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|* LEVEL INFORMATION *|
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MAPNAME                 : dm_combine_seige
TITLE                   : Combine Seige Beta 1
FILENAME                : dm_combine_seige.bsp
AUTHOR                  : Jacfu
DATE                    : 02/05/2007
GAME                    : Half-Life 2 
TYPE                    : Deathmatch ( TEAM Deathmatch )
PLAYERS                 : 4-16
EMAIL ADDRESS           : info@jacfudesign.co.za

 
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|* LEVEL DESCRIPTION *|
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This map started as a simple killbox-type level that somehow evolved to what it is now.
I used some custom textures ( mostly combine/citadel themed ones ) that I modified 
in photoshop cs. It is the first time I'm using custom textures and that's the purpose 
of this map really. In other words, this is merely a "test" map made for fun
and for educating myself. I could go on adding details to this map until the filesize 
is 60Mb + but I chose to finish it off as best I could within the timeframe I allocated
for myself, which was around about a week. 

The map is a meduim sized one and is intended for 4-16 players. 

I might still add a 3D skybox at some later stage.


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|* CREDITS *|
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Combine Ammo holder detail made by Yak-Fighter.
Health and Suit-charger detail mounts by Danny-Boy


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|* INSTALLATION & PLAY INSTRUCTIONS *|
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Put the file dm_combine_seige.bsp in the following folder on your computer:                    

C:\Program Files\Valve\Steam\SteamApps\<username>\half-life 2 deathmatch\hl2mp\maps

where <username> is your Steam user account name.


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|* CUSTOM TEXTURES * | *IMPORTANT!* |
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custom textures embedded with Map Analyst MAN Beta
http://www.map-lounge.de/man/index.html

if you can't see any textures ingame, or some are missing then I messed up the embedding process -
please drop me some mail and tell me that it's not working.

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|* COMPILE TIME *|
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Vbsp : 12 seconds
Vvis : 1 second
Vrad : 16 minutes


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