse:
CLASS_HUMAN = Mens
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Overlevende
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = De laatste zombie heeft de server verlaten, %s is de nieuwe zombie.
LAST_HUMAN_LEFT = De laatste mens heeft de server verlaten, %s is de nieuwe mens.
NOT_ENOUGH_AMMO = Je hebt niet genoeg Munitie Pakketten.
AMMO_BOUGHT = Je kocht extra munitie voor je wapens.
ZOMBIE_SELECT = Je zombie klasse na de volgende infectie zal zijn:
BUY_ENABLED = De volgende ronde heb je de optie om opnieuw wapens te kopen.
AMMO_PACKS1 = Munitie Pakketten:
AMMO_PACKS2 = munitie pakketten
SPECTATING = Je volgt:

[gr]
NOTICE_INFO1 = Pata M gia na deis to menu tou paxnidiou
NOTICE_INFO2 = Pata , i . gia na pareis sfaires
NOTICE_VIRUS_FREE = O Ios epese ston...
NOTICE_FIRST = O % einai to prwto zombie !!
NOTICE_INFECT = Ta miala tou % fagothikan...
NOTICE_INFECT2 = Ta miala tou % fagothikan apo %...
NOTICE_ANTIDOTE = O % xrisimopoihse antidoto...
NOTICE_NEMESIS = O %s egine Nemesis !!!
NOTICE_SURVIVOR = Polapli Molinsi !!!
NOTICE_PLAGUE = Plague Mode !!!

WIN_HUMAN = Oi anthrwpoi nikisan tin panoukla!
WIN_ZOMBIE = Ta Zombie kiriarxisan ton kosmo!
WIN_NO_ONE = Kanenas den nikise...

CMD_INFECT = metatrapike se Zombie
CMD_DISINFECT = metatrapike se Anthrwpo
CMD_NEMESIS = metatrapike se Nemesis
CMD_SURVIVAL = metatrapike se Epizonta
CMD_SWARM = Arxise to Swarm Mode
CMD_MULTI = Arxise i polapli Molinsi 
CMD_PLAGUE = Arxise to Plague Mode
CMD_RESPAWN = anagenithike
CMD_NOT = Mi diathesimi entoli.
CMD_ZOMBIE_ONLY = Auto einai mono diathesimo gia ta Zombie.
CMD_HUMAN_ONLY = TAuto einai mono diathesimo gia tous Anthwpous.
CMD_NOT_STUCK = Den exeis kolisei.
CMD_NOT_ACCESS = Den exeis prosbasei edw.
CMD_NOT_CANTUSE = Den mporeis na to xrisimopoihseis twra.
CMD_NOT_EXTRAS = Ta extra pragmata einai ektos leitourgeias.
CMD_NOT_ZCLASSES = Oi Katigories twn Zombie einai ektos leitourgeias.

MENU_BUY = Agorase Opla
MENU_EXTRABUY = Agorase Extra Pragmata
MENU_ZCLASS = Diale3e Katigoria Zombie
MENU_UNSTUCK = 3ekola
MENU_ADMIN = Admin Menu
MENU_INFO = Boitheia
MENU_SPECTATOR = Mpes ws Theatis

MENU_BUY1_TITLE = Arxiko Oplo
MENU_BUY2_TITLE = Deutero Oplo
MENU_ZCLASS_TITLE = Katigoria Zombie
MENU_EXTRA_TITLE = Extra pragmata
MENU_ADMIN_TITLE = Admin Menu
MENU_INFO_TITLE = Plirofories Plugin

MENU_EXTRA1 = Nixterini Orasi (Gia 1 giro)
MENU_EXTRA2 = Antidoto Panouklas
MENU_EXTRA3 = Trela ton Zombie
MENU_EXTRA4 = Bomba Molinsis
MENU_ADMIN1 = Kane ton Zombie/Anthrwpo
MENU_ADMIN2 = Kane ton Nemesis
MENU_ADMIN3 = Kane ton Epizonta
MENU_ADMIN4 = Anagenise Kapion
MENU_ADMIN5 = 3ekina Swarm Mode
MENU_ADMIN6 = 3ekina Pollapli Molinsi
MENU_ADMIN7 = 3ekina Plague Mode
MENU_INFO1 = Genika
MENU_INFO2 = Anthrwpoi
MENU_INFO3 = Zombie
MENU_INFO4 = Tropoi Gameplay

MENU_AUTOSELECT = Thimisou tin Epilogi
MENU_BACK = Pisw
MENU_NEXT = Mprosta
MENU_EXIT = E3odos

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s apo %s :</b> einai ena Plugin tou  Counter-Strike anaptigmeno apo to AMX X MOD, ston opoio oi anthrwpoi kai zombies erxontai antimetwpoi. Einai vasismeno ston klasiko mod zombie infection: se kathe kyklo enas tyxaios paixtis epilegetai gia na einai to prwto zombie pou prepei na tous molinei olous tous alous.  
MOTD_INFO12 = Alla yparxoun nea xaraktiristika. Gia paradeigma, mporeite na agorasete prostheta pragmata (opws alla opla) me tin antallagi twn paketwn AMMO. Mporeite na parete ta paketa AMMO me ti dolofonia twn zombies i molynontas tous anthrwpous.<br><br><br><u>Trexouses rithmiseis tou Server</u><br>
MOTD_INFO1_A = <br>Apotelesmata perivalontws:
MOTD_INFO1_B = <br>Epipedo Astrapis: %s
MOTD_INFO1_C = <br>Prokaloumena Fwta: %L
MOTD_INFO1_D = <br>Astrapes kathe: %d deuterolepta
MOTD_INFO1_E = <br>Portes: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Xronos prostasias emfaniseis: %d deuterolepta
MOTD_INFO1_H = <br>Tixaia Emfanisi: %L
MOTD_INFO1_I = <br>Extra Pragmata: %L
MOTD_INFO1_J = <br>Katigories Zombie: %L
MOTD_INFO1_K = <br>Eidiki Nixterini Orasi: %L
MOTD_INFO1_L = <br>Eidikos Fakos: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Anthrwpoi:</b> O stoxos tous einai na apovaloun opoiadipote apeili twn zombie. Exoun ena megalo oplostasio gia na epileksoun oti tous xreiazete, kai tous fakoys gia tis skoteines perioxes. Prepei na synergastoyn an theloun na epizisoun!<br><br><br><u>Trexouses Rithmiseis tou Server:</u><br>
MOTD_INFO2_A = <br>Ygeia: %d
MOTD_INFO2_B = <br>Antamoivi ygeias gia ton teleftaio anthrwpo: %d
MOTD_INFO2_C = <br>Taxitita: %d
MOTD_INFO2_D = <br>Baritita: %d
MOTD_INFO2_E = <br>Ammo: %L
MOTD_INFO2_F = <br>Zimia gia na pareis ena Paketo Ammo: %d
MOTD_INFO2_G = <br>Xeirovomvides pyrkagias: %L
MOTD_INFO2_H = <br>Xeirovomvides pagetoy: %L
MOTD_INFO2_I = <br>Xeirovomvides flogwn: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombie:</b> o stoxos tous einai na molynoun kathe zwntano on stin pista. Einai se thesi na doun sto skotadi, alla mporoyn mono na epitethoyn mono apo konta. Yparxoun polles katigories zombie gia na epilextoun, kathe mia me ta prwterimata kai ta elatvmata tou, alla ola eina ikana gia na trwne tous egkefalous. <br><br><br><u>Trexouses rithmiseis tou Server:</u><br>
MOTD_INFO3_A = <br>Ygeia tou Zombie: %d
MOTD_INFO3_B = <br>Ygeia tou prwtou Zombie: %d
MOTD_INFO3_C = <br>Tethwrakismeni: %d%% zimia pou lambanete
MOTD_INFO3_D = <br>Taxitita: %d
MOTD_INFO3_E = <br>Baritita: %d
MOTD_INFO3_F = <br>HP gia tin molinsi: %d
MOTD_INFO3_G = <br>Klonismos tou ponou: %L
MOTD_INFO3_H = <br>Aimoragia: %L
MOTD_INFO3_I = <br>Ammo Paketa gia tin molinsi: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-Paixnidia:</b> Yparxoun 5 prosthetoi typoi tou paixnidiou pou mporoyn tyxaia na pragmatopoiithoyn kata ti diarkeia tou paixnidioy.<br><br><br><u>Trexouses rithmiseis tou Server:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Pithanotita gia Nemesis: 1 se %d
MOTD_INFO4_C = <br>Ygeia tou Nemesis: %s
MOTD_INFO4_D = <br>Taxitita tou Nemesis: %d
MOTD_INFO4_E = <br>Baritita tou Nemesis: %d
MOTD_INFO4_F = <br>Pidima tou Nemesis: %L
MOTD_INFO4_G = <br>Klonismos tou ponou tou  tou Nemesis: %L
MOTD_INFO4_H = <br><br>Epizontas: %L
MOTD_INFO4_I = <br>Pithanotita Enos Epizonta: 1 se %d
MOTD_INFO4_J = <br>Ygeia Epizonta: %s
MOTD_INFO4_K = <br>Taxitita Epizonta: %d
MOTD_INFO4_L = <br>Baritita Epizonta: %d
MOTD_INFO4_M = <br>Pidima Epizonta: %L
MOTD_INFO4_N = <br>Klonismos tou ponou tou Epizonta: %L
MOTD_INFO4_O = <br><br>Swarm Mode: %L
MOTD_INFO4_P = <br>Pithanotita Swarm Mode: 1 se %d
MOTD_INFO4_Q = <br><br>Pollapli Molynsi: %L
MOTD_INFO4_R = <br>Pithanotita Molynsis: 1 se %d
MOTD_INFO4_S = <br>Analogia Molynsis: %d%%
MOTD_INFO4_T = <br><br>Panoukla: %L
MOTD_INFO4_U = <br>Pithanotita Panoyklas: 1 se %d
MOTD_INFO4_V = <br>Analogia molynsis: %d%%

MOTD_ENABLED = Energopihthike
MOTD_DISABLED = Apenergopihthike
MOTD_FOG = Omixli
MOTD_RAIN = Broxi
MOTD_SNOW = Xioni
MOTD_ROTATING = Oi peristrefomenes portes aferethikan
MOTD_DOORS = Oles oi portes afairethikan
MOTD_DM_HUMAN = Anagenithike ws anthrwpos
MOTD_DM_ZOMBIE = Anagenithike ws zombie
MOTD_LIMITED = Periorismeno
MOTD_AMMO_BP = Apeiroi gemistires
MOTD_AMMO_CLIP = Apeires sfaires
MOTD_LASTZOMBIE = Mono sto teleutaio Zombie
ZOMBIE_ATTRIB1 = Ygeia
ZOMBIE_ATTRIB2 = Taxitita
ZOMBIE_ATTRIB3 = Baritita
ZOMBIE_ATTRIB4 = Knockback

CLASS_CLASS = Katigoria:
CLASS_HUMAN = Anthrwpos
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Epizontas
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = To teleutaio Zombie exei fugei, O % einai to neo zombie.
LAST_HUMAN_LEFT = O teleutaios Anthrwpos exei fugei,O % einai o neos anthwpos.
NOT_ENOUGH_AMMO = Den exeis arketa AMMO paketa.
AMMO_BOUGHT = Agorases extra sfaires gia to oplo sou.
ZOMBIE_SELECT = I katigoria tou Zombie sas tha einai meta tin epomeni molinsi
BUY_ENABLED = To menu gia agora oplwn Energopihthike.
AMMO_PACKS1 = Paketa Ammo:
AMMO_PACKS2 = Paketa ammo
SPECTATING = Spectating:

[ru]
NOTICE_INFO1 = 袧邪卸屑懈褌械 袦 写谢褟 胁褘蟹芯胁邪 屑械薪褞
NOTICE_INFO2 = 袧邪卸屑懈褌械 , 懈谢懈 . 写谢褟 锌芯泻褍锌泻懈 锌邪褌褉芯薪芯胁
NOTICE_VIRUS_FREE = 孝-胁懈褉褍褋 胁懈褌邪械褌 胁 胁芯蟹写褍褏械...
NOTICE_FIRST = %s 锌械褉胁褘泄 蟹芯屑斜懈 !!!
NOTICE_INFECT = 袦芯蟹谐懈 %s 斜褘谢懈 褋褗械写械薪褘...
NOTICE_INFECT2 = 袦芯蟹谐懈 %s 斜褘谢懈 褋褗械写械薪褘 %s芯屑(芯泄)...
NOTICE_ANTIDOTE = %s 懈褋锌芯谢褜蟹芯胁邪谢 锌褉芯褌懈胁芯褟写懈械...
NOTICE_NEMESIS = %s 袛褜褟胁芯谢 !!!
NOTICE_SURVIVOR = %s 袙褘卸懈胁褕懈泄 !!!
NOTICE_SWARM = 袣褍褔邪 薪邪 泻褍褔褍 !!!
NOTICE_MULTI = 袦邪褋褋芯胁芯械 袟邪褉邪卸械薪懈械 !!!
NOTICE_PLAGUE = 效褍屑邪 褉邪褋锌芯谢蟹邪械褌褋褟 !!!

WIN_HUMAN = 袥褞写懈 锌芯斜械写懈谢懈 蟹邪褉邪蟹褍 !
WIN_ZOMBIE = 袟芯屑斜懈 蟹邪褏胁邪褌懈谢懈 胁械褋褜 屑懈褉 !
WIN_NO_ONE = 袧邪 褝褌芯褌 褉邪蟹 薪懈褔褜褟...

CMD_INFECT = 褋褌邪谢 袟芯屑斜懈
CMD_DISINFECT = 锌褉械胁褉邪褌懈谢褋褟 芯斜褉邪褌薪芯 胁 效械谢芯胁械泻邪
CMD_NEMESIS = 袛褜褟胁芯谢 !!!
CMD_SURVIVAL = 袙褘卸懈胁褕懈泄 !!!
CMD_SWARM = 袣褍褔邪 薪邪 泻褍褔褍!
CMD_MULTI = 袦邪褋褋芯胁芯械 袟邪褉邪卸械薪懈械!
CMD_PLAGUE = 效褍屑邪!
CMD_RESPAWN = 胁芯蟹褉芯写懈谢褋褟
CMD_NOT = 袧械写芯锌褍褋褌懈屑邪褟 泻芯屑邪薪写邪.
CMD_ZOMBIE_ONLY = 袛芯褋褌褍锌薪芯 褌芯谢褜泻芯 写谢褟 袟芯屑斜懈.
CMD_HUMAN_ONLY = 袛芯褋褌褍锌薪芯 褌芯谢褜泻芯 写谢褟 袥褞写械泄.
CMD_NOT_STUCK = 袙褘 薪械 蟹邪褋褌褉褟谢懈.
CMD_NOT_ACCESS = 校 胁邪褋 薪械褌 写芯褋褌褍锌邪.
CMD_NOT_CANTUSE = 协褌芯 薪械谢褜蟹褟 褋械泄褔邪褋 懈褋锌芯谢褜蟹芯胁邪褌褜.
CMD_NOT_EXTRAS = 小锌械褑懈邪谢褜薪褘械 胁械褖懈 芯褌泻谢褞褔械薪褘.
CMD_NOT_ZCLASSES = 袣谢邪褋褋褘 袟芯屑斜懈 芯褌泻谢褞褔械薪褘.

MENU_BUY = 袙褘斜褉邪褌褜 芯褉褍卸懈械
MENU_EXTRABUY = 袣褍锌懈褌褜 小锌械褑-胁械褖懈
MENU_ZCLASS = 袣谢邪褋褋 袟芯屑斜懈...
MENU_UNSTUCK = 袟邪褋褌褉褟谢!
MENU_ADMIN = 袗写屑懈薪-屑械薪褞
MENU_INFO = 袩芯屑芯褖褜
MENU_SPECTATOR = 袙 蟹褉懈褌械谢懈

MENU_BUY1_TITLE = 袚谢邪胁薪芯械 芯褉褍卸懈械
MENU_BUY2_TITLE = 袛芯锌. 芯褉褍卸懈械
MENU_ZCLASS_TITLE = 袣谢邪褋褋 袟芯屑斜懈:
MENU_EXTRA_TITLE = 小锌械褑-胁械褖懈
MENU_ADMIN_TITLE = 袗写屑懈薪-屑械薪褞
MENU_INFO_TITLE = 袠薪褎芯 芯 锌谢邪谐懈薪械

MENU_EXTRA1 = 袧芯褔薪芯械 胁懈写械薪懈械
MENU_EXTRA2 = 袗薪褌懈写芯褌
MENU_EXTRA3 = 袘械褕械薪褋褌胁芯 蟹芯屑斜懈
MENU_EXTRA4 = 袚褉邪薪邪褌邪-胁懈褉褍褋
MENU_ADMIN1 = 小写械谢邪褌褜 袟芯屑斜懈/效械谢芯胁械泻芯屑
MENU_ADMIN2 = 袛褜褟胁芯谢芯屑
MENU_ADMIN3 = 袙褘卸懈胁褕懈屑
MENU_ADMIN4 = 袙芯蟹褉芯写懈褌褜
MENU_ADMIN5 = 袣褍褔邪 薪邪 泻褍褔褍
MENU_ADMIN6 = 袦邪褋褋芯胁芯械 袟邪褉.
MENU_ADMIN7 = 效褍屑邪
MENU_INFO1 = 袙 芯斜褖械屑
MENU_INFO2 = 袥褞写懈
MENU_INFO3 = 袟芯屑斜懈
MENU_INFO4 = 袙邪褉懈邪薪褌褘 懈谐褉褘

MENU_AUTOSELECT = 袟邪锌芯屑薪懈褌褜 胁褘斜芯褉
MENU_BACK = 袧邪蟹邪写
MENU_NEXT = 袙锌械褉械写
MENU_EXIT = 袙褘褏芯写

MOTD_INFO11 = <meta charset=UTF-8><meta charset=UTF-8><body bgcolor=000000><font color=FF0505><b>%s %s by %s -</b> 屑芯写 写谢褟 Counter-Strike. 袣谢邪褋褋懈褔械褋泻懈泄 褋褑械薪邪褉懈泄: 褋谢褍褔邪泄薪褘泄 懈谐褉芯泻 褋褌邪薪芯胁懈褌褋褟 蟹芯屑斜懈 懈 写芯谢卸械薪 蟹邪褉邪蟹懈褌褜 胁褋械褏 谢褞写械泄.
MOTD_INFO12 = 袧芯 械褋褌褜 薪械屑薪芯谐芯 薪芯胁褕械褋褌胁. 小锌械褑懈邪谢褜薪褘械 胁械褖懈(蟹邪 泻褉械写懈褌褘), 泻谢邪褋褋褘 蟹芯屑斜懈. 袣褉械写懈褌褘 屑芯卸薪芯 锌芯谢褍褔懈褌褜 褍斜懈胁邪褟 蟹芯屑斜懈 懈谢懈 蟹邪褉邪卸邪褟 谢褞写械泄.<br><br><u>袧邪褋褌褉芯泄泻懈:</u><br>
MOTD_INFO1_A = 协褎褎械泻褌褘:
MOTD_INFO1_B = <br>袨褋胁械褖械薪懈械: %s
MOTD_INFO1_C = <br>袙褘泻谢褞褔邪褌械谢懈: %L
MOTD_INFO1_D = <br>袦芯谢薪懈褟: %d 褋械泻
MOTD_INFO1_E = <br>袛胁械褉懈: %L
MOTD_INFO1_F = <br>袛械褋屑邪褌褔: %L
MOTD_INFO1_G = <br>袧邪褔. 蟹邪褖懈褌邪: %d 褋械泻
MOTD_INFO1_H = <br>小谢褍褔邪泄薪芯械 锌芯褟胁谢械薪懈械: %L
MOTD_INFO1_I = <br>小锌械褑-胁械褖懈: %L
MOTD_INFO1_J = <br>袣谢邪褋褋褘 袟芯屑斜懈: %L
MOTD_INFO1_K = <br>NightVision: %L
MOTD_INFO1_L = <br>肖芯薪邪褉懈泻: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=000000><font color=FF0505><b>袥褞写懈:</b> 懈褏 谐谢邪胁薪邪褟 蟹邪写邪褔邪 - 褝褌芯 褍斜懈褌褜 胁褋械褏 蟹芯屑斜懈. 袙 懈褏 褉邪褋锌芯褉褟卸械薪懈懈 斜芯谢褜褕芯泄 胁褘斜芯褉 芯褉褍卸懈褟 懈 褋锌械褑懈邪谢褜薪褘褏 胁械褖械泄. 袣芯屑屑邪薪写薪邪褟 懈谐褉邪 薪械芯斜褏芯写懈屑邪 写谢褟 胁褘卸懈胁邪薪懈褟.<br><br><br><u>孝械泻褍褖懈械 薪邪褋褌褉芯泄泻懈 褋械褉胁械褉邪:</u><br>
MOTD_INFO2_A = <br>袟写芯褉芯胁褜械: %d
MOTD_INFO2_B = <br>袛芯斜邪胁谢褟械屑芯械 蟹写芯褉芯胁褜械 锌芯褋谢械写薪械屑褍: %d
MOTD_INFO2_C = <br>小泻芯褉芯褋褌褜: %d
MOTD_INFO2_D = <br>袚褉邪胁懈褌邪褑懈褟: %d
MOTD_INFO2_E = <br>袘芯械锌褉懈锌邪褋褘: %L
MOTD_INFO2_F = <br>袧邪薪芯褋懈屑褘泄 褍褉芯薪 写谢褟 锌芯谢褍褔械薪懈褟 泻褉械写懈褌邪: %d
MOTD_INFO2_G = <br>袨谐薪械薪薪褘泄 谐褉邪薪邪褌褘: %L
MOTD_INFO2_H = <br>袟邪屑芯褉邪卸懈胁邪褞褖懈械 谐褉邪薪邪褌褘: %L
MOTD_INFO2_I = <br>袨褋胁械褌懈褌械谢褜薪褘械 谐褉邪薪邪褌褘: %L
MOTD_INFO2_J = <br>袨褌褋泻芯泻 锌褉懈 锌芯锌邪写邪薪懈懈: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=000000><font color=FF0505><b>袟芯屑斜懈:</b> 懈褏 蟹邪写邪褔邪 - 蟹邪褉邪蟹懈褌褜 胁褋械褏 谢褞写械泄 懈 褍斜懈褌褜 锌芯谢械写薪械谐芯. 袨薪懈 褏芯褉芯褕芯 胁懈写褟褌 胁 褌械屑薪芯褌械, 薪芯 屑芯谐褍褌 邪褌邪泻芯胁邪褌褜 褌芯谢褜泻芯 褋胁芯懈屑懈 泻芯谐褌褟屑懈. 小褍褖械褋褌胁褍械褌 屑薪芯谐芯 泻谢邪褋褋芯胁 蟹芯屑斜懈, 泻邪卸写褘泄 褋芯 褋胁芯懈屑懈 褏邪褉邪泻褌械褉懈褋褌懈泻邪屑懈.<br><br><br><u>袧邪褋褌褉芯泄泻 懈:</u><br>
MOTD_INFO3_A = <br>袟写芯褉芯胁褜械: %d
MOTD_INFO3_B = <br>袟写芯褉芯胁褜械 锌械褉胁芯谐芯: %d
MOTD_INFO3_C = <br>袩芯胁褉械卸写械薪懈褟: %d%%
MOTD_INFO3_D = <br>小泻芯褉芯褋褌褜: %d
MOTD_INFO3_E = <br>袚褉邪胁懈褌邪褑懈褟: %d
MOTD_INFO3_F = <br>袟写芯褉芯胁褜械, 锌芯谢褍褔邪械屑芯械 蟹邪 蟹邪褉邪卸械薪懈械: %d
MOTD_INFO3_G = <br>袟邪屑械写谢械薪懈械 锌褉懈 锌芯锌邪写邪薪懈懈: %L
MOTD_INFO3_H = <br>袣褉芯胁芯褌械褔械薪懈械: %L
MOTD_INFO3_I = <br>袣褉械写懈褌褘 蟹邪 蟹邪褉邪卸械薪懈械: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=000000><font color=FF0505><b>袦懈薪懈-懈谐褉褘:</b> 械褋褌褜 5 褌懈锌芯胁, 泻芯褌芯褉褘械 褋芯蟹写邪褞褌褋褟 褋谢褍褔邪泄薪芯 薪邪 锌褉芯褌褟卸械薪懈懈 懈谐褉褘.<br><br><u>袧邪褋褌褉芯泄泻懈:</u><br><br>
MOTD_INFO4_A = <u>袛褜褟胁芯谢:</u> %L
MOTD_INFO4_B = <br>楔邪薪褋: 1 懈蟹 %d
MOTD_INFO4_C = <br>袟写芯褉芯胁褜械: %s
MOTD_INFO4_D = <br>小泻芯褉芯褋褌褜: %d
MOTD_INFO4_E = <br>袚褉邪胁懈褌邪褑懈褟: %d
MOTD_INFO4_F = <br>袩褉褘卸芯泻: %L
MOTD_INFO4_G = <br>袟邪屑械写谢械薪懈械 锌褉懈 锌芯锌邪写邪薪懈懈: %L
MOTD_INFO4_H = <br><u>袙褘卸懈胁褕懈泄:</u> %L
MOTD_INFO4_I = <br>楔邪薪褋: 1 懈蟹 %d
MOTD_INFO4_J = <br>袟写芯褉芯胁褜械: %s
MOTD_INFO4_K = <br>小泻芯褉芯褋褌褜: %d
MOTD_INFO4_L = <br>袚褉邪胁懈褌邪褑懈褟: %d
MOTD_INFO4_M = <br>袩褉褘卸芯泻: %L
MOTD_INFO4_N = <br>袟邪屑械写谢械薪懈械 锌褉懈 锌芯锌邪写邪薪懈懈: %L
MOTD_INFO4_O = <br><u>袣褍褔邪 薪邪 泻褍褔褍:</u> %L
MOTD_INFO4_P = <br>楔邪薪褋: 1 懈蟹 %d
MOTD_INFO4_Q = <br><u>袦邪褋褋芯胁芯械 袟邪褉邪卸械薪懈械:</u> %L
MOTD_INFO4_R = <br>楔邪薪褋: 1 懈蟹 %d
MOTD_INFO4_S = <br>袟邪褉邪卸械薪薪褘械: %d%%
MOTD_INFO4_T = <br><u>效褍屑邪:</u> %L
MOTD_INFO4_U = <br>楔邪薪褋: 1 懈蟹 %d
MOTD_INFO4_V = <br>小芯芯褌薪芯褕械薪懈械: %d%%

MOTD_ENABLED = 袙泻谢
MOTD_DISABLED = 袙褘泻谢
MOTD_FOG = 孝褍屑邪薪
MOTD_RAIN = 袛芯卸写褜
MOTD_SNOW = 小薪械谐
MOTD_ROTATING = 袙褉邪褖邪褞褖懈械褋褘 写胁械褉懈 褍斜褉邪薪褘
MOTD_DOORS = 袙褋械 写胁械褉懈 褍斜褉邪薪褘
MOTD_DM_HUMAN = 袣邪泻 效械谢芯胁械泻
MOTD_DM_ZOMBIE = 袣邪泻 袟芯屑斜懈
MOTD_LIMITED = 袨谐褉邪薪懈褔械薪薪芯
MOTD_AMMO_BP = 袧械芯谐褉. 斜芯械锌褉懈锌邪褋褘
MOTD_AMMO_CLIP = 袧械芯谐褉. 锌邪褌褉芯薪褘
MOTD_LASTZOMBIE = 孝芯谢褜泻芯 锌芯褋谢械写薪懈泄 蟹芯屑斜懈

ZOMBIE_ATTRIB1 = 袟写芯褉芯胁褜械
ZOMBIE_ATTRIB2 = 小泻芯褉芯褋褌褜
ZOMBIE_ATTRIB3 = 袚褉邪胁懈褌邪褑懈褟
ZOMBIE_ATTRIB4 = 袨褌斜褉芯褋

CLASS_CLASS = 孝懈锌:
CLASS_HUMAN = 效械谢芯胁械泻
CLASS_ZOMBIE = 袟芯屑斜懈
CLASS_SURVIVOR = 袙褘卸懈胁褕懈泄
CLASS_NEMESIS = 袛褜褟胁芯谢

LAST_ZOMBIE_LEFT = 袝写懈薪褋褌胁械薪薪褘泄 袟芯屑斜懈 胁褘褕械谢 懈蟹 懈谐褉褘, 褌械锌械褉褜 %s 袟芯屑斜懈.
LAST_HUMAN_LEFT = 袝写懈薪褋褌胁械薪薪褘泄 效械谢芯胁械泻 胁褘褕械谢 懈蟹 懈谐褉褘, 褌械锌械褉褜 %s 效械谢芯胁械泻.
NOT_ENOUGH_AMMO = 校 胁邪褋 薪械 褏胁邪褌邪械褌 泻褉械写懈褌芯胁.
AMMO_BOUGHT = 袙褘 泻褍锌懈谢懈 锌邪褌褉芯薪褘.
ZOMBIE_SELECT = 袩芯褋谢械 蟹邪褉邪卸械薪懈褟 胁邪褕 泻谢邪褋褋 袟芯屑斜懈 斜褍写械褌
BUY_ENABLED = 袦械薪褞 锌芯泻褍锌泻懈 胁薪芯胁褜 胁泻谢褞褔械薪芯.
AMMO_PACKS1 = 袣褉械写懈褌褘:
AMMO_PACKS2 = 泻褉.
SPECTATING = 袧邪斜谢褞写械薪懈械:

[mn]
NOTICE_INFO1 = 袦 写邪褉卸 褌芯谐谢芯芯屑薪褘 屑械薪褞谐 v蟹薪褝 vv
NOTICE_INFO2 = , 褝褋胁褝谢 . 写邪褉卸 褋褍屑 邪胁薪邪 褍褍
NOTICE_VIRUS_FREE = 孝-袙懈褉褍褋 屑邪褕 芯谢薪芯芯褉 褌邪褉褏谢邪邪...
NOTICE_FIRST = %s 斜芯谢 邪薪褏薪褘 蟹芯屑斜懈 !!!
NOTICE_INFECT = %s 褌vv薪懈泄 褌邪褉褏懈 懈写褝谐写谢褝褝...
NOTICE_INFECT2 = %s 褌vv薪懈泄 褌邪褉褏懈泄谐 %s... 邪屑褌邪褉褏邪薪 懈写谢褝褝
NOTICE_ANTIDOTE = %s 械褉械薪写械谐 邪褕懈谐谢邪谢邪邪...
NOTICE_NEMESIS = %s 袧褝屑褝褋懈褋 斜芯谢谢芯芯 !!!
NOTICE_SURVIVOR = %s 小褍褉胁邪泄胁芯褉 斜芯谢谢芯芯 !!!
NOTICE_SWARM = 小v褉褝谐 袟芯屑斜懈 !!!
NOTICE_MULTI = 袛邪胁褏邪褉 褏邪谢写胁邪褉谢邪谢褌 !!!
NOTICE_PLAGUE = 孝邪褏邪谢 !!!

WIN_HUMAN = 啸v屑vv褋 褌邪褏谢褘谐 写懈泄谢谢褝褝!
WIN_ZOMBIE = 袟芯屑斜懈薪褍褍写 写褝谢褏懈泄谐 褝蟹褝谢谢褝褝!
WIN_NO_ONE = 啸褝薪 褔 褟谢褋邪薪谐v泄...

CMD_INFECT = 蟹芯屑斜懈 斜芯谢谢芯芯
CMD_DISINFECT = 褏v薪 斜芯谢谢芯芯
CMD_NEMESIS = 袧褝屑褝褋懈褋 斜芯谢谢芯芯
CMD_SURVIVAL = 小褍褉胁邪泄胁芯褉 斜芯谢谢芯芯
CMD_SWARM = 小v褉褝谐 袟芯屑斜懈-谐 褝褏谢褝褏
CMD_MULTI = 袛邪胁褏邪褉 褏邪谢写胁邪褉谢邪谢褌-谐 褝褏谢褝褏
CMD_PLAGUE = 孝邪褏邪谢-谐 褝褏谢褝褏
CMD_RESPAWN = 邪屑懈谢谢邪邪
CMD_NOT = 袣芯屑屑邪薪写 斜芯谢芯屑谐v泄 斜邪泄薪邪
CMD_ZOMBIE_ONLY = 协薪懈泄谐 蟹芯屑斜懈薪褍褍写 谢 褏褝褉褝谐谢褝薪褝.
CMD_HUMAN_ONLY = 协薪懈泄谐 褏v屑vv褋 谢 褏褝褉褝谐谢褝薪褝.
CMD_NOT_STUCK = 孝邪 谐邪褑邪邪谐v泄 斜邪泄薪邪.
CMD_NOT_ACCESS = 孝邪 薪褝胁褌褉褝褏 褝褉褏谐v泄 斜邪泄薪邪.
CMD_NOT_CANTUSE = 协薪懈泄谐 褟谐 芯写芯芯 邪褕懈谐谢邪褏 斜芯谢芯屑卸谐v泄 斜邪泄薪邪.
CMD_NOT_EXTRAS = 袧褝屑褝谢褌 袠褌褝屑 斜芯谢芯屑卸谐v泄 斜邪泄薪邪.
CMD_NOT_ZCLASSES = 袟芯屑斜懈 褋芯薪谐芯褏 斜芯谢芯屑卸谐v泄 斜邪泄薪邪.

MENU_BUY = 袘褍褍 邪胁邪褏
MENU_EXTRABUY = 袧褝屑褝谢褌 袠褌褝屑 邪胁邪褏
MENU_ZCLASS = 袟芯屑斜懈 褋芯薪谐芯褏
MENU_UNSTUCK = 袚邪褑邪邪谐邪邪 谐邪褉谐邪褏
MENU_ADMIN = 袗写屑懈薪褘 屑械薪褞
MENU_INFO = 孝褍褋谢邪屑卸
MENU_SPECTATOR = 袗卸懈谐谢邪谐褔 斜芯谢芯褏

MENU_BUY1_TITLE = 1 写v谐褝褝褉 蟹褝胁褋褝谐
MENU_BUY2_TITLE = 2 写褍谐褝褝褉 蟹褝胁褋褝谐
MENU_ZCLASS_TITLE = 袟芯屑斜懈薪褘 褌械褉械谢
MENU_EXTRA_TITLE = 袧褝屑褝谢褌 袠褌褝屑
MENU_ADMIN_TITLE = 袗写屑懈薪褘 屑械薪褞
MENU_INFO_TITLE = 袦褝写褝褝谢褝谢

MENU_EXTRA1 = 楔械薪懈泄薪 写褍褉邪薪 (1 v械)
MENU_EXTRA2 = 袝褉械薪写械谐
MENU_EXTRA3 = 袟芯屑斜懈薪褘 褋芯谢懈芯褉芯谢
MENU_EXTRA4 = 啸邪谢写胁邪褉卸褍褍谢邪褏 斜芯屑斜
MENU_ADMIN1 = 啸v薪/袟芯屑斜懈 斜芯谢谐芯褏
MENU_ADMIN2 = 袧褝屑褝褋懈褋 斜芯谢谐芯褏
MENU_ADMIN3 = 小褍褉胁邪泄胁芯褉 斜芯谢谐芯褏
MENU_ADMIN4 = 啸褝薪 1薪懈泄谐 邪屑懈谢褍褍谢邪褏
MENU_ADMIN5 = 小v褉褝谐 袟芯屑斜懈-谐 褝褏谢vv谢褝褏
MENU_ADMIN6 = 袛邪胁褏邪褉 褏邪谢写胁邪褉谢邪谢褌-谐 褝褏谢vv谢褝褏
MENU_ADMIN7 = 孝邪褏邪谢-谐 褝褏谢vv谢褝褏
MENU_INFO1 = 袝褉械薪褏懈泄
MENU_INFO2 = 啸v屑vv褋
MENU_INFO3 = 袟芯屑斜懈
MENU_INFO4 = 孝芯谐谢芯芯屑薪褘 啸褍胁懈谢斜邪褉褍褍写

MENU_AUTOSELECT = 小芯薪谐芯谢褌褘谐 褏邪写谐邪谢邪褏
MENU_BACK = 校褏褉邪褏
MENU_NEXT = 袛邪褉邪邪谐懈泄薪
MENU_EXIT = 袚邪褉邪褏

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s :</b> is a Counter-Strike plugin developed under AMX Mod X, in where humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO1_A = <br>Ambience Effects:
MOTD_INFO1_B = <br>Lightning Level: %s
MOTD_INFO1_C = <br>Triggered Lights: %L
MOTD_INFO1_D = <br>Thunderclaps Every: %d seconds
MOTD_INFO1_E = <br>Doors: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Spawn Protection Time: %d seconds
MOTD_INFO1_H = <br>Random Spawning: %L
MOTD_INFO1_I = <br>Extra Items: %L
MOTD_INFO1_J = <br>Zombie Classes: %L
MOTD_INFO1_K = <br>Custom Nightvision: %L
MOTD_INFO1_L = <br>Custom Flashlight: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Humans:</b> their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO2_A = <br>Health: %d
MOTD_INFO2_B = <br>Health Reward for Last Human: %d
MOTD_INFO2_C = <br>Speed: %d
MOTD_INFO2_D = <br>Gravity: %d
MOTD_INFO2_E = <br>Ammo: %L
MOTD_INFO2_F = <br>Damage to Get an Ammo Pack: %d
MOTD_INFO2_G = <br>Fire Grenades: %L
MOTD_INFO2_H = <br>Frost Grenades: %L
MOTD_INFO2_I = <br>Flare Grenades: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b> their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are 6 different zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO3_A = <br>Zombie Health: %d
MOTD_INFO3_B = <br>First Zombie Health: %d
MOTD_INFO3_C = <br>Armor: %d%% damage taken
MOTD_INFO3_D = <br>Speed: %d
MOTD_INFO3_E = <br>Gravity: %d
MOTD_INFO3_F = <br>HP for Infection: %d
MOTD_INFO3_G = <br>Pain Shock Free: %L
MOTD_INFO3_H = <br>Bleeding: %L
MOTD_INFO3_I = <br>Ammo Packs for Infection: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-Games:</b> there are 4 different special gameplay modes that may randomly occur during the course of the game.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Nemesis Chance: 1 in %d
MOTD_INFO4_C = <br>Nemesis Health: %s
MOTD_INFO4_D = <br>Nemesis Speed: %d
MOTD_INFO4_E = <br>Nemesis Gravity: %d
MOTD_INFO4_F = <br>Nemesis Leap: %L
MOTD_INFO4_G = <br>Nemesis Pain Shock Free: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Survivor Chance: 1 in %d
MOTD_INFO4_J = <br>Survivor Health: %s
MOTD_INFO4_K = <br>Survivor Speed: %d
MOTD_INFO4_L = <br>Survivor Gravity: %d
MOTD_INFO4_M = <br>Survivor Leap: %L
MOTD_INFO4_N = <br>Survivor Pain Shock Free: %L
MOTD_INFO4_O = <br><br>Swarm Mode: %L
MOTD_INFO4_P = <br>Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q = <br><br>Multi Infection: %L
MOTD_INFO4_R = <br>Multi Infection Chance: 1 in %d
MOTD_INFO4_S = <br>Infection Ratio: %d%%
MOTD_INFO4_T = <br><br>Plague Mode: %L
MOTD_INFO4_U = <br>Plague Mode Chance: 1 in %d
MOTD_INFO4_V = <br>Infection Ratio: %d%%

MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = 袦邪薪邪薪
MOTD_RAIN = 袘芯褉芯芯
MOTD_SNOW = 笑邪褋
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = 啸v薪 斜芯谢卸 褌械褉械褏
MOTD_DM_ZOMBIE = 袟芯屑斜懈 斜芯谢卸 褌械褉械褏
MOTD_LIMITED = 啸褟蟹谐邪邪褉褌邪泄
MOTD_AMMO_BP = 啸褟蟹谐邪邪褉褌邪泄 褋褍屑褌邪泄
MOTD_AMMO_CLIP = 啸褟蟹谐邪邪褉褌邪泄 褋褍屑褌邪泄
MOTD_LASTZOMBIE = 袟械胁褏械薪 褋vv谢懈泄薪 蟹芯屑斜懈写

ZOMBIE_ATTRIB1 = 袗屑褜
ZOMBIE_ATTRIB2 = 啸褍褉写
ZOMBIE_ATTRIB3 = 孝邪褌邪谢蟹邪褏 褏v褔
ZOMBIE_ATTRIB4 = 袧芯泻斜邪泻褜

CLASS_CLASS = 孝械褉械谢:
CLASS_HUMAN = 啸v薪
CLASS_ZOMBIE = 袟芯屑斜懈
CLASS_SURVIVOR = 小褍褉胁邪泄胁芯褉
CLASS_NEMESIS = 袧褝屑褝褋懈褋

LAST_ZOMBIE_LEFT = 小vv谢懈泄薪 蟹芯屑斜懈 谐邪褉褋邪薪 褌褍谢, %s 褕懈薪褝 蟹芯屑斜懈 斜芯谢谢芯芯.
LAST_HUMAN_LEFT = 小vv谢懈泄薪 褏v薪 谐邪褉褋邪薪 褌褍谢, %s 褕懈薪褝 褏v薪 斜芯谢谢芯芯.
NOT_ENOUGH_AMMO = 孝邪薪写 褏邪薪谐邪谢褌褌邪泄 袗屑屑芯 邪谢谐邪.
AMMO_BOUGHT = 孝邪 斜褍褍薪写邪邪 褋褍屑 褏褍写邪谢写邪卸 邪胁谢邪邪.
ZOMBIE_SELECT = 孝邪薪褘 写邪褉邪邪谐懈泄 蟹芯屑斜懈 褌械褉械谢 斜芯谢
BUY_ENABLED = 啸褍写邪谢写邪卸 邪胁邪褏 屑械薪褞 懈写褝胁褏卸谢褝褝.
AMMO_PACKS1 = A屑屑芯:
AMMO_PACKS2 = 邪屑屑芯
SPECTATING = 袗卸懈谐谢邪谐褔懈写:

[ls]
NOTICE_INFO1 = P|2355 M 70 5H0w 7H3 64M3 M3nU
NOTICE_INFO2 = P|2355 , 0|2 . 70 pU|2CH453 4MM0
NOTICE_VIRUS_FREE = 7H3 7-V1|2U5 H45 833n 537 L0053...
NOTICE_FIRST = %s 15 7H3 f1|257 z0M813 !!
NOTICE_INFECT = %s &|25QU0;5 8|241n5 H45 833n 3473n...
NOTICE_INFECT2 = %s &|25QU0;5 8|241n5 H45 833n 3473n 8y %s...
NOTICE_ANTIDOTE = %s H45 U53|} 4n 4n71|}073...
NOTICE_NEMESIS = %s 15 4 N3M3515 !!!
NOTICE_SURVIVOR = %s 15 4 5U|2v1v0|2 !!!
NOTICE_SWARM = 5w4|2M M0|}3 !!!
NOTICE_MULTI = MUL71pL3 1nf3C710n !!!
NOTICE_PLAGUE = PL46U3 M0|}3 !!!

WIN_HUMAN = HUM4n5 |}3f3473|} 7H3 pL46U3!
WIN_ZOMBIE = Z0M8135 H4v3 74K3n 0v3|2 7H3 w0|2L|}!
WIN_NO_ONE = N0 0n3 w0n...

CMD_INFECT = 7U|2n3|} 1n70 4 Z0M813
CMD_DISINFECT = 7U|2n3|} 84CK 70 HUM4n
CMD_NEMESIS = 7U|2n3|} 1n70 4 N3M3515
CMD_SURVIVAL = 7U|2n3|} 1n70 4 5U|2v1v0|2
CMD_SWARM = 574|27 5w4|2M M0|}3
CMD_MULTI = 574|27 MUL71pL3 1nf3C710n
CMD_PLAGUE = 574|27 PL46U3 M0|}3
CMD_RESPAWN = |235p4wn3|}
CMD_NOT = Un4v41L48L3 C0MM4n|}.
CMD_ZOMBIE_ONLY = 7H15 15 0nLy 4v41L48L3 70 z0M8135.
CMD_HUMAN_ONLY = 7H15 15 0nLy 4v41L48L3 70 HUM4n5.
CMD_NOT_STUCK = Y0U 4|23 n07 57UCK.
CMD_NOT_ACCESS = Y0U H4v3 n0 4CC355.
CMD_NOT_CANTUSE = Y0U C4n7 U53 7H15 |216H7 n0w.
CMD_NOT_EXTRAS = 3x7|24 173M5 4|23 |}1548L3|}.
CMD_NOT_ZCLASSES = Z0M813 CL45535 4|23 |}1548L3|}.

MENU_BUY = 8Uy W34p0n5
MENU_EXTRABUY = 8Uy 3x7|24 173M5
MENU_ZCLASS = CH0053 Z0M813 CL455
MENU_UNSTUCK = Un57UCK
MENU_ADMIN = 4|}M1n M3nU
MENU_INFO = H3Lp
MENU_SPECTATOR = J01n 5p3C7470|25

MENU_BUY1_TITLE = P|21M4|2y W34p0n
MENU_BUY2_TITLE = 53C0n|}4|2y W34p0n
MENU_ZCLASS_TITLE = Z0M813 CL455
MENU_EXTRA_TITLE = 3x7|24 173M5
MENU_ADMIN_TITLE = 4|}M1n M3nU
MENU_INFO_TITLE = PLU61n 1nf0|2M4710n

MENU_EXTRA1 = N16H7V1510n (51n6L3 |20Un|})
MENU_EXTRA2 = 7-V1|2U5 4n71|}073
MENU_EXTRA3 = Z0M813 M4|}n355
MENU_EXTRA4 = 1nf3C710n 80M8
MENU_ADMIN1 = M4K3 Z0M813/HUM4n
MENU_ADMIN2 = M4K3 N3M3515
MENU_ADMIN3 = M4K3 5U|2v1v0|2
MENU_ADMIN4 = |235p4wn 50M30n3
MENU_ADMIN5 = 574|27 5w4|2M M0|}3
MENU_ADMIN6 = 574|27 MUL71pL3 1nf3C710n
MENU_ADMIN7 = 574|27 PL46U3 M0|}3
MENU_INFO1 = 63n3|24L
MENU_INFO2 = HUM4n5
MENU_INFO3 = Z0M8135
MENU_INFO4 = 64M3pL4y M0|}35

MENU_AUTOSELECT = |23M3M83|2 53L3C710n
MENU_BACK = 84CK
MENU_NEXT = N3x7
MENU_EXIT = 3x17

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s 8y %s </b>: 15 4 C0Un73|2-57|21K3 pLU61n |}3v3L0p3|} Un|}3|2 4MX M0|} X, 1n wH3|23 HUM4n5 4n|} z0M8135 4|23 C0nf|20n73|}. 17 15 8453|} 0n 7H3 CL4551C z0M813 1nf3C710n M0|}: 0n 3v3|2y |20Un|} 4 |24n|}0M pL4y3|2 15 p1CK3|} 70 83 7H3 f1|257 z0M813 wH0 H45 70 1nf3C7 3v3|2y0n3 3L53.
MOTD_INFO12 = 8U7 7H3|23 4|23 n3w f347U|235 4n|} 3nH4nC3M3n75. F0|2 1n574nC3, y0U 4|23 48L3 70 8Uy 3x7|24 173M5 (5UCH 45 w34p0n5) 1n 3xCH4n63 0f 4MM0 p4CK5. Y0U C4n 637 4MM0 p4CK5 8y K1LL1n6 z0M8135/1nf3C71n6 HUM4n5.<br><br><br>CU|2|23n7 53|2v3|2 53771n65:<br>
MOTD_INFO1_A = <br>4M813nC3 3ff3C75:
MOTD_INFO1_B = <br>L16H7n1n6 L3v3L: %s
MOTD_INFO1_C = <br>7|21663|23|} L16H75: %L
MOTD_INFO1_D = <br>7HUn|}3|2CL4p5 3v3|2y: %d 53C0n|}5
MOTD_INFO1_E = <br>|}00|25: %L
MOTD_INFO1_F = <br>|}347HM47CH: %L
MOTD_INFO1_G = <br>5p4wn P|2073C710n 71M3: %d 53C0n|}5
MOTD_INFO1_H = <br>|24n|}0M 5p4wn1n6: %L
MOTD_INFO1_I = <br>3x7|24 173M5: %L
MOTD_INFO1_J = <br>Z0M813 CL45535: %L
MOTD_INFO1_K = <br>CU570M N16H7v1510n: %L
MOTD_INFO1_L = <br>CU570M FL45HL16H7: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>HUM4n5:</b> 7H31|2 08j3C71v3 15 70 3L1M1n473 4ny z0M813 7H|2347. 7H3y H4v3 4 816 4|253n4L 0f w34p0n5 70 CH0053 f|20M, 4n|} U53 fL45HL16H75 0n |}4|2K M4p5. 734M w0|2K 15 4 MU57 70 5U|2v1v3.<br><br><br>CU|2|23n7 53|2v3|2 53771n65:<br>
MOTD_INFO2_B = <br>H34L7H: %d
MOTD_INFO2_B = <br>H34L7H |23w4|2|} f0|2 L457 HUM4n: %d
MOTD_INFO2_C = <br>5p33|}: %d
MOTD_INFO2_D = <br>6|24v17y: %d
MOTD_INFO2_E = <br>4MM0: %L
MOTD_INFO2_F = <br>|}4M463 70 637 4n 4MM0 P4CK: %d
MOTD_INFO2_G = <br>F1|23 6|23n4|}35: %L
MOTD_INFO2_H = <br>F|2057 6|23n4|}35: %L
MOTD_INFO2_I = <br>FL4|23 6|23n4|}35: %L
MOTD_INFO2_J = <br>Kn0CK84CK: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Z0M8135:</b> 7H31|2 08j3C71v3 15 70 1nf3C7 3v3|2y 4L1v3 HUM4n. 7H3y 4|23 48L3 70 533 1n 7H3 |}4|2K, 8U7 C4n 0nLy 4774CK M3L33. 7H3|23 4|23 6 |}1ff3|23n7 z0M813 CL45535 70 CH0053 f|20M, 34CH w17H H15 0wn 57|23n6H75 4n|} w34Kn35535, 8U7 4LL C4p48L3 0f 3471n6 8|241n5.<br><br><br>CU|2|23n7 53|2v3|2 53771n65:<br>
MOTD_INFO3_A = <br>Z0M813 H34L7H: %d
MOTD_INFO3_B = <br>F1|257 Z0M813 H34L7H: %d
MOTD_INFO3_C = <br>4|2M0|2: %d%% |}4M463 74K3n
MOTD_INFO3_D = <br>5p33|}: %d
MOTD_INFO3_E = <br>6|24v17y: %d
MOTD_INFO3_F = <br>HP f0|2 1nf3C710n: %d
MOTD_INFO3_G = <br>P41n 5H0CK F|233: %L
MOTD_INFO3_H = <br>8L33|}1n6: %L
MOTD_INFO3_I = <br>4MM0 P4CK5 f0|2 1nf3C710n: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>M1n1-64M35:</b> 7H3|23 4|23 4 |}1ff3|23n7 5p3C14L 64M3pL4y M0|}35 7H47 M4y |24n|}0MLy 0CCU|2 |}U|21n6 7H3 C0U|253 0f 7H3 64M3.<br><br><br>CU|2|23n7 53|2v3|2 53771n65:<br>
MOTD_INFO4_A = <br>N3M3515: %L
MOTD_INFO4_B = <br>N3M3515 CH4nC3: 1 1n %d
MOTD_INFO4_C = <br>N3M3515 H34L7H: %s
MOTD_INFO4_D = <br>N3M3515 5p33|}: %d
MOTD_INFO4_E = <br>N3M3515 6|24v17y: %d
MOTD_INFO4_F = <br>N3M3515 L34p: %L
MOTD_INFO4_G = <br>N3M3515 P41n 5H0CK F|233: %L
MOTD_INFO4_H = <br><br>5U|2v1v0|2: %L
MOTD_INFO4_I = <br>5U|2v1v0|2 CH4nC3: 1 1n %d
MOTD_INFO4_J = <br>5U|2v1v0|2 H34L7H: %s
MOTD_INFO4_K = <br>5U|2v1v0|2 5p33|}: %d
MOTD_INFO4_L = <br>5U|2v1v0|2 6|24v17y: %d
MOTD_INFO4_M = <br>5U|2v1v0|2 L34p: %L
MOTD_INFO4_N = <br>5U|2v1v0|2 P41n 5H0CK F|233: %L
MOTD_INFO4_0 = <br><br>5w4|2M M0|}3: %L
MOTD_INFO4_P = <br>5w4|2M M0|}3 CH4nC3: 1 1n %d
MOTD_INFO4_Q = <br><br>MUL71 1nf3C710n: %L
MOTD_INFO4_R = <br>MUL71 1nf3C710n CH4nC3: 1 1n %d
MOTD_INFO4_S = <br>1nf3C710n |24710: %d%%
MOTD_INFO4_T = <br><br>PL46U3 M0|}3: %L
MOTD_INFO4_U = <br>PL46U3 M0|}3 CH4nC3: 1 1n %d
MOTD_INFO4_V = <br>1nf3C710n |24710: %d%%

MOTD_ENABLED = 3n48L3|}
MOTD_DISABLED = |}1548L3|}
MOTD_FOG = F06
MOTD_RAIN = |241n
MOTD_SNOW = 5n0w
MOTD_ROTATING = |207471n6 |}00|25 |23M0v3|}
MOTD_DOORS = 4LL |}00|25 |23M0v3|}
MOTD_DM_HUMAN = |235p4wn 45 HUM4n
MOTD_DM_ZOMBIE = |235p4wn 45 z0M813
MOTD_LIMITED = L1M173|}
MOTD_AMMO_BP = UnL1M173|} |23L04|}5
MOTD_AMMO_CLIP = UnL1M173|} CL1p
MOTD_LASTZOMBIE = 0nLy 0n L457 z0M813

ZOMBIE_ATTRIB1 = H34L7H
ZOMBIE_ATTRIB2 = 5p33|}
ZOMBIE_ATTRIB3 = 6|24v17y
ZOMBIE_ATTRIB4 = Kn0CK84CK

CLASS_CLASS = CL455:
CLASS_HUMAN = HUM4n
CLASS_ZOMBIE = Z0M813
CLASS_SURVIVOR = 5U|2v1v0|2
CLASS_NEMESIS = N3M3515

LAST_ZOMBIE_LEFT = 7H3 L457 z0M813 H45 L3f7, %s 15 7H3 n3w z0M813.
LAST_HUMAN_LEFT = 7H3 L457 HUM4n H45 L3f7, %s 15 7H3 n3w HUM4n.
NOT_ENOUGH_AMMO = Y0U |}0n7 H4v3 3n0U6H 4MM0 p4CK5.
AMMO_BOUGHT = Y0U pU|2CH453|} 3x7|24 4MM0 f0|2 y0U|2 6Un5.
ZOMBIE_SELECT = Y0U|2 z0M813 CL455 4f73|2 7H3 n3x7 1nf3C710n w1LL 83
BUY_ENABLED = Y0U|2 8Uy M3nU H45 833n |23-3n48L3|}.
AMMO_PACKS1 = 4MM0 p4CK5:
AMMO_PACKS2 = 4MM0 p4CK5
SPECTATING = 5p3C7471n6:

[vn]
NOTICE_INFO1 = 岷 M 膽峄?hi峄噉 t霉y ch峄峮
NOTICE_INFO2 = 岷 , ho岷穋 . 膽峄?mua trang b峄?
NOTICE_VIRUS_FREE = T-Virus 膽茫 tho谩t ra ngo脿i...
NOTICE_FIRST = %s tr峄?th脿nh zombie 膽岷 ti锚n !!
NOTICE_INFECT = N茫o c峄 %s 膽茫 b峄?膬n...
NOTICE_INFECT2 = %s 膽茫 b峄?膬n th峄媡 b峄焛 %s...
NOTICE_ANTIDOTE = %s 膽茫 s峄?d峄g thu峄慶 kh谩ng 膽峄檆...
NOTICE_NEMESIS = %s l脿 Nemesis n贸 r岷 nguy hi峄僲!!!
NOTICE_SURVIVOR = %s l脿 Survivor c么 岷 c贸 s峄ヽ m岷h phi th瓢峄漬g!!!
NOTICE_SWARM = Ch岷?膽峄?chi岷縩 膽岷 !!!
NOTICE_MULTI = B峄噉h d峄媍h lan tr脿n !!!
NOTICE_PLAGUE = Ch岷?膽峄?plague !!!

WIN_HUMAN = Lo脿i ng瓢峄漣 膽茫 d岷璸 t岷痶 b峄噉h d峄媍h!
WIN_ZOMBIE = Zombies 膽茫 chi岷縨 to脿n b峄?th岷?gi峄沬!
WIN_NO_ONE = Kh么ng Ai Th岷痭g...

CMD_INFECT = 膽茫 bi岷縩 th脿nh Zombie
CMD_DISINFECT = 膽茫 tr峄?l岷 l脿m ng瓢峄漣
CMD_NEMESIS = 膽茫 bi岷縩 th脿nh Nemesis
CMD_SURVIVAL = 膽茫 tr峄?th脿nh Survivor
CMD_SWARM = b岷痶 膽岷 ch岷?膽峄?Chi岷縩 膼岷
CMD_MULTI = b峄噉h d峄媍h b岷痶 膽岷 lan tr脿n
CMD_PLAGUE = b岷痶 膽岷 ch岷?膽峄?plague
CMD_RESPAWN = 膽瓢峄 h峄搃 sinh
CMD_NOT = kh么ng th峄?th峄眂 hi峄噉 膽瓢峄 m峄噉h l峄噉h.
CMD_ZOMBIE_ONLY = C谩i n脿y ch峄?d脿nh cho zombies.
CMD_HUMAN_ONLY = C谩i n脿y ch峄?d脿nh cho ng瓢峄漣.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = B岷 kh么ng c贸 quy峄乶 truy nh岷璸.
CMD_NOT_CANTUSE = B岷 kh么ng th峄?s峄?d峄g n贸 b芒y gi峄?
CMD_NOT_EXTRAS = V农 kh铆 b峄?sung 膽茫 b峄?t岷痶.
CMD_NOT_ZCLASSES = Lo岷 Zombie 膽茫 b峄?t岷痶.

MENU_BUY = Mua v农 kh铆
MENU_EXTRABUY = Mua th锚m trang b峄?
MENU_ZCLASS = Ch峄峮 lo岷 Zombie
MENU_UNSTUCK = Unstuck
MENU_ADMIN = T霉y ch峄峮 c峄 admin
MENU_INFO = Tr峄?gi煤p
MENU_SPECTATOR = Tham gia v脿o nh贸m quan s谩t

MENU_BUY1_TITLE = V农 kh铆 ch铆nh
MENU_BUY2_TITLE = V农 kh铆 ph峄?
MENU_ZCLASS_TITLE = Lo岷 Zombie
MENU_EXTRA_TITLE = Th锚m trang b峄?
MENU_ADMIN_TITLE = T霉y ch峄峮 c峄 ng瓢峄漣 qu岷 l媒
MENU_INFO_TITLE = Th么ng tin v峄?t谩c gi岷?b岷 game n脿y

MENU_EXTRA1 = K铆nh h峄搉g ngo岷(1 round)
MENU_EXTRA2 = Thu峄慶 kh谩ng T-Virus
MENU_EXTRA3 = Zombie h贸a 膽i锚n
MENU_EXTRA4 = Bomb 膽峄檆
MENU_ADMIN1 = T岷 Zombie/Ng瓢峄漣
MENU_ADMIN2 = T岷 Nemesis
MENU_ADMIN3 = T岷 Survivor
MENU_ADMIN4 = H峄搃 sinh ai 膽贸
MENU_ADMIN5 = B岷璽 ch岷?膽峄?Chi岷縩 膽岷
MENU_ADMIN6 = B峄噉h d峄媍h lan tr脿n
MENU_ADMIN7 = B岷痶 膽岷 ch岷?膽峄?Plague
MENU_INFO1 = Th么ng tin chung
MENU_INFO2 = Ng瓢峄漣
MENU_INFO3 = Zombies
MENU_INFO4 = Ch岷?膽峄?ch啤i

MENU_AUTOSELECT = L瓢u t霉y ch峄峮 tr瓢峄沜
MENU_BACK = Quay l岷
MENU_NEXT = Ti岷縫 theo
MENU_EXIT = Tho谩t

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s :</b> l脿 1 ti峄噉 铆ch d脿nh cho Counter-Strike, trong 膽贸 lo脿i ng瓢峄漣 v脿 zombie 膽峄慽 膽岷 nhau. Trong m峄梚 round 1 ng瓢峄漣 ch啤i ng岷玼 nhi锚n s岷?膽瓢峄 ch峄峮 l脿m zombie 膽岷 ti锚n c贸 nhi峄噈 v峄?truy峄乶 b峄噉h cho nh峄痭g ng瓢峄漣 kh谩c.
MOTD_INFO12 = Nhi峄乽 ch峄ヽ n膬ng v脿 n芒ng c岷. B岷 c贸 th峄?mua v农 kh铆 ho岷穋 trang b峄?b岷眓g vi峄嘽 trao 膽峄昳 ammo packs. B岷 nh岷璶 膽瓢峄 ammo packs b岷眓g vi峄嘽 gi岷縯 zombie.<br><br><br><u>C谩c thi岷縯 l岷璸 hi峄噉 t岷 c峄 server:</u><br>
MOTD_INFO1_A = <br>Hi峄噓 峄﹏g 芒m thanh:
MOTD_INFO1_B = <br>C岷 膽峄?谩nh s谩ng: %s
MOTD_INFO1_C = <br>Triggered Lights: %L
MOTD_INFO1_D = <br>T岷 xu岷 xu岷 hi峄噉 ch峄沺: %d gi芒y
MOTD_INFO1_E = <br>C谩c c谩nh c峄璦: %L
MOTD_INFO1_F = <br>Ch岷?膽峄?sinh t峄? %L
MOTD_INFO1_G = <br>Th峄漣 gian b岷 v峄?sau khi h峄搃 sinh: %d gi芒y
MOTD_INFO1_H = <br>H峄搃 sinh ng岷玼 nhi锚n: %L
MOTD_INFO1_I = <br>C谩c m贸n 膽峄?b峄?tr峄? %L
MOTD_INFO1_J = <br>Lo脿i Zombie: %L
MOTD_INFO1_K = <br>Custom Nightvision: %L
MOTD_INFO1_L = <br>Custom Flashlight: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Lo脿i ng瓢峄漣:</b> nhi峄噈 v峄?c峄 h峄?l脿 gi岷縯 s岷h b峄峮 zombie kh么ng cho ch煤ng truy峄乶 b峄噉h. H峄?c贸 l瓢峄g v农 kh铆 kh峄昻g l峄?s峄?d峄g 膽猫n 膽峄?quan s谩t trong 膽锚m t峄慽. Ph峄慽 h峄 膽峄搉g 膽峄檌 l脿 c岷 thi岷縯 膽峄?c贸 kh岷?n膬ng s峄憂g s贸t cao.<br><br><br><u>C谩c thi岷縯 l岷璸 hi峄噉 t岷 c峄 server:</u><br>
MOTD_INFO2_A = <br>M谩u: %d
MOTD_INFO2_B = <br>L瓢峄g m谩u th瓢峄焠g cho ng瓢峄漣 s峄憂g s贸t cu峄慽 c霉ng: %d
MOTD_INFO2_C = <br>T峄慶 膽峄? %d
MOTD_INFO2_D = <br>Nh岷 cao: %d
MOTD_INFO2_E = <br>Gi谩p: %L
MOTD_INFO2_F = <br>S峄?m谩u b岷痭 膽瓢峄 膽峄?nh岷璶 Ammo Pack: %d
MOTD_INFO2_G = <br>L峄眜 l峄璦: %L
MOTD_INFO2_H = <br>L峄眜 b膬ng: %L
MOTD_INFO2_I = <br>L峄眜 s谩ng: %L
MOTD_INFO2_J = <br>B峄?b岷璽 l岷 khi d铆nh 膽岷: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b> nhi峄噈 v峄?c峄 ch煤ng l脿 truy峄乶 b峄噉h cho nh峄痭g ng瓢峄漣 kh峄廵 m岷h (ch煤ng c贸 kh岷?n膬ng nh矛n trong b贸ng 膽锚m). C贸 nhi峄乽 lo脿i zombie v峄沬 膽i峄僲 m岷h 膽i峄僲 y岷縰 ri锚ng.<br><br><br><u>C谩c thi岷縯 l岷璸 hi峄噉 t岷 c峄 server:</u><br>
MOTD_INFO3_A = <br>M谩u c峄 Zombie: %d
MOTD_INFO3_B = <br>M谩u c峄 zombie 膽岷 ti锚n: %d
MOTD_INFO3_C = <br>Gi谩p: %d%% s峄?m谩u b峄?m岷 khi b峄?th瓢啤ng
MOTD_INFO3_D = <br>T峄慶 膽峄? %d
MOTD_INFO3_E = <br>Nh岷 cao: %d
MOTD_INFO3_F = <br>L瓢峄g m谩u 膽瓢峄 th瓢峄焠g khi gi岷縯 ng瓢峄漣: %d
MOTD_INFO3_G = <br>岷h h瓢峄焠g khi b峄?d铆nh 膽岷: %L
MOTD_INFO3_H = <br>Ch岷 m谩u: %L
MOTD_INFO3_I = <br>Ammo Packs cho vi峄嘽 truy峄乶 b峄噉h: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>C谩c tr貌 ch啤i ph峄?</b> c贸 5 ch岷?膽峄?ch啤i 膽岷穋 bi峄噒 c贸 th峄?膽瓢峄 ch峄峮 ng岷玼 nhi锚n.<br><br><br><u>C谩c thi岷縯 l岷璸 hi峄噉 t岷 c峄 server:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Nemesis Chance: 1 in %d
MOTD_INFO4_C = <br>M谩u c峄 Nemesis: %s
MOTD_INFO4_D = <br>T峄慶 膽峄?c峄 Nemesis: %d
MOTD_INFO4_E = <br>Nh岷 cao c峄 Nemesis: %d
MOTD_INFO4_F = <br>Kh岷?n膬ng nh岷 xa c峄 Nemesis: %L
MOTD_INFO4_G = <br>岷h h瓢峄焠g khi b峄?d铆nh 膽岷 c峄 Nemesis: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Survivor Chance: 1 in %d
MOTD_INFO4_J = <br>M谩u c峄 Survivor: %s
MOTD_INFO4_K = <br>T峄慶 膽峄?c峄 Survivor: %d
MOTD_INFO4_L = <br>Nh岷 cao c峄 Survivor: %d
MOTD_INFO4_M = <br>Kh岷?n膬ng nh岷 xa c峄 Survivor: %L
MOTD_INFO4_N = <br>岷h h瓢峄焠g khi b峄?d铆nh 膽岷 c峄 Survivor: %L
MOTD_INFO4_O = <br><br>Ch岷?膼峄?Chi岷縩 膼岷: %L
MOTD_INFO4_P = <br>T岷 xu岷 Ch岷?膼峄?Chi岷縩 膼岷: 1 in %d
MOTD_INFO4_Q = <br><br>Ch岷?膼峄?D峄媍h B峄噉h Lan Tr脿n: %L
MOTD_INFO4_R = <br>T岷 xu岷 Ch岷?膼峄?D峄媍h B峄噉h Lan Tr脿n: 1 in %d
MOTD_INFO4_S = <br>T峄?l峄?nhi峄卪 b峄噉h: %d%%
MOTD_INFO4_T = <br><br>Ch岷?膽峄?Plague: %L
MOTD_INFO4_U = <br>T岷 xu岷 Ch岷?膽峄?Plague: 1 in %d
MOTD_INFO4_V = <br>T峄?l峄?nhi峄卪 b峄噉h: %d%%

MOTD_ENABLED = Th峄眂 hi峄噉
MOTD_DISABLED = Kh么ng th峄眂 hi峄噉
MOTD_FOG = S瓢啤ng m霉
MOTD_RAIN = M瓢a
MOTD_SNOW = Tuy岷縯
MOTD_ROTATING = C谩nh c峄璦 膽茫 b峄?b峄?
MOTD_DOORS = T岷 c岷?c谩c c峄璦 b峄?b峄?
MOTD_DM_HUMAN = H峄搃 sinh ai 膽贸 th脿nh ng瓢峄漣
MOTD_DM_ZOMBIE = H峄搃 sinh ai 膽贸 th脿nh zombie
MOTD_LIMITED = B峄?gi峄沬 h岷
MOTD_AMMO_BP = Kh么ng gi峄沬 h岷 n岷 膽岷
MOTD_AMMO_CLIP = B岷痭 kh么ng h岷縯 膽岷
MOTD_LASTZOMBIE = Ch峄?d脿nh cho zombie cu峄慽

ZOMBIE_ATTRIB1 = M谩u
ZOMBIE_ATTRIB2 = T峄慶 膽峄?
ZOMBIE_ATTRIB3 = Nh岷 cao
ZOMBIE_ATTRIB4 = B岷璽 l岷 khi d铆nh 膽岷

CLASS_CLASS = Lo脿i:
CLASS_HUMAN = Ng瓢峄漣
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Survivor
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = C貌n l岷 1 con zombie cu峄慽 c霉ng, %s l脿 1 lo岷 zombie m峄沬.
LAST_HUMAN_LEFT = C貌n l岷 1 ng瓢峄漣 cu峄慽 c霉ng, %s l脿 1 lo岷 ng瓢峄漣 m峄沬.
NOT_ENOUGH_AMMO = B岷 kh么ng 膽峄?ammo packs.
AMMO_BOUGHT = B岷 膽茫 b峄?ra ammo packs cho nh峄痭g kh岷﹗ s煤ng 膽贸.
ZOMBIE_SELECT = Lo岷 zombie m脿 b岷 s岷?bi岷縩 khi b峄?nhi峄卪 b峄噉h l岷 t峄沬 l脿
BUY_ENABLED = C峄璦 s峄?mua c峄 b岷 膽茫 膽瓢峄 k铆ch ho岷.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = 膼ang theo d玫i:

[cn]
NOTICE_INFO1 = 鎸?M 鏄剧ず娓告垙鑿滃崟
NOTICE_INFO2 = 鎸?, 鎴?. 鏉ヨ喘涔板脊鑽?
NOTICE_VIRUS_FREE = T鐥呮瘨宸茬粡寮€濮嬪湪鏁翠釜鍖哄煙涓墿鏁?璇峰ぇ瀹跺皬蹇冨懆鍥?
NOTICE_FIRST = %s 鏄涓€涓兊灏?..
NOTICE_INFECT = %s 宸茬粡琚劅鏌撶梾姣掍簡...
NOTICE_INFECT2 = %s 宸茬粡琚?%s 鎰熸煋鐥呮瘨浜?..
NOTICE_ANTIDOTE = %s 浣跨敤浜員鐥呮瘨瑙ｈ嵂...
NOTICE_NEMESIS = %s 鏄浠囦箣绁?!!
NOTICE_SURVIVOR = %s 鏄竴鍚嶅垢瀛樿€?!!
NOTICE_SWARM = 瀵规垬妯″紡!!!
NOTICE_MULTI = 澶氶噸鎰熸煋妯″紡!!!
NOTICE_PLAGUE = 鍐涘洟妯″紡!!!

WIN_HUMAN = 浜虹被鎴樿儨浜嗗兊灏?
WIN_ZOMBIE = 鍍靛案宸茬粡缁熸不浜嗕笘鐣?
WIN_NO_ONE = 骞冲眬...

CMD_INFECT = 鍙樻垚鍍靛案
CMD_DISINFECT = 鍙樺洖浜虹被
CMD_NEMESIS = 鍙樻垚澶嶄粐涔嬬
CMD_SURVIVAL = 鎴愪负涓€鍚嶅垢瀛樿€?
CMD_SWARM = 寮€濮嬪鎴樻ā寮?
CMD_MULTI = 寮€濮嬪閲嶆劅鏌撴ā寮?
CMD_PLAGUE = 寮€濮嬪啗鍥㈡ā寮?
CMD_RESPAWN = 澶嶆椿
CMD_NOT = 鏃犳晥鐨勫懡浠?
CMD_ZOMBIE_ONLY = 杩欐槸鍙€傜敤浜庡兊灏?
CMD_HUMAN_ONLY = 杩欐槸鍙€傜敤浜庝汉绫?
CMD_NOT_STUCK = 浣犳病鏈夎鍗′綇!!
CMD_NOT_ACCESS = 浣犳病鏈夋潈闄愪娇鐢ㄨ鍛戒护!
CMD_NOT_CANTUSE = 浣犵幇鍦ㄤ笉鑳戒娇鐢ㄥ畠.
CMD_NOT_EXTRAS = 閬撳叿琚姝娇鐢?
CMD_NOT_ZCLASSES = 鍍靛案绫诲瀷琚姝娇鐢?

MENU_BUY = 璐拱姝﹀櫒
MENU_EXTRABUY = 璐拱閬撳叿
MENU_ZCLASS = 閫夋嫨鍍靛案鐨勭被鍨?
MENU_UNSTUCK = 瑙ｉ櫎鍗′綇(褰撲綘琚崱浣忔椂浣跨敤)
MENU_ADMIN = 绠＄悊鍛樿彍鍗?
MENU_INFO = 甯姪
MENU_SPECTATOR = 鎴愪负瑙傚療鑰?

MENU_BUY1_TITLE = 涓昏姝﹀櫒
MENU_BUY2_TITLE = 娆¤姝﹀櫒
MENU_ZCLASS_TITLE = 鍍靛案绫诲瀷
MENU_EXTRA_TITLE = 閬撳叿
MENU_ADMIN_TITLE = 绠＄悊鍛樿彍鍗?
MENU_INFO_TITLE = 鎻掍欢淇℃伅

MENU_EXTRA1 = 澶滆浠?鍙湁涓€灞€鏃堕棿)
MENU_EXTRA2 = T鐥呮瘨瑙ｈ嵂(璁╀綘閲嶆柊鎴愪负浜虹被)
MENU_EXTRA3 = 鏃犳晫鍍靛案(20绉掓椂闂?
MENU_EXTRA4 = T鐥呮瘨鐐稿脊(鍙互鎰熸煋涓€鐗囩殑浜虹被)
MENU_ADMIN1 = 鎴愪负鍍靛案/浜虹被
MENU_ADMIN2 = 鎴愪负澶嶄粐涔嬬
MENU_ADMIN3 = 鎴愪负骞稿瓨鑰?
MENU_ADMIN4 = 澶嶆椿鏌愪釜浜?
MENU_ADMIN5 = 寮€鍚鎴樻ā寮?
MENU_ADMIN6 = 寮€鍚兢浣撴劅鏌撴ā寮?
MENU_ADMIN7 = 寮€鍚啗鍥㈡ā寮?
MENU_INFO1 = 瑙備紬
MENU_INFO2 = 浜虹被
MENU_INFO3 = 鍍靛案
MENU_INFO4 = 娓告垙妯″紡

MENU_AUTOSELECT = 璁颁綇璁剧疆
MENU_BACK = 杩斿洖
MENU_NEXT = 缁х画
MENU_EXIT = 閫€鍑?

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s :</b> 鏄竴涓熀浜?AMX Mod X鐨勫弽鎭愮簿鑻辨彃浠? 鍦ㄨ繖閲屼汉绫诲拰鍍靛案鎵嶆槸瀵圭珛鐨? 瀹冩槸鍩轰簬浼犵粺鐨勫兊灏告ā寮? 鍦ㄦ瘡涓€鍥炲悎,涓€涓殢鏈虹殑闃熷憳灏嗗彉鎴愪竴涓兊灏稿幓鎰熸煋鍒汉.
MOTD_INFO12 = 浣嗕篃鏈夋柊鐨勫寮哄姛鑳? 涓句緥鏉ヨ,浣犲彲浠ユ槸鐢ㄨ娴嗘潵璐拱鐗规畩鐨勯亾鍏?姣斿璇村ぇ鏉€浼ゅ姏鐨勬鍣?. 浣犲彲浠ラ€氳繃鏉€姝诲兊灏告垨鏄劅鏌撲汉绫昏幏寰楄娴?br><br><br><u>鏈嶅姟鍣ㄧ殑璁惧畾:</u><br>
MOTD_INFO1_A = <br>鐜鎯呭喌:
MOTD_INFO1_B = <br>闂數寮哄害: %s
MOTD_INFO1_C = <br>鎵嬬數寮哄害: %L
MOTD_INFO1_D = <br>闂數棰戠巼: %d 绉?
MOTD_INFO1_E = <br>闂? %L
MOTD_INFO1_F = <br>姝绘枟: %L
MOTD_INFO1_G = <br>鍍靛案浜х敓鏃堕棿: %d 绉?
MOTD_INFO1_H = <br>闅忔満浜х敓鍍靛案: %L
MOTD_INFO1_I = <br>閬撳叿: %L
MOTD_INFO1_J = <br>鍍靛案绫诲瀷: %L
MOTD_INFO1_K = <br>鑷畾涔夊瑙? %L
MOTD_INFO1_L = <br>鑷畾涔夐棯鍏? %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>浜虹被:</b> 浠栦滑鐨勪换鍔℃槸娑堢伃鎵€鏈夌殑鍍靛案. 浠栦滑鎷ユ湁涓€涓簽澶х殑姝﹀櫒搴?鍙﹀鍦ㄩ亾鍏蜂腑杩樺彲浠ヨ喘涔伴噸鍨嬫鍣? 骞跺彲浠ュ湪榛戞殫鐨勫湴鍥句腑浣跨敤鐓ф槑寮? 鍥㈤槦鍚堜綔鎵嶆槸鐢熷瓨鐨勬潯浠?<br><br><br><u>鏈嶅姟鍣ㄧ殑璁惧畾:</u><br>
MOTD_INFO2_A = <br>鐢熷懡: %d
MOTD_INFO2_B = <br>鏈€鍚庝竴涓汉绫荤殑鐢熷懡: %d
MOTD_INFO2_C = <br>閫熷害: %d
MOTD_INFO2_D = <br>閲嶉噺: %d
MOTD_INFO2_E = <br>琛€娴? %L
MOTD_INFO2_F = <br>鏉€姝诲兊灏稿緱鍒扮殑寮硅嵂琚? %d
MOTD_INFO2_G = <br>鐕冪儳寮? %L
MOTD_INFO2_H = <br>鍐板喕寮? %L
MOTD_INFO2_I = <br>鐓ф槑寮? %L
MOTD_INFO2_J = <br>姝讳骸鍚庢槸鍚﹀娲? %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>鍍靛案:</b> 瀹冧滑鐨勪换鍔℃槸鎰熸煋鎵€鏈夋椿鐫€鐨勪汉绫? 瀹冧滑鍙互鍦ㄩ粦鏆椾腑鐪嬭浜嬬墿, 浣嗘槸鍙兘澶熻繎韬敾鍑? 杩欓噷鏈?绉嶅兊灏哥殑绫诲瀷鍙互鎸戦€? 姣忎竴绉嶉兘鏈夎嚜宸辩殑浼樼偣鍜岀己鐐? 浣嗗叡鍚岀偣鏄畠浠兘鍙互鍚冧汉绫荤殑澶ц剳.<br><br><br><u>鏈嶅姟鍣ㄧ殑璁惧畾:</u><br>
MOTD_INFO3_A = <br>鍍靛案鐨勭敓鍛? %d
MOTD_INFO3_B = <br>绗竴涓兊灏哥殑鐢熷懡: %d
MOTD_INFO3_C = <br>鎶ょ敳: %d%% 浼ゅ鍊?
MOTD_INFO3_D = <br>閫熷害: %d
MOTD_INFO3_E = <br>閲嶉噺: %d
MOTD_INFO3_F = <br>鎰熸煋浜虹被濂栧姳鐨勭敓鍛? %d
MOTD_INFO3_G = <br>涓脊鏃惰鍑婚€€: %L
MOTD_INFO3_H = <br>娴佽: %L
MOTD_INFO3_I = <br>鎰熸煋浜虹被寰楀埌鐨勫脊鑽: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>鐗规畩娓告垙妯″紡:</b> 杩欓噷鏈?绉嶄笉鍚岀殑鐗规畩娓告垙妯″紡,鍦ㄦ父鎴忎腑浼氶殢鏈虹殑浜х敓.<br><br><br><u>鏈嶅姟鍣ㄧ殑璁惧畾:</u><br>
MOTD_INFO4_A = <br>澶嶄粐涔嬬: %L
MOTD_INFO4_B = <br>澶嶄粐涔嬬鐨勪骇鐢? 1 in %d
MOTD_INFO4_C = <br>澶嶄粐涔嬬鐨勭敓鍛藉€? %s
MOTD_INFO4_D = <br>澶嶄粐涔嬬鐨勯€熷害: %d
MOTD_INFO4_E = <br>澶嶄粐涔嬬鐨勯噸閲? %d
MOTD_INFO4_F = <br>澶嶄粐涔嬬鐨勮烦璺? %L
MOTD_INFO4_G = <br>澶嶄粐涔嬬琚嚮閫€: %L
MOTD_INFO4_H = <br><br>骞稿瓨鑰? %L
MOTD_INFO4_I = <br>骞稿瓨鑰呯殑浜х敓: 1 in %d
MOTD_INFO4_J = <br>骞稿瓨鑰呯殑鐢熷懡: %s
MOTD_INFO4_K = <br>骞稿瓨鑰呯殑閫熷害: %d
MOTD_INFO4_L = <br>骞稿瓨鑰呯殑閲嶉噺: %d
MOTD_INFO4_M = <br>骞稿瓨鑰呯殑鐨勮烦璺? %L
MOTD_INFO4_N = <br>骞稿瓨鑰呯殑鐨勫嚮閫€: %L
MOTD_INFO4_O = <br><br>瀵规垬妯″紡: %L
MOTD_INFO4_P = <br>瀵规垬妯″紡鐨勫紑鍚鐜? 1 in %d
MOTD_INFO4_Q = <br><br>澶氶噸鎰熸煋妯″紡: %L
MOTD_INFO4_R = <br>澶氶噸鎰熸煋婧愮殑寮€鍚鐜? 1 in %d
MOTD_INFO4_S = <br>鎰熸煋鐨勬瘮渚? %d%%
MOTD_INFO4_T = <br><br>鍐涘洟妯″紡: %L
MOTD_INFO4_U = <br>鍐涘洟妯″紡鐨勫紑鍚鐜? 1 in %d

MOTD_ENABLED = 鍚敤
MOTD_DISABLED = 绂佺敤
MOTD_FOG = 闆?
MOTD_RAIN = 闆?
MOTD_SNOW = 闆?
MOTD_ROTATING = 鎷嗛櫎杞姩鐨勫ぇ闂?
MOTD_DOORS = 鎷嗛櫎鎵€鏈夌殑澶ч棬
MOTD_DM_HUMAN = 澶嶆椿鎴愪汉绫?
MOTD_DM_ZOMBIE = 澶嶆椿鎴愬兊灏?
MOTD_LIMITED = 鏈夐檺鐨?
MOTD_AMMO_BP = 鏃犻檺鐨勫脊鑽?
MOTD_AMMO_CLIP = 鏃犻檺鐨勫悗澶囧脊鑽?
MOTD_LASTZOMBIE = 鍙湪鏈€鍚庝竴涓兊灏?

ZOMBIE_ATTRIB1 = 鐢熷懡
ZOMBIE_ATTRIB2 = 閫熷害
ZOMBIE_ATTRIB3 = 閲嶉噺
ZOMBIE_ATTRIB4 = 鍑婚€€

CLASS_CLASS = 绫诲瀷:
CLASS_HUMAN = 浜虹被
CLASS_ZOMBIE = 鍍靛案
CLASS_SURVIVOR = 骞稿瓨鑰?
CLASS_NEMESIS = 澶嶄粐涔嬬

LAST_ZOMBIE_LEFT = 鏈€鍚庣殑涓€涓兊灏哥寮€浜嗘父鎴? %s 鏄柊鐨勫兊灏?
LAST_HUMAN_LEFT = 鏈€鍚庣殑涓€涓汉绫荤寮€浜嗘父鎴? %s 鏄柊鐨勪汉绫?
NOT_ENOUGH_AMMO = 浣犳病鏈夎冻澶熺殑寮硅嵂琚?
AMMO_BOUGHT = 涓轰綘鐨勬灙璐拱棰濆鐨勫脊鑽?
ZOMBIE_SELECT = 涓嬩竴娆′綘琚劅鏌撴椂鏄?
BUY_ENABLED = 浣犵殑璐拱鑿滃崟宸茬粡琚噸鏂板惎鐢?
AMMO_PACKS1 = 寮硅嵂琚?
AMMO_PACKS2 = 寮硅嵂琚?
SPECTATING = 瑙傚療涓?

[tc]
NOTICE_INFO1 = 榛為伕"M"鎵撻枊閬婃埐閬稿柈
NOTICE_INFO2 = 榛為伕","鎴?."璩艰卜瀛愬綀
NOTICE_VIRUS_FREE = T-鐥呮瘨椋勬暎鍦ㄧ┖姘ｄ腑...
NOTICE_FIRST = %s 鏄涓€闅绘灞?!!
NOTICE_INFECT = %s's 鐨勯牠琚悆鎺変簡...
NOTICE_INFECT2 = %s's 鐨勯牠鏄 %s 鍚冩帀...
NOTICE_ANTIDOTE = %s 浣跨敤瑙ｆ瘨鍔?..
NOTICE_NEMESIS = %s 鏄京浠囪€?!!!
NOTICE_SURVIVOR = %s 鏄€栧瓨鑰?!!!
NOTICE_SWARM = 灏嶆姉娈睄妯″紡 !!!
NOTICE_MULTI = 澶氫汉鍌虫煋妯″紡 !!!
NOTICE_PLAGUE = 鐦熺柅妯″紡 !!!

WIN_HUMAN = 浜洪鎵撴晽浜嗘灞?
WIN_ZOMBIE = 娈睄浣旈牁浜嗗叏涓栫晫!
WIN_NO_ONE = 娌掓湁浜虹嵅鍕?..

CMD_INFECT = 杞夋彌鐐烘灞?
CMD_DISINFECT = 杞夋彌鐐轰汉椤?
CMD_NEMESIS = 杞夋彌鐐哄京浠囪€?
CMD_SURVIVAL = 杞夋彌鐐哄€栧瓨鑰?
CMD_SWARM = 闁嬪 灏嶆姉娈睄妯″紡
CMD_MULTI = 闁嬪 澶氫汉鍌虫煋妯″紡
CMD_PLAGUE = 闁嬪 鐦熺柅妯″紡
CMD_RESPAWN = 閲嶇敓
CMD_NOT = 鐒℃晥鐨勫懡浠?
CMD_ZOMBIE_ONLY = 鍙皪娈睄鏈夋晥.
CMD_HUMAN_ONLY = 鍙皪浜洪鏈夋晥.
CMD_NOT_STUCK = 浣犱笉鏄痵tuck.
CMD_NOT_ACCESS = 浣犳矑鏈夋瑠闄?
CMD_NOT_CANTUSE = 浣犵従鍦ㄤ笉鑳戒娇鐢ㄩ€欏€?
CMD_NOT_EXTRAS = 鐗规畩閬撳叿宸查棞闁?
CMD_NOT_ZCLASSES = 娈睄椤炲瀷宸查棞闁?.

MENU_BUY = 璨锋鍣?
MENU_EXTRABUY = 璨风壒娈婇亾鍏?
MENU_ZCLASS = 閬告搰娈睄椤炲瀷
MENU_UNSTUCK = Unstuck
MENU_ADMIN = 绠＄悊鑰呴伕鍠?
MENU_INFO = 骞姪
MENU_SPECTATOR = 鍒囨彌鐐鸿瀵熻€?

MENU_BUY1_TITLE = 涓昏姝﹀櫒
MENU_BUY2_TITLE = 鍓鍣?
MENU_ZCLASS_TITLE = 娈睄椤炲瀷
MENU_EXTRA_TITLE = 鐗规畩閬撳叿
MENU_ADMIN_TITLE = 绠＄悊鑰呴伕鍠?
MENU_INFO_TITLE = 鎻掍欢瑷婃伅

MENU_EXTRA1 = 澶滆閺?(鍠洖鍚?
MENU_EXTRA2 = T-鐥呮瘨瑙ｆ瘨鍔?
MENU_EXTRA3 = 娈睄鎲ゆ€?鐭檪闁撶劇鏁?
MENU_EXTRA4 = 姣掔礌褰?
MENU_ADMIN1 = 鎸囧畾涓€鍊嬬偤娈睄/浜洪
MENU_ADMIN2 = 鎸囧畾涓€鍊嬬偤寰╀粐鑰?
MENU_ADMIN3 = 鎸囧畾涓€鍊嬬偤鍊栧瓨鑰?
MENU_ADMIN4 = 鎸囧畾鏌愪汉閲嶇敓
MENU_ADMIN5 = 闁嬫灞嶅皪鎶楁ā寮?
MENU_ADMIN6 = 闁嬪澶氫汉鍌虫煋妯″紡
MENU_ADMIN7 = 闁嬪 鐦熺柅妯″紡
MENU_INFO1 = 涓€鑸粙绱?
MENU_INFO2 = 浜洪浠嬬垂
MENU_INFO3 = 鍠睄浠嬬垂
MENU_INFO4 = 妯″紡浠嬬垂

MENU_AUTOSELECT = 瑷樹綇瑷畾
MENU_BACK = 鍥炲幓
MENU_NEXT = 涓嬮爜
MENU_EXIT = 闆㈤枊

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s 姝ゆ彃浠剁箒楂斿寲浣滆€呯偤skymoon钂兼湀:</b>姣忓洖鍚堟渻鏈変竴鍊嬬帺瀹惰鎰熸煋鐐烘灞嶏紝绗竴闅诲柂灞嶅繀闋堝幓鍌虫煋绲﹀叾浠栫帺瀹躲€?
MOTD_INFO12 = 閫欓亰鎴茬殑鐗硅壊"""褰堣棩鍖?""锛屼汉椤炲彲浠ョ敤瀹冧締璨锋洿濂界殑妲嶃€佽В姣掑姂锛屾灞嶅彲浠ヨ卜姣掔礌褰?.绛夌瓑锛岄渶瑕佷娇鐢ㄧ殑鏅傚€欒珛鎸夐嵉鐩?M"锛屼綘涔熷彲浠ラ毃鏅傞粸閬?,)鍜?.)璨蜂富妲嶆垨鍓鐨勫瓙褰堬紝浣嗘槸鏈冭姳璨讳竴鍊嬪綀钘ュ寘銆?!!!!褰堣棩鍖呯殑鍙栧緱鏂规硶!!!!!娈睄蹇呴爤娈轰汉椤炴墠鏈夊瓙褰堝寘锛岃€屼汉椤炲彧瑕佺郸浜堟灞嶄竴瀹氶噺鐨勫偡瀹冲氨鑳藉緱鍒板綀钘ュ寘锛屽偡瀹冲彲浠ョ疮瑷堢殑銆?br><br><br><u>鐝惧湪浼烘湇鍣ㄧ殑瑷疆:</u><br>
MOTD_INFO1_A = <br>鐠板瑷疆:
MOTD_INFO1_B = <br>浜害绛夌礆: %s
MOTD_INFO1_C = <br>瑙哥櫦鐕? %L
MOTD_INFO1_D = <br>闁冮浕闋荤巼: %d 绉掓暩
MOTD_INFO1_E = <br>闁€: %L
MOTD_INFO1_F = <br>姝婚妯″紡: %L
MOTD_INFO1_G = <br>閲嶇敓寰岀劇鏁垫檪闁? %d 绉?
MOTD_INFO1_H = <br>闅ㄦ閲嶇敓: %L
MOTD_INFO1_I = <br>鐗规畩閬撳叿: %L
MOTD_INFO1_J = <br>娈睄椤炲瀷: %L
MOTD_INFO1_K = <br>澶滆鍔熻兘: %L
MOTD_INFO1_L = <br>鎵嬮浕绛掑姛鑳? %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>浜洪:</b> 浠栧€戠殑鐩鏄姷鎶楁灞嶇殑濞佽剠锛屽湗闅婂悎浣滄槸闈炲父閲嶈鐨勩€?br><br><br><u>鐝惧湪浼烘湇鍣ㄧ殑瑷疆:</u><br>
MOTD_INFO2_A = <br>鐢熷懡鍊? %d
MOTD_INFO2_B = <br>鏈€寰屼竴浣嶄汉椤炲緱鍒伴澶栫殑鐢熷懡鍊? %d
MOTD_INFO2_C = <br>閫熷害: %d
MOTD_INFO2_D = <br>閲嶅姏: %d
MOTD_INFO2_E = <br>瀛愬綀: %L
MOTD_INFO2_F = <br>閬斿埌澶氬皯鍌峰鎵嶆湁褰堣棩鍖? %d
MOTD_INFO2_G = <br>鐏劙褰? %L
MOTD_INFO2_H = <br>鍐板噸褰? %L
MOTD_INFO2_I = <br>鐓ф槑褰? %L
MOTD_INFO2_J = <br>妲嶆灊鎿婇€€: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>娈睄:</b> 浠栧€戠洰妯欐槸鎾叉粎浠讳綍鐨勪汉椤烇紝浠栧€戣兘鍦ㄩ粦鏆椾腑鐪嬭锛屾湁鍏ó娈睄椤炲瀷鍙互閬告搰锛屾瘡鍊嬮兘鍚勬湁浠栫殑鐗硅壊銆佽兘鍔涳紝浣嗗叏閮ㄩ兘寰堝枩姝″悆浜鸿叇锛屽彲浠ュ悆浜鸿叇渚嗚琛€銆?br><br><br><u>鐝惧湪浼烘湇鍣ㄧ殑瑷疆</u><br>
MOTD_INFO3_A = <br>娈睄鐢熷懡鍊? %d
MOTD_INFO3_B = <br>绗竴闅绘灞嶇敓鍛藉€? %d
MOTD_INFO3_C = <br>闃茬Ζ鍔? %d%%
MOTD_INFO3_D = <br>閫熷害: %d
MOTD_INFO3_E = <br>閲嶅姏: %d
MOTD_INFO3_F = <br>鍌虫煋涓€鍊嬩汉寰楀埌鐨勮閲? %d
MOTD_INFO3_G = <br>鐤肩棝鍏嶇柅: %L
MOTD_INFO3_H = <br>鍚歌: %L
MOTD_INFO3_I = <br>鍚冧竴鍊嬩汉寰楀埌鐨勫瓙褰堝寘: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>鍏朵粬閬婃埐妯″紡:</b> 鏈夊叾浠栧洓绋鍨嬬殑閬婃埐妯″紡锛屾渻闅ㄦ鍑虹従銆?br><br><br><u>鐝惧湪浼烘湇鍣ㄧ殑瑷疆:</u><br>
MOTD_INFO4_A = <br>寰╀粐鑰?瓒呯礆璺?: %L
MOTD_INFO4_B = <br>寰╀粐鑰呮ā寮忔鐜? 1 in %d
MOTD_INFO4_C = <br>鐢熷懡鍊? %s
MOTD_INFO4_D = <br>閫熷害: %d
MOTD_INFO4_E = <br>閲嶅姏: %d
MOTD_INFO4_F = <br>瓒呯礆璺? %L
MOTD_INFO4_G = <br>鐤肩棝鍏嶇柅: %L
MOTD_INFO4_H = <br><br>鍊栧瓨鑰? %L
MOTD_INFO4_I = <br>鍊栧瓨鑰呮ā寮忔鐜? 1 in %d
MOTD_INFO4_J = <br>鐢熷懡鍊? %s
MOTD_INFO4_K = <br>閫熷害: %d
MOTD_INFO4_L = <br>閲嶅姏: %d
MOTD_INFO4_M = <br>瓒呯礆璺?鍓嶉€蹭腑鏅傝共鍜岃烦涓€璧锋寜): %L
MOTD_INFO4_N = <br>鐤肩棝鍏嶇柅: %L
MOTD_INFO4_O = <br><br>娈睄灏嶆姉妯″紡(浜洪瑕佹秷婊呭柂灞嶏紝涓嶆渻琚偝鏌?: %L
MOTD_INFO4_P = <br>娈睄灏嶆姉妯″紡姗熺巼: 1 in %d
MOTD_INFO4_Q = <br><br>澶氫汉鍌虫煋妯″紡(涓€娆″嚭鐝惧闅绘灞?: %L
MOTD_INFO4_R = <br>澶氫汉鍌虫煋妯″紡姗熺巼: 1 in %d
MOTD_INFO4_S = <br>鍌虫煋姣旂巼: %d%%
MOTD_INFO4_T = <br><br>鐦熺柅妯″紡: %L
MOTD_INFO4_U = <br>鐦熺柅妯″紡姗熺巼: 1 in %d

MOTD_ENABLED = 闁嬪暉
MOTD_DISABLED = 闂滈枆
MOTD_REMOVED = 绉婚櫎
MOTD_FOG = 闇?
MOTD_RAIN = 闆?
MOTD_SNOW = 闆?
MOTD_ROTATING = 杞夊嫊闁€绉婚櫎
MOTD_DOORS = 绉婚櫎鍏ㄩ儴鐨勯杸
MOTD_DM_HUMAN = 閲嶇敓鐐轰汉椤?
MOTD_DM_ZOMBIE = 閲嶇敓鐐烘灞?
MOTD_LIMITED = 闄愬埗
MOTD_AMMO_BP = 鐒＄窔濉
MOTD_AMMO_CLIP = 鐒＄窔褰堝ぞ
MOTD_KNOCKBACK1 = 鍙敤鍓
MOTD_KNOCKBACK2 = 鎵€鏈夋鍣?
MOTD_LASTZOMBIE = 鍙湁鏈€寰屼竴鍊嬫灞?

ZOMBIE_ATTRIB1 = 鐢熷懡鍊?
ZOMBIE_ATTRIB2 = 閫熷害
ZOMBIE_ATTRIB3 = 閲嶅姏
ZOMBIE_ATTRIB4 = 鍙嶅綀鍔?

CLASS_CLASS = 椤炲瀷:
CLASS_HUMAN = 浜洪
CLASS_ZOMBIE = 娈睄
CLASS_SURVIVOR = 鍊栧瓨鑰?
CLASS_NEMESIS = 寰╀粐鑰?

LAST_ZOMBIE_LEFT = 鏈€寰屼竴闅绘灞嶉洟闁嬩簡, %s 鏄柊鐨勬灞?
LAST_HUMAN_LEFT = 鏈€寰屼竴鍊嬩汉椤為洟闁嬩簡, %s 鏄柊鐨勪汉椤?
NOT_ENOUGH_AMMO = 浣犳矑鏈夎冻澶犵殑褰堣棩鍖?
AMMO_BOUGHT = 浣犵敤褰堣棩鍖呰卜浜嗗瓙褰?
ZOMBIE_SELECT = (涓嬫鎰熸煋鏅傛墠鏈冭畩)浣犻伕鎿囩殑娈睄椤炲瀷鐐?
BUY_ENABLED = 鎮ㄧ殑璩艰卜鑿滃柈宸查噸鏂板暉鐢?
AMMO_PACKS1 = 褰堣棩鍖?
AMMO_PACKS2 = 褰堣棩鍖?
SPECTATING = 姝ｅ湪瑙€瀵?
