csgo
Map
de_dip
csgo_deposit
04 Mar 2026
de
No Preview Available
Description
Semi-experimental, large, A/B bomb map with a wide open area and a few hallways which cater to midrange&cqc. Multiple routes for either team to tackle and face off in different parts of the map. Bot navigation has been heavily customized but minor flaws persist. The large volumes of water act as either a high-way to bomb sites or an unforgiving hazard which leaves you vulnerable in the open.
Planned changes:
__Layout __
☑ T Side remove/block/change lookout - Remove furthest window : Now boarded
☑ T Side floor declutter
☑ T Side ladder change/remove/fix : Removed
☑ Meeting point - Raise floor below cheap_box : Floor raised
☑ CT Faster route to drop/B : Redesigned CT to lead more directly to drop window
☑ CT Handrail height (interior lookout) : Lowered to be more consistent
☑ B Cover wall on the river corner
☐ B Cover wall lower water
☑ B Cut off the opposite cover area
☑ B Pool detail/cover/platforms
☒ B Pool platforms reconnect to A drop : You can make it by jumping toward it
☑ B Ramp (dark room) : Now has lights and behind closed area for back-lit effect
☑ B Ramp (dark room) block the peaking corner somehow (but still allow access to drop) : Reduced with central pillar
☒ B Ramp (dark room) ledge-ramp : Collision fixed on ledge-ramp - still dissapears on edge of water
☐ B Connector - block view of the river from more angles or alter the general dynamic
☑ B Grate collisions : Flat with the platform
☐ A Long ramp rework / fix / detail
☐ A Water depth reduced
☐ Replace round-platform-props with bsp cylinders including the low rails
☐ Round platform ladder width/position to allow better bpen (ideally no collision) and redesign it for optimized visleafs
☐ A Pool window - Remove/change (OP)
☐ A Possible inclusion of catwalks (and traversable pipes?) - Large blank area reduced or filled
☒ A Vertical reconnection path to cubby ramp
☐ A Catwalk (or pipe) covered areas
☑ Large windows - Need func_breakable : Now many are func_breakable
☐ Large windows - windowsills
☐ Test for potential grenade purchases
☐ Bomb-site arrows pointing toward A and B to clarify site locations - also texture differentiation for B site in particular
☒ Water flickering glitch - : Can't be helped, engine issue. Animated flow textures on push ramps will help
☐ Floating non-colliding gibs as decoration
☒ Drop ramp ridge pixel : Can't be improved, unless with tall thin clip
☐ Roller doors - upgrade definition to props or improve brushwork
__Large scale testable changes__
☐ Potentially widen bridge - Ends only or whole thing
☐ A Bridge-as-bombsite viability - Test
__Optimization & Misc__
☑ Mapwide stairs fixes (convert to ramps)
☐ Bot assistant-traversal platforms (fences)
☐ Push fixes in water - Potentially narrow the river push to only centre, potentially use func_wind
☐ CT Bot ai choosing more than one path
☒ General bot ai clipping the platform pool - Semi-fixed with bad workarounds
☒ Prevent bins from colliding in water - workaround: they don't collide at all
☒ Textures - theme/colour scheme, animated water textures : Some improvements
☐ Props - more litter but non collidable
☐ Props - non-collision lights
☑ Box out the ramp leaks and detail them or possible draw visleaf over each one : Now are stairs
☐ Lighting adjustments and finalization
☑ Skybox - Potentially close it in more to the rooftops : Replaced with de_nukes box with modifications
☐ More hint/skips and floor nodes
☐ Better name (dive/aqua/surge)
☐ Re-adjust nav after layout changes
☐ Narrative and structural continuity like support struts and continuous pipes, large pipe in wall - pump gear at bombsite B
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📋 Steam Workshop Details
Title: de_dip (untextured, work in progress)
Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1251926015
Author: https://steamcommunity.com/profiles/76561198006842388
📦 File Info
Original file name: de_dip.bsp
File size: 2.91 MB (3,054,954 bytes)
Created: 2017-12-31T18:50:52+03:00 (unix: 1514735452)
Yandex Disk path: /2017/907905347888768116/de_dip.bsp
🔗 Direct Links
Steam UGC download: https://steamusercontent-a.akamaihd.net/ugc/907905347888768116/03E7FC58DC66995FC3B539FD92E116E7D35ADCC4/
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Uploaded from Yandex.Disk: https://disk.yandex.ru/d/EKAI0qKTkQkXtw
Thanks to DepoSit (@DepoSitorim on YouTube) for preserving such a large number of maps.
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File Details
Filename
de_dip.bsp
MD5 Hash
3abebff1eb...
Path
/csgo/map/...
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